IMediaProducer.cs 276 B

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  1. using System;
  2. using UnityEngine;
  3. namespace RenderHeads.Media.AVProVideo
  4. {
  5. public interface IMediaProducer
  6. {
  7. int GetTextureCount();
  8. Texture GetTexture(int index = 0);
  9. int GetTextureFrameCount();
  10. long GetTextureTimeStamp();
  11. bool RequiresVerticalFlip();
  12. }
  13. }