| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 | using System;using System.Collections.Generic;using System.Text;using UnityEngine;namespace I2.Loc{	public class TranslationJob_POST : TranslationJob_WWW	{		public TranslationJob_POST(Dictionary<string, TranslationQuery> requests, Action<Dictionary<string, TranslationQuery>, string> OnTranslationReady)		{			this._requests = requests;			this._OnTranslationReady = OnTranslationReady;			List<string> list = GoogleTranslation.ConvertTranslationRequest(requests, false);			WWWForm wwwform = new WWWForm();			wwwform.AddField("action", "Translate");			wwwform.AddField("list", list[0]);			this.www = new WWW(LocalizationManager.GetWebServiceURL(null), wwwform);		}		public override TranslationJob.eJobState GetState()		{			if (this.www != null && this.www.isDone)			{				this.ProcessResult(this.www.bytes, this.www.error);				this.www.Dispose();				this.www = null;			}			return this.mJobState;		}		public void ProcessResult(byte[] bytes, string errorMsg)		{			if (!string.IsNullOrEmpty(errorMsg))			{				this.mJobState = TranslationJob.eJobState.Failed;			}			else			{				string @string = Encoding.UTF8.GetString(bytes, 0, bytes.Length);				errorMsg = GoogleTranslation.ParseTranslationResult(@string, this._requests);				if (this._OnTranslationReady != null)				{					this._OnTranslationReady(this._requests, errorMsg);				}				this.mJobState = TranslationJob.eJobState.Succeeded;			}		}		private Dictionary<string, TranslationQuery> _requests;		private Action<Dictionary<string, TranslationQuery>, string> _OnTranslationReady;	}}
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