using System; using UnityEngine; [ExecuteInEditMode] [AddComponentMenu("NGUI/Internal/Snapshot Point")] public class UISnapshotPoint : MonoBehaviour { private void Start() { if (base.tag != "EditorOnly") { base.tag = "EditorOnly"; } } public bool isOrthographic = true; public float nearClip = -100f; public float farClip = 100f; [Range(10f, 80f)] public int fieldOfView = 35; public float orthoSize = 30f; public Texture2D thumbnail; }