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- using System;
- using System.Collections;
- using UnityEngine;
- using wf;
- using Yotogis;
- public class YotogiOldSkillContainerViewer
- {
- public YotogiOldSkillContainerViewer(GameObject root_obj, MonoBehaviour parent)
- {
- this.root_obj_ = root_obj;
- this.parent_obj_ = UTY.GetChildObject(this.root_obj_, "SkillContainerViewer", false);
- GameObject childObject = UTY.GetChildObject(this.parent_obj_, "HpGroup", false);
- this.setting_hp_gauge_transform_ = UTY.GetChildObject(childObject, "Gauge", false).GetComponent<Transform>();
- GameObject childObject2 = UTY.GetChildObject(childObject, "Values", false);
- this.setting_max_hp_ = UTY.GetChildObject(childObject2, "MaxHp", false).GetComponent<UILabel>();
- this.setting_cur_hp_ = UTY.GetChildObject(childObject2, "CurrentHp", false).GetComponent<UILabel>();
- GameObject childObject3 = UTY.GetChildObject(this.parent_obj_, "SkillParent", false);
- this.skill_parent_grid_ = childObject3.GetComponent<UIGrid>();
- this.select_object_array_ = new YotogiOldSkillContainerViewer.YotogiSkillSelectSlot[7];
- for (int i = 0; i < this.select_object_array_.Length; i++)
- {
- this.select_object_array_[i] = new YotogiOldSkillContainerViewer.YotogiSkillSelectSlot(UTY.GetChildObject(childObject3, "SkillIconUnit" + i, false), new YotogiOldSkillIconDrag.OnDragChangeCallback(this.OnDragChangeCallback));
- YotogiOldSkillIcon component = this.select_object_array_[i].skill_icon_obj.GetComponent<YotogiOldSkillIcon>();
- component.SetOnClickEvent(new YotogiOldSkillIcon.OnClickEvent(this.OnRightClickIcon));
- }
- EventDelegate.Add(UTY.GetChildObject(this.parent_obj_, "DeselectAll", false).GetComponent<UIButton>().onClick, new EventDelegate(parent, "OnClickAllReset"));
- }
- public void Init(Maid maid)
- {
- this.maid_ = maid;
- for (int i = 0; i < this.select_object_array_.Length; i++)
- {
- this.select_object_array_[i].SetMaid(this.maid_);
- this.select_object_array_[i].SetSkillData(null);
- }
- }
- public void SetOnSkillChangeEvent(Action<YotogiOldSkillContainerViewer> call_back)
- {
- this.on_change_call_back_ = call_back;
- }
- public void SetMaxHp(int max_hp)
- {
- this.setting_max_hp_.text = max_hp.ToString();
- int num = int.Parse(this.setting_cur_hp_.text);
- if (max_hp < num)
- {
- this.SetCurrentHp(max_hp);
- }
- }
- public void SetCurrentHp(int cur_hp)
- {
- int num = int.Parse(this.setting_max_hp_.text);
- if (num < cur_hp)
- {
- cur_hp = num;
- }
- if (cur_hp <= 0)
- {
- this.setting_cur_hp_.color = Color.red;
- }
- else
- {
- this.setting_cur_hp_.color = Color.white;
- }
- this.setting_cur_hp_.text = cur_hp.ToString();
- if (cur_hp < 0)
- {
- cur_hp = 0;
- }
- Hashtable args = TweenHash.EaseOutSine(TweenHash.Type.Scale, new Vector3((float)cur_hp / (float)num, 1f, 1f), 0.4f);
- iTween.ScaleTo(this.setting_hp_gauge_transform_.gameObject, args);
- }
- public bool AddSkill(Skill.Old.Data data)
- {
- for (int i = 0; i < this.select_object_array_.Length; i++)
- {
- if (this.select_object_array_[i].skill_data == null)
- {
- this.select_object_array_[i].SetSkillData(data);
- if (this.on_change_call_back_ != null)
- {
- this.on_change_call_back_(this);
- }
- return true;
- }
- }
- return false;
- }
- public void ResetAllSkill()
- {
- for (int i = 0; i < this.select_object_array_.Length; i++)
- {
- this.select_object_array_[i].SetSkillData(null);
- }
- if (this.on_change_call_back_ != null)
- {
- this.on_change_call_back_(this);
- }
- }
- public Skill.Old.Data[] GetSettingSkillArray()
- {
- int num = 0;
- for (int i = 0; i < this.select_object_array_.Length; i++)
- {
- if (this.select_object_array_[i].skill_data != null)
- {
- num++;
- }
- }
- Skill.Old.Data[] array = new Skill.Old.Data[num];
- int num2 = 0;
- for (int j = 0; j < this.select_object_array_.Length; j++)
- {
- if (this.select_object_array_[j].skill_data != null)
- {
- array[num2] = this.select_object_array_[j].skill_data;
- num2++;
- }
- }
- return array;
- }
- private void OnRightClickIcon(GameObject my, YotogiOldSkillIcon click_obj)
- {
- if (UICamera.currentKey != KeyCode.Mouse1)
- {
- return;
- }
- YotogiOldSkillContainerViewer.YotogiSkillSelectSlot yotogiSkillSelectSlot = null;
- for (int i = 0; i < this.select_object_array_.Length; i++)
- {
- if (this.select_object_array_[i].skill_icon_obj == my)
- {
- yotogiSkillSelectSlot = this.select_object_array_[i];
- break;
- }
- }
- NDebug.AssertNull(yotogiSkillSelectSlot != null);
- yotogiSkillSelectSlot.SetSkillData(null);
- for (int j = 0; j < this.select_object_array_.Length; j++)
- {
- if (this.select_object_array_[j].skill_data == null && j + 1 < this.select_object_array_.Length && this.select_object_array_[j + 1].skill_data != null)
- {
- this.select_object_array_[j].Swap(this.select_object_array_[j + 1]);
- this.select_object_array_[j].skill_icon_obj.GetComponent<YotogiOldSkillIconDrag>().MoveReset();
- this.select_object_array_[j + 1].skill_icon_obj.transform.localPosition = Vector3.zero;
- }
- }
- if (this.on_change_call_back_ != null)
- {
- this.on_change_call_back_(this);
- }
- }
- private void OnDragChangeCallback(GameObject my_obj, GameObject change_obj)
- {
- YotogiOldSkillContainerViewer.YotogiSkillSelectSlot yotogiSkillSelectSlot = null;
- YotogiOldSkillContainerViewer.YotogiSkillSelectSlot yotogiSkillSelectSlot2 = null;
- for (int i = 0; i < this.select_object_array_.Length; i++)
- {
- if (this.select_object_array_[i].skill_icon_obj == my_obj)
- {
- yotogiSkillSelectSlot = this.select_object_array_[i];
- }
- else if (this.select_object_array_[i].skill_icon_obj == change_obj)
- {
- yotogiSkillSelectSlot2 = this.select_object_array_[i];
- }
- if (yotogiSkillSelectSlot != null && yotogiSkillSelectSlot2 != null)
- {
- break;
- }
- }
- yotogiSkillSelectSlot.Swap(yotogiSkillSelectSlot2);
- }
- private Maid maid_;
- private GameObject root_obj_;
- private GameObject parent_obj_;
- private UIGrid skill_parent_grid_;
- private Transform setting_hp_gauge_transform_;
- private UILabel setting_cur_hp_;
- private UILabel setting_max_hp_;
- private YotogiOldSkillContainerViewer.YotogiSkillSelectSlot[] select_object_array_;
- private Action<YotogiOldSkillContainerViewer> on_change_call_back_;
- private class YotogiSkillSelectSlot
- {
- public YotogiSkillSelectSlot(GameObject skill_icon_parent, YotogiOldSkillIconDrag.OnDragChangeCallback event_call_back)
- {
- this.skill_icon_obj = UTY.GetChildObject(skill_icon_parent, "SkillIconDrag", false);
- this.skill_icon_collider_ = this.skill_icon_obj.GetComponent<BoxCollider>();
- this.icon_btn_obj_ = this.skill_icon_obj.GetComponent<UIButton>();
- this.skill_icon_scripts_ = this.skill_icon_obj.GetComponent<YotogiOldSkillIcon>();
- this.btn_event_trigger_ = this.skill_icon_obj.gameObject.GetComponent<UIEventTrigger>();
- EventDelegate.Add(this.btn_event_trigger_.onHoverOver, delegate
- {
- this.VisibleSkillName(true);
- });
- EventDelegate.Add(this.btn_event_trigger_.onHoverOut, delegate
- {
- this.VisibleSkillName(false);
- });
- EventDelegate.Add(this.btn_event_trigger_.onDragStart, delegate
- {
- this.VisibleSkillName(false);
- });
- this.skill_name_bg_ = UTY.GetChildObject(skill_icon_parent, "SkillName", false).GetComponent<UISprite>();
- this.skill_name_label_ = UTY.GetChildObject(this.skill_name_bg_.gameObject, "Val", false).GetComponent<UILabel>();
- GameObject childObject = UTY.GetChildObject(skill_icon_parent, "StarGroup", false);
- this.star_obj = new GameObject[3];
- for (int i = 0; i < this.star_obj.Length; i++)
- {
- this.star_obj[i] = UTY.GetChildObject(childObject, "Star" + i, false);
- }
- if (event_call_back != null)
- {
- this.skill_icon_obj.GetComponent<YotogiOldSkillIconDrag>().SetOnOnDragChangeCallback(event_call_back);
- }
- }
- public void VisibleSkillName(bool val)
- {
- if (!this.skill_icon_collider_.enabled || this.skill_data_ == null)
- {
- val = false;
- }
- float alpha = 0f;
- if (val)
- {
- alpha = 1f;
- }
- this.skill_name_bg_.alpha = alpha;
- this.skill_name_label_.alpha = alpha;
- }
- public void Swap(YotogiOldSkillContainerViewer.YotogiSkillSelectSlot target)
- {
- GameObject gameObject = this.skill_icon_obj;
- this.skill_icon_obj = target.skill_icon_obj;
- target.skill_icon_obj = gameObject;
- this.skill_icon_collider_ = this.skill_icon_obj.GetComponent<BoxCollider>();
- this.icon_btn_obj_ = this.skill_icon_obj.GetComponent<UIButton>();
- this.skill_icon_scripts_ = this.skill_icon_obj.GetComponent<YotogiOldSkillIcon>();
- this.btn_event_trigger_ = this.skill_icon_obj.gameObject.GetComponent<UIEventTrigger>();
- this.btn_event_trigger_.onHoverOver.Clear();
- this.btn_event_trigger_.onHoverOut.Clear();
- this.btn_event_trigger_.onDragStart.Clear();
- EventDelegate.Add(this.btn_event_trigger_.onHoverOver, delegate
- {
- this.VisibleSkillName(true);
- });
- EventDelegate.Add(this.btn_event_trigger_.onHoverOut, delegate
- {
- this.VisibleSkillName(false);
- });
- EventDelegate.Add(this.btn_event_trigger_.onDragStart, delegate
- {
- this.VisibleSkillName(false);
- });
- target.skill_icon_collider_ = target.skill_icon_obj.GetComponent<BoxCollider>();
- target.icon_btn_obj_ = target.skill_icon_obj.GetComponent<UIButton>();
- target.skill_icon_scripts_ = target.skill_icon_obj.GetComponent<YotogiOldSkillIcon>();
- target.btn_event_trigger_ = target.skill_icon_obj.gameObject.GetComponent<UIEventTrigger>();
- target.btn_event_trigger_.onHoverOver.Clear();
- target.btn_event_trigger_.onHoverOut.Clear();
- target.btn_event_trigger_.onDragStart.Clear();
- EventDelegate.Add(target.btn_event_trigger_.onHoverOver, delegate
- {
- target.VisibleSkillName(true);
- });
- EventDelegate.Add(target.btn_event_trigger_.onHoverOut, delegate
- {
- target.VisibleSkillName(false);
- });
- EventDelegate.Add(target.btn_event_trigger_.onDragStart, delegate
- {
- target.VisibleSkillName(false);
- });
- Skill.Old.Data skill_data = this.skill_data;
- this.skill_data_ = target.skill_data;
- target.skill_data_ = skill_data;
- this.SetSkillData(this.skill_data);
- target.SetSkillData(target.skill_data);
- Transform parent = this.skill_icon_obj.transform.parent;
- this.skill_icon_obj.transform.parent = target.skill_icon_obj.transform.parent;
- target.skill_icon_obj.transform.parent = parent;
- }
- public void SetSkillData(Skill.Old.Data skill_data)
- {
- this.skill_data_ = skill_data;
- if (this.skill_data_ == null)
- {
- this.icon_btn_obj_.SetState(UIButtonColor.State.Normal, true);
- this.skill_icon_collider_.enabled = false;
- }
- else
- {
- this.skill_icon_collider_.enabled = true;
- }
- this.skill_icon_scripts_.SetSkillData(this.skill_data_);
- this.UpdateData();
- }
- public void UpdateData()
- {
- int num = 0;
- if (this.skill_data != null && this.maid_ != null)
- {
- num = this.maid_.status.yotogiSkill.Get(this.skill_data.id).level;
- }
- num = ((this.star_obj.Length >= num) ? num : this.star_obj.Length);
- for (int i = 0; i < this.star_obj.Length; i++)
- {
- this.star_obj[i].SetActive(i <= num - 1);
- }
- if (this.skill_data_ == null)
- {
- this.skill_name_label_.text = string.Empty;
- this.VisibleSkillName(false);
- }
- else
- {
- this.skill_name_label_.text = this.skill_data_.name;
- this.skill_name_label_.width = 0;
- this.skill_name_label_.MakePixelPerfect();
- this.skill_name_bg_.width = this.skill_name_label_.width + 20;
- }
- }
- public void SetMaid(Maid maid)
- {
- this.maid_ = maid;
- }
- public Skill.Old.Data skill_data
- {
- get
- {
- return this.skill_data_;
- }
- }
- public UIEventTrigger btn_event_trigger
- {
- get
- {
- return this.btn_event_trigger_;
- }
- }
- private Maid maid_;
- public GameObject skill_icon_obj;
- public GameObject[] star_obj;
- private UIEventTrigger btn_event_trigger_;
- private UISprite skill_name_bg_;
- private UILabel skill_name_label_;
- private UIButton icon_btn_obj_;
- private YotogiOldSkillIcon skill_icon_scripts_;
- private BoxCollider skill_icon_collider_;
- private Skill.Old.Data skill_data_;
- }
- }
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