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- using System;
- using System.Globalization;
- using System.IO;
- using System.IO.Compression;
- namespace TriLib
- {
- public class StringUtils
- {
- public static string GenerateUniqueName(object id)
- {
- return id.GetHashCode().ToString(CultureInfo.InvariantCulture);
- }
- public static byte[] UnZip(string value)
- {
- byte[] array = Convert.FromBase64String(value);
- byte[] result;
- using (MemoryStream memoryStream = new MemoryStream())
- {
- int num = BitConverter.ToInt32(array, 0);
- memoryStream.Write(array, 4, array.Length - 4);
- byte[] array2 = new byte[num];
- memoryStream.Position = 0L;
- using (GZipStream gzipStream = new GZipStream(memoryStream, CompressionMode.Decompress))
- {
- gzipStream.Read(array2, 0, array2.Length);
- }
- result = array2;
- }
- return result;
- }
- }
- }
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