123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using wf;
- public class EffectWindow : BaseMaidPhotoWindow
- {
- public override void Awake()
- {
- base.Awake();
- for (int i = 0; i < this.EffectObjectArray.Length; i++)
- {
- GameObject gameObject = Utility.CreatePrefab(this.Grid.gameObject, "ScenePhotoMode/WindowListItem", true);
- gameObject.name = this.EffectObjectArray[i].Id.ToString();
- gameObject.GetComponentInChildren<UILabel>().text = this.EffectObjectArray[i].Name;
- EventDelegate.Add(gameObject.GetComponent<UIWFTabButton>().onSelect, new EventDelegate.Callback(this.OnSelectEvent));
- this.id_btn_dic_.Add(long.Parse(gameObject.name), gameObject.GetComponent<UIWFTabButton>());
- }
- this.Grid.Reposition();
- this.Grid.GetComponent<UIWFTabPanel>().UpdateChildren();
- for (int j = 0; j < this.EffectObjectArray.Length; j++)
- {
- if (!this.EffectObjectArray[j].EffectObject.gameObject.activeSelf)
- {
- this.EffectObjectArray[j].EffectObject.gameObject.SetActive(true);
- }
- }
- }
- public override void Start()
- {
- base.Start();
- this.UpdateChildren();
- for (int i = 0; i < this.EffectObjectArray.Length; i++)
- {
- this.EffectObjectArray[i].EffectObject.SetEffectWindow(this);
- this.EffectObjectArray[i].EffectObject.Init();
- }
- this.Grid.GetComponent<UIWFTabPanel>().Select(this.id_btn_dic_[(long)this.EffectObjectArray[0].Id]);
- }
- public override void OnMaidAddEvent(Maid maid, bool is_deserialize_load)
- {
- for (int i = 0; i < this.EffectObjectArray.Length; i++)
- {
- this.EffectObjectArray[i].EffectObject.OnMaidAddEvent(maid, is_deserialize_load);
- }
- }
- public void OnSelectEvent()
- {
- if (!UIWFSelectButton.current.isSelected)
- {
- return;
- }
- ulong num = ulong.Parse(UIWFSelectButton.current.name);
- for (int i = 0; i < this.EffectObjectArray.Length; i++)
- {
- this.EffectObjectArray[i].EffectObject.visible = ((int)num == this.EffectObjectArray[i].Id);
- }
- }
- public override void OnSerializeEvent()
- {
- for (int i = 0; i < this.EffectObjectArray.Length; i++)
- {
- this.EffectObjectArray[i].EffectObject.OnSerializeEvent();
- }
- Dictionary<string, Dictionary<string, string>> woldStoreData = base.GetWoldStoreData();
- if (!woldStoreData.ContainsKey("選択エフェクト"))
- {
- woldStoreData.Add("選択エフェクト", new Dictionary<string, string>());
- }
- Dictionary<string, string> dictionary = woldStoreData["選択エフェクト"];
- dictionary["id"] = this.Grid.GetComponent<UIWFTabPanel>().GetSelectButtonObject().name.ToString();
- }
- public override void OnDeserializeEvent()
- {
- for (int i = 0; i < this.EffectObjectArray.Length; i++)
- {
- this.EffectObjectArray[i].EffectObject.OnDeserializeEvent();
- }
- Dictionary<string, Dictionary<string, string>> woldStoreData = base.GetWoldStoreData();
- if (!woldStoreData.ContainsKey("選択エフェクト"))
- {
- woldStoreData.Add("選択エフェクト", new Dictionary<string, string>());
- }
- string value = this.EffectObjectArray[0].Id.ToString();
- Dictionary<string, string> dictionary = woldStoreData["選択エフェクト"];
- if (!dictionary.ContainsKey("id"))
- {
- dictionary["id"] = value;
- }
- else if (dictionary["id"] == "0")
- {
- dictionary["id"] = value;
- }
- long key = long.Parse(dictionary["id"]);
- this.Grid.GetComponent<UIWFTabPanel>().Select(this.id_btn_dic_[key]);
- }
- public Dictionary<string, Dictionary<string, string>> GetStoreData()
- {
- return base.mgr.GetWoldStoreData(this);
- }
- public UIGrid Grid;
- public EffectWindow.EffectObjectData[] EffectObjectArray;
- private Dictionary<long, UIWFTabButton> id_btn_dic_ = new Dictionary<long, UIWFTabButton>();
- [Serializable]
- public class EffectObjectData
- {
- public int Id;
- public string Name;
- public WindowPartsEffectBase EffectObject;
- }
- }
|