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- using System;
- using UnityEngine;
- public class VREventTriggerLook : VREventTrigger
- {
- protected override void Start()
- {
- }
- public override void OnEvnetCountDownEnter(GameObject f_goSrc)
- {
- }
- public override void OnEventCountDownExit(GameObject f_goSrc)
- {
- }
- }
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