using System; public class VRTouchKagManager : BaseKagManager { public VRTouchKagManager(SceneVRTouch scene, TJSScript tjs, ScriptManager script_mgr) : base(tjs, script_mgr) { this.scene_vr_touch_ = scene; } public override void Initialize() { base.Initialize(); this.kag_.AddTagCallBack("shuffle", new KagScript.KagTagCallBack(this.TagShuffle)); } public bool TagShuffle(KagTagSupport tag_data) { NDebug.Assert(this.scene_vr_touch_ != null, "SceneVRTouch インスタンスが見つかりません。"); int f_nKouhun = 0; if (tag_data.IsValid("kouhun")) { f_nKouhun = tag_data.GetTagProperty("kouhun").AsInteger(); } string f_strVoiceFileName = string.Empty; if (tag_data.IsValid("voice")) { f_strVoiceFileName = tag_data.GetTagProperty("voice").AsString(); } string f_strFace = string.Empty; if (tag_data.IsValid("face")) { f_strFace = tag_data.GetTagProperty("face").AsString(); } string f_strFaceBlend = string.Empty; if (tag_data.IsValid("faceblend")) { f_strFaceBlend = tag_data.GetTagProperty("faceblend").AsString(); } this.voice_script_add_dg_(f_nKouhun, f_strVoiceFileName, f_strFace, f_strFaceBlend); return false; } public override string GetKagClassName() { return "VRタッチkag"; } public void SetShuffleDg(VRTouchKagManager.dgOnVoiceScriptAdd f_dg) { this.voice_script_add_dg_ = f_dg; } private SceneVRTouch scene_vr_touch_; private VRTouchKagManager.dgOnVoiceScriptAdd voice_script_add_dg_; public delegate void dgOnVoiceScriptAdd(int f_nKouhun, string f_strVoiceFileName, string f_strFace, string f_strFaceBlend); }