using System; using System.Diagnostics; using System.Text.RegularExpressions; using UnityEngine; using UnityEngine.VR; public class OVRDisplay { public OVRDisplay() { this.UpdateTextures(); } public void Update() { this.UpdateTextures(); } [DebuggerBrowsable(DebuggerBrowsableState.Never)] public event Action RecenteredPose; public void RecenterPose() { InputTracking.Recenter(); if (this.RecenteredPose != null) { this.RecenteredPose(); } } public Vector3 acceleration { get { if (!OVRManager.isHmdPresent) { return Vector3.zero; } return OVRPlugin.GetEyeAcceleration(OVRPlugin.Eye.None).ToOVRPose().position; } } public Quaternion angularAcceleration { get { if (!OVRManager.isHmdPresent) { return Quaternion.identity; } return OVRPlugin.GetEyeAcceleration(OVRPlugin.Eye.None).ToOVRPose().orientation; } } public Vector3 velocity { get { if (!OVRManager.isHmdPresent) { return Vector3.zero; } return OVRPlugin.GetEyeVelocity(OVRPlugin.Eye.None).ToOVRPose().position; } } public Quaternion angularVelocity { get { if (!OVRManager.isHmdPresent) { return Quaternion.identity; } return OVRPlugin.GetEyeVelocity(OVRPlugin.Eye.None).ToOVRPose().orientation; } } public OVRDisplay.EyeRenderDesc GetEyeRenderDesc(VRNode eye) { return this.eyeDescs[(int)eye]; } public OVRDisplay.LatencyData latency { get { if (!OVRManager.isHmdPresent) { return default(OVRDisplay.LatencyData); } string latency = OVRPlugin.latency; Regex regex = new Regex("Render: ([0-9]+[.][0-9]+)ms, TimeWarp: ([0-9]+[.][0-9]+)ms, PostPresent: ([0-9]+[.][0-9]+)ms", RegexOptions.None); OVRDisplay.LatencyData result = default(OVRDisplay.LatencyData); Match match = regex.Match(latency); if (match.Success) { result.render = float.Parse(match.Groups[1].Value); result.timeWarp = float.Parse(match.Groups[2].Value); result.postPresent = float.Parse(match.Groups[3].Value); } return result; } } public int recommendedMSAALevel { get { int num = OVRPlugin.recommendedMSAALevel; if (num == 1) { num = 0; } return num; } } private void UpdateTextures() { this.ConfigureEyeDesc(VRNode.LeftEye); this.ConfigureEyeDesc(VRNode.RightEye); } private void ConfigureEyeDesc(VRNode eye) { if (!OVRManager.isHmdPresent) { return; } OVRPlugin.Sizei eyeTextureSize = OVRPlugin.GetEyeTextureSize((OVRPlugin.Eye)eye); OVRPlugin.Frustumf eyeFrustum = OVRPlugin.GetEyeFrustum((OVRPlugin.Eye)eye); this.eyeDescs[(int)eye] = new OVRDisplay.EyeRenderDesc { resolution = new Vector2((float)eyeTextureSize.w, (float)eyeTextureSize.h), fov = 57.29578f * new Vector2(eyeFrustum.fovX, eyeFrustum.fovY) }; } private bool needsConfigureTexture; private OVRDisplay.EyeRenderDesc[] eyeDescs = new OVRDisplay.EyeRenderDesc[2]; public struct EyeRenderDesc { public Vector2 resolution; public Vector2 fov; } public struct LatencyData { public float render; public float timeWarp; public float postPresent; public float renderError; public float timeWarpError; } }