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- using System;
- using UnityEngine;
- namespace I2.Loc
- {
- public class LocalizeTarget_UnityStandard_TextMesh : LocalizeTarget<TextMesh>
- {
- static LocalizeTarget_UnityStandard_TextMesh()
- {
- LocalizeTarget_UnityStandard_TextMesh.AutoRegister();
- }
- [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
- private static void AutoRegister()
- {
- LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<TextMesh, LocalizeTarget_UnityStandard_TextMesh>
- {
- Name = "TextMesh",
- Priority = 100
- });
- }
- public override eTermType GetPrimaryTermType(Localize cmp)
- {
- return eTermType.Text;
- }
- public override eTermType GetSecondaryTermType(Localize cmp)
- {
- return eTermType.Font;
- }
- public override bool CanUseSecondaryTerm()
- {
- return true;
- }
- public override bool AllowMainTermToBeRTL()
- {
- return true;
- }
- public override bool AllowSecondTermToBeRTL()
- {
- return false;
- }
- public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
- {
- primaryTerm = ((!this.mTarget) ? null : this.mTarget.text);
- secondaryTerm = ((!string.IsNullOrEmpty(Secondary) || !(this.mTarget.font != null)) ? null : this.mTarget.font.name);
- }
- public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
- {
- Font secondaryTranslatedObj = cmp.GetSecondaryTranslatedObj<Font>(ref mainTranslation, ref secondaryTranslation);
- if (secondaryTranslatedObj != null && this.mTarget.font != secondaryTranslatedObj)
- {
- this.mTarget.font = secondaryTranslatedObj;
- }
- if (this.mInitializeAlignment)
- {
- this.mInitializeAlignment = false;
- this.mAlignment_LTR = (this.mAlignment_RTL = this.mTarget.alignment);
- if (LocalizationManager.IsRight2Left && this.mAlignment_RTL == TextAlignment.Right)
- {
- this.mAlignment_LTR = TextAlignment.Left;
- }
- if (!LocalizationManager.IsRight2Left && this.mAlignment_LTR == TextAlignment.Left)
- {
- this.mAlignment_RTL = TextAlignment.Right;
- }
- }
- if (mainTranslation != null && this.mTarget.text != mainTranslation)
- {
- if (cmp.CorrectAlignmentForRTL && this.mTarget.alignment != TextAlignment.Center)
- {
- this.mTarget.alignment = ((!LocalizationManager.IsRight2Left) ? this.mAlignment_LTR : this.mAlignment_RTL);
- }
- this.mTarget.font.RequestCharactersInTexture(mainTranslation);
- this.mTarget.text = mainTranslation;
- }
- }
- private TextAlignment mAlignment_RTL = TextAlignment.Right;
- private TextAlignment mAlignment_LTR;
- private bool mAlignmentWasRTL;
- private bool mInitializeAlignment = true;
- }
- }
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