ExecuteAfterAttribute.cs 282 B

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  1. using System;
  2. namespace Leap.Unity
  3. {
  4. [AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
  5. public class ExecuteAfterAttribute : Attribute
  6. {
  7. public ExecuteAfterAttribute(Type afterType)
  8. {
  9. this.afterType = afterType;
  10. }
  11. public readonly Type afterType;
  12. }
  13. }