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- using System;
- using System.Collections.Generic;
- using System.Globalization;
- using UnityEngine;
- public class MessageClass
- {
- public MessageClass(GameObject message_window_panel, MessageWindowMgr message_mgr)
- {
- this.script_mgr_ = GameMain.Instance.ScriptMgr;
- this.message_mgr_ = message_mgr;
- this.exit_wait_count_ = -1;
- this.message_window_panel_ = message_window_panel;
- this.message_label_ = UTY.GetChildObject(this.message_window_panel_, "MessageViewer/MsgParent/Message", false).GetComponent<UILabel>();
- this.name_label_ = UTY.GetChildObject(this.message_window_panel_, "MessageViewer/MsgParent/SpeakerName/Name", false).GetComponent<UILabel>();
- this.hitret_sprite_ = UTY.GetChildObject(this.message_window_panel_, "MessageViewer/MsgParent/Hitret", false).GetComponent<UISprite>();
- NDebug.AssertNull(this.message_label_ != null && this.name_label_ != null && this.hitret_sprite_ != null);
- this.message_label_.ProcessText();
- this.hitret_sprite_.alpha = 0f;
- }
- public void SetText(string name, string text, string voice_file, int voice_pitch)
- {
- this.exit_wait_count_ = -1;
- this.name_label_.text = name;
- this.ch_anime_data_.Clear();
- this.ch_anime_data_.text_info = new StringInfo(MessageClass.GetWrapString(this.message_label_, text));
- this.ch_anime_data_.type = MessageClass.ChAnimeData.Type.Execution;
- this.ch_anime_data_.start_time = GameMain.tick_count;
- this.ch_anime_data_.start_time = this.ch_anime_data_.start_time - this.ch_wait;
- this.hitret_sprite_.alpha = 0f;
- this.message_mgr_.AddBackLog(name, this.ch_anime_data_.text_info.String, voice_file, voice_pitch);
- this.Update();
- }
- public void Clear()
- {
- this.exit_wait_count_ = -1;
- UILabel uilabel = this.message_label_;
- string empty = string.Empty;
- this.name_label_.text = empty;
- uilabel.text = empty;
- this.ch_anime_data_.Clear();
- this.hitret_sprite_.alpha = 0f;
- }
- public void FinishChAnime()
- {
- if (this.ch_anime_data_.type == MessageClass.ChAnimeData.Type.Null)
- {
- return;
- }
- this.message_label_.text = this.ch_anime_data_.text_info.String;
- this.ch_anime_data_.Clear();
- this.hitret_sprite_.alpha = 255f;
- this.exit_wait_count_ = GameMain.tick_count;
- }
- public void Update()
- {
- if (this.ch_anime_data_.type == MessageClass.ChAnimeData.Type.Null)
- {
- return;
- }
- if (this.skip_mode || this.ch_wait <= 0)
- {
- this.FinishChAnime();
- return;
- }
- int num = Mathf.Max(0, Mathf.Min((GameMain.tick_count - this.ch_anime_data_.start_time) / this.ch_wait, this.ch_anime_data_.text_info.LengthInTextElements));
- if (num == this.ch_anime_data_.text_info.LengthInTextElements)
- {
- this.FinishChAnime();
- }
- else
- {
- this.message_label_.text = this.ch_anime_data_.text_info.SubstringByTextElements(0, num);
- }
- }
- public int GetExitWaitCount()
- {
- return (this.exit_wait_count_ >= 0) ? (GameMain.tick_count - this.exit_wait_count_) : this.exit_wait_count_;
- }
- private static string GetWrapString(UILabel draw_target, string text)
- {
- string text2 = string.Empty;
- draw_target.Wrap(text, out text2);
- if (text2.IndexOf('\n') == -1)
- {
- return text2;
- }
- string a = text2;
- string[] collection = text2.Split(new char[]
- {
- '\n'
- });
- List<string> list = new List<string>();
- list.AddRange(collection);
- text2 = string.Empty;
- for (int i = 0; i < list.Count - 1; i++)
- {
- string text3 = list[i];
- string text4 = list[i + 1];
- StringInfo stringInfo = new StringInfo(text3);
- int lengthInTextElements = stringInfo.LengthInTextElements;
- StringInfo stringInfo2 = new StringInfo(text4);
- int lengthInTextElements2 = stringInfo2.LengthInTextElements;
- while (0 < lengthInTextElements2 && 0 < lengthInTextElements)
- {
- string value = stringInfo2.SubstringByTextElements(0, 1);
- if (0 > MessageClass.kInsokuString.IndexOf(value))
- {
- break;
- }
- text4 = stringInfo.SubstringByTextElements(lengthInTextElements - 1, 1) + text4;
- text3 = stringInfo.SubstringByTextElements(0, lengthInTextElements - 1);
- stringInfo = new StringInfo(text3);
- lengthInTextElements = stringInfo.LengthInTextElements;
- stringInfo2 = new StringInfo(text4);
- lengthInTextElements2 = stringInfo2.LengthInTextElements;
- }
- text2 = text2 + text3 + '\n';
- list[i] = string.Empty;
- list[i + 1] = text4;
- string text5 = string.Empty;
- foreach (string text6 in list)
- {
- if (!(text6 == string.Empty) && !(text6 == "\n"))
- {
- text5 += text6;
- }
- }
- string empty = string.Empty;
- draw_target.Wrap(text5, out empty);
- text5 = empty;
- list.Clear();
- list.AddRange(text5.Split(new char[]
- {
- '\n'
- }));
- i = -1;
- if (a == text5)
- {
- break;
- }
- a = text5;
- }
- if (1 <= list.Count)
- {
- text2 += list[list.Count - 1];
- }
- return text2;
- }
- public bool ch_anime_enabled
- {
- get
- {
- return this.ch_anime_data_.type == MessageClass.ChAnimeData.Type.Execution;
- }
- }
- private int ch_wait
- {
- get
- {
- return (int)((100f - (float)GameMain.Instance.CMSystem.MsgTextSpeed) * 1.5f);
- }
- }
- private bool skip_mode
- {
- get
- {
- return this.script_mgr_.adv_kag.skip_mode;
- }
- }
- public static readonly string kInsokuString = "。、・?!゛゜ヽヾゝゞ々ー)]}」』!),.:;?]}。」、・ー゚";
- private GameObject message_window_panel_;
- private readonly MessageWindowMgr message_mgr_;
- private readonly ScriptManager script_mgr_;
- private UILabel message_label_;
- private UILabel name_label_;
- private UISprite hitret_sprite_;
- private MessageClass.ChAnimeData ch_anime_data_;
- private int exit_wait_count_;
- private struct ChAnimeData
- {
- public void Clear()
- {
- this.type = MessageClass.ChAnimeData.Type.Null;
- this.start_time = (this.cur_pos = 0);
- this.text_info = null;
- }
- public MessageClass.ChAnimeData.Type type;
- public int start_time;
- public StringInfo text_info;
- public int cur_pos;
- public enum Type
- {
- Null,
- Execution
- }
- }
- }
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