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- using System;
- using UnityEngine;
- namespace I2.Loc
- {
- public class CallbackNotification : MonoBehaviour
- {
- public void OnModifyLocalization()
- {
- if (string.IsNullOrEmpty(Localize.MainTranslation))
- {
- return;
- }
- string translation = LocalizationManager.GetTranslation("Color/Red", true, 0, true, false, null, null);
- Localize.MainTranslation = Localize.MainTranslation.Replace("{PLAYER_COLOR}", translation);
- }
- }
- }
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