Windows.cs 301 B

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  1. using System;
  2. namespace RenderHeads.Media.AVProVideo
  3. {
  4. public static class Windows
  5. {
  6. public const string AudioDeviceOutputName_Vive = "HTC VIVE USB Audio";
  7. public const string AudioDeviceOutputName_Rift = "Rift Audio";
  8. public enum VideoApi
  9. {
  10. MediaFoundation,
  11. DirectShow
  12. }
  13. }
  14. }