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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- public class ChuBlipManager : MonoBehaviour
- {
- public Dictionary<string, OnaholeCharaManager> OnahoCharaDic
- {
- get
- {
- return this.onahoCharaDic;
- }
- }
- public OnaholeEstrusMode EstrusMode
- {
- get
- {
- return this.estrusMode;
- }
- }
- private YotogiManager yotogiMgr;
- private YotogiPlayManagerWithChubLip yotogiPlayMgr;
- private ChuBlipManager.ControlMode mode = ChuBlipManager.ControlMode.AUTO;
- private OnaholeMotion.MODE motionMode = OnaholeMotion.MODE.WAIT;
- private float touchCount;
- private string touchPointStr = string.Empty;
- private OnaholeChuBlipDevice holeDevice;
- private AutoPiston autoPiston;
- private OnaholeEstrusMode estrusMode;
- private FinishSyncrho finishSyncrho;
- private GameObject rayHitObj;
- private float dot;
- private MaidTouch.POINT sexMode;
- private MaidTouch.POINT reserveSexMode;
- [SerializeField]
- private float insertDepth;
- private bool insertLerpFlag;
- public bool debugMode;
- public bool charaEnable;
- private string setOsawariText = string.Empty;
- private float osawariWait = 1f;
- private Dictionary<string, OnaholeCharaManager> onahoCharaDic = new Dictionary<string, OnaholeCharaManager>();
- private Dictionary<string, List<string>> syaseiPointExpDic = new Dictionary<string, List<string>>();
- private const float autoPistonSpeedRatio = 10f;
- private const float in_or_out = 0.5f;
- private enum ControlMode
- {
- DEVICE,
- AUTO
- }
- }
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