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- using System;
- using System.IO;
- namespace I2.Loc.SimpleJSON
- {
- public class JSONData : JSONNode
- {
- public JSONData(string aData)
- {
- this.m_Data = aData;
- }
- public JSONData(float aData)
- {
- this.AsFloat = aData;
- }
- public JSONData(double aData)
- {
- this.AsDouble = aData;
- }
- public JSONData(bool aData)
- {
- this.AsBool = aData;
- }
- public JSONData(int aData)
- {
- this.AsInt = aData;
- }
- public override string Value
- {
- get
- {
- return this.m_Data;
- }
- set
- {
- this.m_Data = value;
- }
- }
- public override string ToString()
- {
- return "\"" + JSONNode.Escape(this.m_Data) + "\"";
- }
- public override string ToString(string aPrefix)
- {
- return "\"" + JSONNode.Escape(this.m_Data) + "\"";
- }
- public override void Serialize(BinaryWriter aWriter)
- {
- JSONData jsondata = new JSONData(string.Empty);
- jsondata.AsInt = this.AsInt;
- if (jsondata.m_Data == this.m_Data)
- {
- aWriter.Write(4);
- aWriter.Write(this.AsInt);
- return;
- }
- jsondata.AsFloat = this.AsFloat;
- if (jsondata.m_Data == this.m_Data)
- {
- aWriter.Write(7);
- aWriter.Write(this.AsFloat);
- return;
- }
- jsondata.AsDouble = this.AsDouble;
- if (jsondata.m_Data == this.m_Data)
- {
- aWriter.Write(5);
- aWriter.Write(this.AsDouble);
- return;
- }
- jsondata.AsBool = this.AsBool;
- if (jsondata.m_Data == this.m_Data)
- {
- aWriter.Write(6);
- aWriter.Write(this.AsBool);
- return;
- }
- aWriter.Write(3);
- aWriter.Write(this.m_Data);
- }
- private string m_Data;
- }
- }
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