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- using System;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- public class SceneVRMiniGameDummy : MonoBehaviour
- {
- private void Awake()
- {
- Debug.Log("Awake + " + SceneManager.SetActiveScene(SceneManager.GetSceneByName("SceneVRMiniGameDummy")));
- }
- private void Start()
- {
- Debug.Log("Start + " + SceneManager.SetActiveScene(SceneManager.GetSceneByName("SceneVRMiniGameDummy")));
- }
- private void Update()
- {
- }
- }
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