using System; using UnityEngine; public class SalonScreenAutoPlay : MonoBehaviour { public void Awake() { if (this.TargetObject != null) { Renderer component = this.TargetObject.GetComponent(); if (component != null && component.material != null) { this.movie_tex_ = (component.material.mainTexture as MovieTexture); } } else { this.movie_tex_ = (base.GetComponent().material.mainTexture as MovieTexture); } } public void Start() { if (this.movie_tex_ != null && !this.movie_tex_.isPlaying) { this.movie_tex_.loop = true; this.movie_tex_.Play(); } } public GameObject TargetObject; private MovieTexture movie_tex_; }