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- using System;
- using UnityEngine;
- using UnityEngine.Rendering;
- namespace Leap.Unity
- {
- [RequireComponent(typeof(Camera))]
- [ExecuteInEditMode]
- public class LeapVRCameraControl : MonoBehaviour
- {
- public static event Action<LeapVRCameraControl.CameraParams> OnValidCameraParams;
- public static event Action<Camera> OnLeftPreRender;
- public static event Action<Camera> OnRightPreRender;
- public bool OverrideEyePosition
- {
- get
- {
- return this._overrideEyePosition;
- }
- set
- {
- this._overrideEyePosition = value;
- }
- }
- private Camera _camera
- {
- get
- {
- if (this._cachedCamera == null)
- {
- this._cachedCamera = base.GetComponent<Camera>();
- }
- return this._cachedCamera;
- }
- }
- private void Start()
- {
- this._deviceInfo = new LeapDeviceInfo(LeapDeviceType.Peripheral);
- }
- private void Update()
- {
- LeapVRCameraControl._hasDispatchedValidCameraParams = false;
- }
- private void OnPreCull()
- {
- this._camera.ResetWorldToCameraMatrix();
- this._finalCenterMatrix = this._camera.worldToCameraMatrix;
- if (!LeapVRCameraControl._hasDispatchedValidCameraParams)
- {
- LeapVRCameraControl.CameraParams obj = new LeapVRCameraControl.CameraParams(this._cachedCamera);
- if (LeapVRCameraControl.OnValidCameraParams != null)
- {
- LeapVRCameraControl.OnValidCameraParams(obj);
- }
- LeapVRCameraControl._hasDispatchedValidCameraParams = true;
- }
- }
- private void OnPreRender()
- {
- this._eyeType.BeginCamera();
- if (this._eyeType.IsLeftEye)
- {
- Shader.SetGlobalVector("_LeapGlobalStereoUVOffset", LeapVRCameraControl.LEFT_EYE_UV_OFFSET);
- if (LeapVRCameraControl.OnLeftPreRender != null)
- {
- LeapVRCameraControl.OnLeftPreRender(this._cachedCamera);
- }
- }
- else
- {
- Shader.SetGlobalVector("_LeapGlobalStereoUVOffset", LeapVRCameraControl.RIGHT_EYE_UV_OFFSET);
- if (LeapVRCameraControl.OnRightPreRender != null)
- {
- LeapVRCameraControl.OnRightPreRender(this._cachedCamera);
- }
- }
- Matrix4x4 matrix4x;
- if (this._overrideEyePosition)
- {
- matrix4x = this._finalCenterMatrix;
- Vector3 a = (float)((!this._eyeType.IsLeftEye) ? -1 : 1) * base.transform.right * this._deviceInfo.baseline * 0.5f;
- Vector3 b = -base.transform.forward * this._deviceInfo.focalPlaneOffset;
- matrix4x *= Matrix4x4.TRS(a + b, Quaternion.identity, Vector3.one);
- }
- else
- {
- matrix4x = this._camera.worldToCameraMatrix;
- }
- this._camera.worldToCameraMatrix = matrix4x;
- }
- public const string GLOBAL_EYE_UV_OFFSET_NAME = "_LeapGlobalStereoUVOffset";
- private static Vector2 LEFT_EYE_UV_OFFSET = new Vector2(0f, 0f);
- private static Vector2 RIGHT_EYE_UV_OFFSET = new Vector2(0f, 0.5f);
- private static bool _hasDispatchedValidCameraParams = false;
- [SerializeField]
- private EyeType _eyeType = new EyeType(EyeType.OrderType.CENTER);
- [SerializeField]
- private bool _overrideEyePosition = true;
- private Camera _cachedCamera;
- private Matrix4x4 _finalCenterMatrix;
- private LeapDeviceInfo _deviceInfo;
- public struct CameraParams
- {
- public CameraParams(Camera camera)
- {
- this.CenterEyeTransform = camera.transform;
- this.ProjectionMatrix = camera.projectionMatrix;
- GraphicsDeviceType graphicsDeviceType = SystemInfo.graphicsDeviceType;
- if (graphicsDeviceType == GraphicsDeviceType.Direct3D9 || graphicsDeviceType == GraphicsDeviceType.Direct3D11 || graphicsDeviceType == GraphicsDeviceType.Direct3D12)
- {
- for (int i = 0; i < 4; i++)
- {
- this.ProjectionMatrix[1, i] = -this.ProjectionMatrix[1, i];
- }
- for (int j = 0; j < 4; j++)
- {
- this.ProjectionMatrix[2, j] = this.ProjectionMatrix[2, j] * 0.5f + this.ProjectionMatrix[3, j] * 0.5f;
- }
- }
- this.Width = camera.pixelWidth;
- this.Height = camera.pixelHeight;
- }
- public readonly Transform CenterEyeTransform;
- public readonly Matrix4x4 ProjectionMatrix;
- public readonly int Width;
- public readonly int Height;
- }
- }
- }
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