| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 | using System;using System.Collections.Generic;using System.IO;using Kasizuki;using UnityEngine;public class VRIKGeneralObjectSetter : MonoBehaviour{	private NGUIWindow window	{		get		{			return this.m_Window = (this.m_Window ?? base.GetComponent<NGUIWindow>());		}	}	private void Awake()	{		this.window.OnOpen = new Action(this.OnOpen);		this.m_FullPathList = OvrIK.UpdateGeneralModelFileList();		this.CreateList();		UIButton component = UTY.GetChildObject(this.window.gameObject, "data list window/button reload", false).GetComponent<UIButton>();		UIButton component2 = UTY.GetChildObject(this.window.gameObject, "data list window/button delete", false).GetComponent<UIButton>();		EventDelegate.Add(component.onClick, new EventDelegate.Callback(this.OnClickReload));		EventDelegate.Add(component2.onClick, new EventDelegate.Callback(this.OnClickDelete));	}	private void OnOpen()	{	}	private void CreateList()	{		List<string> fullPathList = this.m_FullPathList;		this.m_WindowListData.Show<string, UIButton>(fullPathList, delegate(int index, string path, UIButton button)		{			UILabel componentInChildren = button.GetComponentInChildren<UILabel>();			if (componentInChildren != null)			{				componentInChildren.text = Path.GetFileName(path);			}			EventDelegate.Add(button.onClick, delegate			{				OvrIK.LoadGeneralModelFile(path);			});		});		Debug.Log("[VRIK_GeneralObjectSetter] 一般オブジェクト一覧の読み込み完了\n要素数 : " + fullPathList.Count);	}	private void OnClickReload()	{		this.m_FullPathList = OvrIK.UpdateGeneralModelFileList();		this.CreateList();	}	private void OnClickDelete()	{		OvrIK.DestroyGeneralModelAll();	}	[SerializeField]	private ListViewerWindow m_WindowListData;	private NGUIWindow m_Window;	private List<string> m_FullPathList = new List<string>();}
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