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- using System;
- using System.Collections.Generic;
- public class Monitor
- {
- public static List<Monitor.InfoData> info_data_list
- {
- get
- {
- if (Monitor.data_ == null || Monitor.data_.Count == 0)
- {
- Monitor.<>c__AnonStorey0 <>c__AnonStorey = new Monitor.<>c__AnonStorey0();
- Monitor.data_ = new List<Monitor.InfoData>();
- <>c__AnonStorey.class_pointer = DLLMonitorData.CreateMonitorData();
- int monitorCount = DLLMonitorData.GetMonitorCount(<>c__AnonStorey.class_pointer);
- int i;
- for (i = 0; i < monitorCount; i++)
- {
- DllBase.NativeWriteStringFunction func = delegate(IntPtr p, int buff_size)
- {
- DLLMonitorData.GetMonitorName(<>c__AnonStorey.class_pointer, i, p, buff_size);
- };
- Monitor.InfoData item;
- item.name = DllBase.GetNativeStringToUtf8(func);
- item.width = DLLMonitorData.GetMonitorWidth(<>c__AnonStorey.class_pointer, i);
- item.height = DLLMonitorData.GetMonitorHeight(<>c__AnonStorey.class_pointer, i);
- item.is_primary = DLLMonitorData.IsMonitorPrimary(<>c__AnonStorey.class_pointer, i);
- Monitor.data_.Add(item);
- }
- DLLMonitorData.DeleteMonitorData(<>c__AnonStorey.class_pointer);
- }
- return Monitor.data_;
- }
- }
- private static List<Monitor.InfoData> data_;
- public struct InfoData
- {
- public string name;
- public int width;
- public int height;
- public bool is_primary;
- }
- }
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