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- using System;
- using UnityEngine;
- public class PosRotScale
- {
- public PosRotScale()
- {
- }
- public PosRotScale(PosRotScale prs)
- {
- this.position = prs.position;
- this.scale = prs.scale;
- this.rotation = prs.rotation;
- }
- public Vector3 position;
- public Vector3 scale;
- public Quaternion rotation;
- }
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