using System; using UnityEngine; using UnityEngine.VR; public class OVRSceneSampleController : MonoBehaviour { private void Awake() { OVRCameraRig[] componentsInChildren = base.gameObject.GetComponentsInChildren(); if (componentsInChildren.Length == 0) { Debug.LogWarning("OVRMainMenu: No OVRCameraRig attached."); } else if (componentsInChildren.Length > 1) { Debug.LogWarning("OVRMainMenu: More then 1 OVRCameraRig attached."); } else { this.cameraController = componentsInChildren[0]; } OVRPlayerController[] componentsInChildren2 = base.gameObject.GetComponentsInChildren(); if (componentsInChildren2.Length == 0) { Debug.LogWarning("OVRMainMenu: No OVRPlayerController attached."); } else if (componentsInChildren2.Length > 1) { Debug.LogWarning("OVRMainMenu: More then 1 OVRPlayerController attached."); } else { this.playerController = componentsInChildren2[0]; } } private void Start() { if (!Application.isEditor) { Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; } if (this.cameraController != null) { this.gridCube = base.gameObject.AddComponent(); this.gridCube.SetOVRCameraController(ref this.cameraController); } } private void Update() { this.UpdateRecenterPose(); this.UpdateVisionMode(); if (this.playerController != null) { this.UpdateSpeedAndRotationScaleMultiplier(); } if (Input.GetKeyDown(KeyCode.F11)) { Screen.fullScreen = !Screen.fullScreen; } if (Input.GetKeyDown(KeyCode.M)) { VRSettings.showDeviceView = !VRSettings.showDeviceView; } if (Input.GetKeyDown(this.quitKey)) { Application.Quit(); } } private void UpdateVisionMode() { if (Input.GetKeyDown(KeyCode.F2)) { this.visionMode ^= this.visionMode; OVRManager.tracker.isEnabled = this.visionMode; } } private void UpdateSpeedAndRotationScaleMultiplier() { float num = 0f; this.playerController.GetMoveScaleMultiplier(ref num); if (Input.GetKeyDown(KeyCode.Alpha7)) { num -= this.speedRotationIncrement; } else if (Input.GetKeyDown(KeyCode.Alpha8)) { num += this.speedRotationIncrement; } this.playerController.SetMoveScaleMultiplier(num); float num2 = 0f; this.playerController.GetRotationScaleMultiplier(ref num2); if (Input.GetKeyDown(KeyCode.Alpha9)) { num2 -= this.speedRotationIncrement; } else if (Input.GetKeyDown(KeyCode.Alpha0)) { num2 += this.speedRotationIncrement; } this.playerController.SetRotationScaleMultiplier(num2); } private void UpdateRecenterPose() { if (Input.GetKeyDown(KeyCode.R)) { OVRManager.display.RecenterPose(); } } public KeyCode quitKey = KeyCode.Escape; public Texture fadeInTexture; public float speedRotationIncrement = 0.05f; private OVRPlayerController playerController; private OVRCameraRig cameraController; public string layerName = "Default"; private bool visionMode = true; private OVRGridCube gridCube; }