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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Events;
- using UnityEngine.EventSystems;
- using UnityEngine.UI;
- public class VRCanvasManager : MonoBehaviour
- {
- public static VRCanvasManager Instance
- {
- get
- {
- if (VRCanvasManager.m_Instance == null)
- {
- VRCanvasManager.m_Instance = UnityEngine.Object.FindObjectOfType<VRCanvasManager>();
- }
- return VRCanvasManager.m_Instance;
- }
- }
- public UICanvasFade CanvasParent
- {
- get
- {
- return this.m_CanvasParent;
- }
- }
- public bool IsYotogiSelecting
- {
- get
- {
- return this.m_IsYotogiSelecting;
- }
- set
- {
- this.m_IsYotogiSelecting = value;
- }
- }
- private void Awake()
- {
- VRCanvasManager.m_Instance = this;
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.MainMenu, this.m_CanvasMainMenu);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.Manual, this.m_CanvasManual);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.NeiLetter, this.m_CanvasNeiLetter);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.Dialog, this.m_CanvasDialog);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.VRConfig, this.m_CanvasVRConfig);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.PhotoMode, this.m_CanvasPhotoMode);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.MoviePlayer, this.m_CanvasMoviePlayer);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.MusicPlayer, this.m_CanvasMusicPlayer);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.Selector, this.m_CanvasSelector);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.Culture, this.m_CanvasCulture);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.Trophy, this.m_CanvasTrophy);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.VIP, this.m_CanvasVIP);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.ChangeBG, this.m_CanvasChangeBG);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.RentalMaid, this.m_CanvasRentalMaid);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.Tutorial, this.m_CanvasTutorial);
- this.m_CanvasArray.Add(VRCanvasManager.VRCanvasType.DecideUseTouch, this.m_CanvasDecideUseTouch);
- }
- private void Start()
- {
- Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren<Camera>();
- foreach (Canvas canvas in this.m_CanvasArray.Values)
- {
- canvas.worldCamera = componentInChildren;
- }
- }
- private void Update()
- {
- CanvasGroup component = this.m_CanvasParent.GetComponent<CanvasGroup>();
- if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
- {
- component.interactable = false;
- component.blocksRaycasts = false;
- component.alpha = 0f;
- return;
- }
- bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough;
- if (isFallThrough)
- {
- component.interactable = true;
- component.blocksRaycasts = true;
- }
- else
- {
- component.interactable = false;
- component.blocksRaycasts = false;
- }
- bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown;
- bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack;
- Vector3 zero = Vector3.zero;
- zero.z = ((!isRotDown) ? 0f : 180f);
- zero.y = ((!isSideBack) ? 0f : 180f);
- zero.x = 0f;
- this.m_CanvasParent.transform.localEulerAngles = zero;
- }
- private void LateUpdate()
- {
- bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
- bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
- bool uiNoMoveMode = SceneVRCommunication.Instance.UiNoMoveMode;
- bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
- bool flag = GameMain.Instance.MainCamera.IsFadeProc();
- bool flag2 = GameMain.Instance.MainCamera.IsFadeOut();
- bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip;
- bool uiNoTimeMode = SceneVRCommunication.Instance.UiNoTimeMode;
- bool beforeShowUI = this.m_BeforeShowUI;
- bool beforeFreeMode = this.m_BeforeFreeMode;
- bool beforeNoMoveMode = this.m_BeforeNoMoveMode;
- this.m_BeforeShowUI = isUIShow;
- this.m_BeforeFreeMode = isFreeMode;
- this.m_BeforeNoMoveMode = uiNoMoveMode;
- CanvasGroup component = this.m_CanvasParent.GetComponent<CanvasGroup>();
- if (isUIShow)
- {
- if (uiNoHomeMode)
- {
- component.blocksRaycasts = false;
- component.alpha = 0f;
- }
- else if (!this.m_IsYotogiSelecting)
- {
- component.alpha = 1f;
- }
- else
- {
- component.blocksRaycasts = false;
- component.alpha = 0f;
- }
- }
- this.SetMainMenuButtonEnable(VRMainMenu.ButtonType.Edit, isFreeMode);
- this.SetMainMenuButtonEnable(VRMainMenu.ButtonType.Yotogi, isFreeMode);
- this.SetMainMenuButtonEnable(VRMainMenu.ButtonType.Time, isFreeMode && !uiNoTimeMode);
- this.SetMainMenuButtonEnable(VRMainMenu.ButtonType.ChangeBG, !uiNoMoveMode && isFreeMode);
- this.SetMainMenuButtonEnable(VRMainMenu.ButtonType.Skip, !isFreeMode && isEnableSkip);
- this.SetMainMenuButtonActive(VRMainMenu.ButtonType.Skip, !isFreeMode && isEnableSkip);
- if (!isFreeMode && beforeFreeMode)
- {
- this.ClearCanvasStack();
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.MainMenu);
- }
- if (uiNoMoveMode && !beforeNoMoveMode)
- {
- this.ClearCanvasStack();
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.MainMenu);
- }
- bool flag3 = false;
- flag3 |= this.m_CanvasVRConfig.gameObject.activeInHierarchy;
- flag3 |= this.m_CanvasSelector.gameObject.activeInHierarchy;
- flag3 |= this.m_CanvasDialog.gameObject.activeInHierarchy;
- flag3 |= this.m_CanvasTutorial.gameObject.activeInHierarchy;
- flag3 |= this.m_CanvasDecideUseTouch.gameObject.activeInHierarchy;
- if (flag3 && isUIShow)
- {
- component.blocksRaycasts = true;
- component.alpha = 1f;
- }
- GameMain.VRDeviceType vrdeviceTypeID = GameMain.Instance.VRDeviceTypeID;
- if (vrdeviceTypeID != GameMain.VRDeviceType.NON && vrdeviceTypeID != GameMain.VRDeviceType.RIFT && vrdeviceTypeID != GameMain.VRDeviceType.FOVE)
- {
- bool isHandCameraMode = GameMain.Instance.OvrMgr.OvrCamera.IsHandCameraMode;
- if (!this.m_IsYotogiSelecting)
- {
- if (isHandCameraMode && !this.m_BeforeHandCameraMode && isFreeMode && this.m_CanvasArray[VRCanvasManager.VRCanvasType.MainMenu].gameObject.activeInHierarchy)
- {
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.PhotoMode);
- }
- else if (this.m_CanvasArray[VRCanvasManager.VRCanvasType.PhotoMode].gameObject.activeInHierarchy && ((!isHandCameraMode && this.m_BeforeHandCameraMode) || (!isFreeMode && this.m_BeforeFreeMode)))
- {
- this.m_CanvasPhotoMode.GetComponent<UICanvasFade>().FadeOut();
- if (this.m_CanvasArray[VRCanvasManager.VRCanvasType.MainMenu].gameObject.activeSelf)
- {
- this.ClearCanvasStack();
- }
- else if (!this.IsExistsBeforeVRCanvas())
- {
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.MainMenu);
- }
- else
- {
- this.OpenBeforeVRCanvas();
- }
- }
- }
- this.m_BeforeHandCameraMode = isHandCameraMode;
- }
- if (flag || flag2)
- {
- component.blocksRaycasts = false;
- }
- }
- public void OpenVRCanvas()
- {
- this.m_CanvasParent.FadeIn();
- CanvasGroup component = this.m_CanvasParent.GetComponent<CanvasGroup>();
- component.alpha = 1f;
- component.interactable = true;
- component.blocksRaycasts = true;
- }
- public virtual void OpenVRCanvas(VRCanvasManager.VRCanvasType type)
- {
- if (!base.enabled)
- {
- return;
- }
- bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
- if (isUIShow)
- {
- this.m_CanvasParent.FadeIn();
- }
- GameObject mainCanvas = null;
- if (this.m_CanvasArray.ContainsKey(type))
- {
- mainCanvas = this.m_CanvasArray[type].gameObject;
- }
- this.ChangeCanvas(mainCanvas);
- }
- public void CloseVRCanvas()
- {
- foreach (KeyValuePair<VRCanvasManager.VRCanvasType, Canvas> keyValuePair in this.m_CanvasArray)
- {
- Canvas value = keyValuePair.Value;
- UICanvasFade component = value.GetComponent<UICanvasFade>();
- if (component)
- {
- value.gameObject.SetActive(false);
- }
- }
- CanvasGroup component2 = this.m_CanvasParent.GetComponent<CanvasGroup>();
- component2.alpha = 0f;
- component2.interactable = false;
- }
- public virtual void ChangeCanvas(GameObject MainCanvas)
- {
- if (!this.m_BeforeShowUI)
- {
- for (int i = 0; i < this.m_CanvasParent.transform.childCount; i++)
- {
- GameObject gameObject = this.m_CanvasParent.transform.GetChild(i).gameObject;
- UICanvasFade component = gameObject.GetComponent<UICanvasFade>();
- if (MainCanvas != gameObject)
- {
- if (component != null && gameObject.activeInHierarchy)
- {
- this.m_CanvasStack.Add(component);
- }
- if (component)
- {
- component.FadeOut(0f, false, null);
- }
- }
- else
- {
- component.FadeIn(0f, false, null);
- }
- }
- }
- else
- {
- List<UICanvasFade> list = new List<UICanvasFade>();
- for (int j = 0; j < this.m_CanvasParent.transform.childCount; j++)
- {
- GameObject gameObject2 = this.m_CanvasParent.transform.GetChild(j).gameObject;
- UICanvasFade component2 = gameObject2.GetComponent<UICanvasFade>();
- if (MainCanvas != gameObject2 && component2 != null && gameObject2.activeInHierarchy)
- {
- list.Add(component2);
- this.m_CanvasStack.Add(component2);
- }
- }
- for (int k = 1; k < list.Count; k++)
- {
- list[k].FadeOut();
- }
- if (list.Count > 0)
- {
- float fadeTime = list[0].fadeTime;
- bool isTimeScaling = list[0].isTimeScaling;
- list[0].FadeOut(fadeTime, isTimeScaling, delegate
- {
- if (MainCanvas)
- {
- MainCanvas.GetComponent<UICanvasFade>().FadeIn();
- }
- });
- }
- else if (MainCanvas)
- {
- MainCanvas.GetComponent<UICanvasFade>().FadeIn();
- }
- }
- }
- public void OpenBeforeVRCanvas()
- {
- if (this.m_CanvasStack.Count <= 0)
- {
- return;
- }
- UICanvasFade uicanvasFade = this.m_CanvasStack[this.m_CanvasStack.Count - 1];
- this.m_CanvasStack.RemoveAt(this.m_CanvasStack.Count - 1);
- this.ChangeCanvas(uicanvasFade.gameObject);
- }
- public bool IsExistsBeforeVRCanvas()
- {
- return this.m_CanvasStack.Count > 0;
- }
- public void ClearCanvasStack()
- {
- this.m_CanvasStack.Clear();
- }
- public void UpdateCanvas()
- {
- foreach (Canvas canvas in this.m_CanvasArray.Values)
- {
- InterfaceVRCanvas[] componentsInChildren = canvas.GetComponentsInChildren<InterfaceVRCanvas>();
- for (int i = 0; i < componentsInChildren.Length; i++)
- {
- componentsInChildren[i].OnUpdateCanvas();
- }
- }
- bool flag = true;
- foreach (Canvas canvas2 in this.m_CanvasArray.Values)
- {
- if (canvas2.gameObject.activeSelf)
- {
- flag = false;
- break;
- }
- }
- if (flag)
- {
- bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
- bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
- if (isFreeMode && !uiNoHomeMode)
- {
- UICanvasFade component = this.m_CanvasArray[VRCanvasManager.VRCanvasType.MainMenu].GetComponent<UICanvasFade>();
- component.FadeIn();
- }
- }
- }
- public void OpenVRConfig(UnityAction callback)
- {
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.VRConfig);
- Canvas canvas = this.m_CanvasArray[VRCanvasManager.VRCanvasType.VRConfig];
- Transform transform = canvas.transform.Find("Button return");
- Button button = transform.GetComponent<Button>();
- UICanvasFade fade = canvas.GetComponent<UICanvasFade>();
- this.m_CallbackCloseVRConfig = callback;
- button.onClick.RemoveAllListeners();
- button.onClick.AddListener(delegate
- {
- fade.FadeOut(fade.fadeTime, fade.isTimeScaling, delegate
- {
- if (this.m_CallbackCloseVRConfig != null)
- {
- this.m_CallbackCloseVRConfig();
- }
- button.onClick.RemoveAllListeners();
- this.CloseVRCanvas();
- });
- });
- }
- public void OpenVRCulture(UnityAction callback_select, UnityAction callback_cancel)
- {
- VRCultivationSeedInventory componentInChildren = this.m_CanvasCulture.GetComponentInChildren<VRCultivationSeedInventory>();
- componentInChildren.m_OnEventButtonSelected = callback_select;
- componentInChildren.m_OnEventButtonClosed = callback_cancel;
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.Culture);
- }
- public void OpenVRRentalMaid()
- {
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.RentalMaid);
- }
- public virtual void OpenVRDecideUseTouch(UnityAction<bool> callback_is_oculus_touch)
- {
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.DecideUseTouch);
- VRDecideUseTouch component = this.m_CanvasDecideUseTouch.GetComponent<VRDecideUseTouch>();
- component.StartDecideController(callback_is_oculus_touch);
- }
- public virtual void OpenVRTutorialMenu(UnityAction callback)
- {
- this.OpenVRCanvas(VRCanvasManager.VRCanvasType.Tutorial);
- VRTutorialMenu component = this.m_CanvasTutorial.GetComponent<VRTutorialMenu>();
- component.Init(callback, "vrcom_tutorial.nei");
- }
- private void SetMainMenuButtonEnable(VRMainMenu.ButtonType buttonType, bool flag)
- {
- if (this.m_CanvasMainMenu == null)
- {
- return;
- }
- VRMainMenu component = this.m_CanvasMainMenu.GetComponent<VRMainMenu>();
- component.Event_SetButtonEnabled(buttonType, flag);
- }
- private void SetMainMenuButtonActive(VRMainMenu.ButtonType buttonType, bool flag)
- {
- if (this.m_CanvasMainMenu == null)
- {
- return;
- }
- VRMainMenu component = this.m_CanvasMainMenu.GetComponent<VRMainMenu>();
- component.Event_SetButtonActive(buttonType, flag);
- }
- public void SetSkipButtonEvent(UnityAction callback)
- {
- this.m_CallbackSkipEvent = callback;
- }
- public void ButtonEvent_Skip()
- {
- if (this.m_CallbackSkipEvent != null)
- {
- this.m_CallbackSkipEvent();
- }
- }
- public virtual Canvas GetVRCanvas(VRCanvasManager.VRCanvasType type)
- {
- if (!this.m_CanvasArray.ContainsKey(type))
- {
- return null;
- }
- return this.m_CanvasArray[type];
- }
- public virtual void StartKaraokeMode(Action callback_end_karaoke_mode)
- {
- this.m_CallbackEndKaraokeMode = callback_end_karaoke_mode;
- if (!this.m_KaraokeDataManager)
- {
- GameObject gameObject = Resources.Load<GameObject>("SceneVRCommunication/Tablet/Karaoke/Prefab/uGUI Karaoke");
- if (gameObject)
- {
- GameObject gameObject2 = UnityEngine.Object.Instantiate<GameObject>(gameObject);
- Transform transform = gameObject2.transform;
- transform.SetParent(base.transform.parent, false);
- transform.localPosition = Vector3.zero;
- transform.localEulerAngles = Vector3.right * 90f;
- transform.localScale = Vector3.one;
- this.m_KaraokeDataManager = gameObject2.GetComponent<KaraokeDataManager>();
- }
- }
- base.enabled = false;
- UICanvasFade canvasParent = this.CanvasParent;
- if (canvasParent)
- {
- canvasParent.gameObject.SetActive(false);
- }
- }
- public virtual void EndKaraokeMode()
- {
- base.enabled = true;
- UICanvasFade canvasParent = this.CanvasParent;
- if (canvasParent)
- {
- canvasParent.gameObject.SetActive(true);
- }
- if (this.m_CallbackEndKaraokeMode == null)
- {
- Debug.LogWarning("[VRCanvasManager]カラオケモード終了時のコールバックが見つかりません");
- return;
- }
- this.m_CallbackEndKaraokeMode();
- if (this.m_KaraokeDataManager == null)
- {
- Debug.LogWarning("[VRCanvasManager]カラオケモード用のUIのキャッシュが見つかりません");
- }
- UnityEngine.Object.Destroy(this.m_KaraokeDataManager.gameObject);
- }
- protected static VRCanvasManager m_Instance;
- [SerializeField]
- [Tooltip("デバッグ用:メインメニューのボタンをすべて有効にする")]
- protected bool Debug_IsMainMenuButtonEnabled;
- [SerializeField]
- [Tooltip("VR用キャンバスの親オブジェクト")]
- protected UICanvasFade m_CanvasParent;
- [SerializeField]
- protected Canvas m_CanvasMainMenu;
- [SerializeField]
- protected Canvas m_CanvasManual;
- [SerializeField]
- protected Canvas m_CanvasNeiLetter;
- [SerializeField]
- protected Canvas m_CanvasDialog;
- [SerializeField]
- protected Canvas m_CanvasVRConfig;
- [SerializeField]
- protected Canvas m_CanvasPhotoMode;
- [SerializeField]
- protected Canvas m_CanvasMoviePlayer;
- [SerializeField]
- protected Canvas m_CanvasMusicPlayer;
- [SerializeField]
- protected Canvas m_CanvasSelector;
- [SerializeField]
- protected Canvas m_CanvasCulture;
- [SerializeField]
- protected Canvas m_CanvasTrophy;
- [SerializeField]
- protected Canvas m_CanvasVIP;
- [SerializeField]
- protected Canvas m_CanvasChangeBG;
- [SerializeField]
- protected Canvas m_CanvasRentalMaid;
- [SerializeField]
- protected Canvas m_CanvasTutorial;
- [SerializeField]
- protected Canvas m_CanvasDecideUseTouch;
- private Dictionary<VRCanvasManager.VRCanvasType, Canvas> m_CanvasArray = new Dictionary<VRCanvasManager.VRCanvasType, Canvas>();
- private List<UICanvasFade> m_CanvasStack = new List<UICanvasFade>();
- private bool m_BeforeHandCameraMode;
- private bool m_BeforeShowUI;
- private bool m_BeforeFreeMode;
- private bool m_BeforeNoMoveMode;
- private bool m_IsYotogiSelecting;
- private UnityAction m_CallbackSkipEvent;
- protected Action m_CallbackEndKaraokeMode;
- protected KaraokeDataManager m_KaraokeDataManager;
- public UnityAction m_CallbackCloseVRConfig;
- public enum VRCanvasType
- {
- NONE,
- MainMenu,
- Manual,
- NeiLetter,
- Dialog,
- VRConfig,
- PhotoMode,
- MoviePlayer,
- MusicPlayer,
- Selector,
- Culture,
- Trophy,
- VIP,
- ChangeBG,
- RentalMaid,
- Tutorial,
- DecideUseTouch
- }
- }
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