12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{188ABBD5-5112-41C6-8EA9-ED44648D9E67}</ProjectGuid>
- <OutputType>Library</OutputType>
- <RootNamespace>Assembly-CSharp</RootNamespace>
- <AssemblyName>Assembly-CSharp</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <PlatformTarget>AnyCPU</PlatformTarget>
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <PlatformTarget>AnyCPU</PlatformTarget>
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="UnityEngine">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\UnityEngine.dll</HintPath>
- </Reference>
- <Reference Include="System">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UI">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\UnityEngine.UI.dll</HintPath>
- </Reference>
- <Reference Include="System.Core">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Core.dll</HintPath>
- </Reference>
- <Reference Include="LeapCSharp.NET3.5">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\LeapCSharp.NET3.5.dll</HintPath>
- </Reference>
- <Reference Include="Assembly-UnityScript-firstpass">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath>
- </Reference>
- <Reference Include="Assembly-CSharp-firstpass">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
- </Reference>
- <Reference Include="System.Xml.Linq">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Xml.Linq.dll</HintPath>
- </Reference>
- <Reference Include="JsonFx.Json">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\JsonFx.Json.dll</HintPath>
- </Reference>
- <Reference Include="System.Xml">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Xml.dll</HintPath>
- </Reference>
- <Reference Include="System.Windows.Forms">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Windows.Forms.dll</HintPath>
- </Reference>
- <Reference Include="System.Drawing">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Drawing.dll</HintPath>
- </Reference>
- <Reference Include="FoveUnityPlugin">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\FoveUnityPlugin.dll</HintPath>
- </Reference>
- <Reference Include="Ionic.Zlib">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\Ionic.Zlib.dll</HintPath>
- </Reference>
- <Reference Include="zxing.unity">
- <HintPath>..\..\..\Programs\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\zxing.unity.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <AppDesigner Include="Properties\" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="AbstractFreeModeItem.cs" />
- <Compile Include="AcquiredAttributeUnit.cs" />
- <Compile Include="AcquiredSkillUnit.cs" />
- <Compile Include="ActionCase.cs" />
- <Compile Include="ActionDirect.cs" />
- <Compile Include="ActiveAnimation.cs" />
- <Compile Include="AdditionalScenario.cs" />
- <Compile Include="ADVKagManager.cs" />
- <Compile Include="AlignmentPresetWindow.cs" />
- <Compile Include="AMAction.cs" />
- <Compile Include="AMAnimationAction.cs" />
- <Compile Include="AMAnimationKey.cs" />
- <Compile Include="AMAnimationTrack.cs" />
- <Compile Include="AMAudioAction.cs" />
- <Compile Include="AMAudioKey.cs" />
- <Compile Include="AMAudioTrack.cs" />
- <Compile Include="AMBinaryDataBaseObject.cs" />
- <Compile Include="AMBinaryMethod.cs" />
- <Compile Include="AMBinaryProperty.cs" />
- <Compile Include="AMBinaryRotation.cs" />
- <Compile Include="AMBinaryTranslation.cs" />
- <Compile Include="AMCameraFade.cs" />
- <Compile Include="AMCameraSwitcherAction.cs" />
- <Compile Include="AMCameraSwitcherKey.cs" />
- <Compile Include="AMCameraSwitcherTrack.cs" />
- <Compile Include="AMEventAction.cs" />
- <Compile Include="AMEventKey.cs" />
- <Compile Include="AMEventParameter.cs" />
- <Compile Include="AMEventTrack.cs" />
- <Compile Include="AMGroup.cs" />
- <Compile Include="AMKey.cs" />
- <Compile Include="AMOrientationAction.cs" />
- <Compile Include="AMOrientationKey.cs" />
- <Compile Include="AMOrientationTrack.cs" />
- <Compile Include="AMPath.cs" />
- <Compile Include="AMPropertyAction.cs" />
- <Compile Include="AMPropertyKey.cs" />
- <Compile Include="AMPropertyTrack.cs" />
- <Compile Include="AMRotationAction.cs" />
- <Compile Include="AMRotationKey.cs" />
- <Compile Include="AMRotationTrack.cs" />
- <Compile Include="AMTake.cs" />
- <Compile Include="AMTarget.cs" />
- <Compile Include="AMTrack.cs" />
- <Compile Include="AMTranslationAction.cs" />
- <Compile Include="AMTranslationKey.cs" />
- <Compile Include="AMTranslationTrack.cs" />
- <Compile Include="AMTween.cs" />
- <Compile Include="AMWriteBinaryData.cs" />
- <Compile Include="AnimatedAlpha.cs" />
- <Compile Include="AnimatedColor.cs" />
- <Compile Include="AnimatedWidget.cs" />
- <Compile Include="AnimationOrTween\Direction.cs" />
- <Compile Include="AnimationOrTween\DisableCondition.cs" />
- <Compile Include="AnimationOrTween\EnableCondition.cs" />
- <Compile Include="AnimationOrTween\Trigger.cs" />
- <Compile Include="AnimatorData.cs" />
- <Compile Include="AnimatorPlayer.cs" />
- <Compile Include="AnimatorTimeline.cs" />
- <Compile Include="Appeal_Mgr.cs" />
- <Compile Include="ArcTeleport.cs" />
- <Compile Include="AssertHelper.cs" />
- <Compile Include="AssetUty.cs" />
- <Compile Include="AttachPointSubWindow.cs" />
- <Compile Include="AttachPrefab.cs" />
- <Compile Include="AttributeViewer.cs" />
- <Compile Include="AttributeViewerOld.cs" />
- <Compile Include="AudioMixerMgr.cs" />
- <Compile Include="AudioSourceMgr.cs" />
- <Compile Include="AudioSourceParent.cs" />
- <Compile Include="AutoPiston.cs" />
- <Compile Include="AVProVideoPlayer.cs" />
- <Compile Include="AVRController.cs" />
- <Compile Include="AVRControllerBehavior.cs" />
- <Compile Include="AVRControllerButtons.cs" />
- <Compile Include="AVRTrackingObjectsMgr.cs" />
- <Compile Include="AWReadBinaryData.cs" />
- <Compile Include="BacklogCtrl.cs" />
- <Compile Include="BackupParamAccessor\BackupParamAccessor.cs" />
- <Compile Include="BackupParamAccessor\Params.cs" />
- <Compile Include="BackupParamAccessor\SCENE_ID.cs" />
- <Compile Include="BaseCreatePanel.cs" />
- <Compile Include="BaseCreateViewerCtrl.cs" />
- <Compile Include="BaseInput2.cs" />
- <Compile Include="BaseKagManager.cs" />
- <Compile Include="BaseMaidPhotoWindow.cs" />
- <Compile Include="BaseMgr.cs" />
- <Compile Include="BasePanelMgr.cs" />
- <Compile Include="BasePhotoCustomObject.cs" />
- <Compile Include="BasePhotoSubWindow.cs" />
- <Compile Include="BasePhotoWindow.cs" />
- <Compile Include="BasePhotoWindowManager.cs" />
- <Compile Include="BattleScroll.cs" />
- <Compile Include="BenchMarkScore.cs" />
- <Compile Include="BenchResult.cs" />
- <Compile Include="BenchSetting.cs" />
- <Compile Include="BetSetUI.cs" />
- <Compile Include="BetterList.cs" />
- <Compile Include="BgMgr.cs" />
- <Compile Include="BGObjectWindow.cs" />
- <Compile Include="BGPrefabLink.cs" />
- <Compile Include="BGRenderSetting.cs" />
- <Compile Include="BGWindow.cs" />
- <Compile Include="BigThumbnail.cs" />
- <Compile Include="Billboard.cs" />
- <Compile Include="BjMotionControl.cs" />
- <Compile Include="BjPlayer.cs" />
- <Compile Include="BjVoiceMgr.cs" />
- <Compile Include="BlackjackGame.cs" />
- <Compile Include="BlendData.cs" />
- <Compile Include="BMFont.cs" />
- <Compile Include="BMGlyph.cs" />
- <Compile Include="BMSymbol.cs" />
- <Compile Include="BodyStatusCtrl.cs" />
- <Compile Include="BodyStatusMgr.cs" />
- <Compile Include="BoneAttachPos.cs" />
- <Compile Include="BoneDebug.cs" />
- <Compile Include="BoneHair.cs" />
- <Compile Include="BoneHair2.cs" />
- <Compile Include="BoneHair3.cs" />
- <Compile Include="BoneMorph.cs" />
- <Compile Include="BoneMorphLocal.cs" />
- <Compile Include="BoneMorph_.cs" />
- <Compile Include="BoneScaleDef.cs" />
- <Compile Include="ButtonEdit.cs" />
- <Compile Include="ButtonMgr.cs" />
- <Compile Include="ByteReader.cs" />
- <Compile Include="CacheBoneDataArray.cs" />
- <Compile Include="CalendarTexture.cs" />
- <Compile Include="CameraAnimationCtrl.cs" />
- <Compile Include="CameraAnimationMgr.cs" />
- <Compile Include="CameraChase.cs" />
- <Compile Include="CameraMain.cs" />
- <Compile Include="CameraMgr.cs" />
- <Compile Include="Card.cs" />
- <Compile Include="CardData.cs" />
- <Compile Include="CardDeck.cs" />
- <Compile Include="CasinoDataMgr.cs" />
- <Compile Include="CasinoItemUI.cs" />
- <Compile Include="CasinoShopItem.cs" />
- <Compile Include="ChallengeResult.cs" />
- <Compile Include="CharaAppealData.cs" />
- <Compile Include="CharacterMgr.cs" />
- <Compile Include="CharacterSelectMain.cs" />
- <Compile Include="CharacterSelectManager.cs" />
- <Compile Include="CharaDumper.cs" />
- <Compile Include="CharaSelectStatusMgr.cs" />
- <Compile Include="CharaSelectStatusMgrForChuBLip.cs" />
- <Compile Include="ChatInput.cs" />
- <Compile Include="ChipManager.cs" />
- <Compile Include="ChipStack.cs" />
- <Compile Include="ChuBlipManager.cs" />
- <Compile Include="CircleCommandUI.cs" />
- <Compile Include="CircleListSelectUI.cs" />
- <Compile Include="ClassChangePanel.cs" />
- <Compile Include="ClassUnit.cs" />
- <Compile Include="ClickedEventArgs.cs" />
- <Compile Include="ClickedEventHandler.cs" />
- <Compile Include="ClipboardHelper.cs" />
- <Compile Include="CM3.cs" />
- <Compile Include="CMSystem.cs" />
- <Compile Include="CMT.cs" />
- <Compile Include="ColliderEvent.cs" />
- <Compile Include="ColorPaletteManager.cs" />
- <Compile Include="ColorPaletteUIManager.cs" />
- <Compile Include="ColorPresetItem.cs" />
- <Compile Include="ColorrPaletteParts.cs" />
- <Compile Include="ColorTypeRandomPresetButton.cs" />
- <Compile Include="ComboBox.cs" />
- <Compile Include="CompetitiveShowAPI.cs" />
- <Compile Include="CompetitiveShowMgr.cs" />
- <Compile Include="com\workman\cm3d2\button\ButtonEnable.cs" />
- <Compile Include="com\workman\cm3d2\scene\dailyEtc\DailyAPI.cs" />
- <Compile Include="com\workman\cm3d2\scene\dailyEtc\SceneMgr.cs" />
- <Compile Include="com\workman\cm3d2\task\SyncTask.2.cs" />
- <Compile Include="com\workman\cm3d2\task\SyncTask.cs" />
- <Compile Include="com\workman\cm3d2\task\Task.2.cs" />
- <Compile Include="com\workman\cm3d2\task\Task.cs" />
- <Compile Include="ConfigCblManager.cs" />
- <Compile Include="ConfigCblReactionSetting.cs" />
- <Compile Include="ConfigCtrl.cs" />
- <Compile Include="ConfigMgr.cs" />
- <Compile Include="ConfigVRCtrl.cs" />
- <Compile Include="ConfrontCutIn.cs" />
- <Compile Include="ControllerShortcutSettingData.cs" />
- <Compile Include="ControllerShortcutWindow.cs" />
- <Compile Include="CopyHandRig.cs" />
- <Compile Include="CostumePartsEnabledCtrl.cs" />
- <Compile Include="CostumePartsEnabledMgr.cs" />
- <Compile Include="CreateBGObjectSubWindow.cs" />
- <Compile Include="CreativeRoomUIPlacementMaid.cs" />
- <Compile Include="CsvImporter.cs" />
- <Compile Include="DailyCtrl.cs" />
- <Compile Include="DailyMgr.cs" />
- <Compile Include="DanceBattle_Mgr.cs" />
- <Compile Include="DanceData.cs" />
- <Compile Include="DanceEnemyParam.cs" />
- <Compile Include="DanceFpsCam.cs" />
- <Compile Include="DanceIntervalDelete.cs" />
- <Compile Include="DanceMain.cs" />
- <Compile Include="DanceObjectDataBinary.cs" />
- <Compile Include="DanceSelect.cs" />
- <Compile Include="DanceSelectManager.cs" />
- <Compile Include="DanceSelectMusicInfo.cs" />
- <Compile Include="DanceSetting.cs" />
- <Compile Include="Dance\SettingData.cs" />
- <Compile Include="Dance\UndressItem.cs" />
- <Compile Include="Dance_Note.cs" />
- <Compile Include="DaytimeTaskCtrl.cs" />
- <Compile Include="Day_UI.cs" />
- <Compile Include="Dealer.cs" />
- <Compile Include="DealerMaid.cs" />
- <Compile Include="DealQueue.cs" />
- <Compile Include="DebugVRStartup.cs" />
- <Compile Include="Debug_mgr.cs" />
- <Compile Include="DefValues.cs" />
- <Compile Include="DEMO_UOC_GUI.cs" />
- <Compile Include="DescResulteBase.cs" />
- <Compile Include="DescResultTraining.cs" />
- <Compile Include="DescResultWork.cs" />
- <Compile Include="DescResultYotogi.cs" />
- <Compile Include="DescScheduleBase.cs" />
- <Compile Include="DescScheduleTraining.cs" />
- <Compile Include="DescScheduleWork.cs" />
- <Compile Include="DescScheduleYotogi.cs" />
- <Compile Include="DeskCustomize.cs" />
- <Compile Include="DeskCustomizeMain.cs" />
- <Compile Include="DeskCustomizeWindowManager.cs" />
- <Compile Include="DeskItemWindow.cs" />
- <Compile Include="DeskManager.cs" />
- <Compile Include="DesktopDuplication.cs" />
- <Compile Include="DesktopScreen.cs" />
- <Compile Include="Detonator.cs" />
- <Compile Include="DetonatorBurstEmitter.cs" />
- <Compile Include="DetonatorCloudRing.cs" />
- <Compile Include="DetonatorComponent.cs" />
- <Compile Include="DetonatorFireball.cs" />
- <Compile Include="DetonatorForce.cs" />
- <Compile Include="DetonatorGlow.cs" />
- <Compile Include="DetonatorHeatwave.cs" />
- <Compile Include="DetonatorLight.cs" />
- <Compile Include="DetonatorShockwave.cs" />
- <Compile Include="DetonatorSmoke.cs" />
- <Compile Include="DetonatorSound.cs" />
- <Compile Include="DetonatorSparks.cs" />
- <Compile Include="DetonatorSpray.cs" />
- <Compile Include="DetonatorSprayHelper.cs" />
- <Compile Include="DetonatorTest.cs" />
- <Compile Include="DisableToDestroy.cs" />
- <Compile Include="DownloadTexture.cs" />
- <Compile Include="DummyVRCamera.cs" />
- <Compile Include="DummyVRController.cs" />
- <Compile Include="DummyVRControllerBehavior.cs" />
- <Compile Include="DummyVRControllerButtons.cs" />
- <Compile Include="DummyVRHandAnimator.cs" />
- <Compile Include="DynamicBone.cs" />
- <Compile Include="DynamicBoneCollider.cs" />
- <Compile Include="DynamicBoneColliderBase.cs" />
- <Compile Include="DynamicBoneDemo1.cs" />
- <Compile Include="DynamicBoneMuneCollider.cs" />
- <Compile Include="DynamicBonePlaneCollider.cs" />
- <Compile Include="DynamicSkirtBone.cs" />
- <Compile Include="EditMod.cs" />
- <Compile Include="EditOkCancel.cs" />
- <Compile Include="EditViewReset.cs" />
- <Compile Include="Edit\MaidProfile.cs" />
- <Compile Include="EffectWindow.cs" />
- <Compile Include="EmptyWindow.cs" />
- <Compile Include="Enabler.cs" />
- <Compile Include="EnableSwitch.cs" />
- <Compile Include="EnvelopContent.cs" />
- <Compile Include="EquipItems.cs" />
- <Compile Include="EquipRandomItem.cs" />
- <Compile Include="EventDelegate.cs" />
- <Compile Include="ExampleDragDropItem.cs" />
- <Compile Include="ExampleDragDropSurface.cs" />
- <Compile Include="ExChangeUI.cs" />
- <Compile Include="ExtensionsDictionaryClass.cs" />
- <Compile Include="FaceWindow.cs" />
- <Compile Include="Facility.cs" />
- <Compile Include="FacilityDataTable.cs" />
- <Compile Include="FacilityFlag\DataArray.cs" />
- <Compile Include="FacilityFlag\Util.cs" />
- <Compile Include="FacilityInfoUI.cs" />
- <Compile Include="FacilityManager.cs" />
- <Compile Include="FacilityPowerUpManager.cs" />
- <Compile Include="FacilityUIList.cs" />
- <Compile Include="FacilityUIPowerUpList.cs" />
- <Compile Include="FacilityUIPowerUpMaterialList.cs" />
- <Compile Include="FacilityUIPreviewParams.cs" />
- <Compile Include="Fade.cs" />
- <Compile Include="FadeImage.cs" />
- <Compile Include="FadeInAndFadeOutOnGUI.cs" />
- <Compile Include="FadeUI.cs" />
- <Compile Include="Farm_Mng.cs" />
- <Compile Include="FFNameDialog.cs" />
- <Compile Include="FileHackGlobalGameManagers.cs" />
- <Compile Include="FingerBlend.cs" />
- <Compile Include="FinishSyncrho.cs" />
- <Compile Include="FluctuationOfParameterUnit.cs" />
- <Compile Include="FoveCamera.cs" />
- <Compile Include="FoveEyeRayMgr.cs" />
- <Compile Include="FpsCounter.cs" />
- <Compile Include="FreeModeInit.cs" />
- <Compile Include="FreeModeItemEveryday.cs" />
- <Compile Include="FreeModeItemList.cs" />
- <Compile Include="FreeModeItemVip.cs" />
- <Compile Include="FreeModeSceneSelectBase.cs" />
- <Compile Include="FreeModeSelect.cs" />
- <Compile Include="FreeResult.cs" />
- <Compile Include="FreeScene_UI.cs" />
- <Compile Include="FreeSkillSelect.cs" />
- <Compile Include="FreeSkillSelectOld.cs" />
- <Compile Include="FrontCamera.cs" />
- <Compile Include="GameInShop.cs" />
- <Compile Include="GameInShopMain.cs" />
- <Compile Include="GameMain.cs" />
- <Compile Include="GameObjectExtension.cs" />
- <Compile Include="GameUty.cs" />
- <Compile Include="GazeEventArgs.cs" />
- <Compile Include="GazeEventHandler.cs" />
- <Compile Include="GizmoObject.cs" />
- <Compile Include="GizmoRender.cs" />
- <Compile Include="GizmoRenderTarget.cs" />
- <Compile Include="HairLongWindow.cs" />
- <Compile Include="HairMode.cs" />
- <Compile Include="Hand.cs" />
- <Compile Include="HandEnableDisableNotifier.cs" />
- <Compile Include="HandSignShortcut.cs" />
- <Compile Include="HideScroll.cs" />
- <Compile Include="HideScrollEventCatch.cs" />
- <Compile Include="HyperlinkText\ObjectPool.cs" />
- <Compile Include="HyperText.cs" />
- <Compile Include="IDisposableBase.cs" />
- <Compile Include="IExperienceSystem.cs" />
- <Compile Include="IFade.cs" />
- <Compile Include="IKDragPoint.cs" />
- <Compile Include="IKManager.cs" />
- <Compile Include="IKMgrData.cs" />
- <Compile Include="ImgDisplay.cs" />
- <Compile Include="ImportCM.cs" />
- <Compile Include="InfinityColorTextureCache.cs" />
- <Compile Include="InterfaceMaidPhotoWindow.cs" />
- <Compile Include="InterfaceVRCanvas.cs" />
- <Compile Include="InterfaceWfFade.cs" />
- <Compile Include="InvAttachmentPoint.cs" />
- <Compile Include="InvBaseItem.cs" />
- <Compile Include="InvDatabase.cs" />
- <Compile Include="InvEquipment.cs" />
- <Compile Include="InvGameItem.cs" />
- <Compile Include="InvStat.cs" />
- <Compile Include="ItemInfoWnd.cs" />
- <Compile Include="ItemTypeRandomPresetButton.cs" />
- <Compile Include="jiggleBone.cs" />
- <Compile Include="JointBase.cs" />
- <Compile Include="KaraokeDataManager.cs" />
- <Compile Include="KasaiUtility.cs" />
- <Compile Include="KasaSceneMgr.cs" />
- <Compile Include="Kasizuki\AppealData.cs" />
- <Compile Include="Kasizuki\BigThumbnailKasizuki.cs" />
- <Compile Include="Kasizuki\ClubRoomSelectCtrl.cs" />
- <Compile Include="Kasizuki\IStatusCtrl.cs" />
- <Compile Include="Kasizuki\ItemData.cs" />
- <Compile Include="Kasizuki\KasizukiCharacterSelectCtrl.cs" />
- <Compile Include="Kasizuki\KasizukiItemCtrl.cs" />
- <Compile Include="Kasizuki\KasizukiMainMenu.cs" />
- <Compile Include="Kasizuki\KasizukiManager.cs" />
- <Compile Include="Kasizuki\KasizukiManSelectCtrl.cs" />
- <Compile Include="Kasizuki\KasizukiPlayInfoCtrl.cs" />
- <Compile Include="Kasizuki\KasizukiSaveAndLoadCtrl.cs" />
- <Compile Include="Kasizuki\LikabilityReplace.cs" />
- <Compile Include="Kasizuki\MaidAppealComment.cs" />
- <Compile Include="Kasizuki\MaidDataType.cs" />
- <Compile Include="Kasizuki\MaidLikabilityCtrl.cs" />
- <Compile Include="Kasizuki\MaidMiniManagementCtrl.cs" />
- <Compile Include="Kasizuki\MaidMiniStatusCtrl.cs" />
- <Compile Include="Kasizuki\MaidPropensitysCtrl.cs" />
- <Compile Include="Kasizuki\ManData.cs" />
- <Compile Include="Kasizuki\ManDataType.cs" />
- <Compile Include="Kasizuki\NGUIWindow.cs" />
- <Compile Include="Kasizuki\ObjectCacheDic.cs" />
- <Compile Include="Kasizuki\PlayData.cs" />
- <Compile Include="Kasizuki\RoomData.cs" />
- <Compile Include="Kasizuki\SystemDataType.cs" />
- <Compile Include="Kasizuki\WorkCountReplace.cs" />
- <Compile Include="KeyboardShortcutManager.cs" />
- <Compile Include="LagPosition.cs" />
- <Compile Include="LagRotation.cs" />
- <Compile Include="LanguageSelection.cs" />
- <Compile Include="LeapMgr.cs" />
- <Compile Include="Leap\TestHandFactory.cs" />
- <Compile Include="Leap\Unity\AbstractHoldDetector.cs" />
- <Compile Include="Leap\Unity\Attributes\AutoFindAttribute.cs" />
- <Compile Include="Leap\Unity\Attributes\AutoFindLocations.cs" />
- <Compile Include="Leap\Unity\Attributes\CombinablePropertyAttribute.cs" />
- <Compile Include="Leap\Unity\Attributes\DisableAttribute.cs" />
- <Compile Include="Leap\Unity\Attributes\DisableIf.cs" />
- <Compile Include="Leap\Unity\Attributes\EnumFlags.cs" />
- <Compile Include="Leap\Unity\Attributes\IAdditiveDrawer.cs" />
- <Compile Include="Leap\Unity\Attributes\IAfterFieldAdditiveDrawer.cs" />
- <Compile Include="Leap\Unity\Attributes\IAfterLabelAdditiveDrawer.cs" />
- <Compile Include="Leap\Unity\Attributes\IBeforeFieldAdditiveDrawer.cs" />
- <Compile Include="Leap\Unity\Attributes\IBeforeLabelAdditiveDrawer.cs" />
- <Compile Include="Leap\Unity\Attributes\IFullPropertyDrawer.cs" />
- <Compile Include="Leap\Unity\Attributes\Incrementable.cs" />
- <Compile Include="Leap\Unity\Attributes\IPropertyConstrainer.cs" />
- <Compile Include="Leap\Unity\Attributes\IPropertyDisabler.cs" />
- <Compile Include="Leap\Unity\Attributes\MaxValue.cs" />
- <Compile Include="Leap\Unity\Attributes\MinMax.cs" />
- <Compile Include="Leap\Unity\Attributes\MinValue.cs" />
- <Compile Include="Leap\Unity\Attributes\UnitsAttribute.cs" />
- <Compile Include="Leap\Unity\CapsuleHand.cs" />
- <Compile Include="Leap\Unity\Chirality.cs" />
- <Compile Include="Leap\Unity\DebugHand.cs" />
- <Compile Include="Leap\Unity\Detector.cs" />
- <Compile Include="Leap\Unity\DetectorLogicGate.cs" />
- <Compile Include="Leap\Unity\DisconnectionNotice.cs" />
- <Compile Include="Leap\Unity\EnableDepthBuffer.cs" />
- <Compile Include="Leap\Unity\ExecuteAfterAttribute.cs" />
- <Compile Include="Leap\Unity\ExecuteAfterDefault.cs" />
- <Compile Include="Leap\Unity\ExecuteBeforeAttribute.cs" />
- <Compile Include="Leap\Unity\ExecuteBeforeDefault.cs" />
- <Compile Include="Leap\Unity\ExtendedFingerDetector.cs" />
- <Compile Include="Leap\Unity\EyeType.cs" />
- <Compile Include="Leap\Unity\FingerDirectionDetector.cs" />
- <Compile Include="Leap\Unity\FingerModel.cs" />
- <Compile Include="Leap\Unity\FitHeightToScreen.cs" />
- <Compile Include="Leap\Unity\FrameRateControls.cs" />
- <Compile Include="Leap\Unity\Graphing\RingBuffer.cs" />
- <Compile Include="Leap\Unity\Graphing\SlidingMax.cs" />
- <Compile Include="Leap\Unity\HandDrop.cs" />
- <Compile Include="Leap\Unity\HandEnableDisable.cs" />
- <Compile Include="Leap\Unity\HandFactory.cs" />
- <Compile Include="Leap\Unity\HandFader.cs" />
- <Compile Include="Leap\Unity\HandModel.cs" />
- <Compile Include="Leap\Unity\HandPool.cs" />
- <Compile Include="Leap\Unity\HandProxy.cs" />
- <Compile Include="Leap\Unity\HandRepresentation.cs" />
- <Compile Include="Leap\Unity\HandTransitionBehavior.cs" />
- <Compile Include="Leap\Unity\IHandModel.cs" />
- <Compile Include="Leap\Unity\KeyEnableBehaviors.cs" />
- <Compile Include="Leap\Unity\KeyEnableGameObjects.cs" />
- <Compile Include="Leap\Unity\LeapDeviceInfo.cs" />
- <Compile Include="Leap\Unity\LeapDeviceType.cs" />
- <Compile Include="Leap\Unity\LeapHandController.cs" />
- <Compile Include="Leap\Unity\LeapImageRetriever.cs" />
- <Compile Include="Leap\Unity\LeapProvider.cs" />
- <Compile Include="Leap\Unity\LeapServiceProvider.cs" />
- <Compile Include="Leap\Unity\LeapVRCameraControl.cs" />
- <Compile Include="Leap\Unity\LeapVRTemporalWarping.cs" />
- <Compile Include="Leap\Unity\LogicType.cs" />
- <Compile Include="Leap\Unity\ModelType.cs" />
- <Compile Include="Leap\Unity\PalmDirectionDetector.cs" />
- <Compile Include="Leap\Unity\PinchDetector.cs" />
- <Compile Include="Leap\Unity\PointingState.cs" />
- <Compile Include="Leap\Unity\PointingType.cs" />
- <Compile Include="Leap\Unity\ProximityDetector.cs" />
- <Compile Include="Leap\Unity\ProximityEvent.cs" />
- <Compile Include="Leap\Unity\RigidFinger.cs" />
- <Compile Include="Leap\Unity\RigidHand.cs" />
- <Compile Include="Leap\Unity\RuntimeGizmos\IRuntimeGizmoComponent.cs" />
- <Compile Include="Leap\Unity\RuntimeGizmos\RuntimeColliderGizmos.cs" />
- <Compile Include="Leap\Unity\RuntimeGizmos\RuntimeGizmoDrawer.cs" />
- <Compile Include="Leap\Unity\RuntimeGizmos\RuntimeGizmoManager.cs" />
- <Compile Include="Leap\Unity\RuntimeGizmos\RuntimeGizmoToggle.cs" />
- <Compile Include="Leap\Unity\SceneSettings.cs" />
- <Compile Include="Leap\Unity\SkeletalFinger.cs" />
- <Compile Include="Leap\Unity\SkeletalHand.cs" />
- <Compile Include="Leap\Unity\SmoothedFloat.cs" />
- <Compile Include="Leap\Unity\SmoothedQuaternion.cs" />
- <Compile Include="Leap\Unity\SmoothedVector3.cs" />
- <Compile Include="Leap\Unity\StretchToScreen.cs" />
- <Compile Include="Leap\Unity\TemporalWarpingStatus.cs" />
- <Compile Include="Leap\Unity\UnityMatrixExtension.cs" />
- <Compile Include="Leap\Unity\UnityQuaternionExtension.cs" />
- <Compile Include="Leap\Unity\UnityVectorExtension.cs" />
- <Compile Include="Leap\Unity\Utils.cs" />
- <Compile Include="LightMain.cs" />
- <Compile Include="LightWindow.cs" />
- <Compile Include="LimbControl.cs" />
- <Compile Include="LineRendererNormals.cs" />
- <Compile Include="LineRendererSimpleFlat.cs" />
- <Compile Include="LipSyncDemo_SetCurrentTarget.cs" />
- <Compile Include="ListViewerWindow.cs" />
- <Compile Include="LoadIcon.cs" />
- <Compile Include="LoadLevelOnClick.cs" />
- <Compile Include="LoadReplaceMaid.cs" />
- <Compile Include="Localization.cs" />
- <Compile Include="LookAtTarget.cs" />
- <Compile Include="Maid.cs" />
- <Compile Include="MaidColliderCollect.cs" />
- <Compile Include="MaidExaminationCtrl.cs" />
- <Compile Include="MaidExaminationMgr.cs" />
- <Compile Include="MaidItemWindow.cs" />
- <Compile Include="MaidManagement.cs" />
- <Compile Include="MaidManagementMain.cs" />
- <Compile Include="MaidParts.cs" />
- <Compile Include="MaidPlate.cs" />
- <Compile Include="MaidProp.cs" />
- <Compile Include="MaidRandomName.cs" />
- <Compile Include="MaidStatusListCtrl.cs" />
- <Compile Include="MaidStatus\BodyData.cs" />
- <Compile Include="MaidStatus\BonusStatus.cs" />
- <Compile Include="MaidStatus\ClassData.cs" />
- <Compile Include="MaidStatus\Contract.cs" />
- <Compile Include="MaidStatus\CsvData\AbstractClassData.cs" />
- <Compile Include="MaidStatus\EnumConvert.cs" />
- <Compile Include="MaidStatus\EyePartsTab.cs" />
- <Compile Include="MaidStatus\Feature.cs" />
- <Compile Include="MaidStatus\HeroineType.cs" />
- <Compile Include="MaidStatus\IClassSystem.cs" />
- <Compile Include="MaidStatus\JobClass.cs" />
- <Compile Include="MaidStatus\JobClassSystem.cs" />
- <Compile Include="MaidStatus\OldDataConverter.cs" />
- <Compile Include="MaidStatus\Old\Condition.cs" />
- <Compile Include="MaidStatus\Old\Personal.cs" />
- <Compile Include="MaidStatus\Old\Relation.cs" />
- <Compile Include="MaidStatus\Old\Sexual.cs" />
- <Compile Include="MaidStatus\Old\Status.cs" />
- <Compile Include="MaidStatus\Old\StatusReader.cs" />
- <Compile Include="MaidStatus\ParametersPack.cs" />
- <Compile Include="MaidStatus\Personal.cs" />
- <Compile Include="MaidStatus\Propensity.cs" />
- <Compile Include="MaidStatus\Relation.cs" />
- <Compile Include="MaidStatus\Seikeiken.cs" />
- <Compile Include="MaidStatus\Status.cs" />
- <Compile Include="MaidStatus\SubMaid.cs" />
- <Compile Include="MaidStatus\Title.cs" />
- <Compile Include="MaidStatus\WorkData.cs" />
- <Compile Include="MaidStatus\YotogiClass.cs" />
- <Compile Include="MaidStatus\YotogiClassSystem.cs" />
- <Compile Include="MaidStatus\YotogiSkillData.cs" />
- <Compile Include="MaidStatus\YotogiSkillSystem.cs" />
- <Compile Include="MaidTouch.cs" />
- <Compile Include="MaidTransferLoadMain.cs" />
- <Compile Include="MaidTransferMain.cs" />
- <Compile Include="MainBusinessWindow.cs" />
- <Compile Include="MakeReferenceData.cs" />
- <Compile Include="MaterialColorChanger.cs" />
- <Compile Include="MathCM.cs" />
- <Compile Include="MatPropSave.cs" />
- <Compile Include="McSkip.cs" />
- <Compile Include="Menu.cs" />
- <Compile Include="MessageClass.cs" />
- <Compile Include="MessagEditWindow.cs" />
- <Compile Include="MessageWindowCtrl.cs" />
- <Compile Include="MessageWindowMgr.cs" />
- <Compile Include="MessengerHelper.cs" />
- <Compile Include="MirrorReflection.cs" />
- <Compile Include="MirrorReflection2.cs" />
- <Compile Include="Mirror_2DandOculus.cs" />
- <Compile Include="Misc.cs" />
- <Compile Include="ModCompile.cs" />
- <Compile Include="ModExport.cs" />
- <Compile Include="MoneySetttingUI.cs" />
- <Compile Include="MonoSingleton.cs" />
- <Compile Include="MotionAction_Mgr.cs" />
- <Compile Include="MotionKagManager.cs" />
- <Compile Include="MotionWindow.cs" />
- <Compile Include="MouseExposition.cs" />
- <Compile Include="MovieTextureCtrl.cs" />
- <Compile Include="MPN.cs" />
- <Compile Include="MPN_TYPE_RANGE.cs" />
- <Compile Include="MyRoomCustom\CreativeRoom.cs" />
- <Compile Include="MyRoomCustom\CreativeRoomManager.cs" />
- <Compile Include="MyRoomCustom\CreativeRoomUIObjectSettings.cs" />
- <Compile Include="MyRoomCustom\CreativeRoomUISaveLoad.cs" />
- <Compile Include="MyRoomCustom\PlacementData.cs" />
- <Compile Include="MyRoomCustom\TextureData.cs" />
- <Compile Include="NewBehaviourScript.cs" />
- <Compile Include="NGUIDebug.cs" />
- <Compile Include="NGUIMath.cs" />
- <Compile Include="NGUIText.cs" />
- <Compile Include="NGUITools.cs" />
- <Compile Include="NightTaskUnit.cs" />
- <Compile Include="NoteBase.cs" />
- <Compile Include="NoteEffect.cs" />
- <Compile Include="NoteGrid.cs" />
- <Compile Include="Note_Mgr.cs" />
- <Compile Include="NTime.cs" />
- <Compile Include="ObjectCopier.cs" />
- <Compile Include="ObjectCreateWindow.cs" />
- <Compile Include="ObjectManagerWindow.cs" />
- <Compile Include="OnaholeCharaManager.cs" />
- <Compile Include="OnaholeChuBlipDevice.cs" />
- <Compile Include="OnaholeEstrusMode.cs" />
- <Compile Include="OnaholeExpression.cs" />
- <Compile Include="OnaholeFeelings.cs" />
- <Compile Include="OnaholeMotion.cs" />
- <Compile Include="OnaholeOnedari.cs" />
- <Compile Include="OnaholeReactionManager.cs" />
- <Compile Include="OnaholeReactionSwitcher.cs" />
- <Compile Include="OnaholeVoice.cs" />
- <Compile Include="OnHoverTaskIcon.cs" />
- <Compile Include="ONSPAudioSource.cs" />
- <Compile Include="ONSPVersion.cs" />
- <Compile Include="OpenURLOnClick.cs" />
- <Compile Include="OtherCommandShortcut.cs" />
- <Compile Include="OVRBoundary.cs" />
- <Compile Include="OVRCallback.2.cs" />
- <Compile Include="OVRCallback.3.cs" />
- <Compile Include="OVRCallback.4.cs" />
- <Compile Include="OVRCallback.cs" />
- <Compile Include="OvrCamera.cs" />
- <Compile Include="OVRCameraRig.cs" />
- <Compile Include="OVRChromaticAberration.cs" />
- <Compile Include="OvrController.cs" />
- <Compile Include="OvrControllerBehavior.cs" />
- <Compile Include="OvrControllerBehavior2.cs" />
- <Compile Include="OvrControllerButtons.cs" />
- <Compile Include="OvrControllerHit.cs" />
- <Compile Include="OVRCubemapCapture.cs" />
- <Compile Include="OVRDebugHeadController.cs" />
- <Compile Include="OVRDebugInfo.cs" />
- <Compile Include="OVRDisplay.cs" />
- <Compile Include="OVRExtensions.cs" />
- <Compile Include="OvrEyeRay.cs" />
- <Compile Include="OvrGrabObj.cs" />
- <Compile Include="OVRGridCube.cs" />
- <Compile Include="OvrGripCollider.cs" />
- <Compile Include="OvrHandAnimator.cs" />
- <Compile Include="OvrHandCamera.cs" />
- <Compile Include="OvrHandItemMgr.cs" />
- <Compile Include="OVRHaptics.cs" />
- <Compile Include="OVRHapticsClip.cs" />
- <Compile Include="OvrIK.cs" />
- <Compile Include="OVRInput.cs" />
- <Compile Include="OVRLipSync.cs" />
- <Compile Include="OVRLipSyncContext.cs" />
- <Compile Include="OVRLipSyncContextBase.cs" />
- <Compile Include="OVRLipSyncContextCanned.cs" />
- <Compile Include="OVRLipSyncContextMorphTarget.cs" />
- <Compile Include="OVRLipSyncContextTextureFlip.cs" />
- <Compile Include="OVRLipSyncDebugConsole.cs" />
- <Compile Include="OVRLipSyncMicInput.cs" />
- <Compile Include="OVRLipSyncSequence.cs" />
- <Compile Include="OVRLipSyncTestAudio.cs" />
- <Compile Include="OvrLip\OVRTouchpad.cs" />
- <Compile Include="OvrLip\OVRTouchpadHelper.cs" />
- <Compile Include="OVRManager.cs" />
- <Compile Include="OVRMessenger.cs" />
- <Compile Include="OvrMgr.cs" />
- <Compile Include="OVRModeParms.cs" />
- <Compile Include="OVRMonoscopic.cs" />
- <Compile Include="OVRNativeBuffer.cs" />
- <Compile Include="OvrObjAutoDestory.cs" />
- <Compile Include="OVROverlay.cs" />
- <Compile Include="OVRPlatformMenu.cs" />
- <Compile Include="OVRPlayerController.cs" />
- <Compile Include="OVRPlugin.cs" />
- <Compile Include="OVRPose.cs" />
- <Compile Include="OVRProfile.cs" />
- <Compile Include="OVRResetOrientation.cs" />
- <Compile Include="OVRRTOverlayConnector.cs" />
- <Compile Include="OVRSceneSampleController.cs" />
- <Compile Include="OVRScreenFade.cs" />
- <Compile Include="OvrSelfShotCamera.cs" />
- <Compile Include="OvrTablet.cs" />
- <Compile Include="OVRTouchpad.cs" />
- <Compile Include="OVRTouchpadHelper.cs" />
- <Compile Include="OVRTracker.cs" />
- <Compile Include="OvrUI.cs" />
- <Compile Include="OvrUIPen.cs" />
- <Compile Include="OvrUIViewCamera.cs" />
- <Compile Include="OVRWaitCursor.cs" />
- <Compile Include="PanWithMouse.cs" />
- <Compile Include="PaperAirplaneManager.cs" />
- <Compile Include="PaperAirplaneTarget.cs" />
- <Compile Include="PartsMgrBase.cs" />
- <Compile Include="PhotoAlignmentPreset.cs" />
- <Compile Include="PhotoBGData.cs" />
- <Compile Include="PhotoBGObjectData.cs" />
- <Compile Include="PhotoCustomObjectPlane.cs" />
- <Compile Include="PhotoCustomObjectSphere.cs" />
- <Compile Include="PhotoFaceData.cs" />
- <Compile Include="PhotoFaceDataShortcut.cs" />
- <Compile Include="PhotoFaceDataShortcutParent.cs" />
- <Compile Include="PhotoFaceDataShortcutSetter.cs" />
- <Compile Include="PhotoMaidItemData.cs" />
- <Compile Include="PhotoManEditManager.cs" />
- <Compile Include="PhotoMode.cs" />
- <Compile Include="PhotoModeMain.cs" />
- <Compile Include="PhotoModeObjectSave.cs" />
- <Compile Include="PhotoModePoseSave.cs" />
- <Compile Include="PhotoModeSaveAndLoad.cs" />
- <Compile Include="PhotoMotionData.cs" />
- <Compile Include="PhotoMotionDataShortcut.cs" />
- <Compile Include="PhotoMotionDataShortcutSetter.cs" />
- <Compile Include="PhotoNoCharaActive.cs" />
- <Compile Include="PhotoScenePreset.cs" />
- <Compile Include="PhotoSliderAndInput.cs" />
- <Compile Include="PhotoSoundData.cs" />
- <Compile Include="PhotoTransTargetObject.cs" />
- <Compile Include="PhotoTutorialButton.cs" />
- <Compile Include="PhotoWindow.cs" />
- <Compile Include="PhotoWindowDragMove.cs" />
- <Compile Include="PhotoWindowManager.cs" />
- <Compile Include="PhotSaveLoagDataUnit.cs" />
- <Compile Include="PhotTransInput.cs" />
- <Compile Include="PhotUndressingManager.cs" />
- <Compile Include="PixelPerfect.cs" />
- <Compile Include="PlacementWindow.cs" />
- <Compile Include="PlaneRect.cs" />
- <Compile Include="PlayerHand.cs" />
- <Compile Include="PlayerStatus\NightWorkState.cs" />
- <Compile Include="PlayerStatus\ScheduleData.cs" />
- <Compile Include="PlayerStatus\ScheduleSlotBackup.cs" />
- <Compile Include="PlayerStatus\ShopItemStatus.cs" />
- <Compile Include="PlayerStatus\Status.cs" />
- <Compile Include="PlayIdleAnimations.cs" />
- <Compile Include="PointerEventArgs.cs" />
- <Compile Include="PointerEventHandler.cs" />
- <Compile Include="PopupAndButtonList.cs" />
- <Compile Include="PopupAndTabList.cs" />
- <Compile Include="PoseEditWindow.cs" />
- <Compile Include="PosRotScale.cs" />
- <Compile Include="PresetButtonCtrl.cs" />
- <Compile Include="PresetButtonMgr.cs" />
- <Compile Include="PresetCtrl.cs" />
- <Compile Include="PresetMgr.cs" />
- <Compile Include="PresetServer.cs" />
- <Compile Include="ProductParse.cs" />
- <Compile Include="Product_Mgr.cs" />
- <Compile Include="ProfileCtrl.cs" />
- <Compile Include="ProfileMgr.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="PropertyBinding.cs" />
- <Compile Include="PropertyReference.cs" />
- <Compile Include="PVBInfo.cs" />
- <Compile Include="RandomPresetButton.cs" />
- <Compile Include="RandomPresetContent.cs" />
- <Compile Include="RandomPresetCtrl.cs" />
- <Compile Include="RandomPresetMgr.cs" />
- <Compile Include="ReadOnlyAttribute.cs" />
- <Compile Include="RealTime.cs" />
- <Compile Include="Reel.cs" />
- <Compile Include="ReelScroll.cs" />
- <Compile Include="RenderData.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\AlphaPacking.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Android.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\ApplyToMaterial.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\ApplyToMesh.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Audio360ChannelMode.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\AudioOutput.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\AudioOutputManager.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\BaseMediaPlayer.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\CubemapCube.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\AutoRotate.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\ChangeAudioTrack.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\ChangeVideoExample.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\DemoInfo.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\FrameExtract.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\Mapping3D.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\PlaybackSync.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\SampleApp_Multiple.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\SimpleController.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\SphereDemo.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\StartEndPoint.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Demos\VCR.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\DisplayBackground.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\DisplayIMGUI.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\DisplayUGUI.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\ErrorCode.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Helper.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\HLSStream.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\IMediaConsumer.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\IMediaControl.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\IMediaInfo.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\IMediaPlayer.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\IMediaProducer.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\IMediaSubtitles.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\MediaPlayer.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\MediaPlayerEvent.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\NullMediaPlayer.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Orientation.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Platform.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Resampler.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\StereoPacking.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Stream.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\StreamParser.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\StreamParserEvent.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Subtitle.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\SubtitlesUGUI.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\UpdateStereoMaterial.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\Windows.cs" />
- <Compile Include="RenderHeads\Media\AVProVideo\WindowsMediaPlayer.cs" />
- <Compile Include="RenderQueueChange.cs" />
- <Compile Include="RenderTexSaveInObject.cs" />
- <Compile Include="RenderTextureCache.cs" />
- <Compile Include="ResData.cs" />
- <Compile Include="ResultIncomeAPI.cs" />
- <Compile Include="ResultIncomeCtrl.cs" />
- <Compile Include="ResultIncomeMgr.cs" />
- <Compile Include="ResultWorkAPI.cs" />
- <Compile Include="ResultWorkCtrl.cs" />
- <Compile Include="ResultWorkMgr.cs" />
- <Compile Include="Result_Display.cs" />
- <Compile Include="RhythmAction_Mgr.cs" />
- <Compile Include="SABoneCollider.cs" />
- <Compile Include="SABoneColliderBuilder.cs" />
- <Compile Include="SABoneColliderChild.cs" />
- <Compile Include="SABoneColliderCommon.cs" />
- <Compile Include="SAColliderBuilderCommon.cs" />
- <Compile Include="SalonScreenAutoPlay.cs" />
- <Compile Include="SAMeshCollider.cs" />
- <Compile Include="SAMeshColliderBuilder.cs" />
- <Compile Include="SAMeshColliderCommon.cs" />
- <Compile Include="SaveAndLoadCtrl.cs" />
- <Compile Include="SaveAndLoadMgr.cs" />
- <Compile Include="SaveMaidhandPos.cs" />
- <Compile Include="ScenarioData.cs" />
- <Compile Include="ScenarioSelectMgr.cs" />
- <Compile Include="SceneADV.cs" />
- <Compile Include="SceneCasino.cs" />
- <Compile Include="SceneCasinoShop.cs" />
- <Compile Include="SceneCasinoSlot.cs" />
- <Compile Include="SceneCharacterSelect.cs" />
- <Compile Include="SceneEdit.cs" />
- <Compile Include="SceneEditInfo.cs" />
- <Compile Include="SceneEditNameSettingPanel.cs" />
- <Compile Include="SceneEditWindow\BaseCustomParts.cs" />
- <Compile Include="SceneEditWindow\BaseIconWindow.cs" />
- <Compile Include="SceneEditWindow\BgIconData.cs" />
- <Compile Include="SceneEditWindow\BgIconWindow.cs" />
- <Compile Include="SceneEditWindow\CustomParts.cs" />
- <Compile Include="SceneEditWindow\CustomPartsWindow.cs" />
- <Compile Include="SceneEditWindow\CustomViewItem.cs" />
- <Compile Include="SceneEditWindow\CustomViewItemData.cs" />
- <Compile Include="SceneEditWindow\CustomViewWindow.cs" />
- <Compile Include="SceneEditWindow\PoseIconData.cs" />
- <Compile Include="SceneEditWindow\PoseIconWindow.cs" />
- <Compile Include="SceneEditWindow\PresetSaveWindow.cs" />
- <Compile Include="SceneEditWindow\UndressWindow.cs" />
- <Compile Include="SceneEditWindow\VoiceIconData.cs" />
- <Compile Include="SceneEditWindow\VoiceIconWindow.cs" />
- <Compile Include="SceneEditWindow\WindowManager.cs" />
- <Compile Include="SceneFacilityManagement.cs" />
- <Compile Include="SceneFirst.cs" />
- <Compile Include="SceneFreeModeSelectManager.cs" />
- <Compile Include="SceneKasizukiMainMenu.cs" />
- <Compile Include="SceneLoadUtil.cs" />
- <Compile Include="SceneLogo.cs" />
- <Compile Include="SceneMainMenuWithChubLip.cs" />
- <Compile Include="SceneMainMenuWithChubLipMain.cs" />
- <Compile Include="SceneMotionIKEdit.cs" />
- <Compile Include="SceneNetorareCheck.cs" />
- <Compile Include="ScenePresetWindow.cs" />
- <Compile Include="SceneScenarioSelect.cs" />
- <Compile Include="SceneSingleEffect.cs" />
- <Compile Include="SceneToTitle.cs" />
- <Compile Include="SceneTrophyCardFade.cs" />
- <Compile Include="SceneTrophyManager.cs" />
- <Compile Include="SceneTryInfo.cs" />
- <Compile Include="SceneUserEditMain.cs" />
- <Compile Include="SceneUserEditManager.cs" />
- <Compile Include="SceneVRCommunication.cs" />
- <Compile Include="SceneVRMiniGameDummy.cs" />
- <Compile Include="SceneVRTouch.cs" />
- <Compile Include="SceneWarning.cs" />
- <Compile Include="ScheduleCtrl.cs" />
- <Compile Include="ScheduleFacillityPanelCtrl.cs" />
- <Compile Include="ScheduleMaidStatusUnit.cs" />
- <Compile Include="ScheduleMgr.cs" />
- <Compile Include="ScheduleRoomCtrl.cs" />
- <Compile Include="ScheduleRoomInfo.cs" />
- <Compile Include="ScheduleTaskCtrl.cs" />
- <Compile Include="ScheduleTaskViewer.cs" />
- <Compile Include="Schedule\MaidParams.cs" />
- <Compile Include="Schedule\ResultBaseTask.cs" />
- <Compile Include="Schedule\ResultTrainingTask.cs" />
- <Compile Include="Schedule\ResultWorkTask.cs" />
- <Compile Include="Schedule\ResultYotogiTask.cs" />
- <Compile Include="Schedule\SalonParams.cs" />
- <Compile Include="Schedule\ScheduleAPI.cs" />
- <Compile Include="Schedule\ScheduleBase.cs" />
- <Compile Include="Schedule\ScheduleCalcAPI.cs" />
- <Compile Include="Schedule\ScheduleCSVData.cs" />
- <Compile Include="Schedule\ScheduleScene.cs" />
- <Compile Include="Schedule\ScheduleTraining.cs" />
- <Compile Include="Schedule\ScheduleType.cs" />
- <Compile Include="Schedule\ScheduleWork.cs" />
- <Compile Include="Schedule\ScheduleYotogi.cs" />
- <Compile Include="Schedule\Slot.cs" />
- <Compile Include="Schedule\SlotBase.cs" />
- <Compile Include="Schedule\WorkResultScene.cs" />
- <Compile Include="Schedule\WorkResultSceneMode.cs" />
- <Compile Include="Schedule\WorkResultSlot.cs" />
- <Compile Include="Score_Mgr.cs" />
- <Compile Include="ScreenLoading.cs" />
- <Compile Include="ScreenTrophyMain.cs" />
- <Compile Include="ScriptManager.cs" />
- <Compile Include="ScriptManagerFast.cs" />
- <Compile Include="script\WaitEventList.cs" />
- <Compile Include="ScrollViewScroll.cs" />
- <Compile Include="SelectButtonCtrl.cs" />
- <Compile Include="SelectMessage_UI.cs" />
- <Compile Include="SetColorOnSelection.cs" />
- <Compile Include="ShootCutInTex.cs" />
- <Compile Include="Shop.cs" />
- <Compile Include="ShopItem.cs" />
- <Compile Include="SimpleExperienceSystem.cs" />
- <Compile Include="SimpleMaidPlate.cs" />
- <Compile Include="SingletonBase.cs" />
- <Compile Include="Size.cs" />
- <Compile Include="SkillBtnWithChubLip.cs" />
- <Compile Include="SliderTypeRandomPresetButton.cs" />
- <Compile Include="SlotManager.cs" />
- <Compile Include="SlotUImgr.cs" />
- <Compile Include="SortingLayer.cs" />
- <Compile Include="SortingLayerAttribute.cs" />
- <Compile Include="SoundFileOgg.cs" />
- <Compile Include="SoundMgr.cs" />
- <Compile Include="SoundWindow.cs" />
- <Compile Include="sound_test.cs" />
- <Compile Include="SpeedChange.cs" />
- <Compile Include="Spin.cs" />
- <Compile Include="SpinBox.cs" />
- <Compile Include="SpinBoxButton.cs" />
- <Compile Include="SpinBoxParam.cs" />
- <Compile Include="SpinWithMouse.cs" />
- <Compile Include="SpringPanel.cs" />
- <Compile Include="SpringPosition.cs" />
- <Compile Include="SpriteViewer\ClothCollider.cs" />
- <Compile Include="SpriteViewer\ClothParticle.cs" />
- <Compile Include="SpriteViewer\ClothSpring.cs" />
- <Compile Include="SpriteViewer\DynamicClothBone.cs" />
- <Compile Include="SpriteViewer\Triangle.cs" />
- <Compile Include="SpriteViewer\Vertex.cs" />
- <Compile Include="StaffRollAPI.cs" />
- <Compile Include="StaffRollCtrl.cs" />
- <Compile Include="StaffRollImageCtrl.cs" />
- <Compile Include="StaffRollMgr.cs" />
- <Compile Include="StaffRollScroll.cs" />
- <Compile Include="StageOldUnitCircle.cs" />
- <Compile Include="StartDailyAPI.cs" />
- <Compile Include="StartDailyCtrl.cs" />
- <Compile Include="StartDailyMgr.cs" />
- <Compile Include="StartDestroyEventObject.cs" />
- <Compile Include="StatusCtrl.cs" />
- <Compile Include="StatusCtrlForChuBLip.cs" />
- <Compile Include="StatusMgr.cs" />
- <Compile Include="StatusMgrForChuBLip.cs" />
- <Compile Include="StatusViewer.cs" />
- <Compile Include="StatusViewerForChuBLip.cs" />
- <Compile Include="SteamVR.cs" />
- <Compile Include="SteamVR_Camera.cs" />
- <Compile Include="SteamVR_CameraFlip.cs" />
- <Compile Include="SteamVR_CameraMask.cs" />
- <Compile Include="SteamVR_Controller.cs" />
- <Compile Include="SteamVR_ControllerManager.cs" />
- <Compile Include="SteamVR_Ears.cs" />
- <Compile Include="SteamVR_ExternalCamera.cs" />
- <Compile Include="SteamVR_Fade.cs" />
- <Compile Include="SteamVR_Frustum.cs" />
- <Compile Include="SteamVR_GameView.cs" />
- <Compile Include="SteamVR_GazeTracker.cs" />
- <Compile Include="SteamVR_IK.cs" />
- <Compile Include="SteamVR_LaserPointer.cs" />
- <Compile Include="SteamVR_LoadLevel.cs" />
- <Compile Include="SteamVR_Menu.cs" />
- <Compile Include="SteamVR_Overlay.cs" />
- <Compile Include="SteamVR_PlayArea.cs" />
- <Compile Include="SteamVR_Render.cs" />
- <Compile Include="SteamVR_RenderModel.cs" />
- <Compile Include="SteamVR_Skybox.cs" />
- <Compile Include="SteamVR_SphericalProjection.cs" />
- <Compile Include="SteamVR_Stats.cs" />
- <Compile Include="SteamVR_Status.cs" />
- <Compile Include="SteamVR_StatusText.cs" />
- <Compile Include="SteamVR_Teleporter.cs" />
- <Compile Include="SteamVR_TestController.cs" />
- <Compile Include="SteamVR_TestThrow.cs" />
- <Compile Include="SteamVR_TrackedController.cs" />
- <Compile Include="SteamVR_TrackedObject.cs" />
- <Compile Include="SteamVR_UpdatePoses.cs" />
- <Compile Include="SteamVR_Utils.cs" />
- <Compile Include="SubProp.cs" />
- <Compile Include="SubSlotEditItem.cs" />
- <Compile Include="SubSlotEditManager.cs" />
- <Compile Include="SystemDialog.cs" />
- <Compile Include="SystemInfoHUD.cs" />
- <Compile Include="SystemShortcut.cs" />
- <Compile Include="TaskMgr.cs" />
- <Compile Include="TaskUnit.cs" />
- <Compile Include="TatooAlphaWindow.cs" />
- <Compile Include="TAttachPoint.cs" />
- <Compile Include="TBody.cs" />
- <Compile Include="TBodyHit.cs" />
- <Compile Include="TBodySkin.cs" />
- <Compile Include="TBoneHair_.cs" />
- <Compile Include="TestColorChange.cs" />
- <Compile Include="Test_OpenDialog.cs" />
- <Compile Include="Test_ScriptEvent.cs" />
- <Compile Include="TextureBank\TextureBank.cs" />
- <Compile Include="TextureResource.cs" />
- <Compile Include="TextureScale.cs" />
- <Compile Include="TextureSelectSubWindow.cs" />
- <Compile Include="THair1.cs" />
- <Compile Include="THitSphere.cs" />
- <Compile Include="THp.cs" />
- <Compile Include="ThumShot.cs" />
- <Compile Include="TimeDisplay.cs" />
- <Compile Include="TitleCommand.cs" />
- <Compile Include="TitleCtrl.cs" />
- <Compile Include="TitleDownArrowCommand.cs" />
- <Compile Include="TitleMgr.cs" />
- <Compile Include="TitleMouseOver.cs" />
- <Compile Include="TitleReturnCommand.cs" />
- <Compile Include="TitleUpArrowCommand.cs" />
- <Compile Include="TMorph.cs" />
- <Compile Include="TouchActionParam.cs" />
- <Compile Include="TouchAction_Mgr.cs" />
- <Compile Include="TouchRegionExplanationWithChubLip.cs" />
- <Compile Include="TouchToMouse.cs" />
- <Compile Include="TrainingTaskUnit.cs" />
- <Compile Include="Translations.cs" />
- <Compile Include="TriLib\AiComponent.cs" />
- <Compile Include="TriLib\AiPrimitiveType.cs" />
- <Compile Include="TriLib\AiUVTransform.cs" />
- <Compile Include="TriLib\AnimationClipCreatedHandle.cs" />
- <Compile Include="TriLib\AssetAdvancedConfig.cs" />
- <Compile Include="TriLib\AssetAdvancedConfigType.cs" />
- <Compile Include="TriLib\AssetAdvancedPropertyClassNames.cs" />
- <Compile Include="TriLib\AssetAdvancedPropertyMetadata.cs" />
- <Compile Include="TriLib\AssetDownloader.cs" />
- <Compile Include="TriLib\AssetLoader.cs" />
- <Compile Include="TriLib\AssetLoaderOptions.cs" />
- <Compile Include="TriLib\AssetUnloader.cs" />
- <Compile Include="TriLib\AssimpInterop.cs" />
- <Compile Include="TriLib\AssimpMetadataType.cs" />
- <Compile Include="TriLib\AssimpPostProcessSteps.cs" />
- <Compile Include="TriLib\AssimpProcessPreset.cs" />
- <Compile Include="TriLib\CameraExtensions.cs" />
- <Compile Include="TriLib\FileUtils.cs" />
- <Compile Include="TriLib\MaterialCreatedHandle.cs" />
- <Compile Include="TriLib\MaterialData.cs" />
- <Compile Include="TriLib\MatrixExtensions.cs" />
- <Compile Include="TriLib\MeshCreatedHandle.cs" />
- <Compile Include="TriLib\MeshData.cs" />
- <Compile Include="TriLib\MetadataProcessedHandle.cs" />
- <Compile Include="TriLib\NodeData.cs" />
- <Compile Include="TriLib\ObjectLoadedHandle.cs" />
- <Compile Include="TriLib\Samples\AnimationText.cs" />
- <Compile Include="TriLib\Samples\AssetLoaderWindow.cs" />
- <Compile Include="TriLib\Samples\ErrorDialog.cs" />
- <Compile Include="TriLib\Samples\FileOpenDialog.cs" />
- <Compile Include="TriLib\Samples\FileOpenEventHandle.cs" />
- <Compile Include="TriLib\Samples\FileText.cs" />
- <Compile Include="TriLib\Samples\ItemType.cs" />
- <Compile Include="TriLib\Samples\LoadSample.cs" />
- <Compile Include="TriLib\Samples\SimpleRotator.cs" />
- <Compile Include="TriLib\Samples\URIDialog.cs" />
- <Compile Include="TriLib\StreamUtils.cs" />
- <Compile Include="TriLib\StringUtils.cs" />
- <Compile Include="TriLib\Texture2DUtils.cs" />
- <Compile Include="TriLib\TextureCompression.cs" />
- <Compile Include="TriLib\TextureLoadHandle.cs" />
- <Compile Include="TriLib\TexturePreLoadHandle.cs" />
- <Compile Include="TriLib\TransformExtensions.cs" />
- <Compile Include="Trophy.cs" />
- <Compile Include="TrophyAchieveEffect.cs" />
- <Compile Include="TrophyInfo.cs" />
- <Compile Include="Trophy_UI.cs" />
- <Compile Include="Tutorial5.cs" />
- <Compile Include="TutorialOpenObject.cs" />
- <Compile Include="TutorialPanel.cs" />
- <Compile Include="TweenAlpha.cs" />
- <Compile Include="TweenColor.cs" />
- <Compile Include="TweenFOV.cs" />
- <Compile Include="TweenHeight.cs" />
- <Compile Include="TweenOrthoSize.cs" />
- <Compile Include="TweenPosition.cs" />
- <Compile Include="TweenRotation.cs" />
- <Compile Include="TweenScale.cs" />
- <Compile Include="TweenTransform.cs" />
- <Compile Include="TweenVolume.cs" />
- <Compile Include="TweenWidth.cs" />
- <Compile Include="TypewriterEffect.cs" />
- <Compile Include="uGUIButtonSE.cs" />
- <Compile Include="uGUICanvas.cs" />
- <Compile Include="uGUICanvasFade.cs" />
- <Compile Include="uGUIDraggingObject.cs" />
- <Compile Include="uGUIKaraokeSelect.cs" />
- <Compile Include="uGUIListViewer.cs" />
- <Compile Include="UGuiRule.cs" />
- <Compile Include="uGUISelectableAnimation.cs" />
- <Compile Include="uGUISelectableSound.cs" />
- <Compile Include="uGUITextUpdater.cs" />
- <Compile Include="uGUITutorialPanel.cs" />
- <Compile Include="uGUIUtility.cs" />
- <Compile Include="UI2DSprite.cs" />
- <Compile Include="UI2DSpriteAnimation.cs" />
- <Compile Include="UIAnchor.cs" />
- <Compile Include="UIAtlas.cs" />
- <Compile Include="UIBasicSprite.cs" />
- <Compile Include="UIButton.cs" />
- <Compile Include="UIButtonActivate.cs" />
- <Compile Include="UIButtonColor.cs" />
- <Compile Include="UIButtonElement.cs" />
- <Compile Include="UIButtonKeys.cs" />
- <Compile Include="UIButtonMessage.cs" />
- <Compile Include="UIButtonOffset.cs" />
- <Compile Include="UIButtonRotation.cs" />
- <Compile Include="UIButtonScale.cs" />
- <Compile Include="UICamera.cs" />
- <Compile Include="UICanvasFade.cs" />
- <Compile Include="UICenterOnChild.cs" />
- <Compile Include="UICenterOnClick.cs" />
- <Compile Include="UICenterOnClick2.cs" />
- <Compile Include="UICursor.cs" />
- <Compile Include="UIDragCamera.cs" />
- <Compile Include="UIDragDropContainer.cs" />
- <Compile Include="UIDragDropItem.cs" />
- <Compile Include="UIDragDropMaidStatus.cs" />
- <Compile Include="UIDragDropRoot.cs" />
- <Compile Include="UIDraggableCamera.cs" />
- <Compile Include="UIDragObject.cs" />
- <Compile Include="UIDragResize.cs" />
- <Compile Include="UIDragScrollView.cs" />
- <Compile Include="UIDragScrollViewCustom.cs" />
- <Compile Include="UIDrawCall.cs" />
- <Compile Include="UIEquipmentSlot.cs" />
- <Compile Include="UIEventListener.cs" />
- <Compile Include="UIEventTrigger.cs" />
- <Compile Include="UIFont.cs" />
- <Compile Include="UIForwardEvents.cs" />
- <Compile Include="UIGeometry.cs" />
- <Compile Include="UIGrid.cs" />
- <Compile Include="UIImageButton.cs" />
- <Compile Include="UIInput.cs" />
- <Compile Include="UIInputOnGUI.cs" />
- <Compile Include="UIItemSlot.cs" />
- <Compile Include="UIItemStorage.cs" />
- <Compile Include="UIKeyBinding.cs" />
- <Compile Include="UIKeyNavigation.cs" />
- <Compile Include="UIKeyNavigation2.cs" />
- <Compile Include="UIKeyNavigation3.cs" />
- <Compile Include="UIKeyNavigation4.cs" />
- <Compile Include="UIKeyNavigation5.cs" />
- <Compile Include="UILabel.cs" />
- <Compile Include="UILocalize.cs" />
- <Compile Include="UIOrthoCamera.cs" />
- <Compile Include="UIPanel.cs" />
- <Compile Include="UIPlayAnimation.cs" />
- <Compile Include="UIPlaySound.cs" />
- <Compile Include="UIPlayTween.cs" />
- <Compile Include="UIPopupList.cs" />
- <Compile Include="UIProgressBar.cs" />
- <Compile Include="UIRect.cs" />
- <Compile Include="UIRoot.cs" />
- <Compile Include="UIRuleControler.cs" />
- <Compile Include="UISavedOption.cs" />
- <Compile Include="UIScrollBar.cs" />
- <Compile Include="UIScrollView.cs" />
- <Compile Include="UISlider.cs" />
- <Compile Include="UISliderColors.cs" />
- <Compile Include="UISliderMoveButton.cs" />
- <Compile Include="UISliderScroll.cs" />
- <Compile Include="UISnapshotPoint.cs" />
- <Compile Include="UISoundVolume.cs" />
- <Compile Include="UISprite.cs" />
- <Compile Include="UISpriteAnimation.cs" />
- <Compile Include="UISpriteData.cs" />
- <Compile Include="UIStates.cs" />
- <Compile Include="UIStorageSlot.cs" />
- <Compile Include="UIStretch.cs" />
- <Compile Include="UITable.cs" />
- <Compile Include="UITextList.cs" />
- <Compile Include="UITexture.cs" />
- <Compile Include="UIToggle.cs" />
- <Compile Include="UIToggledComponents.cs" />
- <Compile Include="UIToggledObjects.cs" />
- <Compile Include="UITooltip.cs" />
- <Compile Include="UITweener.cs" />
- <Compile Include="UIViewport.cs" />
- <Compile Include="UIWFConditionList.cs" />
- <Compile Include="UIWFHitMasks.cs" />
- <Compile Include="UIWFScrollBGAlphaSupport.cs" />
- <Compile Include="UIWFSelectButton.cs" />
- <Compile Include="UIWFSwitchPanel.cs" />
- <Compile Include="UIWFTabButton.cs" />
- <Compile Include="UIWFTabPanel.cs" />
- <Compile Include="UIWidget.cs" />
- <Compile Include="UIWidgetContainer.cs" />
- <Compile Include="UIWrapContent.cs" />
- <Compile Include="UI_ImageFitPos.cs" />
- <Compile Include="UI_ParticleImageFit.cs" />
- <Compile Include="UI_ParticleRange.cs" />
- <Compile Include="UI_ParticleSize.cs" />
- <Compile Include="UI_ScreenCover.cs" />
- <Compile Include="UI_ScreenFitBase.cs" />
- <Compile Include="UI_ScreenFitPos.cs" />
- <Compile Include="UltimateOrbitCamera.cs" />
- <Compile Include="UndressDance_Mgr.cs" />
- <Compile Include="UndressingManager.cs" />
- <Compile Include="UndressingWindow.cs" />
- <Compile Include="UnityEngine\EventSystems\StandaloneInputModule2.cs" />
- <Compile Include="UnityEngine\UI\HyperTextBase.cs" />
- <Compile Include="UnityEngine\UI\HyphenationJP.cs" />
- <Compile Include="UnityEngine\UI\RichtextAlphaAdapter.cs" />
- <Compile Include="UnityEngine\UI\SetPropertyUtility.cs" />
- <Compile Include="UnityEngine\UI\TagSupportText.cs" />
- <Compile Include="UnityEngine\UI\uGUIInputField.cs" />
- <Compile Include="UnityEngine\UI\uGUIScrollRect.cs" />
- <Compile Include="UnityEngine\UI\uGUISliderMoveButton.cs" />
- <Compile Include="UserEditAPI.cs" />
- <Compile Include="UserEditCtrl.cs" />
- <Compile Include="UserEditMgr.cs" />
- <Compile Include="UTY.cs" />
- <Compile Include="VelocityTracker.cs" />
- <Compile Include="ViveBaseStationHide.cs" />
- <Compile Include="ViveCamera.cs" />
- <Compile Include="ViveController.cs" />
- <Compile Include="ViveControllerBehavior.cs" />
- <Compile Include="ViveControllerBehavior2.cs" />
- <Compile Include="ViveControllerButtons.cs" />
- <Compile Include="ViveControllerHit.cs" />
- <Compile Include="ViveGripCollider.cs" />
- <Compile Include="ViveHandAnimator.cs" />
- <Compile Include="Vive_Mirror.cs" />
- <Compile Include="Voltage_Mgr.cs" />
- <Compile Include="VolumeUpdater.cs" />
- <Compile Include="VRCanvasManager.cs" />
- <Compile Include="VRCanvasManagerMini.cs" />
- <Compile Include="VRChangeBackGroundMenu.cs" />
- <Compile Include="VRChoices.cs" />
- <Compile Include="VRChuBLipMenu.cs" />
- <Compile Include="VRCommandMenuDrawManager.cs" />
- <Compile Include="VRConfigMenu.cs" />
- <Compile Include="VRControllerLaserCast.cs" />
- <Compile Include="VRControllerLaserCastDummy.cs" />
- <Compile Include="VRCultivationSeedInventory.cs" />
- <Compile Include="vrDance\DrawTrajectory.cs" />
- <Compile Include="vrDance\LoopTrajectorySet.cs" />
- <Compile Include="vrDance\MakeVrNoteData.cs" />
- <Compile Include="vrDance\MinRaderWindow.cs" />
- <Compile Include="vrDance\NoteGenerateSet.cs" />
- <Compile Include="vrDance\NoteTrajectorySet.cs" />
- <Compile Include="vrDance\PredictNote.cs" />
- <Compile Include="vrDance\RaderObj.cs" />
- <Compile Include="vrDance\SwitchPointActivate.cs" />
- <Compile Include="vrDance\VrDanceNote.cs" />
- <Compile Include="vrDance\VrDanceResult.cs" />
- <Compile Include="vrDance\VrDanceScore.cs" />
- <Compile Include="vrDance\VrNoteBase.cs" />
- <Compile Include="vrDance\VrNoteLine.cs" />
- <Compile Include="vrDance\VrNoteMgr.cs" />
- <Compile Include="VRDecideMiniGameHand.cs" />
- <Compile Include="VRDecideUseTouch.cs" />
- <Compile Include="VRDialogMenu.cs" />
- <Compile Include="VRDummyControllerButtons.cs" />
- <Compile Include="VREventNotifier.cs" />
- <Compile Include="VREventNotifierGrab.cs" />
- <Compile Include="VREventNotifierLook.cs" />
- <Compile Include="VREventText.cs" />
- <Compile Include="VREventTrigger.cs" />
- <Compile Include="VREventTriggerGrab.cs" />
- <Compile Include="VREventTriggerLook.cs" />
- <Compile Include="VRExternalFileLoader.cs" />
- <Compile Include="VRFaceShortcutConfig.cs" />
- <Compile Include="VRGrabbable.cs" />
- <Compile Include="VRGrabber.cs" />
- <Compile Include="VRHandAttachment.cs" />
- <Compile Include="VRHeightOffset.cs" />
- <Compile Include="VRIKGeneralObjectSetter.cs" />
- <Compile Include="VRLookMgr.cs" />
- <Compile Include="VRMainMenu.cs" />
- <Compile Include="VRManualMenu.cs" />
- <Compile Include="VRMiniGameDarts.cs" />
- <Compile Include="VRMiniGameGaugeeManager.cs" />
- <Compile Include="VRMiniGameManager.cs" />
- <Compile Include="VRMiniGameScoreBoard.cs" />
- <Compile Include="VRMiniGameSetup.cs" />
- <Compile Include="VRMiniGameWanage.cs" />
- <Compile Include="VRNeiLetterMenu.cs" />
- <Compile Include="VRPhotoMenu.cs" />
- <Compile Include="VRRentalMaidMenu.cs" />
- <Compile Include="VRSelectorMenu.cs" />
- <Compile Include="VRTestInputModule.cs" />
- <Compile Include="VRTouchButtonCtrl.cs" />
- <Compile Include="VRTouchButtonMgr.cs" />
- <Compile Include="VRTouchComm.cs" />
- <Compile Include="VRTouchKagManager.cs" />
- <Compile Include="VRTouchMgr.cs" />
- <Compile Include="VRTrophyMenu.cs" />
- <Compile Include="VRTutorialMenu.cs" />
- <Compile Include="VRVIPMenu.cs" />
- <Compile Include="VRVIPMenuElement.cs" />
- <Compile Include="VRWfChangeCanvas.cs" />
- <Compile Include="VRYotogiOldSelectMenu.cs" />
- <Compile Include="VsDanceDataMgr.cs" />
- <Compile Include="VSResult.cs" />
- <Compile Include="VtxAttachPos.cs" />
- <Compile Include="Webs.cs" />
- <Compile Include="WFAnimationConnect.cs" />
- <Compile Include="WfCameraMoveSupport.cs" />
- <Compile Include="WFCheckBox.cs" />
- <Compile Include="WfFadeBasic.cs" />
- <Compile Include="WfFadeBehaviour.cs" />
- <Compile Include="WfFadeJob.cs" />
- <Compile Include="WfGrabbableObject.cs" />
- <Compile Include="WFScreenAnchor.cs" />
- <Compile Include="WfScreenChildren.cs" />
- <Compile Include="WfScreenManager.cs" />
- <Compile Include="WfScreenMoveChildren.cs" />
- <Compile Include="wf\CRC32.cs" />
- <Compile Include="wf\CsvCommonIdManager.cs" />
- <Compile Include="wf\GameUtility.cs" />
- <Compile Include="wf\HSVColor.cs" />
- <Compile Include="wf\Math.cs" />
- <Compile Include="wf\Parse.cs" />
- <Compile Include="wf\ReadOnlyDictionary.cs" />
- <Compile Include="wf\ReadOnlySortedDictionary.cs" />
- <Compile Include="wf\StopWatch.cs" />
- <Compile Include="wf\TweenHash.cs" />
- <Compile Include="wf\Utility.cs" />
- <Compile Include="wf\Xml.cs" />
- <Compile Include="WindowAutoYaw.cs" />
- <Compile Include="WindowContentListParent.cs" />
- <Compile Include="WindowDragTilt.cs" />
- <Compile Include="WindowPartsBoneCheckBox.cs" />
- <Compile Include="WindowPartsDirectionalLight.cs" />
- <Compile Include="WindowPartsEffectBase.cs" />
- <Compile Include="WindowPartsEffectDepthBlur.cs" />
- <Compile Include="WindowPartsEffectGlobalFog.cs" />
- <Compile Include="WindowPartsEffectSepia.cs" />
- <Compile Include="WindowPartsEffectVignetting.cs" />
- <Compile Include="WindowPartsFaceMorph.cs" />
- <Compile Include="WindowPartsFingerBlend.cs" />
- <Compile Include="WindowPartsFingerPreset.cs" />
- <Compile Include="WindowPartsInputColorrPalette.cs" />
- <Compile Include="WindowPartsInputSliderSet.cs" />
- <Compile Include="WindowPartsMekureCheckBox.cs" />
- <Compile Include="WindowPartsPointLight.cs" />
- <Compile Include="WindowPartsPopUpList.cs" />
- <Compile Include="WindowPartsSpotLight.cs" />
- <Compile Include="WindowPartsTransform.cs" />
- <Compile Include="WindowPartsWindowVisible.cs" />
- <Compile Include="WorkTaskUnit.cs" />
- <Compile Include="WorldTransformAxis.cs" />
- <Compile Include="WorldTransformRotate.cs" />
- <Compile Include="XOR128.cs" />
- <Compile Include="XOR32.cs" />
- <Compile Include="Yotogi.cs" />
- <Compile Include="YotogiAppearanceWithChubLip.cs" />
- <Compile Include="YotogiChuBLipSetting.cs" />
- <Compile Include="YotogiClassListManager.cs" />
- <Compile Include="YotogiCommandFactory.cs" />
- <Compile Include="YotogiCommandMenuOVR.cs" />
- <Compile Include="YotogiCommandMenuOVRWithChubLip.cs" />
- <Compile Include="YotogiCommonButtons.cs" />
- <Compile Include="YotogiFreeSkillSelectManager.cs" />
- <Compile Include="YotogiKagManager.cs" />
- <Compile Include="YotogiManager.cs" />
- <Compile Include="YotogiNullManager.cs" />
- <Compile Include="YotogiOld.cs" />
- <Compile Include="YotogiOldCommandFactory.cs" />
- <Compile Include="YotogiOldCommandMenuOVR.cs" />
- <Compile Include="YotogiOldCommandMenuOVRWithChubLip.cs" />
- <Compile Include="YotogiOldFreeSkillSelectManager.cs" />
- <Compile Include="YotogiOldManager.cs" />
- <Compile Include="YotogiOldParamBasicBar.cs" />
- <Compile Include="YotogiOldParamBasicBarPlusSlider.cs" />
- <Compile Include="YotogiOldParameterViewer.cs" />
- <Compile Include="YotogiOldPlay.cs" />
- <Compile Include="YotogiOldPlayManager.cs" />
- <Compile Include="YotogiOldPropensity.cs" />
- <Compile Include="YotogiOldResultManager.cs" />
- <Compile Include="YotogiOldSkillContainerViewer.cs" />
- <Compile Include="YotogiOldSkillIcon.cs" />
- <Compile Include="YotogiOldSkillIconDrag.cs" />
- <Compile Include="YotogiOldSkillSelectManager.cs" />
- <Compile Include="YotogiOldSkillSelectWaitMotion.cs" />
- <Compile Include="YotogiOldSkillUnit.cs" />
- <Compile Include="YotogiOldSkillUnitVR.cs" />
- <Compile Include="YotogiOldStageSelectManager.cs" />
- <Compile Include="YotogiOldStageUnit.cs" />
- <Compile Include="YotogiOldSubCharacterSelectManager.cs" />
- <Compile Include="YotogiOldVRSkillSelectManager.cs" />
- <Compile Include="YotogiOldVRStageSelectManager.cs" />
- <Compile Include="YotogiParamBasicBar.cs" />
- <Compile Include="YotogiParamBasicBarPlusSlider.cs" />
- <Compile Include="YotogiParamBasicBarWithChubLip.cs" />
- <Compile Include="YotogiParameterViewer.cs" />
- <Compile Include="YotogiParamScroll.cs" />
- <Compile Include="YotogiPlay.cs" />
- <Compile Include="YotogiPlayManager.cs" />
- <Compile Include="YotogiPlayManagerWithChubLip.cs" />
- <Compile Include="YotogiResultManager.cs" />
- <Compile Include="YotogiSkillContainerViewer.cs" />
- <Compile Include="YotogiSkillIcon.cs" />
- <Compile Include="YotogiSkillIconDrag.cs" />
- <Compile Include="YotogiSkillListManager.cs" />
- <Compile Include="YotogiSkillLockUnit.cs" />
- <Compile Include="YotogiSkillSelectManager.cs" />
- <Compile Include="YotogiSkillSelectSpecialCondition.cs" />
- <Compile Include="YotogiSkillSelectWaitMotion.cs" />
- <Compile Include="YotogiSkillUnit.cs" />
- <Compile Include="YotogiStage.cs" />
- <Compile Include="YotogiStageSelectManager.cs" />
- <Compile Include="YotogiStageUnit.cs" />
- <Compile Include="YotogiSubCharacterSelectManager.cs" />
- <Compile Include="Yotogis\Skill.cs" />
- <Compile Include="Yotogis\SkillAcquisitionCondition.cs" />
- <Compile Include="_TS.cs" />
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- </Project>
|