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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- public class DescResulteBase : MonoBehaviour
- {
- public virtual void Init(ResultWorkMgr resultWorkMgr, ResultWorkCtrl ctrl, GameObject goPanel)
- {
- this.m_resultWorkMgr = resultWorkMgr;
- this.m_resultWorkCtrl = ctrl;
- this.m_goPanel = goPanel;
- this.viewPanel = base.gameObject;
- this.m_goMaidStatus = UTY.GetChildObject(this.viewPanel, "MaidStatus", false);
- this.m_goMaidParameterParent = UTY.GetChildObject(this.m_goMaidStatus, "ParameterParent", false);
- this.m_spBGOfMaidParameterViewer = UTY.GetChildObject(this.m_goMaidStatus, "BG", false).GetComponent<UISprite>();
- this.m_heightOfMaidParameterTitle = UTY.GetChildObject(this.m_goMaidStatus, "Title", false).GetComponent<UISprite>().height;
- this.m_lStudyRate = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "StudyRate");
- this.m_lReception = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Reception");
- this.m_lCare = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Care");
- this.m_lLovely = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Lovely");
- this.m_lElegance = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Elegance");
- this.m_lCharm = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Charm");
- this.m_lTeachRate = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "TeachRate");
- this.m_lCooking = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Cooking");
- this.m_lVocal = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Vocal");
- this.m_lDance = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Dance");
- this.m_lAppealPoint = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "AP");
- this.m_listMaidItem = new List<ScheduleCtrl.VariableItem>();
- this.m_listMaidItem.Add(this.m_lStudyRate.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lReception.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lCare.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lLovely.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lElegance.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lCharm.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lTeachRate.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lCooking.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lVocal.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lDance.GetVariableItem());
- this.m_listMaidItem.Add(this.m_lAppealPoint.GetVariableItem());
- this.m_listAnimationTarget = new List<GameObject>();
- this.m_listAnimationTarget.Add(this.m_lStudyRate.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lReception.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lCare.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lLovely.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lElegance.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lCharm.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lTeachRate.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lCooking.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lVocal.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lDance.ValueObj);
- this.m_listAnimationTarget.Add(this.m_lAppealPoint.ValueObj);
- }
- public virtual void UpdateView(string buttonName)
- {
- }
- protected virtual void UpdateAddValue(ResultWorkCtrl.UpperMaidStatus maidStatus)
- {
- this.m_lStudyRate.AddValueText = this.Sign(maidStatus.studyRate);
- this.m_lReception.AddValueText = this.Sign(maidStatus.reception);
- this.m_lCare.AddValueText = this.Sign(maidStatus.care);
- this.m_lLovely.AddValueText = this.Sign(maidStatus.lovely);
- this.m_lElegance.AddValueText = this.Sign(maidStatus.elegance);
- this.m_lCharm.AddValueText = this.Sign(maidStatus.charm);
- this.m_lTeachRate.AddValueText = this.Sign(maidStatus.teach);
- this.m_lCooking.AddValueText = this.Sign(maidStatus.cooking);
- this.m_lVocal.AddValueText = this.Sign(maidStatus.vocal);
- this.m_lDance.AddValueText = this.Sign(maidStatus.dance);
- this.m_lAppealPoint.AddValueText = this.Sign(maidStatus.appealPoint);
- }
- public void ActivePanel(bool active)
- {
- base.gameObject.SetActive(active);
- }
- public void SetResultWorkDic(Dictionary<string, ResultWorkCtrl.ResultWork> dicResultWork)
- {
- this.m_dicResultWork = dicResultWork;
- }
- protected ResultWorkCtrl.UpperMaidStatus GetMaidStatusBySlotNo(int slotNo)
- {
- ResultWorkCtrl.ResultWork resultWorkBySlotNo = this.m_resultWorkCtrl.GetResultWorkBySlotNo(slotNo);
- if (resultWorkBySlotNo.upperMaidStatus != null)
- {
- return resultWorkBySlotNo.upperMaidStatus;
- }
- return null;
- }
- protected string Sign(int input)
- {
- if (input > 0)
- {
- return "+" + input.ToString();
- }
- return input.ToString();
- }
- protected string Sign(long input, string format)
- {
- if (input > 0L)
- {
- return "+" + input.ToString(format);
- }
- return input.ToString(format);
- }
- protected void TweenAnimation(bool play)
- {
- foreach (GameObject gameObject in this.m_listAnimationTarget)
- {
- if (!(gameObject == null))
- {
- GameObject gameObject2 = gameObject.transform.parent.gameObject;
- if (gameObject2.activeSelf)
- {
- TweenScale tweenScale = gameObject.GetComponent<TweenScale>();
- if (tweenScale)
- {
- UnityEngine.Object.Destroy(tweenScale);
- }
- tweenScale = gameObject.AddComponent<TweenScale>();
- TweenColor tweenColor = gameObject.GetComponent<TweenColor>();
- if (tweenColor)
- {
- UnityEngine.Object.Destroy(tweenColor);
- }
- tweenColor = gameObject.AddComponent<TweenColor>();
- if (play)
- {
- tweenScale.from = Vector2.one;
- tweenScale.to = Vector2.one * this.scaleSizeCommuBonus;
- tweenScale.duration = this.scaleDurationCommuBonus;
- EventDelegate.Set(tweenScale.onFinished, new EventDelegate.Callback(tweenScale.PlayReverse));
- tweenScale.PlayForward();
- tweenColor.from = Color.white;
- tweenColor.to = Color.yellow;
- tweenColor.duration = this.colorDurationCommuBonus;
- EventDelegate.Set(tweenColor.onFinished, new EventDelegate.Callback(tweenColor.PlayReverse));
- tweenColor.PlayForward();
- }
- else
- {
- tweenScale.ResetToBeginning();
- tweenColor.ResetToBeginning();
- }
- }
- }
- }
- }
- [SerializeField]
- protected float scaleSizeCommuBonus = 1.3f;
- [SerializeField]
- protected float scaleDurationCommuBonus = 0.5f;
- [SerializeField]
- protected float colorDurationCommuBonus = 0.5f;
- public bool m_playedAnimation;
- protected ResultWorkMgr m_resultWorkMgr;
- protected ResultWorkCtrl m_resultWorkCtrl;
- protected GameObject m_goPanel;
- protected GameObject viewPanel;
- protected GameObject m_goMaidStatus;
- protected GameObject m_goMaidParameterParent;
- protected UISprite m_spBGOfMaidParameterViewer;
- protected List<ScheduleCtrl.VariableItem> m_listMaidItem;
- protected List<GameObject> m_listAnimationTarget;
- protected int m_heightOfMaidParameterTitle;
- protected bool m_bInit;
- protected Dictionary<string, ResultWorkCtrl.ResultWork> m_dicResultWork;
- protected DescResulteBase.ParamSet m_lCare;
- protected DescResulteBase.ParamSet m_lReception;
- protected DescResulteBase.ParamSet m_lStudyRate;
- protected DescResulteBase.ParamSet m_lTeachRate;
- protected DescResulteBase.ParamSet m_lLovely;
- protected DescResulteBase.ParamSet m_lElegance;
- protected DescResulteBase.ParamSet m_lCharm;
- protected DescResulteBase.ParamSet m_lCooking;
- protected DescResulteBase.ParamSet m_lVocal;
- protected DescResulteBase.ParamSet m_lDance;
- protected DescResulteBase.ParamSet m_lAppealPoint;
- public class ParamSet
- {
- public ParamSet(GameObject parent, string childObjName)
- {
- this.baseObj = UTY.GetChildObject(parent, childObjName, true);
- if (this.baseObj == null)
- {
- return;
- }
- this.valueObj = UTY.GetChildObject(this.baseObj, "Value", true);
- if (this.valueObj != null)
- {
- this.addValue = this.valueObj.GetComponent<UILabel>();
- }
- }
- public GameObject ValueObj
- {
- get
- {
- return this.valueObj;
- }
- }
- public string AddValueText
- {
- set
- {
- if (this.addValue != null)
- {
- this.addValue.text = value;
- }
- }
- }
- public ScheduleCtrl.VariableItem GetVariableItem()
- {
- return new ScheduleCtrl.VariableItem(this.baseObj, this.addValue);
- }
- private GameObject baseObj;
- private GameObject valueObj;
- private UILabel addValue;
- }
- }
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