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- using System;
- using System.Collections;
- using UnityEngine;
- public class ConfigMgr : BaseMgr<ConfigMgr>
- {
- private void Start()
- {
- }
- private void Init()
- {
- string rootPath = "__GameMain__/SystemUI Root";
- this.m_goPanel = base.GetPanel("ConfigPanel", rootPath);
- this.m_configCtrl = base.GetCtrl<ConfigCtrl>();
- this.m_configCtrl.Init(this.m_goPanel);
- this.m_uiPanel = this.m_goPanel.GetComponent<UIPanel>();
- this.m_goPanel.SetActive(false);
- this.m_bInited = true;
- this.ChangeNormalConfig();
- }
- public bool IsOpenConfigPanel()
- {
- return !(this.m_goPanel == null) && this.m_goPanel.activeSelf;
- }
- public void OnSysButtonShowAlwaysEnabled()
- {
- this.m_configCtrl.SetButtonShowAlwaysEnabled(true);
- }
- public void OnSysButtonShowAlwaysDisabled()
- {
- this.m_configCtrl.SetButtonShowAlwaysEnabled(false);
- }
- public void OnFullScreenEnabled()
- {
- this.m_configCtrl.SetFullScreenEnabled(true);
- }
- public void OnFullScreenDisabled()
- {
- this.m_configCtrl.SetFullScreenEnabled(false);
- }
- public void OnResolutionChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- string value = UIPopupList.current.value;
- this.m_configCtrl.ChangePopupListResolutionValue(value);
- }
- public void OnAntiAliasChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- string value = UIPopupList.current.value;
- base.IsValidatePopupValue<CMSystem.AntiAliasType>(value);
- this.m_configCtrl.ChangePopupListValue<CMSystem.AntiAliasType>(value);
- }
- public void OnShadowQualityChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- string value = UIPopupList.current.value;
- base.IsValidatePopupValue<CMSystem.ShadowQualityType>(value);
- this.m_configCtrl.ChangePopupListValue<CMSystem.ShadowQualityType>(value);
- }
- public void OnTextureQualityChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- string value = UIPopupList.current.value;
- base.IsValidatePopupValue<CMSystem.TextureQualityType>(value);
- this.m_configCtrl.ChangePopupListValue<CMSystem.TextureQualityType>(value);
- }
- public void OnFpsDisplayEnabled()
- {
- this.m_configCtrl.SetFpsDisplayEnabled(true);
- }
- public void OnFpsDisplayDisabled()
- {
- this.m_configCtrl.SetFpsDisplayEnabled(false);
- }
- public void OnCaptureMagnificationChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- string value = UIPopupList.current.value;
- base.IsValidatePopupValue<CMSystem.SSSuperSizeType>(value);
- this.m_configCtrl.ChangePopupListValue<CMSystem.SSSuperSizeType>(value);
- }
- public void OnSubtitleDisplayTypeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- string value = UIPopupList.current.value;
- this.SubtitleDisplayTypeChange(value);
- }
- public void SubtitleDisplayTypeChange(string typeName)
- {
- IEnumerator enumerator = Enum.GetValues(typeof(SubtitleDisplayManager.DisplayType)).GetEnumerator();
- try
- {
- while (enumerator.MoveNext())
- {
- object obj = enumerator.Current;
- string term = SubtitleDisplayManager.EnumConvert.GetTerm((SubtitleDisplayManager.DisplayType)obj);
- if (typeName == term)
- {
- GameMain.Instance.CMSystem.SubtitleType = (SubtitleDisplayManager.DisplayType)obj;
- break;
- }
- }
- }
- finally
- {
- IDisposable disposable;
- if ((disposable = (enumerator as IDisposable)) != null)
- {
- disposable.Dispose();
- }
- }
- }
- public void OnBloomChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.Bloom, value);
- }
- public void OnPlayerModelTransparencyChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.PlayerModelTransparency, value);
- }
- public void OnMessageWindowTransparencyChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.MessageWindowTransparency, value);
- }
- public void OnTextSpeedChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.TextSpeed, value);
- }
- public void OnAutoSpeedChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.AutoSpeed, value);
- }
- public void OnMasterVolumeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.MasterVolume, value);
- }
- public void OnSystemVolumeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.SystemVolume, value);
- }
- public void OnMusicVolumeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.MusicVolume, value);
- }
- public void OnDanceVolumeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.DanceVolume, value);
- }
- public void OnVoiceVolumeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.VoiceVolume, value);
- }
- public void OnSoundEffectVolumeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.SoundEffectVolume, value);
- }
- public void OnSoundEnvironmentVolumeChange()
- {
- if (!this.m_bInited)
- {
- return;
- }
- float value = UIProgressBar.current.value;
- this.m_configCtrl.ChangeSliderValue(ConfigMgr.SliderType.SoundEnvironmentVolume, value);
- }
- public void OnAlreadyReadSkipEnabled()
- {
- this.m_configCtrl.SetAlreadyReadSkipEnabled(true);
- }
- public void OnAlreadyReadSkipDisabled()
- {
- this.m_configCtrl.SetAlreadyReadSkipEnabled(false);
- }
- public void OnSequentialVoiceEnabled()
- {
- this.m_configCtrl.SetSequentialVoiceEnabled(true);
- }
- public void OnSequentialVoiceDisabled()
- {
- this.m_configCtrl.SetSequentialVoiceEnabled(false);
- }
- public void SetEjaculationSeEnabled()
- {
- this.m_configCtrl.SetEjaculationSeEnabled(true);
- }
- public void SetEjaculationSeDisabled()
- {
- this.m_configCtrl.SetEjaculationSeEnabled(false);
- }
- public void OnMusic3DActive()
- {
- this.m_configCtrl.SetMusic3DActive();
- }
- public void OnVoice3DActive()
- {
- this.m_configCtrl.SetVoice3DActive();
- }
- public void OnSoundEffect3DActive()
- {
- this.m_configCtrl.SetSoundEffect3DActive();
- }
- public void OnSoundEnvironment3DActive()
- {
- this.m_configCtrl.SetSoundEnvironment3DActive();
- }
- public void OpenConfigPanel()
- {
- if (!this.m_bInited)
- {
- this.Init();
- }
- this.m_configCtrl.LoadConfigData();
- this.m_configCtrl.SetOKButtonActive(true);
- this.m_goPanel.SetActive(true);
- TweenAlpha tweenAlpha = this.m_goPanel.AddComponent<TweenAlpha>();
- tweenAlpha.from = 0f;
- tweenAlpha.to = 1f;
- tweenAlpha.duration = 0.3f;
- tweenAlpha.PlayForward();
- }
- public void CloseConfigPanel()
- {
- this.m_configCtrl.SetOKButtonActive(false);
- this.cblConfig.OnClose();
- TweenAlpha tweenAlpha = TweenAlpha.Begin(this.m_goPanel, 0.3f, 0f);
- EventDelegate.Set(tweenAlpha.onFinished, delegate()
- {
- this.m_goPanel.SetActive(false);
- });
- GameMain.Instance.BroadcastMessage("OnChangeScreenSizeOrAA", SendMessageOptions.DontRequireReceiver);
- }
- public void ChangeNormalConfig()
- {
- this.m_configCtrl.SetContentsVisible(true);
- this.cblConfig.visible = false;
- }
- public void ChangeCBLConfig()
- {
- this.m_configCtrl.SetContentsVisible(false);
- this.cblConfig.visible = true;
- }
- [SerializeField]
- public ConfigCblManager cblConfig;
- private ConfigCtrl m_configCtrl;
- private const float DURATION_TO_FADE = 0.3f;
- private UIPanel m_uiPanel;
- private bool m_bInited;
- public enum SliderType
- {
- Bloom,
- PlayerModelTransparency,
- MessageWindowTransparency,
- TextSpeed,
- AutoSpeed,
- MasterVolume,
- SystemVolume,
- MusicVolume,
- DanceVolume,
- VoiceVolume,
- SoundEffectVolume,
- SoundEnvironmentVolume
- }
- }
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