using System; using UnityEngine; [RequireComponent(typeof(Camera))] [AddComponentMenu("NGUI/Tween/Tween Orthographic Size")] public class TweenOrthoSize : UITweener { public Camera cachedCamera { get { if (this.mCam == null) { this.mCam = base.GetComponent(); } return this.mCam; } } [Obsolete("Use 'value' instead")] public float orthoSize { get { return this.value; } set { this.value = value; } } public float value { get { return this.cachedCamera.orthographicSize; } set { this.cachedCamera.orthographicSize = value; } } protected override void OnUpdate(float factor, bool isFinished) { this.value = this.from * (1f - factor) + this.to * factor; } public static TweenOrthoSize Begin(GameObject go, float duration, float to) { TweenOrthoSize tweenOrthoSize = UITweener.Begin(go, duration); tweenOrthoSize.from = tweenOrthoSize.value; tweenOrthoSize.to = to; if (duration <= 0f) { tweenOrthoSize.Sample(1f, true); tweenOrthoSize.enabled = false; } return tweenOrthoSize; } public override void SetStartToCurrentValue() { this.from = this.value; } public override void SetEndToCurrentValue() { this.to = this.value; } public float from = 1f; public float to = 1f; private Camera mCam; }