using System; using System.Collections.Generic; public class ScenePrivateEventModeAwake : WfScreenManager { public static string returnFile { get; private set; } public static string returnLabel { get; private set; } public static int callEventId { get; private set; } public WfScreenMoveChildren moveScreen { get; private set; } private void Awake() { ScenePrivateEventModeAwake.callEventId = -1; } public override void Start() { base.Start(); ADVKagManager adv_kag = GameMain.Instance.ScriptMgr.adv_kag; this.moveScreen = base.children_dic["Move"].GetComponent(); if (adv_kag.tag_backup != null && 0 < adv_kag.tag_backup.Count && adv_kag.tag_backup["name"] == "ScenePrivateEventMode") { if (adv_kag.tag_backup.ContainsKey("start")) { NDebug.Assert(adv_kag.tag_backup.ContainsKey("file"), "SceneCallにlabelの設定がされていませんでした"); NDebug.Assert(adv_kag.tag_backup.ContainsKey("label"), "SceneCallにlabelの設定がされていませんでした"); ScenePrivateEventModeAwake.returnFile = adv_kag.tag_backup["file"]; ScenePrivateEventModeAwake.returnLabel = adv_kag.tag_backup["label"]; } ScenePrivateEventModeAwake.callEventId = -1; int callEventId = 0; if (adv_kag.tag_backup.ContainsKey("eventid") && int.TryParse(adv_kag.tag_backup["eventid"], out callEventId)) { ScenePrivateEventModeAwake.callEventId = callEventId; } this.moveScreen.SetNextLabel(ScenePrivateEventModeAwake.returnLabel); } this.CallScreen("Main"); } protected override void SettingChildrenList(Dictionary children_dic) { string[] array = new string[] { "Main", "Move" }; for (int i = 0; i < array.Length; i++) { WfScreenChildren component = UTY.GetChildObject(base.gameObject, array[i], false).GetComponent(); component.parent_mgr = this; children_dic.Add(array[i], component); } } }