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- using System;
- using UnityEngine;
- public class VREventNotifierLook : VREventNotifier
- {
- protected override void Start()
- {
- this.m_EyeRay = GameMain.Instance.OvrMgr.OvrCamera.EyeRay;
- this.LookTimeCountDownStop();
- }
- private void LookTimeCountDownStart()
- {
- this.m_fMaxTime = this.m_HitLookTarget.GetTimeOutTime();
- this.m_fNowTime = this.m_fMaxTime;
- this.m_EventText.SetGaugeRate(0f);
- this.m_EventText.Show(VREventText.TYPE.LOOK, this.m_HitLookTarget.GetEventName(), 0f);
- }
- private void LookTimeCountDownStop()
- {
- if (this.m_EventText != null)
- {
- this.m_EventText.Hide(VREventText.TYPE.LOOK);
- }
- }
- private void LookTimeOut()
- {
- Debug.Log("Look:StartScript");
- this.LookTimeCountDownStop();
- if (this.m_HitLookTarget != null)
- {
- this.m_HitLookTarget.StartScript();
- this.m_HitLookTarget = null;
- }
- }
- private void Update()
- {
- GameMain.Instance.OvrMgr.OvrCamera.HideDummyHand(OvrCamera.DUMMY_HAND.EVENT_GRAB);
- if (SceneVRCommunication.Instance == null || !SceneVRCommunication.Instance.IsFreeMode)
- {
- this.LookTimeCountDownStop();
- return;
- }
- this.m_HitLookTarget = null;
- if (GameMain.Instance.MainCamera.IsFadeOut())
- {
- this.m_HitBackLookTarget = null;
- if (object.ReferenceEquals(VREventNotifier.m_clSingle, this))
- {
- VREventNotifier.m_clSingle = null;
- }
- this.LookTimeCountDownStop();
- return;
- }
- if (this.m_EyeRay.RayCast(out this.m_hit, VREventNotifierLook.m_fMaxDistance, 2097152))
- {
- this.m_HitLookTarget = this.m_hit.transform.GetComponentInChildren<VREventTriggerLook>();
- if (this.m_HitLookTarget != null && !this.m_HitLookTarget.IsEnableEvent())
- {
- this.m_HitLookTarget = null;
- }
- }
- bool flag = false;
- if (GameMain.Instance.OvrMgr.OvrCamera.IsNoHandController && this.m_EyeRay.RayCast(out this.m_hit, VREventNotifierLook.m_fMaxDistance, 131072))
- {
- this.m_HitLookTarget = this.m_hit.transform.GetComponentInChildren<VREventTriggerGrab>();
- if (this.m_HitLookTarget != null && !this.m_HitLookTarget.IsEnableEvent())
- {
- this.m_HitLookTarget = null;
- }
- else
- {
- flag = true;
- this.m_vDummyGrabPos = this.m_hit.point;
- }
- }
- if (VREventNotifier.m_clSingle == null || object.ReferenceEquals(VREventNotifier.m_clSingle, this))
- {
- if (this.m_HitLookTarget != null && this.m_HitBackLookTarget == null)
- {
- this.m_HitLookTarget.OnEvnetCountDownEnter(base.gameObject);
- this.LookTimeCountDownStart();
- VREventNotifier.m_clSingle = this;
- }
- else if (this.m_HitLookTarget != null && this.m_HitBackLookTarget != null)
- {
- if (!object.ReferenceEquals(this.m_HitLookTarget, this.m_HitBackLookTarget))
- {
- this.m_HitBackLookTarget.OnEventCountDownExit(base.gameObject);
- this.LookTimeCountDownStop();
- this.m_HitLookTarget.OnEvnetCountDownEnter(base.gameObject);
- this.LookTimeCountDownStart();
- }
- VREventNotifier.m_clSingle = this;
- this.m_fNowTime -= Time.deltaTime;
- if (this.m_fNowTime <= 0f)
- {
- this.LookTimeOut();
- this.m_EventText.SetGaugeRate(1f);
- }
- else
- {
- this.m_EventText.SetGaugeRate(1f - this.m_fNowTime / this.m_fMaxTime);
- }
- if (flag)
- {
- GameMain.Instance.OvrMgr.OvrCamera.ShowDummyHand(OvrCamera.DUMMY_HAND.EVENT_GRAB, this.m_vDummyGrabPos, true);
- }
- }
- else if (this.m_HitLookTarget == null && this.m_HitBackLookTarget != null)
- {
- this.m_HitBackLookTarget.OnEventCountDownExit(base.gameObject);
- this.LookTimeCountDownStop();
- this.m_HitLookTarget = null;
- GameMain.Instance.OvrMgr.OvrCamera.HideDummyHand(OvrCamera.DUMMY_HAND.EVENT_GRAB);
- VREventNotifier.m_clSingle = null;
- }
- }
- this.m_HitBackLookTarget = this.m_HitLookTarget;
- }
- public static float m_fMaxDistance = 10f;
- public VREventText m_EventText;
- private RaycastHit m_hit;
- private VREventTrigger m_HitLookTarget;
- private VREventTrigger m_HitBackLookTarget;
- private float m_fMaxTime = 5f;
- private float m_fNowTime;
- private OvrEyeRay m_EyeRay;
- private Vector3 m_vDummyGrabPos;
- }
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