using System; using UnityEngine; public class OVRMonoscopic : MonoBehaviour { private void Update() { if (OVRInput.GetDown(this.toggleButton, OVRInput.Controller.Active)) { this.monoscopic = !this.monoscopic; OVRManager.instance.monoscopic = this.monoscopic; } } public OVRInput.RawButton toggleButton = OVRInput.RawButton.B; private bool monoscopic; }