using System; using System.Collections.Generic; using I2.Loc; using MaidStatus; using UnityEngine; using wf; public class MaidPlate : MonoBehaviour { public void Awake() { this.back_plate_ = UTY.GetChildObject(base.gameObject, "Black", false).GetComponent(); this.left_plate_.main = UTY.GetChildObject(base.gameObject, "LeftPlate", false); this.left_plate_.crown_sprite = new UISprite[3]; for (int i = 0; i < 3; i++) { this.left_plate_.crown_sprite[i] = UTY.GetChildObject(this.left_plate_.main, "FrameRankingData/Rank" + (i + 1), false).GetComponent(); this.left_plate_.crown_sprite[i].gameObject.SetActive(false); } List list = new List(); int num = 0; for (;;) { GameObject childObject = UTY.GetChildObject(this.left_plate_.main, "FrameThumbnail/Select" + (num + 1), true); if (childObject == null) { break; } UISprite component = childObject.GetComponent(); component.gameObject.SetActive(false); list.Add(component); num++; } this.left_plate_.select_no = list.ToArray(); this.left_plate_.rank_label = UTY.GetChildObject(this.left_plate_.main, "FrameRankingData/RankLabel", false).GetComponent(); this.left_plate_.thumbnail_sprite = UTY.GetChildObject(this.left_plate_.main, "FrameThumbnail/Thum", false).GetComponent(); this.left_plate_.engage_heart = UTY.GetChildObject(this.left_plate_.main, "FrameBaseData/Engage", false).GetComponent(); this.left_plate_.leader_plate_sprite = UTY.GetChildObject(this.left_plate_.main, "FrameBaseData/LeaderPlate", false).GetComponent(); this.left_plate_.last_name_label = UTY.GetChildObject(this.left_plate_.main, "FrameBaseData/TextLastName", false).GetComponent(); this.left_plate_.first_name_label = UTY.GetChildObject(this.left_plate_.main, "FrameBaseData/TextFirstName", false).GetComponent(); this.left_plate_.contract_type_label = UTY.GetChildObject(this.left_plate_.main, "FrameBaseData/TextTypeName", false).GetComponent(); this.right_plate_.main = UTY.GetChildObject(base.gameObject, "RightPlate", false); this.right_plate_.evaluation_label = UTY.GetChildObject(this.right_plate_.main, "RankingBGFrame/TextEvaluation", false).GetComponent(); this.right_plate_.total_evaluation_label = UTY.GetChildObject(this.right_plate_.main, "RankingBGFrame/Frame0/TextTotalEvaluation", false).GetComponent(); this.right_plate_.sales_label = UTY.GetChildObject(this.right_plate_.main, "RankingBGFrame/TextSales", false).GetComponent(); this.right_plate_.total_sales_label = UTY.GetChildObject(this.right_plate_.main, "RankingBGFrame/Frame0/TextTotalSales", false).GetComponent(); this.SetMaidData(GameMain.Instance.CharacterMgr.GetMaid(0)); this.SetRightPlateVisible(false); } public void SetRightPlateVisible(bool is_visible) { if (this.miniMode) { return; } BoxCollider component = UTY.GetChildObject(base.gameObject, "Button", false).GetComponent(); UIWidget component2 = UTY.GetChildObject(base.gameObject, "Button", false).GetComponent(); UIPlayAnimation component3 = UTY.GetChildObject(base.gameObject, "Button", false).GetComponent(); Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; Vector2 zero3 = Vector2.zero; Vector3 zero4 = Vector3.zero; zero2.y = 111f; zero3.y = 111f; if (!is_visible) { zero.x = -140f; zero2.x = 419f; zero3.x = 419f; component3.target = UTY.GetChildObject(base.gameObject, "LeftPlate", false).GetComponent(); UTY.GetChildObject(base.gameObject, "RightPlate", false).SetActive(false); } else { zero2.x = 700f; zero3.x = 700f; zero4.x = 140f; component3.target = base.gameObject.GetComponent(); UTY.GetChildObject(base.gameObject, "RightPlate", false).SetActive(true); } component.center = zero; if (component.size != Vector3.zero) { component.size = zero2; } component2.width = (int)zero2.x; component2.height = (int)zero2.y; this.back_plate_.width = (int)zero3.x; this.back_plate_.height = (int)zero3.y; this.back_plate_.transform.localPosition = zero4; } public void SetSelectNoVisible(int no, bool is_visible) { this.left_plate_.select_no[no - 1].gameObject.SetActive(is_visible); } public void SetSelectNoVisibleAllOff() { foreach (UISprite uisprite in this.left_plate_.select_no) { uisprite.gameObject.SetActive(false); } } public void SetMaidData(Maid maid) { this.maid_ = maid; if (this.maid_ == null) { return; } Status status = this.maid_.status; for (int i = 0; i < this.left_plate_.crown_sprite.Length; i++) { this.left_plate_.crown_sprite[i].gameObject.SetActive(false); } if (1 <= status.popularRank && status.popularRank <= 3) { this.left_plate_.crown_sprite[status.popularRank - 1].gameObject.SetActive(true); } if (1 <= status.popularRank && status.popularRank <= 99) { this.left_plate_.rank_label.text = status.popularRank.ToString(); } else { this.left_plate_.rank_label.text = "-"; } if (status.OldStatus != null && (status.OldStatus.isMarriage || status.OldStatus.isNewWife)) { this.left_plate_.engage_heart.enabled = true; } else { this.left_plate_.engage_heart.enabled = false; } this.left_plate_.leader_plate_sprite.gameObject.SetActive(status.leader); this.left_plate_.last_name_label.text = status.lastName; this.left_plate_.first_name_label.text = status.firstName; if (status.heroineType != HeroineType.Sub) { this.left_plate_.contract_type_label.text = EnumConvert.GetString(status.contract); Localize component = this.left_plate_.contract_type_label.GetComponent(); if (component != null) { component.SetTerm(EnumConvert.GetTerm(status.contract)); } } else { this.left_plate_.contract_type_label.text = status.subCharaStatus.contractText; } this.right_plate_.evaluation_label.text = status.evaluation.ToString(); this.right_plate_.total_evaluation_label.text = status.totalEvaluations.ToString(); this.right_plate_.sales_label.text = Utility.ConvertMoneyText(status.sales); this.right_plate_.total_sales_label.text = Utility.ConvertMoneyText(status.totalSales); Texture2D thumIcon = this.maid_.GetThumIcon(); if (thumIcon != null) { Sprite sprite2D = Sprite.Create(thumIcon, new Rect(0f, 0f, (float)thumIcon.width, (float)thumIcon.height), default(Vector2)); this.left_plate_.thumbnail_sprite.sprite2D = sprite2D; if (this.miniMode) { this.left_plate_.thumbnail_sprite.SetDimensions(50, 50); } else { this.left_plate_.thumbnail_sprite.SetDimensions(thumIcon.width, thumIcon.height); } } else { this.left_plate_.thumbnail_sprite.sprite2D = null; } } public Maid maid { get { return this.maid_; } } [SerializeField] private bool miniMode; private Maid maid_; private UISprite back_plate_; private MaidPlate.LeftPlate left_plate_; private MaidPlate.RightPlate right_plate_; private struct LeftPlate { public GameObject main; public UISprite[] crown_sprite; public UISprite[] select_no; public UILabel rank_label; public UI2DSprite thumbnail_sprite; public UISprite leader_plate_sprite; public UILabel engage_heart; public UILabel last_name_label; public UILabel first_name_label; public UILabel contract_type_label; } private struct RightPlate { public GameObject main; public UILabel evaluation_label; public UILabel total_evaluation_label; public UILabel sales_label; public UILabel total_sales_label; } }