using System; using System.Collections; using System.Collections.Generic; using Schedule; using UnityEngine; using wf; public class DescScheduleYotogi : DescScheduleBase { public override void Init(ScheduleTaskCtrl taskCtrl) { base.Init(taskCtrl); this.m_lReception = new DescScheduleBase.ParamSet(this.m_goMaidParameterParent, "Reception", true); this.m_lCare = new DescScheduleBase.ParamSet(this.m_goMaidParameterParent, "Care", true); this.m_lTeachRate = new DescScheduleBase.ParamSet(this.m_goMaidParameterParent, "TeachRate", true); this.m_lInyoku = new DescScheduleBase.ParamSet(this.m_goMaidParameterParent, "Inyoku", true); this.m_lMvalue = new DescScheduleBase.ParamSet(this.m_goMaidParameterParent, "Mvalue", true); this.m_lHentai = new DescScheduleBase.ParamSet(this.m_goMaidParameterParent, "Hentai", true); this.m_lHousi = new DescScheduleBase.ParamSet(this.m_goMaidParameterParent, "Housi", true); this.m_listMaidItem.Add(this.m_lReception.GetVariableItem()); this.m_listMaidItem.Add(this.m_lCare.GetVariableItem()); this.m_listMaidItem.Add(this.m_lTeachRate.GetVariableItem()); this.m_listMaidItem.Add(this.m_lInyoku.GetVariableItem()); this.m_listMaidItem.Add(this.m_lMvalue.GetVariableItem()); this.m_listMaidItem.Add(this.m_lHentai.GetVariableItem()); this.m_listMaidItem.Add(this.m_lHousi.GetVariableItem()); this.explanation_label_ = UTY.GetChildObject(base.gameObject, "Description/Message", false).GetComponent(); this.condition_parent = UTY.GetChildObject(base.gameObject, "Condition/ConditionParent", false); for (int i = 0; i < 9; i++) { GameObject gameObject = Utility.CreatePrefab(this.condition_parent, "SceneDaily/Schedule/Prefab/ConditionUnit", true); gameObject.transform.localPosition = new Vector3(0f, (float)(i * 10), 0f); UTY.GetChildObject(gameObject, "No", false).GetComponent().text = (i + 1).ToString(); KeyValuePair item = new KeyValuePair(gameObject, UTY.GetChildObject(gameObject, "Message", false).GetComponent()); this.condition_unit_label_.Add(item); } DescScheduleBase.Reposition(this.condition_parent); } protected override void UpdateCurentValue() { Slot slot = this.taskCtrl.ScheduleMgr.GetScheduleApi().slot[this.taskCtrl.CurrentActiveSlotNo]; Maid maid = slot.maid; if (maid == null) { return; } this.m_lReception.CurrentValueText = maid.status.reception.ToString(); this.m_lCare.CurrentValueText = maid.status.care.ToString(); this.m_lTeachRate.CurrentValueText = (maid.status.teachRate / 10).ToString(); this.m_lInyoku.CurrentValueText = maid.status.inyoku.ToString(); this.m_lMvalue.CurrentValueText = maid.status.mvalue.ToString(); this.m_lHentai.CurrentValueText = maid.status.hentai.ToString(); this.m_lHousi.CurrentValueText = maid.status.housi.ToString(); } private void UpdateAddValue(ScheduleCSVData.Yotogi data) { this.m_lReception.AddValueText = base.Sign(data.easyYotogi.reception, null); this.m_lCare.AddValueText = base.Sign(data.easyYotogi.care, null); this.m_lTeachRate.AddValueText = base.Sign(data.easyYotogi.teach_rate, null); this.m_lInyoku.AddValueText = base.Sign(data.easyYotogi.inyoku, null); this.m_lMvalue.AddValueText = base.Sign(data.easyYotogi.msei, null); this.m_lHentai.AddValueText = base.Sign(data.easyYotogi.hentai, null); this.m_lHousi.AddValueText = base.Sign(data.easyYotogi.housi, null); } protected override void UpdateView(ScheduleCSVData.ScheduleBase work_data) { ScheduleCSVData.Yotogi yotogi = (ScheduleCSVData.Yotogi)work_data; base.Active(true); this.explanation_label_.text = yotogi.information; int num = 0; for (int i = 0; i < this.condition_unit_label_.Count; i++) { if (i < yotogi.condInfo.Count) { this.condition_unit_label_[i].Key.SetActive(true); this.condition_unit_label_[i].Value.text = yotogi.condInfo[i]; num++; } else { this.condition_unit_label_[i].Key.SetActive(false); } } float num2 = 260f; float num3 = 10f; float num4 = 25f; float num5 = 4f; float num6 = 0f; GameObject childObject = UTY.GetChildObject(base.gameObject, "Condition/Title", false); if (0 < num) { childObject.SetActive(true); num6 += (float)(childObject.GetComponent().height / 2) + num3; float y = UTY.GetChildObject(base.gameObject, "Condition/ConditionParent", false).GetComponent().padding.y; Transform parent = this.condition_unit_label_[0].Key.transform.parent; IEnumerator enumerator = parent.transform.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; Transform transform = (Transform)obj; if (transform.gameObject.activeSelf) { UILabel component = transform.Find("Message").GetComponent(); num6 += (float)component.height + y * 2f + num5; } } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } num6 += num4; } else { childObject.SetActive(false); } DescScheduleBase.Reposition(this.condition_parent); UTY.GetChildObject(base.gameObject, "BG", false).GetComponent().height = (int)(num2 + num6); if (yotogi.easyYotogi != null) { this.m_goMaidParameter.SetActive(true); this.UpdateCurentValue(); this.UpdateAddValue(yotogi); base.ExamineDisplayItem(); } else { this.m_goMaidParameter.SetActive(false); } } private UILabel explanation_label_; private List> condition_unit_label_ = new List>(); private GameObject condition_parent; protected DescScheduleBase.ParamSet m_lCare; protected DescScheduleBase.ParamSet m_lReception; protected DescScheduleBase.ParamSet m_lTeachRate; protected DescScheduleBase.ParamSet m_lInyoku; protected DescScheduleBase.ParamSet m_lMvalue; protected DescScheduleBase.ParamSet m_lHentai; protected DescScheduleBase.ParamSet m_lHousi; protected DescScheduleBase.ParamSet m_lYotogiCnt; }