using System; using UnityEngine; public class YotogiCommandMenuOVRWithChubLip : MonoBehaviour { public bool Next() { return false; } public bool Prev() { return false; } public void Enter() { } [SerializeField] private RectTransform command_panel_; [SerializeField] private RectTransform clone_src_; [SerializeField] private VRCommandMenuDrawManager command_draw_mgr_; [SerializeField] private bool is_commandloop_; }