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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- public class SubtitleDisplayManager : MonoBehaviour
- {
- public static float configMessageAlpha
- {
- get
- {
- return (float)(100 - GameMain.Instance.CMSystem.MsgWndAlpha) / 100f;
- }
- }
- public static SubtitleDisplayManager.DisplayType configDisplayType
- {
- get
- {
- return GameMain.Instance.CMSystem.SubtitleType;
- }
- set
- {
- GameMain.Instance.CMSystem.SubtitleType = value;
- }
- }
- public string charaNameText
- {
- get
- {
- return this.charaNameText_;
- }
- set
- {
- this.Awake();
- if (this.charaNameText_ == value)
- {
- return;
- }
- this.charaNameText_ = ((!string.IsNullOrEmpty(value)) ? value : string.Empty);
- if (this.charaNameUILabel != null)
- {
- this.charaNameUILabel.text = this.charaNameText_;
- this.charaNameUILabel.gameObject.SetActive(!string.IsNullOrEmpty(this.charaNameText_));
- }
- if (this.singleCharaNameUILabel != null)
- {
- this.singleCharaNameUILabel.text = this.charaNameText_;
- this.singleCharaNameUILabel.gameObject.SetActive(!string.IsNullOrEmpty(this.charaNameText_));
- }
- }
- }
- public string originalText
- {
- get
- {
- return this.originalUILabel.text;
- }
- set
- {
- this.Awake();
- if (this.originalText_ == value)
- {
- return;
- }
- this.originalUILabel.text = (this.originalText_ = ((!string.IsNullOrEmpty(value)) ? MessageClass.GetWrapString(this.originalUILabel, value) : string.Empty));
- if (this.displayType_ == SubtitleDisplayManager.DisplayType.Original || (this.displayType_ == SubtitleDisplayManager.DisplayType.None && this.hideTypeOverRide == SubtitleDisplayManager.DisplayType.Original))
- {
- this.singleUILabel.text = this.originalText_;
- }
- }
- }
- public string subtitlesText
- {
- get
- {
- return this.subtitlesUILabel.text;
- }
- set
- {
- this.Awake();
- if (this.subtitlesText_ == value)
- {
- return;
- }
- this.subtitlesUILabel.text = (this.subtitlesText_ = ((!string.IsNullOrEmpty(value)) ? value : string.Empty));
- if (this.displayType_ == SubtitleDisplayManager.DisplayType.Subtitle || (this.displayType_ == SubtitleDisplayManager.DisplayType.None && this.hideTypeOverRide == SubtitleDisplayManager.DisplayType.Subtitle))
- {
- this.singleUILabel.text = this.subtitlesText_;
- }
- }
- }
- public SubtitleDisplayManager.DisplayType displayType
- {
- get
- {
- return this.displayType_;
- }
- set
- {
- this.Awake();
- this.displayType_ = value;
- this.twoTextAreaObject.SetActive(false);
- this.singleTextAreaObject.SetActive(false);
- if (this.displayType_ == SubtitleDisplayManager.DisplayType.OriginalAndSubtitle)
- {
- this.twoTextAreaObject.SetActive(true);
- }
- else if (this.displayType_ == SubtitleDisplayManager.DisplayType.None)
- {
- if (this.hideTypeOverRide != SubtitleDisplayManager.DisplayType.None)
- {
- if (this.hideTypeOverRide == SubtitleDisplayManager.DisplayType.OriginalAndSubtitle)
- {
- this.twoTextAreaObject.SetActive(true);
- }
- else if (this.hideTypeOverRide == SubtitleDisplayManager.DisplayType.Original || this.hideTypeOverRide == SubtitleDisplayManager.DisplayType.Subtitle)
- {
- this.singleTextAreaObject.SetActive(true);
- this.singleUILabel.text = ((this.hideTypeOverRide != SubtitleDisplayManager.DisplayType.Subtitle) ? this.originalText_ : this.subtitlesText_);
- UILabel uilabel = (this.hideTypeOverRide != SubtitleDisplayManager.DisplayType.Original) ? this.subtitlesUILabel : this.originalUILabel;
- this.singleUILabel.effectDistance = uilabel.effectDistance;
- this.singleUILabel.spacingX = uilabel.spacingX;
- this.singleUILabel.spacingY = uilabel.spacingY;
- }
- }
- }
- else if (this.displayType_ == SubtitleDisplayManager.DisplayType.Original || this.displayType_ == SubtitleDisplayManager.DisplayType.Subtitle)
- {
- this.singleTextAreaObject.SetActive(true);
- this.singleUILabel.text = ((this.displayType_ != SubtitleDisplayManager.DisplayType.Subtitle) ? this.originalText_ : this.subtitlesText_);
- UILabel uilabel2 = (this.displayType_ != SubtitleDisplayManager.DisplayType.Subtitle) ? this.originalUILabel : this.subtitlesUILabel;
- this.singleUILabel.effectDistance = uilabel2.effectDistance;
- this.singleUILabel.spacingX = uilabel2.spacingX;
- this.singleUILabel.spacingY = uilabel2.spacingY;
- }
- }
- }
- public bool visible
- {
- get
- {
- return base.gameObject.activeInHierarchy;
- }
- set
- {
- base.gameObject.SetActive(value);
- }
- }
- public float messageBgAlpha
- {
- get
- {
- return this.setAlpha;
- }
- set
- {
- this.setAlpha = value;
- if (this.messageBgAlphaLinkWidgets != null)
- {
- foreach (UIWidget uiwidget in this.messageBgAlphaLinkWidgets)
- {
- float num = 0.7f * this.setAlpha;
- if (uiwidget != null && !Mathf.Approximately(uiwidget.alpha, num))
- {
- uiwidget.alpha = num;
- }
- }
- }
- }
- }
- private void Awake()
- {
- if (this.callAwake)
- {
- return;
- }
- this.callAwake = true;
- string text = string.Empty;
- this.charaNameText = text;
- text = text;
- this.subtitlesText = text;
- this.originalText = text;
- this.displayType = SubtitleDisplayManager.configDisplayType;
- this.messageBgAlpha = SubtitleDisplayManager.configMessageAlpha;
- }
- public void SetTextFromScriptStyle(string text)
- {
- if (string.IsNullOrEmpty(text))
- {
- string empty = string.Empty;
- this.subtitlesText = empty;
- this.originalText = empty;
- return;
- }
- KeyValuePair<string, string> translationText = MessageClass.GetTranslationText(text);
- this.originalText = translationText.Key;
- this.subtitlesText = translationText.Value;
- }
- public void Update()
- {
- if (!this.autoDisplayTypeChange)
- {
- return;
- }
- if (this.messageBgAlpha != SubtitleDisplayManager.configMessageAlpha)
- {
- this.messageBgAlpha = SubtitleDisplayManager.configMessageAlpha;
- }
- if (this.displayType != SubtitleDisplayManager.configDisplayType)
- {
- this.displayType = SubtitleDisplayManager.configDisplayType;
- }
- }
- [Header("日本語と翻訳,2テキスト表示する時の設定")]
- [SerializeField]
- private GameObject twoTextAreaObject;
- [SerializeField]
- private UILabel charaNameUILabel;
- [SerializeField]
- private UILabel originalUILabel;
- [SerializeField]
- private UILabel subtitlesUILabel;
- [Header("日本語 or 翻訳の1テキストのみ表示する時の設定")]
- [SerializeField]
- private GameObject singleTextAreaObject;
- [SerializeField]
- private UILabel singleCharaNameUILabel;
- [SerializeField]
- private UILabel singleUILabel;
- [Header("メッセージ背景不透明度とリンクされるWidget")]
- [SerializeField]
- private UIWidget[] messageBgAlphaLinkWidgets;
- [Header("None指定の時、特定のタイプに動作をオーバーライドする設定")]
- [SerializeField]
- private SubtitleDisplayManager.DisplayType hideTypeOverRide;
- [Header("コンフィグの内容を読み取って表示タイプを自動更新する")]
- [SerializeField]
- private bool autoDisplayTypeChange = true;
- private bool callAwake;
- private string charaNameText_;
- private string originalText_;
- private string subtitlesText_;
- private SubtitleDisplayManager.DisplayType displayType_;
- private float setAlpha = -1f;
- public enum DisplayType
- {
- None,
- OriginalAndSubtitle,
- Subtitle,
- Original
- }
- public static class EnumConvert
- {
- public static string GetString(SubtitleDisplayManager.DisplayType displayType)
- {
- string result = "表示しない";
- if (displayType == SubtitleDisplayManager.DisplayType.OriginalAndSubtitle)
- {
- result = "両方表示";
- }
- else if (displayType == SubtitleDisplayManager.DisplayType.Original)
- {
- result = "日本語のみ";
- }
- else if (displayType == SubtitleDisplayManager.DisplayType.Subtitle)
- {
- result = "英語のみ";
- }
- return result;
- }
- public static string GetTerm(SubtitleDisplayManager.DisplayType displayType)
- {
- return "Config/字幕タイプ/" + SubtitleDisplayManager.EnumConvert.GetString(displayType);
- }
- }
- }
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