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- using System;
- using System.Collections;
- using Leap.Unity;
- using UnityEngine;
- public class OvrMgr : MonoBehaviour
- {
- public OvrCamera OvrCamera { get; private set; }
- public Transform EyeAnchor
- {
- get
- {
- return this.m_trEyeAnchor;
- }
- }
- public RenderTexture UIRTarget
- {
- get
- {
- return this.m_rtRTarget;
- }
- }
- public OvrMgr.OvrObject ovr_obj
- {
- get
- {
- return this.ovr_obj_;
- }
- }
- public Transform GetVRControllerTransform(bool f_bLeft)
- {
- return (!f_bLeft) ? this.ovr_obj_.right_controller.hand_trans : this.ovr_obj_.left_controller.hand_trans;
- }
- public AVRControllerButtons GetVRControllerButtons(bool f_bLeft)
- {
- return (!f_bLeft) ? this.ovr_obj_.right_controller.controller_buttons : this.ovr_obj_.left_controller.controller_buttons;
- }
- public UICamera SystemUICamera
- {
- get
- {
- return this.m_SysUiCam;
- }
- }
- public AVRTrackingObjectsMgr TrackingObjectsMgr
- {
- get
- {
- return this.m_TrackingObjectsMgr;
- }
- }
- public void Init()
- {
- this.ovr_obj_ = new OvrMgr.OvrObject();
- GameMain.Instance.MainCamera.GetComponent<AudioListener>().enabled = false;
- GameMain.Instance.MainCamera.enabled = false;
- GameMain.Instance.MainCamera.GetComponent<Camera>().enabled = false;
- GameMain.Instance.MainCamera.GetComponent<CameraMain>().enabled = false;
- GameMain.Instance.MainCamera.GetComponent<UltimateOrbitCamera>().enabled = false;
- GameMain.Instance.MainCamera.GetComponent<Bloom>().enabled = false;
- GameMain.Instance.MainCamera.GetComponent<ScreenOverlay>().enabled = false;
- GameMain.Instance.MainCamera.GetComponent<FadeInAndFadeOutOnGUI>().enabled = false;
- if (this.m_rtRTarget == null)
- {
- this.m_rtRTarget = Resources.Load<RenderTexture>("OVR/rtOVRUI");
- }
- Transform transform = base.gameObject.transform.Find("SystemUI Root");
- this.m_SysUiCam = transform.Find("Camera").GetComponent<UICamera>();
- this.m_SysUiCam.CreateVirtualCursorObj();
- Transform f_trParent = null;
- if (GameMain.Instance.VRFamily == GameMain.VRFamilyType.Oculus)
- {
- this.ovr_obj_.right_controller = new OvrMgr.OvrObject.Controller();
- this.ovr_obj_.left_controller = new OvrMgr.OvrObject.Controller();
- this.m_goOvrRig = (UnityEngine.Object.Instantiate(Resources.Load("OVR/OVRCameraRig")) as GameObject);
- this.m_goOvrRig.transform.parent = GameMain.Instance.gameObject.transform;
- this.OvrCamera = this.m_goOvrRig.GetComponent<OvrCamera>();
- this.ovr_obj_.right_controller.grip_collider.pair_object = this.ovr_obj_.left_controller.grip_collider;
- this.ovr_obj_.left_controller.grip_collider.pair_object = this.ovr_obj_.right_controller.grip_collider;
- this.m_trEyeAnchor = this.OvrCamera.m_trCenterEye;
- f_trParent = this.m_trEyeAnchor;
- }
- else if (GameMain.Instance.VRFamily == GameMain.VRFamilyType.HTC)
- {
- this.ovr_obj_.right_controller = new OvrMgr.OvrObject.Controller();
- this.ovr_obj_.left_controller = new OvrMgr.OvrObject.Controller();
- GameObject gameObject = UnityEngine.Object.Instantiate(Resources.Load("SteamVR/[SteamVR]")) as GameObject;
- gameObject.transform.parent = GameMain.Instance.gameObject.transform;
- GameObject gameObject2 = UnityEngine.Object.Instantiate(Resources.Load("SteamVR/[Status]")) as GameObject;
- gameObject2.transform.parent = GameMain.Instance.gameObject.transform;
- this.m_goOvrRig = (UnityEngine.Object.Instantiate(Resources.Load("SteamVR/ViveCameraRig")) as GameObject);
- this.m_goOvrRig.transform.parent = GameMain.Instance.gameObject.transform;
- this.OvrCamera = this.m_goOvrRig.GetComponent<ViveCamera>();
- this.ovr_obj_.right_controller.grip_collider.pair_object = this.ovr_obj_.left_controller.grip_collider;
- this.ovr_obj_.left_controller.grip_collider.pair_object = this.ovr_obj_.right_controller.grip_collider;
- this.m_trEyeAnchor = this.OvrCamera.m_trCenterEye;
- f_trParent = this.m_goOvrRig.transform.Find("Main Camera (head)");
- this.m_TrackingObjectsMgr = this.m_goOvrRig.GetComponentInChildren<ViveBaseStationHide>();
- }
- else if (GameMain.Instance.VRFamily == GameMain.VRFamilyType.FOVE)
- {
- this.ovr_obj_.right_controller = new OvrMgr.OvrObject.Controller();
- this.ovr_obj_.left_controller = new OvrMgr.OvrObject.Controller();
- this.m_goOvrRig = (UnityEngine.Object.Instantiate(Resources.Load("Fove/Fove Rig")) as GameObject);
- this.m_goOvrRig.transform.parent = GameMain.Instance.gameObject.transform;
- this.OvrCamera = this.m_goOvrRig.GetComponent<FoveCamera>();
- this.m_trEyeAnchor = this.m_goOvrRig.transform.Find("Fove Interface");
- f_trParent = this.m_trEyeAnchor;
- }
- else if (GameMain.Instance.VRFamily == GameMain.VRFamilyType.NON)
- {
- this.ovr_obj_.right_controller = new OvrMgr.OvrObject.Controller();
- this.ovr_obj_.left_controller = new OvrMgr.OvrObject.Controller();
- this.m_goOvrRig = (UnityEngine.Object.Instantiate(Resources.Load("DummyVR/DummyVRCameraRig")) as GameObject);
- this.m_goOvrRig.transform.parent = GameMain.Instance.gameObject.transform;
- this.OvrCamera = this.m_goOvrRig.GetComponent<DummyVRCamera>();
- this.m_trEyeAnchor = this.OvrCamera.m_trCenterEye;
- f_trParent = this.m_trEyeAnchor;
- this.m_SysUiCam.HideVirtualCursorObj();
- }
- UICamera[] array = UnityEngine.Object.FindObjectsOfType<UICamera>();
- for (int i = 0; i < array.Length; i++)
- {
- array[i].GetComponent<Camera>().targetTexture = this.m_rtRTarget;
- }
- GameObject gameObject3 = GameObject.Find("UI Root");
- if (gameObject3 != null)
- {
- UICamera[] componentsInChildren = gameObject3.GetComponentsInChildren<UICamera>(true);
- if (componentsInChildren != null)
- {
- foreach (UICamera uicamera in componentsInChildren)
- {
- if (uicamera.GetComponent<Camera>() != null)
- {
- uicamera.GetComponent<Camera>().clearFlags = CameraClearFlags.Color;
- }
- }
- }
- }
- UIRoot[] array3 = UnityEngine.Object.FindObjectsOfType<UIRoot>();
- for (int k = 0; k < array3.Length; k++)
- {
- array3[k].scalingStyle = UIRoot.Scaling.Constrained;
- array3[k].minimumHeight = 1080;
- array3[k].maximumHeight = 1080;
- array3[k].fitWidth = false;
- array3[k].fitHeight = true;
- }
- this.m_goAudioMgr = UTY.GetChildObject(GameMain.Instance.gameObject, "Camera/CameraMain/CameraMain/AudioMgr", false);
- this.m_goAudioMgr.transform.SetParent(this.m_trEyeAnchor, false);
- this.m_coLeapConnectWait = base.StartCoroutine(this.CoLeapLoad(f_trParent));
- }
- private IEnumerator CoLeapLoad(Transform f_trParent)
- {
- UnityEngine.Object objLeap = Resources.Load("LeapMotion/LMHeadMountedRig");
- this.m_goLeapMotion = (UnityEngine.Object.Instantiate(objLeap) as GameObject);
- this.m_goLeapMotion.transform.SetParent(GameMain.Instance.gameObject.transform);
- this.m_LeapMgr = this.m_goLeapMotion.GetComponent<LeapMgr>();
- this.m_trLeapHandL = this.m_LeapMgr.m_trHandHitL;
- this.m_trLeapHandR = this.m_LeapMgr.m_trHandHitR;
- LeapServiceProvider rsp = this.m_goLeapMotion.GetComponentInChildren<LeapServiceProvider>(true);
- float time = Time.realtimeSinceStartup;
- bool bTimeout = false;
- Debug.Log("Leap Connect wait1 loop start.");
- while (rsp.GetLeapController() == null)
- {
- yield return null;
- if (5f < Time.realtimeSinceStartup - time)
- {
- Debug.Log("Leap Unconnected timeout");
- bTimeout = true;
- break;
- }
- }
- if (!bTimeout)
- {
- time = Time.realtimeSinceStartup;
- Debug.Log("Leap Connect wait2 loop start.");
- while (!rsp.IsConnected())
- {
- yield return null;
- if (5f < Time.realtimeSinceStartup - time)
- {
- Debug.Log("Leap Unconnected timeout");
- bTimeout = true;
- break;
- }
- }
- if (!bTimeout)
- {
- Debug.Log("Leap Connected !!");
- this.m_goLeapMotion.transform.SetParent(f_trParent, false);
- this.m_goLeapMotion.transform.localPosition = new Vector3(0f, 0f, 0.1f);
- this.m_bEnableLeapMotion = true;
- }
- }
- if (bTimeout)
- {
- UnityEngine.Object.Destroy(this.m_goLeapMotion);
- this.m_goLeapMotion = null;
- }
- this.m_coLeapConnectWait = null;
- yield break;
- }
- public void Uninit()
- {
- if (GameMain.Instance == null)
- {
- return;
- }
- this.OvrCamera.Uninit();
- Transform transform = base.gameObject.transform.Find("SystemUI Root");
- if (transform != null)
- {
- UIRoot component = transform.GetComponent<UIRoot>();
- component.scalingStyle = UIRoot.Scaling.Constrained;
- component.minimumHeight = 1080;
- component.maximumHeight = 1080;
- component.fitWidth = true;
- component.fitHeight = true;
- Transform transform2 = transform.Find("Camera");
- UICamera component2 = transform2.GetComponent<UICamera>();
- component2.DeleteVirtualCursorObj();
- component2.GetComponent<Camera>().targetTexture = null;
- }
- UICamera[] array = UnityEngine.Object.FindObjectsOfType<UICamera>();
- for (int i = 0; i < array.Length; i++)
- {
- array[i].GetComponent<Camera>().targetTexture = null;
- }
- GameObject gameObject = GameObject.Find("UI Root");
- if (gameObject != null)
- {
- UICamera[] componentsInChildren = gameObject.GetComponentsInChildren<UICamera>(true);
- if (componentsInChildren != null)
- {
- foreach (UICamera uicamera in componentsInChildren)
- {
- if (uicamera.GetComponent<Camera>() != null)
- {
- uicamera.GetComponent<Camera>().clearFlags = CameraClearFlags.Depth;
- }
- }
- }
- }
- UIRoot[] array3 = UnityEngine.Object.FindObjectsOfType<UIRoot>();
- for (int k = 0; k < array3.Length; k++)
- {
- array3[k].scalingStyle = UIRoot.Scaling.Constrained;
- array3[k].minimumHeight = 1080;
- array3[k].maximumHeight = 1080;
- array3[k].fitWidth = true;
- array3[k].fitHeight = true;
- }
- Debug.Log("OvrMgr Uninit");
- if (this.m_goAudioMgr != null)
- {
- Transform transform3 = GameMain.Instance.transform.Find("Camera/CameraMain/CameraMain");
- if (transform3 != null)
- {
- this.m_goAudioMgr.transform.SetParent(transform3, false);
- }
- this.m_goAudioMgr = null;
- }
- if (this.m_coLeapConnectWait != null)
- {
- base.StopCoroutine(this.m_coLeapConnectWait);
- this.m_coLeapConnectWait = null;
- }
- if (this.m_goLeapMotion != null)
- {
- UnityEngine.Object.DestroyImmediate(this.m_goLeapMotion);
- this.m_goLeapMotion = null;
- }
- if (this.m_goOvrRig != null)
- {
- UnityEngine.Object.DestroyImmediate(this.m_goOvrRig);
- }
- this.OvrCamera = null;
- this.m_trEyeAnchor = null;
- this.ovr_obj_ = null;
- if (GameMain.Instance.MainCamera != null)
- {
- GameMain.Instance.MainCamera.enabled = true;
- GameMain.Instance.MainCamera.GetComponent<Camera>().enabled = true;
- GameMain.Instance.MainCamera.GetComponent<CameraMain>().enabled = true;
- GameMain.Instance.MainCamera.GetComponent<UltimateOrbitCamera>().enabled = true;
- GameMain.Instance.MainCamera.GetComponent<FadeInAndFadeOutOnGUI>().enabled = true;
- GameMain.Instance.MainCamera.GetComponent<AudioListener>().enabled = true;
- }
- }
- public void OnLevelWasLoaded(int level)
- {
- Debug.Log("OvrMgr OnLevelWasLoaded!");
- }
- private GameObject m_goOvrRig;
- private Transform m_trEyeAnchor;
- private RenderTexture m_rtRTarget;
- public GameObject m_goLeapMotion;
- public bool m_bEnableLeapMotion;
- public LeapMgr m_LeapMgr;
- public Transform m_trLeapHandL;
- public Transform m_trLeapHandR;
- private AVRTrackingObjectsMgr m_TrackingObjectsMgr;
- private GameObject m_goAudioMgr;
- private Coroutine m_coLeapConnectWait;
- private UICamera m_SysUiCam;
- private OvrMgr.OvrObject ovr_obj_;
- public class OvrObject
- {
- public OvrMgr.OvrObject.Controller right_controller;
- public OvrMgr.OvrObject.Controller left_controller;
- public class Controller
- {
- public OvrGripCollider grip_collider;
- public Transform hand_trans;
- public Transform hand_trans_hit;
- public AVRController controller;
- public AVRControllerButtons controller_buttons;
- }
- }
- }
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