VrNoteMgr.cs 181 B

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  1. using System;
  2. namespace vrDance
  3. {
  4. public class VrNoteMgr : PartsMgrBase
  5. {
  6. protected override void Start()
  7. {
  8. base.transform.parent.gameObject.SetActive(false);
  9. }
  10. }
  11. }