using System; using System.Collections; using UnityEngine; using wf; public class YotogiOldSkillIconDrag : UIDragDropItem { public void Awake() { this.widget_ = base.GetComponent(); this.box_collider_ = base.GetComponent(); this.button_ = base.GetComponent(); } protected override void StartDragging() { if (UICamera.currentKey != KeyCode.Mouse0) { return; } base.StartDragging(); } protected override void OnDragDropMove(Vector2 delta) { base.OnDragDropMove(delta); } protected override void OnDragDropStart() { this.back_up_depth_ = this.widget_.depth; this.backup_pos_ = base.transform.localPosition; this.widget_.depth = this.back_up_depth_ * 10; base.OnDragDropStart(); } protected override void OnDragDropRelease(GameObject surface) { base.OnDragDropRelease(surface); this.widget_.depth = this.back_up_depth_; YotogiOldSkillIconDrag component = surface.GetComponent(); if (component != null && surface != base.gameObject) { this.button_.PlaySoundClick(); if (this.call_back_ != null) { this.call_back_(base.gameObject, surface); } this.MoveReset(); component.MoveReset(); } else { this.MoveReset(); } } public void MoveReset() { this.box_collider_.enabled = false; Hashtable hashtable = TweenHash.EaseOutQuint(TweenHash.Type.Position, Vector3.zero, 0.3f); hashtable.Add("oncomplete", "OnMoveReset"); hashtable.Add("oncompletetarget", base.gameObject); iTween.MoveTo(base.gameObject, hashtable); } public void SetOnOnDragChangeCallback(YotogiOldSkillIconDrag.OnDragChangeCallback event_function) { this.call_back_ = event_function; } public void OnMoveReset() { this.box_collider_.enabled = true; } private UIWidget widget_; private int back_up_depth_; private Vector3 backup_pos_; private BoxCollider box_collider_; private UIButton button_; private YotogiOldSkillIconDrag.OnDragChangeCallback call_back_; public delegate void OnDragChangeCallback(GameObject my_obj, GameObject target); }