using System; using System.Collections.Generic; using System.IO; using System.Runtime.CompilerServices; using MaidStatus; using Schedule; using script; using UnityEngine; using wf; public class BaseKagManager : IDisposable { public BaseKagManager(TJSScript tjs, ScriptManager script_mgr) { NDebug.AssertNull(tjs != null); this.maidOffsetSetList = new List(); this.tjs_ = tjs; this.script_mgr_ = script_mgr; this.kag_ = new KagScript(this.tjs_); this.kag_.SetReplaceEvent(new KagScript.ReplaceCallBack(this.ReplaceFileNameCallBack)); this.kag_.onScenarioLoadEventList.Add(new KagScript.OnScenarioLoadCallBack(this.OnScenarioLoadEvent)); this.exec_wait_data_.Clear(); } ~BaseKagManager() { this.Dispose(false); } public virtual void Initialize() { this.kag_.AddTagCallBack("wait", new KagScript.KagTagCallBack(this.TagWait)); this.kag_.AddTagCallBack("face", new KagScript.KagTagCallBack(this.TagFace)); this.kag_.AddTagCallBack("faceblend", new KagScript.KagTagCallBack(this.TagFaceBlend)); this.kag_.AddTagCallBack("faceblend2", new KagScript.KagTagCallBack(this.TagFaceBlend2)); this.kag_.AddTagCallBack("startkuchipakupattern", new KagScript.KagTagCallBack(this.TagStartKuchipakuPattern)); this.kag_.AddTagCallBack("stopkuchipakupattern", new KagScript.KagTagCallBack(this.TagStopKuchipakuPattern)); this.kag_.AddTagCallBack("motion", new KagScript.KagTagCallBack(this.TagMotion)); this.kag_.AddTagCallBack("motionnext", new KagScript.KagTagCallBack(this.TagMotionNext)); this.kag_.AddTagCallBack("motionnextabs", new KagScript.KagTagCallBack(this.TagMotionNextAbs)); this.kag_.AddTagCallBack("motionstop", new KagScript.KagTagCallBack(this.TagMotionStop)); this.kag_.AddTagCallBack("motionlayerstop", new KagScript.KagTagCallBack(this.TagMotionLayerStop)); this.kag_.AddTagCallBack("motionautotwist", new KagScript.KagTagCallBack(this.TagMotionAutoTwist)); this.kag_.AddTagCallBack("motionblendenabled", new KagScript.KagTagCallBack(this.TagMotionBlendEnabled)); this.kag_.AddTagCallBack("motionscript", new KagScript.KagTagCallBack(this.TagMotionScript)); this.kag_.AddTagCallBack("itemanime", new KagScript.KagTagCallBack(this.TagItemAnime)); this.kag_.AddTagCallBack("hairphisics", new KagScript.KagTagCallBack(this.TagHairPhisics)); this.kag_.AddTagCallBack("bustmove", new KagScript.KagTagCallBack(this.TagBustMove)); this.kag_.AddTagCallBack("phisicshit", new KagScript.KagTagCallBack(this.TagPhisicsHit)); this.kag_.AddTagCallBack("ikattachpoint", new KagScript.KagTagCallBack(this.TagIKAttachPoint)); this.kag_.AddTagCallBack("ikattachbone", new KagScript.KagTagCallBack(this.TagIKAttachBone)); this.kag_.AddTagCallBack("ikdetach", new KagScript.KagTagCallBack(this.TagIKDetach)); this.kag_.AddTagCallBack("allikdetach", new KagScript.KagTagCallBack(this.TagAllIKDetach)); this.kag_.AddTagCallBack("ikattachodogu", new KagScript.KagTagCallBack(this.TagIKAttachOdogu)); this.kag_.AddTagCallBack("ikattachikbone", new KagScript.KagTagCallBack(this.TagIKAttachIKBone)); this.kag_.AddTagCallBack("setbodypos", new KagScript.KagTagCallBack(this.TagSetBodyPos)); this.kag_.AddTagCallBack("ikcheckthrough", new KagScript.KagTagCallBack(this.TagIKCheckThrough)); this.kag_.AddTagCallBack("nextikflag", new KagScript.KagTagCallBack(this.TagNextIKFlag)); this.kag_.AddTagCallBack("ikattachpointnext", new KagScript.KagTagCallBack(this.TagIKAttachPointNext)); this.kag_.AddTagCallBack("ikattachbonenext", new KagScript.KagTagCallBack(this.TagIKAttachBoneNext)); this.kag_.AddTagCallBack("ikattachodogunext", new KagScript.KagTagCallBack(this.TagIKAttachOdoguNext)); this.kag_.AddTagCallBack("ikattachikbonenext", new KagScript.KagTagCallBack(this.TagIKAttachIKBoneNext)); this.kag_.AddTagCallBack("allpos", new KagScript.KagTagCallBack(this.TagAllPos)); this.kag_.AddTagCallBack("alloffset", new KagScript.KagTagCallBack(this.TagAllOffSet)); this.kag_.AddTagCallBack("addalloffset", new KagScript.KagTagCallBack(this.TagAddAllOffset)); this.kag_.AddTagCallBack("offset", new KagScript.KagTagCallBack(this.TagOffSet)); this.kag_.AddTagCallBack("allresetpos", new KagScript.KagTagCallBack(this.TagAllResetPos)); this.kag_.AddTagCallBack("transform", new KagScript.KagTagCallBack(this.TagTransform)); this.kag_.AddTagCallBack("position", new KagScript.KagTagCallBack(this.TagPosition)); this.kag_.AddTagCallBack("rotation", new KagScript.KagTagCallBack(this.TagRotation)); this.kag_.AddTagCallBack("camera", new KagScript.KagTagCallBack(this.TagCamera)); this.kag_.AddTagCallBack("camerachase", new KagScript.KagTagCallBack(this.TagCameraChase)); this.kag_.AddTagCallBack("camerachasestop", new KagScript.KagTagCallBack(this.TagCameraChaseStop)); this.kag_.AddTagCallBack("cameraanimationstart", new KagScript.KagTagCallBack(this.TagCameraAnimationStart)); this.kag_.AddTagCallBack("cameracontrol", new KagScript.KagTagCallBack(this.TagCameraControl)); this.kag_.AddTagCallBack("lightmain", new KagScript.KagTagCallBack(this.TagLightMain)); this.kag_.AddTagCallBack("playbgm", new KagScript.KagTagCallBack(this.TagPlayBgm)); this.kag_.AddTagCallBack("stopbgm", new KagScript.KagTagCallBack(this.TagStopBgm)); this.kag_.AddTagCallBack("playenv", new KagScript.KagTagCallBack(this.TagPlayEnv)); this.kag_.AddTagCallBack("stopenv", new KagScript.KagTagCallBack(this.TagStopEnv)); this.kag_.AddTagCallBack("playse", new KagScript.KagTagCallBack(this.TagPlaySe)); this.kag_.AddTagCallBack("stopse", new KagScript.KagTagCallBack(this.TagStopSe)); this.kag_.AddTagCallBack("playvoice", new KagScript.KagTagCallBack(this.TagPlayVoice)); this.kag_.AddTagCallBack("stopvoice", new KagScript.KagTagCallBack(this.TagStopVoice)); this.kag_.AddTagCallBack("stopsound", new KagScript.KagTagCallBack(this.TagStopSound)); this.kag_.AddTagCallBack("fade3d", new KagScript.KagTagCallBack(this.TagFade3D)); this.kag_.AddTagCallBack("setbg", new KagScript.KagTagCallBack(this.TagSetBg)); this.kag_.AddTagCallBack("draw2dtex", new KagScript.KagTagCallBack(this.TagDraw2DTex)); this.kag_.AddTagCallBack("clear2dtex", new KagScript.KagTagCallBack(this.TagClear2DTex)); this.kag_.AddTagCallBack("itemchange", new KagScript.KagTagCallBack(this.TagItemChange)); this.kag_.AddTagCallBack("itemset", new KagScript.KagTagCallBack(this.TagItemSet)); this.kag_.AddTagCallBack("itemreset", new KagScript.KagTagCallBack(this.TagItemReset)); this.kag_.AddTagCallBack("itempos", new KagScript.KagTagCallBack(this.TagItemPos)); this.kag_.AddTagCallBack("allprocpropseqstart", new KagScript.KagTagCallBack(this.TagAllProcPropSeqStart)); this.kag_.AddTagCallBack("itemmask", new KagScript.KagTagCallBack(this.TagItemMask)); this.kag_.AddTagCallBack("itemmaskmode", new KagScript.KagTagCallBack(this.TagItemMaskMode)); this.kag_.AddTagCallBack("maidreset", new KagScript.KagTagCallBack(this.TagMaidReset)); this.kag_.AddTagCallBack("propset", new KagScript.KagTagCallBack(this.TagPropSet)); this.kag_.AddTagCallBack("propreset", new KagScript.KagTagCallBack(this.TagPropReset)); this.kag_.AddTagCallBack("addprefabbg", new KagScript.KagTagCallBack(this.TagAddPrefabBg)); this.kag_.AddTagCallBack("setprefabbgtransformdata", new KagScript.KagTagCallBack(this.TagSetPrefabBgTransformData)); this.kag_.AddTagCallBack("delprefabbg", new KagScript.KagTagCallBack(this.TagDelPrefabBg)); this.kag_.AddTagCallBack("delprefabbgall", new KagScript.KagTagCallBack(this.TagDelPrefabBgAll)); this.kag_.AddTagCallBack("moveprefabtochara", new KagScript.KagTagCallBack(this.TagMovePrefabToChara)); this.kag_.AddTagCallBack("addprefabworld", new KagScript.KagTagCallBack(this.TagAddPrefabWorld)); this.kag_.AddTagCallBack("releaseprefab", new KagScript.KagTagCallBack(this.TagReleasePrefab)); this.kag_.AddTagCallBack("prefabanimatorsetparam", new KagScript.KagTagCallBack(this.TagPrefabAnimatorSetParam)); this.kag_.AddTagCallBack("chinko", new KagScript.KagTagCallBack(this.TagChinko)); this.kag_.AddTagCallBack("setloacalposition", new KagScript.KagTagCallBack(this.TagSetLoacalPosition)); this.kag_.AddTagCallBack("addlocalposition", new KagScript.KagTagCallBack(this.TagAddLocalPosition)); this.kag_.AddTagCallBack("openmouth", new KagScript.KagTagCallBack(this.TagOpenMouth)); this.kag_.AddTagCallBack("eyetoposition", new KagScript.KagTagCallBack(this.TagEyeToPosition)); this.kag_.AddTagCallBack("eyetotarget", new KagScript.KagTagCallBack(this.TagEyeToTarget)); this.kag_.AddTagCallBack("eyetocamera", new KagScript.KagTagCallBack(this.TagEyeToCamera)); this.kag_.AddTagCallBack("eyetoreset", new KagScript.KagTagCallBack(this.TagEyeToReset)); this.kag_.AddTagCallBack("setmaidoffsetpos", new KagScript.KagTagCallBack(this.TagSetMaidOffsetPos)); this.kag_.AddTagCallBack("setmaidoffsetmultipos", new KagScript.KagTagCallBack(this.TagSetMaidOffsetMultiPos)); this.kag_.AddTagCallBack("setmanoffsetpos", new KagScript.KagTagCallBack(this.TagSetManOffsetPos)); this.kag_.AddTagCallBack("setmaidoffsetposcategory", new KagScript.KagTagCallBack(this.TagSetMaidOffsetPosCategory)); this.kag_.AddTagCallBack("addprefabchara", new KagScript.KagTagCallBack(this.TagAddPrefabChara)); this.kag_.AddTagCallBack("delprefabchara", new KagScript.KagTagCallBack(this.TagDelPrefabChara)); this.kag_.AddTagCallBack("delprefabcharaall", new KagScript.KagTagCallBack(this.TagDelPrefabCharaAll)); this.kag_.AddTagCallBack("animobjchara", new KagScript.KagTagCallBack(this.TagAnimObjChara)); this.kag_.AddTagCallBack("charaactivate", new KagScript.KagTagCallBack(this.TagCharaActivate)); this.kag_.AddTagCallBack("charaactivatefreenpc", new KagScript.KagTagCallBack(this.TagConCharaActivateFreeNPC)); this.kag_.AddTagCallBack("CharaActivate1stRanking", new KagScript.KagTagCallBack(this.TagConCharaActivate1stRanking)); this.kag_.AddTagCallBack("CharaActivateLeader", new KagScript.KagTagCallBack(this.TagConCharaActivateLeader)); this.kag_.AddTagCallBack("manpresetmenuload", new KagScript.KagTagCallBack(this.TagManPresetMenuLoad)); this.kag_.AddTagCallBack("charadeactivate", new KagScript.KagTagCallBack(this.TagCharaDeactivate)); this.kag_.AddTagCallBack("charavisible", new KagScript.KagTagCallBack(this.TagCharaVisible)); this.kag_.AddTagCallBack("charavisiblealloff", new KagScript.KagTagCallBack(this.TagCharaVisibleAllOff)); this.kag_.AddTagCallBack("texmuladd", new KagScript.KagTagCallBack(this.TagTexMulAdd)); this.kag_.AddTagCallBack("texmuldel", new KagScript.KagTagCallBack(this.TagTexMulDel)); this.kag_.AddTagCallBack("startday", new KagScript.KagTagCallBack(this.TagStartDay)); this.kag_.AddTagCallBack("schedulestartmanage", new KagScript.KagTagCallBack(this.TagScheduleStartManage)); this.kag_.AddTagCallBack("endday", new KagScript.KagTagCallBack(this.TagEndDay)); this.kag_.AddTagCallBack("updatemaidpoint", new KagScript.KagTagCallBack(this.TagConUpdateMaidPoint)); this.kag_.AddTagCallBack("vrbgchangeinit", new KagScript.KagTagCallBack(this.TagVRBGChangeInit)); this.kag_.AddTagCallBack("vreventobj", new KagScript.KagTagCallBack(this.TagVREventObj)); this.kag_.AddTagCallBack("vreventgroup", new KagScript.KagTagCallBack(this.TagVREventGroup)); this.kag_.AddTagCallBack("vrfreescene", new KagScript.KagTagCallBack(this.TagVRFreeScene)); this.kag_.AddTagCallBack("vrcamera", new KagScript.KagTagCallBack(this.TagVRCamera)); this.kag_.AddTagCallBack("vrtablet", new KagScript.KagTagCallBack(this.TagVRTablet)); this.kag_.AddTagCallBack("vrchoicesset", new KagScript.KagTagCallBack(this.TagVRChoicesSet)); this.kag_.AddTagCallBack("vrchoicesshow", new KagScript.KagTagCallBack(this.TagVRChoicesShow)); this.kag_.AddTagCallBack("vrchoicesshownonstop", new KagScript.KagTagCallBack(this.TagVRChoicesShowNonStop)); this.kag_.AddTagCallBack("vrdonexttime", new KagScript.KagTagCallBack(this.TagVRDoNextTime)); this.kag_.AddTagCallBack("vrresetheadpos", new KagScript.KagTagCallBack(this.TagVRResetHeadPos)); this.kag_.AddTagCallBack("vrtouchscript", new KagScript.KagTagCallBack(this.TagVRTouchScript)); this.kag_.AddTagCallBack("vrdaytimeshow", new KagScript.KagTagCallBack(this.TagVRDayTimeShow)); this.kag_.AddTagCallBack("vrdialog", new KagScript.KagTagCallBack(this.TagVRDialog)); this.kag_.AddTagCallBack("vrstartmoviemusicplayertv", new KagScript.KagTagCallBack(this.TagVRStartMovieMusicPlayerTV)); this.kag_.AddTagCallBack("vrmovietv", new KagScript.KagTagCallBack(this.TagVRMovieTV)); this.kag_.AddTagCallBack("vrplantwindowshow", new KagScript.KagTagCallBack(this.TagVRPlantWindowShow)); this.kag_.AddTagCallBack("vrplantupdate", new KagScript.KagTagCallBack(this.TagVRPlantUpdate)); this.kag_.AddTagCallBack("vrtutorialstart", new KagScript.KagTagCallBack(this.TagVRTutorialStart)); this.kag_.AddTagCallBack("vrphotomodestart", new KagScript.KagTagCallBack(this.TagVRPhotoModeStart)); this.kag_.AddTagCallBack("vrnochangebg", new KagScript.KagTagCallBack(this.TagVRNoChangeBG)); this.kag_.AddTagCallBack("vrcamtomanhead", new KagScript.KagTagCallBack(this.TagVRCamToManHead)); this.kag_.AddTagCallBack("vrtrophytext", new KagScript.KagTagCallBack(this.TagVRTrophyText)); this.kag_.AddTagCallBack("vrrentalmaidselectstart", new KagScript.KagTagCallBack(this.TagVRRentalMaidSelectStart)); this.kag_.AddTagCallBack("vrtouchuseselect", new KagScript.KagTagCallBack(this.TagVRTouchUseSelect)); this.kag_.AddTagCallBack("vrhintshow", new KagScript.KagTagCallBack(this.TagVRHintShow)); this.kag_.AddTagCallBack("vrkaraokewindowshow", new KagScript.KagTagCallBack(this.TagVRKaraokeWindowShow)); this.kag_.AddTagCallBack("danceresult", new KagScript.KagTagCallBack(this.TagDanceResultStart)); this.kag_.AddTagCallBack("setdance", new KagScript.KagTagCallBack(this.TagSetDanceType)); this.kag_.AddTagCallBack("cutinshoot", new KagScript.KagTagCallBack(this.TagCutinTexShoot)); this.kag_.AddTagCallBack("battlecutin", new KagScript.KagTagCallBack(this.TagBattleCutInStart)); this.kag_.AddTagCallBack("motioncheck", new KagScript.KagTagCallBack(this.TagMotionCheckStart)); this.kag_.AddTagCallBack("setmcskip", new KagScript.KagTagCallBack(this.TagSetMcSkip)); this.kag_.AddTagCallBack("addeventdisplay", new KagScript.KagTagCallBack(this.TagAddedEventDisplay)); this.kag_.AddTagCallBack("tutorialstart", new KagScript.KagTagCallBack(this.TagTutorialStart)); this.kag_.AddTagCallBack("loadsubtitlefile", new KagScript.KagTagCallBack(this.TagLoadSubtitleFile)); this.kag_.AddTagCallBack("endsubtitledisplay", new KagScript.KagTagCallBack(this.TagEndSubtitleDisplay)); this.kag_.AddTagCallBack("subtitledisplayforplayvoice", new KagScript.KagTagCallBack(this.TagSubtitleDisplayForPlayVoice)); this.kag_.AddTagCallBack("subtitledisplay", new KagScript.KagTagCallBack(this.TagSubtitleDisplay)); } public virtual void Update() { if (!this.enabled) { return; } if (this.fade_wait_) { if (this.IsFadeProc()) { return; } this.fade_wait_ = false; this.Exec(); } if (0 < this.wait_event_list_.Count) { foreach (KeyValuePair keyValuePair in this.wait_event_list_) { keyValuePair.Value.EventCheck(); } } if (this.exec_wait_data_.use && this.exec_wait_data_.Check()) { this.exec_wait_data_.Clear(); this.Exec(); } } public virtual bool Exec() { if (!this.enabled) { return false; } if (this.fade_wait_ && this.IsFadeProc()) { return false; } if (this.exec_wait_data_.use) { if (!this.exec_wait_data_.Check()) { return false; } this.exec_wait_data_.Clear(); } this.maidOffsetSetList.Clear(); return this.kag_.Exec(); } public virtual bool IsExec() { return !this.exec_wait_data_.use && this.enabled; } public void SetFadeWait(bool value) { this.fade_wait_ = value; } public void SetExecWait(int wait_time, bool skip_possible) { this.exec_wait_data_.Clear(); if (wait_time <= 0) { return; } this.exec_wait_data_ = new BaseKagManager.ExecWaitData(); this.exec_wait_data_.wait_time = wait_time; this.exec_wait_data_.skip_possible = skip_possible; this.exec_wait_data_.start_tick_count = GameMain.tick_count; this.exec_wait_data_.use = true; } public bool SetMaidAllPropSeqWait(Maid maid) { if (maid == null || !maid.IsBusy) { return false; } this.exec_wait_data_ = new BaseKagManager.MaidPropSeqWaitData { skip_possible = false, use = true, maid = maid }; return true; } public bool SetMaidVoiceWait(Maid maid) { if (maid == null) { return false; } this.exec_wait_data_ = new BaseKagManager.MaidVoiceWaitData { skip_possible = false, use = true, maid = maid }; return true; } public bool SetDummyVoiceWait() { this.exec_wait_data_ = new BaseKagManager.DummyVoiceWaitData { skip_possible = false, use = true }; return true; } public void ClearExecWait() { if (this.exec_wait_data_.use && !this.exec_wait_data_.skip_possible) { return; } this.exec_wait_data_.Clear(); } public virtual void LoadScriptFile(string file_name, string label_name = "") { WaitEventList waitEventList = this.GetWaitEventList("se"); waitEventList.Clear(); this.exec_wait_data_.Clear(); this.kag_.LoadScenario(file_name); if (label_name != string.Empty) { this.kag_.GoToLabel(label_name); } } public virtual void JumpLabel(string label_name) { this.exec_wait_data_.Clear(); if (label_name != string.Empty) { this.kag_.GoToLabel(label_name); } } public virtual bool TagWait(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "wait", new string[] { "time" }); this.exec_wait_data_.Clear(); int num = tag_data.GetTagProperty("time").AsInteger(); if (num <= 0) { return false; } bool skip_possible = !tag_data.IsValid("skip") || tag_data.GetTagProperty("skip").AsBool(); this.SetWait(num, skip_possible); return true; } public bool TagFace(KagTagSupport tag_data) { Maid maid = this.GetMaidAndMan(tag_data); if (maid == null) { return false; } this.CheckAbsolutelyNecessaryTag(tag_data, "face", new string[] { "name" }); string face_name = tag_data.GetTagProperty("name").AsString(); int num = 0; if (tag_data.IsValid("wait")) { num = tag_data.GetTagProperty("wait").AsInteger(); } WaitEventList waitEventList = this.GetWaitEventList("face"); if (num <= 0) { maid.FaceAnime(face_name, 1f, 0); waitEventList.Clear(); } else { waitEventList.Add(delegate { if (maid != null && maid.body0 != null && maid.body0.isLoadedBody) { maid.FaceAnime(face_name, 1f, 0); } }, num); } return false; } public bool TagFaceBlend(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "faceblend", new string[] { "name" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string text = tag_data.GetTagProperty("name").AsString(); if (text == "なし") { text = "無し"; } maidAndMan.FaceBlend(text); return false; } public bool TagFaceBlend2(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } if (tag_data.IsValid("reset")) { maidAndMan.FaceBlend("無し"); } else { TMorph.AddBlendType addBlendType = TMorph.AddBlendType.None; if (tag_data.IsValid("頬1") || tag_data.IsValid("頬1")) { addBlendType |= TMorph.AddBlendType.Cheek1; } if (tag_data.IsValid("頬2") || tag_data.IsValid("頬2")) { addBlendType |= TMorph.AddBlendType.Cheek2; } if (tag_data.IsValid("頬3") || tag_data.IsValid("頬3")) { addBlendType |= TMorph.AddBlendType.Cheek3; } if (tag_data.IsValid("涙1") || tag_data.IsValid("涙1")) { addBlendType |= TMorph.AddBlendType.Tear1; } if (tag_data.IsValid("涙2") || tag_data.IsValid("涙2")) { addBlendType |= TMorph.AddBlendType.Tear2; } if (tag_data.IsValid("涙3") || tag_data.IsValid("涙3")) { addBlendType |= TMorph.AddBlendType.Tear3; } if (tag_data.IsValid("ショック")) { addBlendType |= TMorph.AddBlendType.Shock; } if (tag_data.IsValid("よだれ") || tag_data.IsValid("涎")) { addBlendType |= TMorph.AddBlendType.Yodare; } if (tag_data.IsValid("赤面")) { addBlendType |= TMorph.AddBlendType.Blush; } if (tag_data.IsValid("玉涙")) { addBlendType |= TMorph.AddBlendType.TearBig; } maidAndMan.body0.Face.morph.SetValueOriginalBlendSet(addBlendType); maidAndMan.FaceBlend("オリジナル"); } return false; } public bool TagStartKuchipakuPattern(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "startkuchipakupattern", new string[] { "offsettime", "pattern" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.StartKuchipakuPattern(tag_data.GetTagProperty("offsettime").AsReal(), tag_data.GetTagProperty("pattern").AsString(), false); return false; } public bool TagStopKuchipakuPattern(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.StopKuchipakuPattern(); return false; } public bool TagLipsync(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.Lipsync(tag_data.IsValid("on")); return false; } public bool TagMotion(KagTagSupport tag_data) { string text = tag_data.GetTagProperty("mot").AsString() + ".anm"; Maid maid = this.GetMaidAndMan(tag_data); if (maid == null) { return false; } this.CheckAbsolutelyNecessaryTag(tag_data, "motion", new string[] { "mot" }); string play_motion_name = tag_data.GetTagProperty("mot").AsString() + ".anm"; int blend = 500; if (tag_data.IsValid("blend")) { blend = tag_data.GetTagProperty("blend").AsInteger(); } bool loop = false; if (tag_data.IsValid("loop")) { loop = tag_data.GetTagProperty("loop").AsBool(); } int num = 0; if (tag_data.IsValid("wait")) { num = tag_data.GetTagProperty("wait").AsInteger(); } WaitEventList waitEventList = this.GetWaitEventList("motion"); if (num <= 0) { if (maid.Visible) { this.PlayMaidMotion(maid, play_motion_name, false, loop, false, GameUty.MillisecondToSecond(blend)); } waitEventList.Clear(); } else { waitEventList.Add(delegate { if (maid != null && maid.Visible && maid.body0 != null && maid.body0.isLoadedBody) { this.PlayMaidMotion(maid, play_motion_name, false, loop, false, GameUty.MillisecondToSecond(blend)); } }, num); } return false; } public bool TagMotionNext(KagTagSupport tag_data) { Maid maid = this.GetMaidAndMan(tag_data); if (maid == null) { return false; } this.CheckAbsolutelyNecessaryTag(tag_data, "motionnext", new string[] { "mot" }); string play_motion_name = tag_data.GetTagProperty("mot").AsString() + ".anm"; int blend = 500; if (tag_data.IsValid("blend")) { blend = tag_data.GetTagProperty("blend").AsInteger(); } bool loop = false; if (tag_data.IsValid("loop")) { loop = tag_data.GetTagProperty("loop").AsBool(); } WaitEventList waitEventList = this.GetWaitEventList("motion"); if (waitEventList.list.Count <= 0) { if (maid.Visible) { this.PlayMaidMotion(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend)); } waitEventList.Clear(); } else { int wait_time = waitEventList.list[waitEventList.list.Count - 1].wait_time; waitEventList.Add(delegate { if (maid != null && maid.Visible) { this.PlayMaidMotion(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend)); } }, wait_time); } return false; } public bool TagMotionNextAbs(KagTagSupport tag_data) { Maid maid = this.GetMaidAndMan(tag_data); if (maid == null) { return false; } this.CheckAbsolutelyNecessaryTag(tag_data, "motionnextabs", new string[] { "mot" }); string play_motion_name = tag_data.GetTagProperty("mot").AsString() + ".anm"; int blend = 500; if (tag_data.IsValid("blend")) { blend = tag_data.GetTagProperty("blend").AsInteger(); } bool loop = false; if (tag_data.IsValid("loop")) { loop = tag_data.GetTagProperty("loop").AsBool(); } WaitEventList waitEventList = this.GetWaitEventList("motion"); if (waitEventList.list.Count <= 0) { if (maid.Visible) { this.PlayMaidMotionAbs(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend)); } waitEventList.Clear(); } else { int wait_time = waitEventList.list[waitEventList.list.Count - 1].wait_time; waitEventList.Add(delegate { if (maid != null && maid.Visible) { this.PlayMaidMotionAbs(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend)); } }, wait_time); } return false; } public bool TagMotionStop(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.StopAnime(string.Empty); WaitEventList waitEventList = this.GetWaitEventList("motion"); waitEventList.Clear(); return false; } public bool TagMotionLayerStop(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } if (tag_data.IsValid("layer")) { string[] array = tag_data.GetTagProperty("layer").AsString().Split(new char[] { ',' }); for (int i = 0; i < array.Length; i++) { maidAndMan.body0.StopAnimeLayer(int.Parse(array[i])); } } if (tag_data.IsValid("range")) { string[] array2 = tag_data.GetTagProperty("range").AsString().Split(new char[] { '-' }); NDebug.Assert(array2.Length == 2, "motionlayerstopのrange設定が不正です.個数不一致"); int num = int.Parse(array2[0]); int num2 = int.Parse(array2[1]); NDebug.Assert(num <= num2, "motionlayerstopのrange設定が不正です.範囲不一致"); for (int j = num; j <= num2; j++) { maidAndMan.body0.StopAnimeLayer(j); } } return false; } public bool TagMotionAutoTwist(KagTagSupport tag_data) { Maid maid = this.GetMaidAndMan(tag_data); if (maid == null) { return false; } Func func = delegate(string tag_name, Maid.AutoTwist[] change_type_array) { bool flag = tag_data.IsValid(tag_name); if (flag && change_type_array != null) { string a = tag_data.GetTagProperty(tag_name).AsString(); bool f_bEnable = a == "on"; for (int i = 0; i < change_type_array.Length; i++) { maid.SetAutoTwist(change_type_array[i], f_bEnable); } } return flag; }; if (!func("kata", new Maid.AutoTwist[] { Maid.AutoTwist.ShoulderL, Maid.AutoTwist.ShoulderR })) { func("kata_r", new Maid.AutoTwist[] { Maid.AutoTwist.ShoulderR }); func("kata_l", new Maid.AutoTwist[1]); } if (!func("tekubi", new Maid.AutoTwist[] { Maid.AutoTwist.WristL, Maid.AutoTwist.WristR })) { func("tekubi_r", new Maid.AutoTwist[] { Maid.AutoTwist.WristR }); func("tekubi_l", new Maid.AutoTwist[] { Maid.AutoTwist.WristL }); } if (!func("momo", new Maid.AutoTwist[] { Maid.AutoTwist.ThighL, Maid.AutoTwist.ThighR })) { func("momo_r", new Maid.AutoTwist[] { Maid.AutoTwist.ThighR }); func("momo_l", new Maid.AutoTwist[] { Maid.AutoTwist.ThighL }); } return false; } public bool TagMotionBlendEnabled(KagTagSupport tag_data) { bool is_motion_blend = true; if (tag_data.IsValid("false")) { is_motion_blend = false; } this.script_mgr_.is_motion_blend = is_motion_blend; return false; } public bool TagMotionScript(KagTagSupport tag_data) { string maid_guid = string.Empty; if (tag_data.IsValid("maid")) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan != null) { maid_guid = maidAndMan.status.guid; } } string man_guid = string.Empty; if (tag_data.IsValid("man")) { Maid maidAndMan2 = this.GetMaidAndMan(tag_data); if (maidAndMan2 != null) { man_guid = maidAndMan2.status.guid; } } this.CheckAbsolutelyNecessaryTag(tag_data, "motionscript", new string[] { "file" }); string file_name = tag_data.GetTagProperty("file").AsString() + ".ks"; string label_name = string.Empty; if (tag_data.IsValid("label")) { label_name = tag_data.GetTagProperty("label").AsString(); } int num = 0; if (tag_data.IsValid("wait")) { num = tag_data.GetTagProperty("wait").AsInteger(); } bool vailed_pos = !tag_data.IsValid("npos"); int sloat = 0; if (tag_data.IsValid("sloat")) { sloat = tag_data.GetTagProperty("sloat").AsInteger(); } WaitEventList waitEventList = this.GetWaitEventList("motion_script"); if (num <= 0) { this.script_mgr_.LoadMotionScript(sloat, false, file_name, label_name, maid_guid, man_guid, false, vailed_pos); waitEventList.Clear(); if (this.script_mgr_.is_motion_all_prop_seq && this.script_mgr_.motion_all_prop_seq_maid != null) { this.script_mgr_.motion_all_prop_seq_maid.AllProcPropSeqStart(); this.SetMaidAllPropSeqWait(this.script_mgr_.motion_all_prop_seq_maid); this.script_mgr_.motion_all_prop_seq_maid = null; this.script_mgr_.is_motion_all_prop_seq = false; return true; } } else { waitEventList.Add(delegate { Maid maid = null; for (int i = 0; i < GameMain.Instance.CharacterMgr.GetMaidCount(); i++) { Maid maid2 = GameMain.Instance.CharacterMgr.GetMaid(i); if (maid2 != null && maid2.status.guid == maid_guid) { maid = maid2; break; } } if (maid != null && maid.body0 != null && maid.body0.isLoadedBody) { this.script_mgr_.LoadMotionScript(sloat, false, file_name, label_name, maid_guid, man_guid, false, vailed_pos); NDebug.Assert(!this.script_mgr_.is_motion_all_prop_seq, "motionscript wait内でのAllProcPropSeqStartはできません"); } }, num); } return false; } public bool TagItemAnime(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "itemanime", new string[] { "slot" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } TBody.SlotID f_slot = (TBody.SlotID)Enum.Parse(typeof(TBody.SlotID), tag_data.GetTagProperty("slot").AsString(), true); string f_strAnimName = tag_data.GetTagProperty("file").AsString(); maidAndMan.body0.ItemAnimationLoad(f_slot, f_strAnimName); if (tag_data.IsValid("start")) { maidAndMan.body0.ItemAnimationPlay(f_slot, f_strAnimName, tag_data.IsValid("loop")); } else if (tag_data.IsValid("stop")) { maidAndMan.body0.ItemAnimationStop(f_slot); } return false; } public bool TagHairPhisics(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "hairphisics", new string[] { "hairr" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string text = tag_data.GetTagProperty("hairr").AsString(); if (text == "normal") { maidAndMan.SetModeHairR(TBody.ModeHirR.Normal); } else if (text == "nofront") { maidAndMan.SetModeHairR(TBody.ModeHirR.NoFront); } else { NDebug.Assert("hairrの指定[" + text + "]は間違っています", false); } return false; } public bool TagBustMove(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "bustmove", new string[] { "move" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string a = tag_data.GetTagProperty("move").AsString().ToLower(); if (a == "stop") { maidAndMan.body0.MuneYureL(0f); maidAndMan.body0.MuneYureR(0f); } else if (a == "lstop") { maidAndMan.body0.MuneYureL(0f); } else if (a == "rstop") { maidAndMan.body0.MuneYureR(0f); } else if (a == "non") { maidAndMan.body0.MuneYureL(1f); maidAndMan.body0.MuneYureR(1f); } return false; } public bool TagPhisicsHit(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "phisicshit", new string[] { "height" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.body0.SetBoneHitHeightY(tag_data.GetTagProperty("height").AsReal()); return false; } public bool TagIKAttachPoint(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachpoint", new string[] { "src", "srcbone", "target", "targetobj", "targetpoint" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); if (maidAndMan == null || maidAndMan2 == null) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string attachpoint_name = tag_data.GetTagProperty("targetpoint").AsString(); string tgt_name = tag_data.GetTagProperty("targetobj").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType attach_type = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { attach_type = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } string axisbone = string.Empty; if (tag_data.IsValid("axisbone")) { axisbone = tag_data.GetTagProperty("axisbone").AsString(); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = false; if (tag_data.IsValid("do_animation")) { do_animation = true; } maidAndMan.IKTargetToAttachPoint(text, maidAndMan2, tgt_name, attachpoint_name, zero, attach_type, axisbone, blend_time, do_animation, false); return false; } public bool TagIKAttachBone(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbone", new string[] { "src", "srcbone", "target", "targetbone" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); if (maidAndMan == null || maidAndMan2 == null) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string tgtbone_name = tag_data.GetTagProperty("targetbone").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } bool search_sm = tag_data.IsValid("Search_SM_Body"); Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } if (ikattachType == IKCtrlData.IKAttachType.NewPoint) { ikdata.OffsetWorld = tag_data.IsValid("offset_world"); ikdata.OffsetBone = tag_data.IsValid("offset_bone"); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = false; if (tag_data.IsValid("do_animation")) { do_animation = true; } maidAndMan.IKTargetToBone(text, maidAndMan2, tgtbone_name, zero, ikattachType, search_sm, blend_time, do_animation, false); return false; } public bool TagIKDetach(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikdetach", new string[] { "src", "srcbone" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); if (maidAndMan == null) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } float blendtime = 0f; if (tag_data.IsValid("blendtime")) { blendtime = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } maidAndMan.IKDetach(text, blendtime); return false; } public bool TagAllIKDetach(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "allikdetach", new string[] { "src" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); if (maidAndMan == null) { return false; } float blendtime = 0f; if (tag_data.IsValid("blendtime")) { blendtime = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } maidAndMan.IKDetach(blendtime); return false; } public bool TagIKAttachOdogu(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachodogu", new string[] { "src", "srcbone", "odogu" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); if (!maidAndMan) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string odogu_name = tag_data.GetTagProperty("odogu").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } string tgt_name = string.Empty; if (tag_data.IsValid("target")) { tgt_name = tag_data.GetTagProperty("target").AsString(); } Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } if (ikattachType == IKCtrlData.IKAttachType.NewPoint) { ikdata.OffsetWorld = tag_data.IsValid("offset_world"); ikdata.OffsetBone = tag_data.IsValid("offset_bone"); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = false; if (tag_data.IsValid("do_animation")) { do_animation = true; } maidAndMan.IKTargetToOdogu(text, odogu_name, tgt_name, zero, ikattachType, blend_time, do_animation, false); return false; } public bool TagIKAttachIKBone(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbone", new string[] { "src", "srcbone", "target", "targetbone" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); if (maidAndMan == null || maidAndMan2 == null) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string bone_name = tag_data.GetTagProperty("targetbone").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } if (ikattachType == IKCtrlData.IKAttachType.NewPoint) { ikdata.OffsetWorld = tag_data.IsValid("offset_world"); ikdata.OffsetBone = tag_data.IsValid("offset_bone"); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = tag_data.IsValid("do_animation"); maidAndMan.IKTargetToIKBone(text, maidAndMan2, bone_name, zero, ikattachType, blend_time, do_animation, false); return false; } public bool TagSetBodyPos(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "setbodypos", new string[] { "src", "srcbone", "target", "targetbone" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); if (maidAndMan == null || maidAndMan2 == null) { return false; } string tgtbone_name = tag_data.GetTagProperty("targetbone").AsString(); Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType attach_type = IKCtrlData.IKAttachType.NewPoint; float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool search_sm = tag_data.IsValid("Search_SM_Body"); maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.Recet(); if (tag_data.IsValid("disable")) { string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[] { ',' }); int i = 0; while (i < array.Length) { string text = array[i]; string text2 = text.ToLower(); if (text2 != null) { if (!(text2 == "x")) { if (!(text2 == "y")) { if (text2 == "z") { maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.EnableZ = false; } } else { maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.EnableY = false; } } else { maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.EnableX = false; } } IL_238: i++; continue; goto IL_238; } } if (tag_data.IsValid("heighttype")) { BodyCtrlData.HeightFitType heightFit = (BodyCtrlData.HeightFitType)Enum.Parse(typeof(BodyCtrlData.HeightFitType), tag_data.GetTagProperty("heighttype").AsString()); maidAndMan.IKCtrl.BodyCtrlData.HeightFit = heightFit; } maidAndMan.IKCtrl.BodyCtrlData.PosBaseBone = maidAndMan.body0.GetBone(tag_data.GetTagProperty("srcbone").AsString()); maidAndMan.IKCtrl.BodyCtrlData.OffsetWorld = tag_data.IsValid("offset_world"); maidAndMan.IKCtrl.BodyCtrlData.OffsetBone = tag_data.IsValid("offset_bone"); maidAndMan.IKTargetToBone("体全体", maidAndMan2, tgtbone_name, zero, attach_type, search_sm, blend_time, false, false); return false; } public bool TagIKCheckThrough(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikcheckthrough", new string[] { "src", "srcbone", "checkobj" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); if (maidAndMan == null) { return false; } string tag_name = tag_data.GetTagProperty("srcbone").AsString(); BipedIKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(tag_name); if (tag_data.IsValid("correctbone")) { ikdata.ToCorrectBone = maidAndMan.body0.GetBone(tag_data.GetTagProperty("correctbone").AsString()); } string text = tag_data.GetTagProperty("checkobj").AsString(); float weight = 1f; if (tag_data.IsValid("bendweight")) { weight = tag_data.GetTagProperty("bendweight").AsReal(); } BipedIKCtrlData.BorderCorrectData borderCorrectData; if (text.Contains("Floor")) { borderCorrectData = ikdata.FloorCorrect; } else { if (!text.Contains("Wall")) { Debug.LogErrorFormat("{0}は定義できません", new object[] { text }); return false; } borderCorrectData = ikdata.WallCorrect; } if (tag_data.IsValid("correcttype")) { ikdata.CorrectType = (BipedIKCtrlData.BorderCorrectType)Enum.Parse(typeof(BipedIKCtrlData.BorderCorrectType), tag_data.GetTagProperty("correcttype").AsString()); if (ikdata.CorrectType == BipedIKCtrlData.BorderCorrectType.HalfBody) { ikdata.RootEffector.positionWeight = 1f; } } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } ikdata.ForceIK = true; ikdata.Chain.bendConstraint.weight = weight; ikdata.SetIKSetting(IKCtrlData.IKAttachType.NewPoint, false, null, null, Vector3.zero, false, blend_time); borderCorrectData.Enable = true; borderCorrectData.Border = float.Parse(text.Split(new char[] { ':' })[1]); return false; } public bool TagNextIKFlag(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "nextikflag", new string[] { "src", "srcbone", "flagobj" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); if (maidAndMan == null) { return false; } string tag_name = tag_data.GetTagProperty("srcbone").AsString(); IKCtrlData ik_data = maidAndMan.IKCtrl.GetIKData(tag_name); if (!ik_data) { return false; } Action action = delegate(IKCtrlData.IKAttachType attach_type) { if (tag_data.IsValid("axis")) { ik_data.GetFlagData(attach_type).Axis = KasaiUtility.Vec3Parse(tag_data.GetTagProperty("axis").AsString(), ','); } if (tag_data.IsValid("value")) { ik_data.GetFlagData(attach_type).OnValue = tag_data.GetTagProperty("value").AsReal(); } ik_data.GetFlagData(attach_type).BlendCtrlSelf = tag_data.IsValid("blendself"); string name = tag_data.GetTagProperty("flagobj").AsString(); ik_data.SetFlagTarget(attach_type, name); }; if (tag_data.IsValid("attach_type")) { IKCtrlData.IKAttachType obj = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); action(obj); } else { action(IKCtrlData.IKAttachType.NewPoint); action(IKCtrlData.IKAttachType.Rotate); } return false; } public bool TagIKAttachPointNext(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachpointnext", new string[] { "src", "srcbone", "target", "targetobj", "targetpoint" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); if (maidAndMan == null || maidAndMan2 == null) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string attachpoint_name = tag_data.GetTagProperty("targetpoint").AsString(); string tgt_name = tag_data.GetTagProperty("targetobj").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } if (ikattachType == IKCtrlData.IKAttachType.NewPoint) { ikdata.OffsetWorld = tag_data.IsValid("offset_world"); ikdata.OffsetBone = tag_data.IsValid("offset_bone"); } string axisbone = string.Empty; if (tag_data.IsValid("axisbone")) { axisbone = tag_data.GetTagProperty("axisbone").AsString(); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = false; if (tag_data.IsValid("do_animation")) { do_animation = true; } maidAndMan.IKTargetToAttachPoint(text, maidAndMan2, tgt_name, attachpoint_name, zero, ikattachType, axisbone, blend_time, do_animation, true); return false; } public bool TagIKAttachBoneNext(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbonenext", new string[] { "src", "srcbone", "target", "targetbone" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); if (maidAndMan == null || maidAndMan2 == null) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string tgtbone_name = tag_data.GetTagProperty("targetbone").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } bool search_sm = tag_data.IsValid("Search_SM_Body"); Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } if (ikattachType == IKCtrlData.IKAttachType.NewPoint) { ikdata.OffsetWorld = tag_data.IsValid("offset_world"); ikdata.OffsetBone = tag_data.IsValid("offset_bone"); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = false; if (tag_data.IsValid("do_animation")) { do_animation = true; } maidAndMan.IKTargetToBone(text, maidAndMan2, tgtbone_name, zero, ikattachType, search_sm, blend_time, do_animation, true); return false; } public bool TagIKAttachOdoguNext(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachodogunext", new string[] { "src", "srcbone", "odogu" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); if (!maidAndMan) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string odogu_name = tag_data.GetTagProperty("odogu").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } string tgt_name = string.Empty; if (tag_data.IsValid("target")) { tgt_name = tag_data.GetTagProperty("target").AsString(); } Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } if (ikattachType == IKCtrlData.IKAttachType.NewPoint) { ikdata.OffsetWorld = tag_data.IsValid("offset_world"); ikdata.OffsetBone = tag_data.IsValid("offset_bone"); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = false; if (tag_data.IsValid("do_animation")) { do_animation = true; } maidAndMan.IKTargetToOdogu(text, odogu_name, tgt_name, zero, ikattachType, blend_time, do_animation, true); return false; } public bool TagIKAttachIKBoneNext(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbonenext", new string[] { "src", "srcbone", "target", "targetbone" }); Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString()); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); if (maidAndMan == null || maidAndMan2 == null) { return false; } string text = tag_data.GetTagProperty("srcbone").AsString(); string bone_name = tag_data.GetTagProperty("targetbone").AsString(); IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text); if (!ikdata) { return false; } Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsetx")) { zero.x = tag_data.GetTagProperty("offsetx").AsReal(); } if (tag_data.IsValid("offsety")) { zero.y = tag_data.GetTagProperty("offsety").AsReal(); } if (tag_data.IsValid("offsetz")) { zero.z = tag_data.GetTagProperty("offsetz").AsReal(); } IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point; if (tag_data.IsValid("attach_type")) { ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString()); } if (ikattachType == IKCtrlData.IKAttachType.NewPoint) { ikdata.OffsetWorld = tag_data.IsValid("offset_world"); ikdata.OffsetBone = tag_data.IsValid("offset_bone"); } float blend_time = 0f; if (tag_data.IsValid("blendtime")) { blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger()); } bool do_animation = tag_data.IsValid("do_animation"); maidAndMan.IKTargetToIKBone(text, maidAndMan2, bone_name, zero, ikattachType, blend_time, do_animation, true); return false; } public bool TagAllPos(KagTagSupport tag_data) { bool flag = false; bool flag2 = false; Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; if (tag_data.IsValid("x")) { flag = true; zero.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { flag = true; zero.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { flag = true; zero.z = tag_data.GetTagProperty("z").AsReal(); } if (tag_data.IsValid("rx")) { flag2 = true; zero2.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { flag2 = true; zero2.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("rz")) { flag2 = true; zero2.z = tag_data.GetTagProperty("rz").AsReal(); } if (flag) { GameMain.Instance.CharacterMgr.SetCharaAllPos(zero); if (!this.script_mgr_.compatibilityMode) { for (int i = 0; i < GameMain.Instance.CharacterMgr.GetMaidCount(); i++) { Maid maid = GameMain.Instance.CharacterMgr.GetMaid(i); if (maid != null && maid.body0 != null) { maid.body0.SetBoneHitHeightY(zero.y); } } } } if (flag2) { GameMain.Instance.CharacterMgr.SetCharaAllRot(zero2); } return false; } public bool TagAllOffSet(KagTagSupport tag_data) { bool flag = false; bool flag2 = false; Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; if (tag_data.IsValid("x")) { flag = true; zero.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { flag = true; zero.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { flag = true; zero.z = tag_data.GetTagProperty("z").AsReal(); } if (tag_data.IsValid("rx")) { flag2 = true; zero2.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { flag2 = true; zero2.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("rz")) { flag2 = true; zero2.z = tag_data.GetTagProperty("rz").AsReal(); } if (flag) { GameMain.Instance.CharacterMgr.CharaAllOfsetPos(zero); } if (flag2) { GameMain.Instance.CharacterMgr.CharaAllOfsetRot(zero2); } return false; } public bool TagAddAllOffset(KagTagSupport tag_data) { bool flag = false; bool flag2 = false; Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; if (tag_data.IsValid("x")) { flag = true; zero.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { flag = true; zero.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { flag = true; zero.z = tag_data.GetTagProperty("z").AsReal(); } if (tag_data.IsValid("rx")) { flag2 = true; zero2.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { flag2 = true; zero2.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("rz")) { flag2 = true; zero2.z = tag_data.GetTagProperty("rz").AsReal(); } if (flag) { Vector3 charaAllOfsetPos = GameMain.Instance.CharacterMgr.GetCharaAllOfsetPos(); GameMain.Instance.CharacterMgr.CharaAllOfsetPos(charaAllOfsetPos + zero); } if (flag2) { Vector3 charaAllOfsetRot = GameMain.Instance.CharacterMgr.GetCharaAllOfsetRot(); GameMain.Instance.CharacterMgr.CharaAllOfsetRot(charaAllOfsetRot + zero2); } return false; } public bool TagOffSet(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } bool flag = false; bool flag2 = false; Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; if (tag_data.IsValid("x")) { flag = true; zero.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { flag = true; zero.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { flag = true; zero.z = tag_data.GetTagProperty("z").AsReal(); } if (tag_data.IsValid("rx")) { flag2 = true; zero2.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { flag2 = true; zero2.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("rz")) { flag2 = true; zero2.z = tag_data.GetTagProperty("rz").AsReal(); } if (flag) { maidAndMan.SetPos(zero); } if (flag2) { maidAndMan.SetRot(zero2); } return false; } public bool TagAllResetPos(KagTagSupport tag_data) { GameMain.Instance.CharacterMgr.ResetCharaPosAll(); return false; } public bool TagTransform(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); return maidAndMan == null && false; } public bool TagPosition(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); return maidAndMan == null && false; } public bool TagRotation(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); return maidAndMan == null && false; } public bool TagCamera(KagTagSupport tag_data) { Vector3 zero = Vector3.zero; Vector2 zero2 = Vector2.zero; float f_fRadius = 0f; if (tag_data.IsValid("reset")) { GameMain.Instance.MainCamera.ResetFromScriptOnTarget(); return false; } if (tag_data.IsValid("radius")) { f_fRadius = tag_data.GetTagProperty("radius").AsReal(); } if (tag_data.IsValid("cx")) { zero.x = tag_data.GetTagProperty("cx").AsReal(); } if (tag_data.IsValid("cy")) { zero.y = tag_data.GetTagProperty("cy").AsReal(); } if (tag_data.IsValid("cz")) { zero.z = tag_data.GetTagProperty("cz").AsReal(); } if (tag_data.IsValid("rx")) { zero2.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { zero2.y = tag_data.GetTagProperty("ry").AsReal(); } GameMain.Instance.MainCamera.SetFromScriptOnTarget(zero, f_fRadius, zero2); return false; } public bool TagCameraChase(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "camerachase", new string[] { "chase" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string f_strAttachBone = tag_data.GetTagProperty("chase").AsString(); Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsx")) { zero.x = tag_data.GetTagProperty("offsx").AsReal(); } if (tag_data.IsValid("offsy")) { zero.y = tag_data.GetTagProperty("offsy").AsReal(); } if (tag_data.IsValid("offsz")) { zero.z = tag_data.GetTagProperty("offsz").AsReal(); } bool f_fOnece = true; if (tag_data.IsValid("continue")) { f_fOnece = false; } int millisecond = 0; if (tag_data.IsValid("time")) { millisecond = tag_data.GetTagProperty("time").AsInteger(); } GameMain.Instance.MainCamera.SetChaseCamera(maidAndMan, f_strAttachBone, zero, f_fOnece, GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagCameraChaseStop(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "camerachasestop", new string[0]); GameMain.Instance.MainCamera.RemoveChaseCameraAll(); return false; } public bool TagCameraAnimationStart(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "cameraanimationstart", new string[] { "time" }); bool f_bStart = false; Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; Vector2 zero3 = Vector2.zero; Vector2 zero4 = Vector2.zero; float f_fRadius = 0f; float f_fSRadius = 0f; float f_fTime = GameUty.MillisecondToSecond(tag_data.GetTagProperty("time").AsInteger()); string f_strEaseType = string.Empty; bool f_bSkip = tag_data.IsValid("skip"); if (tag_data.IsValid("radius")) { f_fRadius = tag_data.GetTagProperty("radius").AsReal(); } if (tag_data.IsValid("cx")) { zero.x = tag_data.GetTagProperty("cx").AsReal(); } if (tag_data.IsValid("cy")) { zero.y = tag_data.GetTagProperty("cy").AsReal(); } if (tag_data.IsValid("cz")) { zero.z = tag_data.GetTagProperty("cz").AsReal(); } if (tag_data.IsValid("rx")) { zero3.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { zero3.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("sradius")) { f_fSRadius = tag_data.GetTagProperty("sradius").AsReal(); f_bStart = true; } if (tag_data.IsValid("scx")) { zero2.x = tag_data.GetTagProperty("scx").AsReal(); f_bStart = true; } if (tag_data.IsValid("scy")) { zero2.y = tag_data.GetTagProperty("scy").AsReal(); f_bStart = true; } if (tag_data.IsValid("scz")) { zero2.z = tag_data.GetTagProperty("scz").AsReal(); f_bStart = true; } if (tag_data.IsValid("srx")) { zero4.x = tag_data.GetTagProperty("srx").AsReal(); f_bStart = true; } if (tag_data.IsValid("sry")) { zero4.y = tag_data.GetTagProperty("sry").AsReal(); f_bStart = true; } if (tag_data.IsValid("easetype")) { f_strEaseType = tag_data.GetTagProperty("easetype").AsString(); } float f_fDelay = 0f; if (tag_data.IsValid("delay")) { f_fDelay = GameUty.MillisecondToSecond(tag_data.GetTagProperty("delay").AsInteger()); } GameMain.Instance.MainCamera.StartAnimationTo(f_bStart, zero2, f_fSRadius, zero4, zero, f_fRadius, zero3, f_fTime, f_strEaseType, f_bSkip, f_fDelay); return false; } public bool TagCameraControl(KagTagSupport tag_data) { GameMain.Instance.MainCamera.SetControl(tag_data.IsValid("true")); return false; } public bool TagLightMain(KagTagSupport tag_data) { Vector3 zero = Vector3.zero; float intensity = 0f; bool flag = false; bool flag2 = false; if (tag_data.IsValid("rx")) { zero.x = tag_data.GetTagProperty("rx").AsReal(); flag = true; } if (tag_data.IsValid("ry")) { zero.y = tag_data.GetTagProperty("ry").AsReal(); flag = true; } if (tag_data.IsValid("rz")) { zero.z = tag_data.GetTagProperty("rz").AsReal(); flag = true; } if (tag_data.IsValid("intensity")) { intensity = tag_data.GetTagProperty("intensity").AsReal(); flag2 = true; } if (flag) { GameMain.Instance.MainLight.SetRotation(zero); } if (flag2) { GameMain.Instance.MainLight.SetIntensity(intensity); } return false; } public bool TagPlayBgm(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "playbgm", new string[] { "file" }); string text = tag_data.GetTagProperty("file").AsString(); text = Path.ChangeExtension(text, ".ogg"); int millisecond = 0; if (tag_data.IsValid("fade")) { millisecond = tag_data.GetTagProperty("fade").AsInteger(); } if (tag_data.IsValid("old")) { string f_strFileName = Path.GetFileNameWithoutExtension(text) + "_OLD.ogg"; if (GameUty.FileSystem.IsExistentFile(f_strFileName)) { GameMain.Instance.SoundMgr.PlayBGM(f_strFileName, GameUty.MillisecondToSecond(millisecond), true); } else { GameMain.Instance.SoundMgr.PlayBGMLegacy(text, GameUty.MillisecondToSecond(millisecond), true); } } else { GameMain.Instance.SoundMgr.PlayBGM(text, GameUty.MillisecondToSecond(millisecond), true); } return false; } public bool TagStopBgm(KagTagSupport tag_data) { int millisecond = 0; if (tag_data.IsValid("fade")) { millisecond = tag_data.GetTagProperty("fade").AsInteger(); } GameMain.Instance.SoundMgr.StopBGM(GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagPlayEnv(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "playenv", new string[] { "file" }); string text = tag_data.GetTagProperty("file").AsString(); text = Path.ChangeExtension(text, ".ogg"); int millisecond = 0; if (tag_data.IsValid("fade")) { millisecond = tag_data.GetTagProperty("fade").AsInteger(); } GameMain.Instance.SoundMgr.PlayEnv(text, GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagStopEnv(KagTagSupport tag_data) { int millisecond = 0; if (tag_data.IsValid("fade")) { millisecond = tag_data.GetTagProperty("fade").AsInteger(); } GameMain.Instance.SoundMgr.StopEnv(GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagPlaySe(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "playse", new string[] { "file" }); string bgm_file_name = tag_data.GetTagProperty("file").AsString(); bgm_file_name = Path.ChangeExtension(bgm_file_name, ".ogg"); if (bgm_file_name == "SE016.ogg" && !GameMain.Instance.CMSystem.EjaculationSeEnabled) { return false; } bool loop = tag_data.IsValid("loop"); int num = 0; if (tag_data.IsValid("wait")) { num = tag_data.GetTagProperty("wait").AsInteger(); } WaitEventList waitEventList = this.GetWaitEventList("se"); if (num <= 0) { GameMain.Instance.SoundMgr.PlaySe(bgm_file_name, loop); waitEventList.Clear(); } else { waitEventList.Add(delegate { GameMain.Instance.SoundMgr.PlaySe(bgm_file_name, loop); }, num); } return false; } public bool TagStopSe(KagTagSupport tag_data) { string text = string.Empty; if (tag_data.IsValid("file")) { text = tag_data.GetTagProperty("file").AsString(); text = Path.ChangeExtension(text, ".ogg"); } if (!string.IsNullOrEmpty(text)) { GameMain.Instance.SoundMgr.StopSe(text); } else { GameMain.Instance.SoundMgr.StopSe(); } return false; } public bool TagPlayVoice(KagTagSupport tag_data) { bool result = false; this.CheckAbsolutelyNecessaryTag(tag_data, "playvoice", new string[] { "voice" }); string text = tag_data.GetTagProperty("voice").AsString(); text = Path.ChangeExtension(text, ".ogg"); bool f_bLoop = tag_data.IsValid("loop"); int millisecond = 0; if (tag_data.IsValid("fade")) { millisecond = tag_data.GetTagProperty("fade").AsInteger(); } int num = -1; if (!tag_data.IsValid("dummy")) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan != null && maidAndMan.Visible) { maidAndMan.AudioMan.LoadPlay(text, GameUty.MillisecondToSecond(millisecond), true, f_bLoop); if (maidAndMan.AudioMan.isPlay() && maidAndMan.AudioMan.audiosource.clip != null) { num = (int)(maidAndMan.AudioMan.audiosource.clip.length * 1000f); } if (tag_data.IsValid("wait")) { result = this.SetMaidVoiceWait(maidAndMan); } } else { GameMain.Instance.SoundMgr.PlayDummyVoice(text, GameUty.MillisecondToSecond(millisecond), true, f_bLoop, 50); } } else { GameMain.Instance.SoundMgr.PlayDummyVoice(text, GameUty.MillisecondToSecond(millisecond), true, f_bLoop, 50); if (GameMain.Instance.SoundMgr.m_AudioDummyVoice.isPlay() && GameMain.Instance.SoundMgr.m_AudioDummyVoice.audiosource.clip != null) { num = (int)(GameMain.Instance.SoundMgr.m_AudioDummyVoice.audiosource.clip.length * 1000f); } if (tag_data.IsValid("wait")) { result = this.SetDummyVoiceWait(); } } if (!string.IsNullOrEmpty(this.subtitle_data.text) && (0 <= this.subtitle_data.displayTime || 0 < num)) { SubtitleMovieManager globalInstance = SubtitleMovieManager.GetGlobalInstance(this.subtitle_data.casinoType); globalInstance.autoDestroy = true; int num2 = (0 > this.subtitle_data.displayTime) ? num : this.subtitle_data.displayTime; num2 += this.subtitle_data.addDisplayTime; globalInstance.Play(this.subtitle_data.text, num2); this.subtitle_data.Clear(); } return result; } public bool TagStopVoice(KagTagSupport tag_data) { if (!tag_data.IsValid("dummy")) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.AudioMan.Stop(); } else { GameMain.Instance.SoundMgr.StopDummyVoide(); } return false; } public bool TagStopSound(KagTagSupport tag_data) { GameMain.Instance.SoundMgr.StopAll(); return false; } public bool TagFade3D(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "fade3D", new string[] { "time" }); int millisecond = tag_data.GetTagProperty("time").AsInteger(); float f_fTime = GameUty.MillisecondToSecond(millisecond); bool flag = tag_data.IsValid("sync"); if (tag_data.IsValid("in")) { GameMain.Instance.MainCamera.FadeInNoUI(f_fTime, true); } else { GameMain.Instance.MainCamera.FadeOutNoUI(f_fTime, true); } if (flag) { this.SetFadeWait(true); } return flag; } public bool TagSetBg(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "setbg", new string[] { "file" }); string text = tag_data.GetTagProperty("file").AsString(); Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0); if (0 <= text.IndexOf("?")) { if (maid != null) { text = ScriptManager.ReplacePersonal(GameMain.Instance.CharacterMgr.GetMaid(0), text); } else { Debug.LogError("@SetBgで指定されたファイルに?がありましたが、スロット0にメイドがいないので性格置換できませんでした"); } } GameMain.Instance.BgMgr.ChangeBg(text); return false; } public bool TagDraw2DTex(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "draw2dtex", new string[] { "file", "x", "y" }); GameObject gameObject = GameObject.Find("__GameMain__/SystemUI Root/MessageWindowPanel/tex2dplate"); bool flag = false; if (gameObject == null) { gameObject = Utility.CreatePrefab(GameObject.Find("__GameMain__/SystemUI Root"), "System/Prefab/tex2dplate", true); gameObject.name = "tex2dplate"; flag = true; } UITexture component = gameObject.GetComponent(); component.mainTexture = Resources.Load(tag_data.GetTagProperty("file").AsString()); component.SetDimensions(component.mainTexture.width, component.mainTexture.height); Vector3 localPosition = new Vector3((float)(-960 + tag_data.GetTagProperty("x").AsInteger()), (float)(540 - tag_data.GetTagProperty("y").AsInteger()), 0f); gameObject.transform.localPosition = localPosition; if (flag) { gameObject.transform.parent = GameObject.Find("__GameMain__/SystemUI Root/MessageWindowPanel").transform; } return false; } public bool TagClear2DTex(KagTagSupport tag_data) { GameObject gameObject = GameObject.Find("__GameMain__/SystemUI Root/MessageWindowPanel/tex2dplate"); if (gameObject != null) { UnityEngine.Object.DestroyImmediate(gameObject); } return false; } public bool TagItemChange(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "itemchange", new string[] { "category", "name" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.ItemChangeTemp(tag_data.GetTagProperty("category").AsString().ToLower(), tag_data.GetTagProperty("name").AsString()); return false; } public bool TagItemSet(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "itemset", new string[] { "category", "item" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.SetProp(tag_data.GetTagProperty("category").AsString().ToLower(), tag_data.GetTagProperty("item").AsString(), 0, tag_data.IsValid("temp"), tag_data.IsValid("noscale")); return false; } public bool TagItemReset(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "itemreset", new string[0]); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } if (tag_data.IsValid("allwear")) { for (int i = 53; i <= 82; i++) { maidAndMan.ResetProp((MPN)i, true); } } else if (tag_data.IsValid("multi")) { string text = tag_data.GetTagProperty("multi").AsString(); string[] array = text.Split(new char[] { ':' }); foreach (string mpn in array) { maidAndMan.ResetProp(mpn, true); } } else { maidAndMan.ResetProp(tag_data.GetTagProperty("category").AsString().ToLower(), true); } return false; } public bool TagItemPos(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "itempos", new string[] { "slot", "target" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string f_strSlotName = tag_data.GetTagProperty("slot").AsString(); string f_strObjTarget = tag_data.GetTagProperty("target").AsString(); Vector3 f_vPos = default(Vector3); bool flag = false; Vector3 f_vRot = default(Vector3); bool flag2 = false; if (tag_data.IsValid("x")) { f_vPos.x = tag_data.GetTagProperty("x").AsReal(); flag = true; } if (tag_data.IsValid("y")) { f_vPos.y = tag_data.GetTagProperty("y").AsReal(); flag = true; } if (tag_data.IsValid("z")) { f_vPos.z = tag_data.GetTagProperty("z").AsReal(); flag = true; } if (tag_data.IsValid("rx")) { f_vRot.x = tag_data.GetTagProperty("rx").AsReal(); flag2 = true; } if (tag_data.IsValid("ry")) { f_vRot.y = tag_data.GetTagProperty("ry").AsReal(); flag2 = true; } if (tag_data.IsValid("rz")) { f_vRot.z = tag_data.GetTagProperty("rz").AsReal(); flag2 = true; } if (flag) { maidAndMan.body0.SetSlotOffsetPos(f_strSlotName, f_strObjTarget, f_vPos); } if (flag2) { maidAndMan.body0.SetSlotOffsetRot(f_strSlotName, f_strObjTarget, f_vRot); } return false; } public bool TagAllProcPropSeqStart(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } if (tag_data.IsValid("fix")) { maidAndMan.AllProcProp(); } else { maidAndMan.AllProcPropSeqStart(); if (tag_data.IsValid("sync") && maidAndMan.Visible) { this.SetMaidAllPropSeqWait(maidAndMan); return true; } } return false; } public bool TagItemMask(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "itemmask", new string[] { "slot", "hide" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string text = tag_data.GetTagProperty("slot").AsString(); bool f_bVisible = tag_data.GetTagProperty("hide").AsBool(); TBody.SlotID f_eSlot = TBody.SlotID.accAnl; try { f_eSlot = (TBody.SlotID)Enum.Parse(typeof(TBody.SlotID), text); } catch { NDebug.Assert("@itemmask TBody.SlotID enum convert error.\\n" + text, false); } maidAndMan.body0.SetMask(f_eSlot, f_bVisible); return false; } public bool TagItemMaskMode(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "itemmaskmode", new string[] { "type" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string text = tag_data.GetTagProperty("type").AsString(); TBody.MaskMode maskMode = TBody.MaskMode.None; try { maskMode = (TBody.MaskMode)Enum.Parse(typeof(TBody.MaskMode), text); } catch { NDebug.Assert("@itemmaskmode TBody.MaskMode enum convert error.\\n" + text, false); } maidAndMan.body0.SetMaskMode(maskMode); return false; } public bool TagMaidReset(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "maidreset", new string[] { "maid" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.ResetAll(); return this.SetMaidAllPropSeqWait(maidAndMan); } public bool TagPropSet(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "propset", new string[] { "category" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } bool f_bTemp = tag_data.IsValid("temp"); string text = tag_data.GetTagProperty("category").AsString(); if (tag_data.IsValid("autofix")) { string slotname = tag_data.GetTagProperty("slot").AsString(); TBodySkin slot = maidAndMan.body0.GetSlot(slotname); string param = slot.GetParam2("autofix_" + text); if (!string.IsNullOrEmpty(param)) { int val = 0; if (int.TryParse(param, out val)) { maidAndMan.SetProp(text, val, f_bTemp); } } } else if (tag_data.IsValid("val")) { int val2 = tag_data.GetTagProperty("val").AsInteger(); maidAndMan.SetProp(text, val2, f_bTemp); } else { Debug.LogError("@PropSet には val か autofix のどちらかの指定が必要です。"); } return false; } public bool TagPropReset(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "propreset", new string[] { "category" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string mpn = tag_data.GetTagProperty("category").AsString(); maidAndMan.ResetProp(mpn, false); return false; } public bool TagAddPrefabBg(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "addprefabbg", new string[] { "name" }); string text = string.Empty; string f_strSrc = string.Empty; if (tag_data.IsValid("src")) { text = tag_data.GetTagProperty("src").AsString(); } else if (tag_data.IsValid("ab")) { f_strSrc = tag_data.GetTagProperty("ab").AsString(); } string f_strName = tag_data.GetTagProperty("name").AsString(); string f_strDest = string.Empty; if (tag_data.IsValid("dest")) { f_strDest = tag_data.GetTagProperty("dest").AsString(); } Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; if (tag_data.IsValid("x")) { zero.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { zero.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { zero.z = tag_data.GetTagProperty("z").AsReal(); } if (tag_data.IsValid("rx")) { zero2.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { zero2.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("rz")) { zero2.z = tag_data.GetTagProperty("rz").AsReal(); } if (this.script_mgr_.compatibilityMode && text.ToLower() == "odogu_manaita") { zero = new Vector3(2.2485f, 0.772f, -0.953f); } if (!string.IsNullOrEmpty(text)) { GameMain.Instance.BgMgr.AddPrefabToBg(text, f_strName, f_strDest, zero, zero2); } else { GameMain.Instance.BgMgr.AddAssetsBundleToBg(f_strSrc, f_strName, f_strDest, zero, zero2); } return false; } public bool TagSetPrefabBgTransformData(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "SetPrefabBgTransformData", new string[] { "name" }); GameObject prefabFromBg = GameMain.Instance.BgMgr.GetPrefabFromBg(tag_data.GetTagProperty("name").AsString()); if (prefabFromBg != null) { Transform transform = prefabFromBg.transform; Vector3 localPosition = transform.localPosition; Vector3 eulerAngles = transform.localRotation.eulerAngles; Vector3 localScale = transform.localScale; if (tag_data.IsValid("x")) { localPosition.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { localPosition.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { localPosition.z = tag_data.GetTagProperty("z").AsReal(); } if (tag_data.IsValid("rx")) { eulerAngles.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { eulerAngles.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("rz")) { eulerAngles.z = tag_data.GetTagProperty("rz").AsReal(); } if (tag_data.IsValid("sx")) { localScale.x = tag_data.GetTagProperty("sx").AsReal(); } if (tag_data.IsValid("sy")) { localScale.y = tag_data.GetTagProperty("sy").AsReal(); } if (tag_data.IsValid("sz")) { localScale.z = tag_data.GetTagProperty("sz").AsReal(); } transform.localPosition = localPosition; transform.localRotation = Quaternion.Euler(eulerAngles); transform.localScale = localScale; } return false; } public bool TagDelPrefabBg(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "delprefabBg", new string[] { "name" }); GameMain.Instance.BgMgr.DelPrefabFromBg(tag_data.GetTagProperty("name").AsString()); return false; } public bool TagDelPrefabBgAll(KagTagSupport tag_data) { GameMain.Instance.BgMgr.DelPrefabFromBgAll(); return false; } public bool TagMovePrefabToChara(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "moveprefabtochara", new string[] { "bone", "name" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string f_strDestBone = tag_data.GetTagProperty("bone").AsString(); string f_strPrefabName = tag_data.GetTagProperty("name").AsString(); Vector3 zero = Vector3.zero; if (tag_data.IsValid("offsx")) { zero.x = tag_data.GetTagProperty("offsx").AsReal(); } if (tag_data.IsValid("offsy")) { zero.y = tag_data.GetTagProperty("offsy").AsReal(); } if (tag_data.IsValid("offsz")) { zero.z = tag_data.GetTagProperty("offsz").AsReal(); } int millisecond = 0; if (tag_data.IsValid("time")) { millisecond = tag_data.GetTagProperty("time").AsInteger(); } GameMain.Instance.BgMgr.MovePrefabToChara(f_strPrefabName, maidAndMan, f_strDestBone, zero, Vector3.zero, GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagAddPrefabWorld(KagTagSupport tag_data) { return false; } public bool TagReleasePrefab(KagTagSupport tag_data) { return false; } public bool TagPrefabAnimatorSetParam(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "name", new string[] { "param" }); string f_strName = tag_data.GetTagProperty("name").AsString(); string f_strParam = tag_data.GetTagProperty("param").AsString(); if (tag_data.IsValid("bool")) { GameMain.Instance.BgMgr.PrefabAnimatorSetParam(f_strName, f_strParam, tag_data.GetTagProperty("bool").AsBool()); } else if (tag_data.IsValid("int")) { GameMain.Instance.BgMgr.PrefabAnimatorSetParam(f_strName, f_strParam, tag_data.GetTagProperty("int").AsInteger()); } else if (tag_data.IsValid("float")) { GameMain.Instance.BgMgr.PrefabAnimatorSetParam(f_strName, f_strParam, tag_data.GetTagProperty("float").AsReal()); } else if (tag_data.IsValid("trigger")) { GameMain.Instance.BgMgr.PrefabAnimatorTrigger(f_strName, f_strParam, tag_data.IsValid("reset")); } return false; } public bool TagChinko(KagTagSupport tag_data) { bool chinkoVisible = tag_data.IsValid("on"); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null || !maidAndMan.boMAN) { return false; } maidAndMan.body0.SetChinkoVisible(chinkoVisible); return false; } public bool TagSetLoacalPosition(KagTagSupport tag_data) { return false; } public bool TagAddLocalPosition(KagTagSupport tag_data) { return false; } public bool TagOpenMouth(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } if (tag_data.IsValid("open")) { maidAndMan.OpenMouth(true); } if (tag_data.IsValid("close")) { maidAndMan.OpenMouth(false); } return false; } public bool TagEyeToPosition(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } Vector3 f_vecTargetPos = default(Vector3); if (tag_data.IsValid("x")) { f_vecTargetPos.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { f_vecTargetPos.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { f_vecTargetPos.z = tag_data.GetTagProperty("z").AsReal(); } int millisecond = 500; if (tag_data.IsValid("blend")) { millisecond = tag_data.GetTagProperty("blend").AsInteger(); } maidAndMan.EyeToPosition(f_vecTargetPos, GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagEyeToTarget(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } this.CheckAbsolutelyNecessaryTag(tag_data, "eyetotarget", new string[] { "target" }); Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString()); int millisecond = 500; if (tag_data.IsValid("blend")) { millisecond = tag_data.GetTagProperty("blend").AsInteger(); } string text = string.Empty; if (tag_data.IsValid("bone")) { text = tag_data.GetTagProperty("bone").AsString(); } if (text == string.Empty) { maidAndMan.EyeToTarget(maidAndMan2, GameUty.MillisecondToSecond(millisecond), "Bip01 Head"); } else { maidAndMan.EyeToTarget(maidAndMan2, GameUty.MillisecondToSecond(millisecond), text); } return false; } public bool TagEyeToCamera(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } this.CheckAbsolutelyNecessaryTag(tag_data, "eyetocamera", new string[] { "move" }); string text = tag_data.GetTagProperty("move").AsString(); Maid.EyeMoveType f_eType = Maid.EyeMoveType.無し; try { f_eType = (Maid.EyeMoveType)Enum.Parse(typeof(Maid.EyeMoveType), text); } catch (ArgumentException) { NDebug.Assert("Maid.EyeMoveType\nenum parse error.[" + text + "]", false); } int millisecond = 500; if (tag_data.IsValid("blend")) { millisecond = tag_data.GetTagProperty("blend").AsInteger(); } maidAndMan.EyeToCamera(f_eType, GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagEyeToReset(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } int millisecond = 500; if (tag_data.IsValid("blend")) { millisecond = tag_data.GetTagProperty("blend").AsInteger(); } maidAndMan.EyeToReset(GameUty.MillisecondToSecond(millisecond)); return false; } public bool TagSetMaidOffsetPos(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } this.CheckAbsolutelyNecessaryTag(tag_data, "setmaidoffsetpos", new string[] { "splitnum" }); int f_nCSTSplitNum = tag_data.GetTagProperty("splitnum").AsInteger(); CharacterMgr.CharaPer f_cIn = BaseKagManager.PerthOffsetPosTagData.CreateCharaPer(this.tjs_, tag_data); GameMain.Instance.CharacterMgr.SetMaidOffsetPos(maidAndMan, f_nCSTSplitNum, f_cIn); return false; } public bool TagSetMaidOffsetMultiPos(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "setmaidoffsetpos", new string[] { "splitnum" }); int f_nCSTSplitNum = tag_data.GetTagProperty("splitnum").AsInteger(); List> list = BaseKagManager.PerthOffsetPosTagData.CreateMultiCharaPer(this.tjs_, tag_data, this); GameMain.Instance.CharacterMgr.SetMaidOffsetOther(list, f_nCSTSplitNum); if (!this.script_mgr_.compatibilityMode) { for (int i = 0; i < list.Count; i++) { Maid targetMaid = list[i].Key; if (this.maidOffsetSetList.Find((Maid maid) => maid == targetMaid) == null) { this.maidOffsetSetList.Add(targetMaid); } } } return false; } public bool TagSetManOffsetPos(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "TagSetManOffsetPos", new string[] { "man", "splitnum", "target", "penisdetail" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string tag_str = tag_data.GetTagProperty("target").AsString(); Maid maidAndMan2 = this.GetMaidAndMan(tag_str); int f_nCSTSplitNum = tag_data.GetTagProperty("splitnum").AsInteger(); bool f_bPenisDetailMode = tag_data.GetTagProperty("penisdetail").AsBool(); KeyValuePair keyValuePair = BaseKagManager.PerthOffsetPosTagData.CreateCharaPerAndPenisPer(this.tjs_, tag_data); GameMain.Instance.CharacterMgr.SetManOffsetPos(maidAndMan, maidAndMan2, f_nCSTSplitNum, f_bPenisDetailMode, keyValuePair.Key, keyValuePair.Value); if (!this.script_mgr_.compatibilityMode) { Maid targetMan = maidAndMan; if (this.maidOffsetSetList.Find((Maid maid) => maid == targetMan) == null) { this.maidOffsetSetList.Add(targetMan); } } return false; } public bool TagSetMaidOffsetPosCategory(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "setmaidoffsetposcategory", new string[] { "category" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string category = tag_data.GetTagProperty("category").AsString(); if (tag_data.IsValid("x")) { maidAndMan.SetPosOffsetFromUdeSclX(category, tag_data.GetTagProperty("x").AsReal()); } if (tag_data.IsValid("y")) { maidAndMan.SetPosOffsetFromUdeSclY(category, tag_data.GetTagProperty("y").AsReal()); } if (tag_data.IsValid("z")) { maidAndMan.SetPosOffsetFromUdeSclZ(category, tag_data.GetTagProperty("z").AsReal()); } return false; } public bool TagAddPrefabChara(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "addprefabchara", new string[] { "src", "bone" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string text = tag_data.GetTagProperty("src").AsString(); string f_strDestBone = tag_data.GetTagProperty("bone").AsString(); string f_strName = text; if (tag_data.IsValid("name")) { f_strName = tag_data.GetTagProperty("name").AsString(); } Vector3 zero = Vector3.zero; Vector3 zero2 = Vector3.zero; if (tag_data.IsValid("x")) { zero.x = tag_data.GetTagProperty("x").AsReal(); } if (tag_data.IsValid("y")) { zero.y = tag_data.GetTagProperty("y").AsReal(); } if (tag_data.IsValid("z")) { zero.z = tag_data.GetTagProperty("z").AsReal(); } if (tag_data.IsValid("rx")) { zero2.x = tag_data.GetTagProperty("rx").AsReal(); } if (tag_data.IsValid("ry")) { zero2.y = tag_data.GetTagProperty("ry").AsReal(); } if (tag_data.IsValid("rz")) { zero2.z = tag_data.GetTagProperty("rz").AsReal(); } maidAndMan.AddPrefab(text, f_strName, f_strDestBone, zero, zero2); return false; } public bool TagDelPrefabChara(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "delprefabchara", new string[] { "name" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.DelPrefab(tag_data.GetTagProperty("name").AsString()); return false; } public bool TagDelPrefabCharaAll(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } maidAndMan.DelPrefabAll(); return false; } public bool TagAnimObjChara(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "animobjchara", new string[] { "name", "mot", "play", "loop" }); Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } string f_strName = tag_data.GetTagProperty("name").AsString(); string f_strAnimName = tag_data.GetTagProperty("mot").AsString(); bool f_bNowPlay = tag_data.GetTagProperty("play").AsBool(); bool f_bLoop = tag_data.GetTagProperty("loop").AsBool(); maidAndMan.AnimationObject(f_strName, f_strAnimName, f_bNowPlay, f_bLoop); return false; } public bool TagCharaActivate(KagTagSupport tag_data) { if (this.script_mgr_.compatibilityMode) { return this.TagCompatibilityCharaActivate(tag_data); } GameMain.Instance.ScriptMgr.StopMotionScript(); int num = 0; bool flag = false; if (tag_data.IsValid("maid")) { num = tag_data.GetTagProperty("maid").AsInteger(); } else if (tag_data.IsValid("man")) { flag = true; num = tag_data.GetTagProperty("man").AsInteger(); } else { NDebug.Assert("@charaactivate error.", false); } CharacterMgr characterMgr = GameMain.Instance.CharacterMgr; Maid maid = null; if (tag_data.IsValid("leader")) { NDebug.Assert(!flag, "@charaactivateのleaderタグはメイド専用です。man指定がされています。"); for (int i = 0; i < characterMgr.GetStockMaidCount(); i++) { Maid stockMaid = characterMgr.GetStockMaid(i); if (stockMaid != null && stockMaid.status.leader) { characterMgr.SetActiveMaid(stockMaid, num); maid = stockMaid; break; } } NDebug.Assert(maid != null, "メイド長を探せませんでした"); } else if (tag_data.IsValid("rank1")) { NDebug.Assert(!flag, "@charaactivateのrank1タグはメイド専用です。man指定がされています。"); List list = new List(); for (int j = 0; j < characterMgr.GetStockMaidCount(); j++) { Maid stockMaid2 = characterMgr.GetStockMaid(j); if (stockMaid2 != null) { list.Add(stockMaid2); } } List list2 = list; if (BaseKagManager.<>f__mg$cache0 == null) { BaseKagManager.<>f__mg$cache0 = new Comparison(CharacterSelectManager.SortMaidRanking); } list2.Sort(BaseKagManager.<>f__mg$cache0); for (int k = 0; k < list.Count; k++) { if (list[k].status.popularRank == 1) { characterMgr.SetActiveMaid(list[k], num); maid = list[k]; break; } } } else if (tag_data.IsValid("main")) { Personal.Data data = Personal.GetData(tag_data.GetTagProperty("main").AsString()); NDebug.Assert(!flag, "@charaactivateのmainタグはメイド専用です。man指定がされています。"); for (int l = 0; l < characterMgr.GetStockMaidCount(); l++) { Maid stockMaid3 = characterMgr.GetStockMaid(l); if (stockMaid3 != null && stockMaid3.status.mainChara && stockMaid3.status.personal.id == data.id) { characterMgr.SetActiveMaid(stockMaid3, num); maid = stockMaid3; break; } } NDebug.Assert(maid != null, data.drawName + "性格のメインキャラを探せませんでした"); } else if (tag_data.IsValid("npc")) { string text = tag_data.GetTagProperty("npc").AsString(); if (SubMaid.Contains(text)) { NDebug.Assert(!flag, "npc指定の男は日対応です[" + text + "]"); maid = characterMgr.ActivateNpc(num); NDebug.Assert(maid.boNPC, "NPCメイドではないメイドにNPCプリセットを適用しようとしました"); SubMaid.Data.CharacterStatus characterStatus = (!GameMain.Instance.CharacterMgr.status.lockUserDraftMaid) ? SubMaid.GetData(text).status : SubMaid.GetData(text).secondStatus; if (characterStatus == null) { characterStatus = SubMaid.GetData(text).status; } CharacterMgr.npcDatas[characterStatus.presetName].Apply(maid, false); } else { NDebug.Assert(CharacterMgr.npcDatas.ContainsKey(text), "キャラクタープリセット設定[" + text + "]の情報が見つかりませんでした"); if (!flag) { maid = characterMgr.ActivateNpc(num); } else { maid = characterMgr.GetMan(num); NDebug.Assert(maid != null, "男スロット指定が限界数を超えています。指定可能範囲は0~" + 5.ToString() + "までです"); } if (!flag) { NDebug.Assert(maid.boNPC, "NPCメイドではないメイドにNPCプリセットを適用しようとしました"); } CharacterMgr.npcDatas[text].Apply(maid, false); } maid.gameObject.name = ((!flag) ? "Maid[" : "Man[") + num.ToString() + "]"; if (!flag) { GameObject gameObject = maid.gameObject; string name = gameObject.name; gameObject.name = string.Concat(new string[] { name, " ", maid.status.firstName, " ", maid.status.lastName }); } } else if (tag_data.IsValid("sub")) { string b = tag_data.GetTagProperty("sub").AsString(); NDebug.Assert(!flag, "@charaactivateのsubタグはメイド専用です。man指定がされています。"); for (int m = 0; m < characterMgr.GetStockMaidCount(); m++) { Maid stockMaid4 = characterMgr.GetStockMaid(m); if (stockMaid4 != null && stockMaid4.status.heroineType == HeroineType.Sub && stockMaid4.status.subCharaData != null && stockMaid4.status.subCharaData.uniqueName == b) { characterMgr.SetActiveMaid(stockMaid4, num); maid = stockMaid4; break; } } } else if (tag_data.IsValid("slot")) { NDebug.Assert(!flag, "@charaactivateのslotタグはメイド専用です。man指定がされています。"); int f_nStockSlot = tag_data.GetTagProperty("slot").AsInteger(); maid = GameMain.Instance.CharacterMgr.Activate(num, f_nStockSlot, flag, false); } else if (tag_data.IsValid("swap")) { int slotNoB = tag_data.GetTagProperty("swap").AsInteger(); GameMain.Instance.CharacterMgr.SwapActiveSlot(num, slotNoB, flag); } else { NDebug.Assert("@charaactivate error.", false); } bool result = false; if (maid != null && !tag_data.IsValid("noload")) { maid.Visible = true; result = this.SetMaidAllPropSeqWait(maid); } return result; } public bool TagCompatibilityCharaActivate(KagTagSupport tag_data) { int num = 0; bool flag = false; if (tag_data.IsValid("maid")) { num = tag_data.GetTagProperty("maid").AsInteger(); } else if (tag_data.IsValid("man")) { flag = true; num = tag_data.GetTagProperty("man").AsInteger(); if (this.script_mgr_.compatibilityMode && 6 <= num) { num = 5; } } else if (tag_data.IsValid("file")) { num = 16; } else { NDebug.Assert("@charaactivate error.", false); } Maid maid = null; if (tag_data.IsValid("npc") || tag_data.IsValid("file")) { string text = string.Empty; if (tag_data.IsValid("npc")) { text = tag_data.GetTagProperty("npc").AsString(); } else { text = tag_data.GetTagProperty("file").AsString(); } if (this.script_mgr_.compatibilityMode) { if (text == "叔父メイド" || text == "メイド秘書" || text == "エステメイド") { text = "旧" + text; } else if (text == "pre_尾高千夏") { text = "旧千夏"; } else if (text == "その他1") { text = "客2"; } } NDebug.Assert(CharacterMgr.npcDatas.ContainsKey(text), "サブキャラクター[" + text + "]の情報が見つかりませんでした"); if (!flag) { maid = GameMain.Instance.CharacterMgr.ActivateNpc(num); } else { maid = GameMain.Instance.CharacterMgr.GetMan(num); NDebug.Assert(maid != null, "男スロット指定が限界数を超えています。指定可能範囲は0~" + 5.ToString() + "までです"); } if (!flag) { NDebug.Assert(maid.boNPC, "NPCメイドではないメイドにNPCプリセットを適用しようとしました"); } CharacterMgr.npcDatas[text].Apply(maid, false); } else if (tag_data.IsValid("pc")) { int f_nStockSlot = tag_data.GetTagProperty("pc").AsInteger(); maid = GameMain.Instance.CharacterMgr.Activate(num, f_nStockSlot, false, false); } else { NDebug.Assert("@charaactivate error.", false); } bool result = false; if (maid != null) { result = this.SetMaidAllPropSeqWait(maid); } return result; } public bool TagConCharaActivateFreeNPC(KagTagSupport tag_data) { return this.TagCompatibilityCharaActivate(tag_data); } public bool TagConCharaActivate1stRanking(KagTagSupport tag_data) { GameMain.Instance.ScriptMgr.StopMotionScript(); int f_nActiveSlotNo = 0; if (tag_data.IsValid("maid")) { f_nActiveSlotNo = tag_data.GetTagProperty("maid").AsInteger(); } List list = new List(); CharacterMgr characterMgr = GameMain.Instance.CharacterMgr; for (int i = 0; i < characterMgr.GetStockMaidCount(); i++) { Maid stockMaid = characterMgr.GetStockMaid(i); if (stockMaid != null) { list.Add(stockMaid); } } List list2 = list; if (BaseKagManager.<>f__mg$cache1 == null) { BaseKagManager.<>f__mg$cache1 = new Comparison(CharacterSelectManager.SortMaidRanking); } list2.Sort(BaseKagManager.<>f__mg$cache1); bool result = false; for (int j = 0; j < list.Count; j++) { if (list[j].status.popularRank == 1) { characterMgr.SetActiveMaid(list[j], f_nActiveSlotNo); list[j].Visible = true; result = this.SetMaidAllPropSeqWait(list[j]); break; } } return result; } public bool TagConCharaActivateLeader(KagTagSupport tag_data) { GameMain.Instance.ScriptMgr.StopMotionScript(); int f_nActiveSlotNo = 0; if (tag_data.IsValid("maid")) { f_nActiveSlotNo = tag_data.GetTagProperty("maid").AsInteger(); } bool result = false; CharacterMgr characterMgr = GameMain.Instance.CharacterMgr; for (int i = 0; i < characterMgr.GetStockMaidCount(); i++) { Maid stockMaid = characterMgr.GetStockMaid(i); if (stockMaid != null && stockMaid.status.leader) { characterMgr.SetActiveMaid(stockMaid, f_nActiveSlotNo); stockMaid.Visible = true; result = this.SetMaidAllPropSeqWait(stockMaid); break; } } return result; } public bool TagManPresetMenuLoad(KagTagSupport tag_data) { int nManNo = 0; if (tag_data.IsValid("man")) { nManNo = tag_data.GetTagProperty("man").AsInteger(); } CharacterMgr characterMgr = GameMain.Instance.CharacterMgr; Maid man = characterMgr.GetMan(nManNo); if (man != null) { man.SetUpModel(tag_data.GetTagProperty("file").AsString()); } return false; } public bool TagCharaDeactivate(KagTagSupport tag_data) { int num = 0; bool flag = false; if (tag_data.IsValid("maid")) { num = tag_data.GetTagProperty("maid").AsInteger(); } else if (tag_data.IsValid("man")) { flag = true; num = tag_data.GetTagProperty("man").AsInteger(); if (this.script_mgr_.compatibilityMode && 6 <= num) { num = 5; } } else { NDebug.Assert("@CharaDeactivate error.", false); } ScriptManager scriptMgr = GameMain.Instance.ScriptMgr; scriptMgr.ClearForcExecWaitEvent(); foreach (KeyValuePair keyValuePair in scriptMgr.kag_mot_dic) { if (!flag) { if (keyValuePair.Value.main_maid != null && keyValuePair.Value.main_maid == GameMain.Instance.CharacterMgr.GetMaid(num)) { keyValuePair.Value.ClearMotion(); keyValuePair.Value.enabled = false; } } else if (!scriptMgr.compatibilityMode) { Maid man = GameMain.Instance.CharacterMgr.GetMan(num); if (man != null && man.body0 != null) { man.body0.SetChinkoVisible(true); } if (keyValuePair.Value.main_man != null && keyValuePair.Value.main_man == man) { keyValuePair.Value.ClearMotion(); keyValuePair.Value.enabled = false; } } } if (!flag) { GameMain.Instance.CharacterMgr.Deactivate(num, flag); } else { GameMain.Instance.CharacterMgr.CharaVisible(num, false, flag); } return false; } public bool TagCharaVisible(KagTagSupport tag_data) { int num = 0; bool flag = false; if (tag_data.IsValid("maid")) { num = tag_data.GetTagProperty("maid").AsInteger(); } else if (tag_data.IsValid("man")) { flag = true; num = tag_data.GetTagProperty("man").AsInteger(); if (this.script_mgr_.compatibilityMode && 6 <= num) { num = 5; } } else { NDebug.Assert("@charavisible error.", false); } bool flag2 = tag_data.IsValid("true"); Maid maid = GameMain.Instance.CharacterMgr.CharaVisible(num, flag2, flag); if (maid == null && this.script_mgr_.compatibilityMode) { return false; } NDebug.Assert(maid != null, string.Concat(new object[] { "@charavisibleエラー。指定の", (!flag) ? "メイド" : "男", "はいません。スロット番号", num })); if (!this.script_mgr_.compatibilityMode && maid != null && maid.body0 != null && flag && !flag2) { maid.body0.SetChinkoVisible(true); } bool result = false; if (flag2 && maid != null) { result = this.SetMaidAllPropSeqWait(maid); } return result; } public bool TagCharaVisibleAllOff(KagTagSupport tag_data) { bool flag = tag_data.IsValid("man"); bool flag2 = false; CharacterMgr characterMgr = GameMain.Instance.CharacterMgr; if (!flag) { for (int i = 0; i < characterMgr.GetMaidCount(); i++) { if (characterMgr.GetMaid(i) != null) { characterMgr.CharaVisible(i, flag2, flag); } } } else { for (int j = 0; j < characterMgr.GetManCount(); j++) { Maid man = characterMgr.GetMan(j); if (man != null) { if (!flag2 && man.body0 != null) { man.body0.SetChinkoVisible(true); } characterMgr.CharaVisible(j, flag2, flag); } } } return false; } public bool TagTexMulAdd(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "layer", new string[] { "x", "y", "r", "s" }); Maid maid = this.GetMaidAndMan(tag_data); if (maid == null) { return false; } Func func = delegate(string ran_str) { string[] array5 = ran_str.Split(new char[] { ':' }); return array5[UnityEngine.Random.Range(0, array5.Length)]; }; string slot = "body"; if (tag_data.IsValid("slot")) { slot = tag_data.GetTagProperty("slot").AsString(); } int matno = 0; if (tag_data.IsValid("matno")) { matno = tag_data.GetTagProperty("matno").AsInteger(); } string propname = "_MainTex"; if (tag_data.IsValid("propname")) { propname = tag_data.GetTagProperty("propname").AsString(); } int layer = tag_data.GetTagProperty("layer").AsInteger(); string file = string.Empty; if (tag_data.IsValid("file")) { file = tag_data.GetTagProperty("file").AsString(); } else if (tag_data.IsValid("res")) { file = tag_data.GetTagProperty("res").AsString(); } NDebug.Assert(!string.IsNullOrEmpty(file), "@texmuladd [file] or [res] error."); file = func(file); if (tag_data.IsValid("res")) { file = "res:" + file; } string text = tag_data.GetTagProperty("x").AsString(); string[] array = text.Split(new char[] { ':' }); NDebug.Assert(array.Length == 2, "@texmuladd [x] error."); int x = UnityEngine.Random.Range(int.Parse(array[0]), int.Parse(array[1]) + 1); string text2 = tag_data.GetTagProperty("y").AsString(); string[] array2 = text2.Split(new char[] { ':' }); NDebug.Assert(array2.Length == 2, "@texmuladd [y] error."); int y = UnityEngine.Random.Range(int.Parse(array2[0]), int.Parse(array2[1]) + 1); string text3 = tag_data.GetTagProperty("r").AsString(); string[] array3 = text3.Split(new char[] { ':' }); NDebug.Assert(array3.Length == 2, "@texmuladd [r] error."); float r = (float)UnityEngine.Random.Range((int)(float.Parse(array3[0]) * 100f), (int)(float.Parse(array3[1]) * 100f + 1f)) / 100f; string text4 = tag_data.GetTagProperty("s").AsString(); string[] array4 = text4.Split(new char[] { ':' }); NDebug.Assert(array4.Length == 2, "@texmuladd [s] error."); float s = (float)UnityEngine.Random.Range((int)(float.Parse(array4[0]) * 100f), (int)(float.Parse(array4[1]) * 100f + 1f)) / 100f; int num = 0; if (tag_data.IsValid("delay")) { num = tag_data.GetTagProperty("delay").AsInteger(); } WaitEventList waitEventList = this.GetWaitEventList("tex_mul_add"); if (num <= 0) { this.ExecForcWaitEvent(); if (maid != null && maid.body0 != null && maid.body0.isLoadedBody) { maid.body0.MulTexSet(slot, matno, propname, layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024); if (propname == "_MainTex") { maid.body0.MulTexSet(slot, matno, "_ShadowTex", layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024); } maid.body0.MulTexProc(slot); } } else { waitEventList.Add(delegate { if (maid != null && maid.body0 != null && maid.body0.isLoadedBody) { maid.body0.MulTexSet(slot, matno, propname, layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024); if (propname == "_MainTex") { maid.body0.MulTexSet(slot, matno, "_ShadowTex", layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024); } maid.body0.MulTexProc(slot); } }, num); } return false; } public bool TagTexMulDel(KagTagSupport tag_data) { Maid maidAndMan = this.GetMaidAndMan(tag_data); if (maidAndMan == null) { return false; } int f_nMatNo = 0; if (tag_data.IsValid("matno")) { f_nMatNo = tag_data.GetTagProperty("matno").AsInteger(); } string text = "_MainTex"; if (tag_data.IsValid("propname")) { text = tag_data.GetTagProperty("propname").AsString(); } string text2 = "body"; if (tag_data.IsValid("slot")) { text2 = tag_data.GetTagProperty("slot").AsString(); } this.script_mgr_.ClearForcExecWaitEvent(); string text3 = "10:20"; if (tag_data.IsValid("layer")) { text3 = tag_data.GetTagProperty("layer").AsString(); } int num = 10; int num2 = 20; string[] array = text3.Split(new char[] { ':' }); if (array.Length == 2) { num = int.Parse(array[0].Trim()); num2 = int.Parse(array[1].Trim()); } else if (array.Length == 1) { num2 = (num = int.Parse(array[0].Trim())); } for (int i = num; i <= num2; i++) { maidAndMan.body0.MulTexRemove(text2, f_nMatNo, text, i); if (text == "_MainTex") { maidAndMan.body0.MulTexRemove(text2, f_nMatNo, "_ShadowTex", i); } } maidAndMan.Visible = true; maidAndMan.body0.MulTexProc(text2); return false; } public bool TagStartDay(KagTagSupport tag_data) { GameMain.Instance.OnStartDay(); return false; } public bool TagEndDay(KagTagSupport tag_data) { GameMain.Instance.OnEndDay(); return false; } public bool TagScheduleStartManage(KagTagSupport tag_data) { ScheduleAPI.DayStartManage(); return false; } public bool TagConUpdateMaidPoint(KagTagSupport tag_data) { return false; } public bool TagVRBGChangeInit(KagTagSupport tag_data) { SceneVRCommunication.Instance.KagBGChangeInit(tag_data.GetTagList()); return false; } public bool TagVREventObj(KagTagSupport tag_data) { string f_strName = tag_data.GetTagProperty("name").AsString(); int f_nVisible = 0; if (tag_data.IsValid("visible")) { f_nVisible = ((!tag_data.GetTagProperty("visible").AsBool()) ? 2 : 1); } int f_nTrigger = 0; if (tag_data.IsValid("trigger")) { f_nTrigger = ((!tag_data.GetTagProperty("trigger").AsBool()) ? 2 : 1); } int f_nGrab = 0; if (tag_data.IsValid("grab")) { f_nGrab = ((!tag_data.GetTagProperty("grab").AsBool()) ? 2 : 1); } string f_strAnimation = string.Empty; if (tag_data.IsValid("animation")) { f_strAnimation = tag_data.GetTagProperty("animation").AsString(); } SceneVRCommunication.Instance.KagEventObj(f_strName, f_nVisible, f_nTrigger, f_nGrab, f_strAnimation); return false; } public bool TagVREventGroup(KagTagSupport tag_data) { string f_strName = tag_data.GetTagProperty("name").AsString(); int f_nVisible = 0; if (tag_data.IsValid("visible")) { f_nVisible = ((!tag_data.GetTagProperty("visible").AsBool()) ? 2 : 1); } int f_nTrigger = 0; if (tag_data.IsValid("trigger")) { f_nTrigger = ((!tag_data.GetTagProperty("trigger").AsBool()) ? 2 : 1); } int f_nGrab = 0; if (tag_data.IsValid("grab")) { f_nGrab = ((!tag_data.GetTagProperty("grab").AsBool()) ? 2 : 1); } SceneVRCommunication.Instance.KagEventObjGroup(f_strName, f_nVisible, f_nTrigger, f_nGrab); return false; } public bool TagVRFreeScene(KagTagSupport tag_data) { if (tag_data.IsValid("start")) { SceneVRCommunication.Instance.kagFreeSceneSwitch(true, true, false); } else if (tag_data.IsValid("end")) { bool f_bEnableSkip = !tag_data.IsValid("noskip"); SceneVRCommunication.Instance.kagFreeSceneSwitch(false, f_bEnableSkip, false); } return false; } public bool TagVRCamera(KagTagSupport tag_data) { float num = 0f; bool flag = false; float x = tag_data.GetTagProperty("x").AsReal(); float z = tag_data.GetTagProperty("z").AsReal(); if (tag_data.IsValid("height")) { num = tag_data.GetTagProperty("height").AsReal(); } else if (tag_data.IsValid("stand")) { num = GameMain.Instance.CMSystem.VRCameraHeightStandOffs; } else if (tag_data.IsValid("sit")) { num = GameMain.Instance.CMSystem.VRCameraHeightSitOffs; flag = true; } bool f_bYFromFloor = true; if (tag_data.IsValid("nofloor")) { f_bYFromFloor = false; if (flag) { num += 0.4f; } } GameMain.Instance.MainCamera.SetRealHeadPos(new Vector3(x, num, z), f_bYFromFloor); if (tag_data.IsValid("angle")) { float y = tag_data.GetTagProperty("angle").AsReal(); GameMain.Instance.MainCamera.SetRealHeadRot(new Vector3(0f, y, 0f), true); } return false; } public bool TagVRTablet(KagTagSupport tag_data) { if (tag_data.IsValid("show")) { GameMain.Instance.OvrMgr.OvrCamera.ShowUI(true); } else if (tag_data.IsValid("hide")) { GameMain.Instance.OvrMgr.OvrCamera.ShowUI(false); } if (tag_data.IsValid("reset")) { float f_fOffsetRotY = 0f; if (tag_data.IsValid("rot")) { f_fOffsetRotY = tag_data.GetTagProperty("rot").AsReal(); } GameMain.Instance.OvrMgr.OvrCamera.UIPosReset(f_fOffsetRotY); } if (tag_data.IsValid("nomove")) { bool uiNoMoveMode = tag_data.GetTagProperty("nomove").AsBool(); SceneVRCommunication.Instance.UiNoMoveMode = uiNoMoveMode; } if (tag_data.IsValid("nohome")) { bool uiNoHomeMode = tag_data.GetTagProperty("nohome").AsBool(); SceneVRCommunication.Instance.UiNoHomeMode = uiNoHomeMode; } if (tag_data.IsValid("notime")) { bool uiNoTimeMode = tag_data.GetTagProperty("notime").AsBool(); SceneVRCommunication.Instance.UiNoTimeMode = uiNoTimeMode; } return false; } public bool TagVRChoicesSet(KagTagSupport tag_data) { int f_nMaidNo = -1; VRChoices.SelectPair.Type f_type = VRChoices.SelectPair.Type.Text; string f_strRegionSplitOfColon = string.Empty; this.CheckAbsolutelyNecessaryTag(tag_data, "text", new string[] { "label" }); string text = tag_data.GetTagProperty("text").AsString(); text = ScriptManager.ReplaceCharaName(text); string f_strLabel = tag_data.GetTagProperty("label").AsString(); if (tag_data.IsValid("maid")) { f_nMaidNo = tag_data.GetTagProperty("maid").AsInteger(); } if (tag_data.IsValid("type")) { string text2 = tag_data.GetTagProperty("type").AsString(); if (text2 == "touch") { f_type = VRChoices.SelectPair.Type.Touch; } else if (text2 == "look") { f_type = VRChoices.SelectPair.Type.Look; } else { NDebug.Assert("typeに不正な文字列 " + text2, false); } } float f_fTimeOut = -1f; if (tag_data.IsValid("time")) { f_fTimeOut = tag_data.GetTagProperty("time").AsReal(); } if (tag_data.IsValid("region")) { f_strRegionSplitOfColon = tag_data.GetTagProperty("region").AsString(); } SceneVRCommunication.Instance.Choices.Add(text, f_strLabel, f_nMaidNo, f_type, f_strRegionSplitOfColon, f_fTimeOut); return false; } public bool TagVRChoicesShow(KagTagSupport tag_data) { if (tag_data.IsValid("end")) { SceneVRCommunication.Instance.Choices.Finalize(null); return false; } int f_nTimeOutMS = 0; string f_strTimeOutLabel = string.Empty; int f_nRandom = 0; if (tag_data.IsValid("timeout")) { f_nTimeOutMS = tag_data.GetTagProperty("timeout").AsInteger(); } if (tag_data.IsValid("timeoutlabel")) { f_strTimeOutLabel = tag_data.GetTagProperty("timeoutlabel").AsString(); } if (tag_data.IsValid("random")) { f_nRandom = tag_data.GetTagProperty("random").AsInteger(); } SceneVRCommunication.Instance.Choices.Show(f_nTimeOutMS, f_strTimeOutLabel, f_nRandom); return true; } public bool TagVRChoicesShowNonStop(KagTagSupport tag_data) { if (tag_data.IsValid("end")) { SceneVRCommunication.Instance.Choices.Finalize(null); return false; } int f_nTimeOutMS = 0; string f_strTimeOutLabel = string.Empty; int f_nRandom = 0; if (tag_data.IsValid("timeout")) { f_nTimeOutMS = tag_data.GetTagProperty("timeout").AsInteger(); } if (tag_data.IsValid("timeoutlabel")) { f_strTimeOutLabel = tag_data.GetTagProperty("timeoutlabel").AsString(); } if (tag_data.IsValid("random")) { f_nRandom = tag_data.GetTagProperty("random").AsInteger(); } SceneVRCommunication.Instance.Choices.Show(f_nTimeOutMS, f_strTimeOutLabel, f_nRandom); return false; } public bool TagVRDoNextTime(KagTagSupport tag_data) { SceneVRCommunication.Instance.KagDoNextTime(); return false; } public bool TagVRResetHeadPos(KagTagSupport tag_data) { GameMain.Instance.OvrMgr.OvrCamera.ReCallcOffset(); return false; } public bool TagVRTouchScript(KagTagSupport tag_data) { SceneVRCommunication.Instance.TouchComm.Touch_Operator(tag_data); return false; } public bool TagVRDayTimeShow(KagTagSupport tag_data) { string f_strReturnFile = string.Empty; string f_strReturnLabel = string.Empty; if (tag_data.IsValid("file")) { f_strReturnFile = tag_data.GetTagProperty("file").AsString(); } if (tag_data.IsValid("label")) { f_strReturnLabel = tag_data.GetTagProperty("label").AsString(); } SceneVRCommunication.Instance.KagStartDayTimeShow(f_strReturnFile, f_strReturnLabel); return false; } public bool TagVRDialog(KagTagSupport tag_data) { string text = string.Empty; string f_strLabelOk = string.Empty; string f_strLabelCancel = string.Empty; string f_strLabelYes = string.Empty; string strLabelNo = string.Empty; if (tag_data.IsValid("text")) { text = tag_data.GetTagProperty("text").AsString(); text = ScriptManager.ReplaceCharaName(text); } if (tag_data.IsValid("ok")) { f_strLabelOk = tag_data.GetTagProperty("ok").AsString(); } if (tag_data.IsValid("cancel")) { f_strLabelCancel = tag_data.GetTagProperty("cancel").AsString(); } if (tag_data.IsValid("yes")) { f_strLabelYes = tag_data.GetTagProperty("yes").AsString(); } if (tag_data.IsValid("no")) { strLabelNo = tag_data.GetTagProperty("no").AsString(); } SceneVRCommunication.Instance.KagDialog(text, f_strLabelOk, f_strLabelCancel, f_strLabelYes, strLabelNo); return true; } public bool TagVRStartMovieMusicPlayerTV(KagTagSupport tag_data) { SceneVRCommunication.Instance.KagStartMovieMusicPlayerTV(); return false; } public bool TagVRMovieTV(KagTagSupport tag_data) { string f_strFileName = string.Empty; bool f_bLoop = false; bool f_bStart = tag_data.IsValid("start"); if (tag_data.IsValid("file")) { f_strFileName = tag_data.GetTagProperty("file").AsString(); } if (tag_data.IsValid("loop")) { f_bLoop = tag_data.IsValid("loop"); } SceneVRCommunication.Instance.KagVRMovieTV(f_bStart, f_strFileName, f_bLoop); return false; } public bool TagVRPlantWindowShow(KagTagSupport tag_data) { string strFileName = string.Empty; string strLabelOK = string.Empty; string strLabelCancel = string.Empty; if (tag_data.IsValid("file")) { strFileName = tag_data.GetTagProperty("file").AsString(); } if (tag_data.IsValid("ok")) { strLabelOK = tag_data.GetTagProperty("ok").AsString(); } if (tag_data.IsValid("cancel")) { strLabelCancel = tag_data.GetTagProperty("cancel").AsString(); } SceneVRCommunication.Instance.KagPlantWindowShow(strFileName, strLabelOK, strLabelCancel); return false; } public bool TagVRPlantUpdate(KagTagSupport tag_data) { SceneVRCommunication.Instance.KagPlantUpdate(); return false; } public bool TagVRTutorialStart(KagTagSupport tag_data) { string f_strReturnLabel = string.Empty; if (tag_data.IsValid("end")) { f_strReturnLabel = tag_data.GetTagProperty("end").AsString(); } SceneVRCommunication.Instance.KagTutorialStart(f_strReturnLabel); return true; } public bool TagVRPhotoModeStart(KagTagSupport tag_data) { bool f_bStart = true; if (tag_data.IsValid("start")) { f_bStart = true; } else if (tag_data.IsValid("end")) { f_bStart = false; } GameMain.Instance.OvrMgr.OvrCamera.ChangeToCameraMode(f_bStart); return false; } public bool TagVRNoChangeBG(KagTagSupport tag_data) { bool f_bStart = true; if (tag_data.IsValid("start")) { f_bStart = true; } else if (tag_data.IsValid("end")) { f_bStart = false; } SceneVRCommunication.Instance.KagVRNoChangeBG(f_bStart); return false; } public bool TagVRCamToManHead(KagTagSupport tag_data) { float f_fTime = 1f; if (tag_data.IsValid("time")) { f_fTime = (float)tag_data.GetTagProperty("time").AsInteger() / 1000f; } GameMain.Instance.OvrMgr.OvrCamera.PosToManHead(f_fTime); return false; } public bool TagVRTrophyText(KagTagSupport tag_data) { string f_strText = string.Empty; if (tag_data.IsValid("text")) { f_strText = tag_data.GetTagProperty("text").AsString(); } SceneVRCommunication.Instance.KagVRTrophyGet(f_strText); return false; } public bool TagVRRentalMaidSelectStart(KagTagSupport tag_data) { SceneVRCommunication.Instance.KagRentalMaidSelectStart(); return true; } public bool TagVRTouchUseSelect(KagTagSupport tag_data) { string f_strReturnLabel = string.Empty; if (tag_data.IsValid("end")) { f_strReturnLabel = tag_data.GetTagProperty("end").AsString(); } SceneVRCommunication.Instance.KagTouchUseSelect(f_strReturnLabel); return true; } public bool TagVRHintShow(KagTagSupport tag_data) { string f_strHintMsg = string.Empty; if (tag_data.IsValid("text")) { f_strHintMsg = tag_data.GetTagProperty("text").AsString(); } SceneVRCommunication.Instance.KagHintShow(f_strHintMsg); return false; } public bool TagVRKaraokeWindowShow(KagTagSupport tag_data) { string f_strReturnFile = string.Empty; string f_strReturnLabel = string.Empty; if (tag_data.IsValid("cancel_file")) { f_strReturnFile = tag_data.GetTagProperty("cancel_file").AsString(); } if (tag_data.IsValid("cancel_label")) { f_strReturnLabel = tag_data.GetTagProperty("cancel_label").AsString(); } SceneVRCommunication.Instance.KagKaraokeWindowShow(f_strReturnFile, f_strReturnLabel); return false; } public bool TagDanceResultStart(KagTagSupport tag_data) { Result_Display.StartDisplay(tag_data.GetTagProperty("label").AsString()); return false; } public bool TagSetDanceType(KagTagSupport tag_data) { if (!tag_data.IsValid("dancetype")) { return false; } string value = tag_data.GetTagProperty("dancetype").AsString(); RhythmAction_Mgr.SetDanceType((RhythmAction_Mgr.DanceType)Enum.Parse(typeof(RhythmAction_Mgr.DanceType), value)); return false; } public bool TagCutinTexShoot(KagTagSupport tag_data) { string cut_name = string.Empty; string label = string.Empty; if (tag_data.IsValid("cut")) { cut_name = tag_data.GetTagProperty("cut").AsString(); } if (tag_data.IsValid("label")) { label = tag_data.GetTagProperty("label").AsString(); } ShootCutInTex.CutInTexShoot(cut_name, label); return false; } public bool TagBattleCutInStart(KagTagSupport tag_data) { string end_label = string.Empty; if (tag_data.IsValid("label")) { end_label = tag_data.GetTagProperty("label").AsString(); } ConfrontCutIn.CutInStart(end_label); return false; } public bool TagMotionCheckStart(KagTagSupport tag_data) { MotionAction_Mgr.ResponceStart(tag_data); return false; } public bool TagSetMcSkip(KagTagSupport tag_data) { if (tag_data.IsValid("end")) { McSkip.SkipRelease(); } else if (tag_data.IsValid("label")) { McSkip.SkipWait(tag_data.GetTagProperty("label").AsString()); } return false; } public bool TagAddedEventDisplay(KagTagSupport tag_data) { string label = string.Empty; if (tag_data.IsValid("label")) { label = tag_data.GetTagProperty("label").AsString(); } else { Debug.LogError("タグ関数.eventrelease:Labelが指定されてません"); } GameMain.Instance.ScenarioSelectMgr.AddedDisplay(label); return false; } public bool TagTutorialStart(KagTagSupport tag_data) { this.CheckAbsolutelyNecessaryTag(tag_data, "name", new string[0]); string sceneName = tag_data.GetTagProperty("name").AsString(); string returnLabelName = string.Empty; if (tag_data.IsValid("end")) { returnLabelName = tag_data.GetTagProperty("end").AsString(); } bool absoluteCall = tag_data.IsValid("absolute"); if (uGUITutorialPanel.IsOpened()) { uGUITutorialPanel.CloseTutorial(true, false); } uGUITutorialPanel.OpenTutorial(sceneName, delegate { if (!string.IsNullOrEmpty(returnLabelName)) { GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(returnLabelName); } GameMain.Instance.ScriptMgr.adv_kag.Exec(); }, absoluteCall); return true; } public bool TagLoadSubtitleFile(KagTagSupport tag_data) { return false; } public bool TagEndSubtitleDisplay(KagTagSupport tag_data) { SubtitleMovieManager.DestroyGlobalInstance(); return false; } public bool TagSubtitleDisplayForPlayVoice(KagTagSupport tag_data) { return false; } public bool TagSubtitleDisplay(KagTagSupport tag_data) { return false; } protected virtual void PlayMaidMotion(Maid maid, string fn, bool additive = false, bool loop = false, bool boAddQue = false, float val = 0.5f) { if (!GameMain.Instance.ScriptMgr.is_motion_blend) { val = 0f; } maid.CrossFade(fn, this.script_mgr_.file_system, additive, loop, boAddQue, val, 1f); } protected virtual void PlayMaidMotionAbs(Maid maid, string fn, bool additive = false, bool loop = false, bool boAddQue = false, float val = 0.5f) { if (!GameMain.Instance.ScriptMgr.is_motion_blend) { val = 0f; } maid.CrossFadeAbsolute(fn, this.script_mgr_.file_system, additive, loop, boAddQue, val, 1f); } public static Maid GetVoiceTargetMaid(KagTagSupport tag_data) { Maid maid = null; CharacterMgr characterMgr = GameMain.Instance.CharacterMgr; if (tag_data.IsValid("maid")) { maid = characterMgr.GetMaid(int.Parse(tag_data.GetTagProperty("maid").AsString())); } else if (tag_data.IsValid("name") || tag_data.IsValid("real")) { string text = string.Empty; if (tag_data.IsValid("real")) { text = tag_data.GetTagProperty("real").AsString().Trim(); } else { text = tag_data.GetTagProperty("name").AsString().Trim(); } if (tag_data.IsValid("real") && text == "フリー" && GameMain.Instance.ScriptMgr.compatibilityMode) { text = "[HF16]"; } if (text.IndexOf("[HF") == 0) { string text2 = text.Replace("[HF", string.Empty).Replace("]", string.Empty); if (string.IsNullOrEmpty(text2)) { text2 = "0"; } int nMaidNo = int.Parse(text2); maid = characterMgr.GetMaid(nMaidNo); } else { for (int i = 0; i < characterMgr.GetMaidCount(); i++) { Maid maid2 = characterMgr.GetMaid(i); if (maid2 != null && maid2.boNPC && maid2.status.firstName == text) { maid = maid2; break; } } } if (maid == null) { Debug.LogWarning("ボイス再生対象のメイドを特定できませんでした"); } } return maid; } public Maid GetMaidAndMan(string tag_str) { int num = 0; tag_str = tag_str.ToLower(); int num2 = tag_str.IndexOf(':'); if (num2 != -1) { string[] array = tag_str.Split(new char[] { ':' }); NDebug.Assert(array.Length == 2, tag_str + "\nメイド,もしくは男の指定が不正です"); num = int.Parse(array[1]); tag_str = array[0]; } if (tag_str == "maid") { return this.GetMaid(num); } if (tag_str == "man") { return this.GetMan(num); } NDebug.Assert(tag_str + "\nメイド,もしくは男の指定が不正です", false); return null; } public Maid GetMaidAndMan(KagTagSupport tag_data) { int num = 0; bool flag = false; if (tag_data.IsValid("maid")) { num = tag_data.GetTagProperty("maid").AsInteger(); } else if (tag_data.IsValid("man")) { flag = true; num = tag_data.GetTagProperty("man").AsInteger(); if (this.script_mgr_.compatibilityMode && 6 <= num) { num = 5; } } else { NDebug.Assert("スクリプトのman/maid指定が不正です。", false); } return flag ? this.GetMan(num) : this.GetMaid(num); } public virtual Maid GetMaid(int maid_no) { return GameMain.Instance.CharacterMgr.GetMaid(maid_no); } public virtual Maid GetMan(int man_no) { return GameMain.Instance.CharacterMgr.GetMan(man_no); } protected WaitEventList GetWaitEventList(string list_name) { if (!this.wait_event_list_.ContainsKey(list_name)) { this.wait_event_list_.Add(list_name, new WaitEventList()); } return this.wait_event_list_[list_name]; } public void CheckAbsolutelyNecessaryTag(KagTagSupport tag_data, string tag_name, params string[] check_tag) { for (int i = 0; i < check_tag.Length; i++) { NDebug.Assert(tag_data.IsValid(check_tag[i]), string.Concat(new string[] { "@", tag_name, "\n必須タグ[", check_tag[i], "]が指定されていません" })); } } protected bool SetWait(int time, bool skip_possible) { this.SetExecWait(time, skip_possible); return true; } public void ExecForcWaitEvent() { WaitEventList waitEventList = this.GetWaitEventList("tex_mul_add"); if (waitEventList.list == null || waitEventList.list.Count == 0) { return; } for (int i = 0; i < waitEventList.list.Count; i++) { waitEventList.list[i].call_back_delegate(); } waitEventList.Clear(); } public void ClearForcExecWaitEvent() { WaitEventList waitEventList = this.GetWaitEventList("tex_mul_add"); if (waitEventList.list == null || waitEventList.list.Count == 0) { return; } waitEventList.Clear(); } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } protected void Dispose(bool is_release_managed_code) { if (this.is_disposed_) { return; } this.wait_event_list_.Clear(); this.kag_.Dispose(); this.kag_ = null; this.script_mgr_ = null; this.is_disposed_ = true; } public KagScript kag { get { return this.kag_; } } protected bool exec_wait_enabled { get { return this.exec_wait_data_.use; } } protected bool IsFadeProc() { return GameMain.Instance.MainCamera.IsFadeProc() || GameMain.Instance.MainCamera.IsFadeProcNoUI(); } private void OnScenarioLoadEvent(string file_name, string label_name) { this.subtitle_data.Clear(); } public virtual string GetKagClassName() { return "ベースkag"; } private string ReplaceFileNameCallBack(string file_name) { Maid maid = this.GetMaid(0); if (maid == null) { return file_name; } int maidCount = GameMain.Instance.CharacterMgr.GetMaidCount(); Maid[] array = new Maid[maidCount]; for (int i = 0; i < maidCount; i++) { array[i] = this.GetMaid(i); } return ScriptManager.ReplacePersonal(array, file_name); } public void Serialize(BinaryWriter binary) { binary.Write("CM3D2_KAG"); binary.Write(1170); byte[] array = this.kag_.Serialize(); int value = array.Length; binary.Write(value); binary.Write(array); binary.Write(this.fade_wait_); binary.Write(this.enabled); } public void Deserialize(BinaryReader binary) { string a = binary.ReadString(); NDebug.Assert(a == "CM3D2_KAG", "KAGのヘッダーが不正です。"); int num = binary.ReadInt32(); int count = binary.ReadInt32(); byte[] serialize_data = binary.ReadBytes(count); this.kag_.Deserialize(serialize_data); this.fade_wait_ = binary.ReadBoolean(); this.enabled = binary.ReadBoolean(); this.exec_wait_data_.Clear(); this.wait_event_list_.Clear(); this.subtitle_data.Clear(); } public bool enabled { get; set; } public List maidOffsetSetList { get; protected set; } protected readonly TJSScript tjs_; protected ScriptManager script_mgr_; protected KagScript kag_; protected bool fade_wait_; protected BaseKagManager.ExecWaitData exec_wait_data_ = new BaseKagManager.ExecWaitData(); protected Dictionary wait_event_list_ = new Dictionary(); protected BaseKagManager.SubtitleData subtitle_data = new BaseKagManager.SubtitleData(); private bool is_disposed_; [CompilerGenerated] private static Comparison <>f__mg$cache0; [CompilerGenerated] private static Comparison <>f__mg$cache1; private class PerthOffsetPosTagData { public static CharacterMgr.CharaPer CreateCharaPer(TJSScript tjs, KagTagSupport tag_data) { CharacterMgr.CharaPer charaPer = BaseKagManager.PerthOffsetPosTagData.GetCharaPer(tjs, tag_data, string.Empty); NDebug.AssertNull(charaPer != null); return charaPer; } public static List> CreateMultiCharaPer(TJSScript tjs, KagTagSupport tag_data, BaseKagManager kag_mgr) { List> list = new List>(); for (int i = 0; i < GameMain.Instance.CharacterMgr.GetMaidCount(); i++) { CharacterMgr.CharaPer charaPer = BaseKagManager.PerthOffsetPosTagData.GetCharaPer(tjs, tag_data, "-Maid:" + i); if (charaPer != null) { KeyValuePair item = new KeyValuePair(kag_mgr.GetMaid(i), charaPer); list.Add(item); } } return list; } public static KeyValuePair CreateCharaPerAndPenisPer(TJSScript tjs, KagTagSupport tag_data) { CharacterMgr.CharaPer charaPer = BaseKagManager.PerthOffsetPosTagData.GetCharaPer(tjs, tag_data, string.Empty); if (charaPer == null) { charaPer = new CharacterMgr.CharaPer(); } CharacterMgr.PenisPer penisPer = BaseKagManager.PerthOffsetPosTagData.GetPenisPer(tjs, tag_data); if (penisPer == null) { penisPer = new CharacterMgr.PenisPer(); } return new KeyValuePair(charaPer, penisPer); } private static CharacterMgr.CharaPer GetCharaPer(TJSScript tjs, KagTagSupport tag_data, string add_tag_string) { CharacterMgr.CharaPer charaPer = null; BaseKagManager.PerthOffsetPosTagData.TagArrayData tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "OffsDouPar" + add_tag_string); if (tagArrayData.valid) { if (charaPer == null) { charaPer = new CharacterMgr.CharaPer(); } tagArrayData.GetVector3(ref charaPer.vecOffsDouParGreater, ref charaPer.vecOffsDouParLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "OffsShinCho" + add_tag_string); if (tagArrayData.valid) { if (charaPer == null) { charaPer = new CharacterMgr.CharaPer(); } tagArrayData.GetVector3(ref charaPer.vecOffsShinChoGreater, ref charaPer.vecOffsShinChoLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "OffsMuneL" + add_tag_string); if (tagArrayData.valid) { if (charaPer == null) { charaPer = new CharacterMgr.CharaPer(); } tagArrayData.GetVector3(ref charaPer.vecOffsMuneLGreater, ref charaPer.vecOffsMuneLLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "HaremDouPer" + add_tag_string); if (tagArrayData.valid) { if (charaPer == null) { charaPer = new CharacterMgr.CharaPer(); } tagArrayData.GetVector3(ref charaPer.vecHaremDouPerGreater, ref charaPer.vecHaremDouPerLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "HaremShinCho" + add_tag_string); if (tagArrayData.valid) { if (charaPer == null) { charaPer = new CharacterMgr.CharaPer(); } tagArrayData.GetVector3(ref charaPer.vecHaremShinChoGreater, ref charaPer.vecHaremShinChoLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "HaremMuneL" + add_tag_string); if (tagArrayData.valid) { if (charaPer == null) { charaPer = new CharacterMgr.CharaPer(); } tagArrayData.GetVector3(ref charaPer.vecHaremMuneLGreater, ref charaPer.vecHaremMuneLLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); return charaPer; } private static CharacterMgr.PenisPer GetPenisPer(TJSScript tjs, KagTagSupport tag_data) { CharacterMgr.PenisPer penisPer = null; BaseKagManager.PerthOffsetPosTagData.TagArrayData tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisCommonBase"); if (tagArrayData.valid) { if (penisPer == null) { penisPer = new CharacterMgr.PenisPer(); } tagArrayData.GetVector3(ref penisPer.vecPenisCommonBase); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisAmend"); if (tagArrayData.valid) { if (penisPer == null) { penisPer = new CharacterMgr.PenisPer(); } tagArrayData.GetVector3(ref penisPer.vecPenisAmend); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisDouPer"); if (tagArrayData.valid) { if (penisPer == null) { penisPer = new CharacterMgr.PenisPer(); } tagArrayData.GetVector3(ref penisPer.vecPenisDouPerGreater, ref penisPer.vecPenisDouPerLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisShincho"); if (tagArrayData.valid) { if (penisPer == null) { penisPer = new CharacterMgr.PenisPer(); } tagArrayData.GetVector3(ref penisPer.vecPenisShinchoGreater, ref penisPer.vecPenisShinchoLess); } BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease(); return penisPer; } private class TagArrayData { private TagArrayData(TJSScript tjs, KagTagSupport tag_data, string tag_name) { this.tjs_ = tjs; this.is_valid_ = tag_data.IsValid(tag_name); if (this.is_valid_) { string eval_str = this.kTjsGlobalVarName + "=" + tag_data.GetTagProperty(tag_name).AsString(); this.tjs_.EvalScript(eval_str); TJSVariant tjsvariant = new TJSVariant(); this.tjs_.EvalScript(this.kTjsGlobalVarName + ".count", tjsvariant); this.array_count_ = tjsvariant.AsInteger(); tjsvariant.Dispose(); NDebug.Assert(this.array_count_ == 3 || this.array_count_ == 6, tag_name + "の指定数が不正です(6 or 7 only)"); } } public static BaseKagManager.PerthOffsetPosTagData.TagArrayData Create(TJSScript tjs, KagTagSupport tag_data, string tag_name) { NDebug.Assert(BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ == null, "TagArrayDataインスタンスの重複"); tag_name = tag_name.ToLower(); BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ = new BaseKagManager.PerthOffsetPosTagData.TagArrayData(tjs, tag_data, tag_name); return BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_; } public static void Rlease() { if (BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ == null) { return; } BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_.tjs_.EvalScript(BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_.kTjsGlobalVarName + " = void"); BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ = null; } public void GetVector3(ref Vector3 dest) { if (!this.is_valid_) { return; } NDebug.Assert(this.array_count_ == 3, "Vector3*2の要素に対してVector3を1つのみ作成しようとしています"); using (TJSVariant tjsvariant = new TJSVariant()) { this.tjs_.EvalScript(this.kTjsGlobalVarName + "[0]", tjsvariant); dest.x = tjsvariant.AsReal(); this.tjs_.EvalScript(this.kTjsGlobalVarName + "[1]", tjsvariant); dest.y = tjsvariant.AsReal(); this.tjs_.EvalScript(this.kTjsGlobalVarName + "[2]", tjsvariant); dest.z = tjsvariant.AsReal(); } } public void GetVector3(ref Vector3 first_dest, ref Vector3 second_dest) { if (!this.is_valid_) { return; } NDebug.Assert(this.array_count_ == 6, "要素xyzのみに対してVector3を2つ作成しようとしています"); using (TJSVariant tjsvariant = new TJSVariant()) { this.tjs_.EvalScript(this.kTjsGlobalVarName + "[0]", tjsvariant); first_dest.x = tjsvariant.AsReal(); this.tjs_.EvalScript(this.kTjsGlobalVarName + "[1]", tjsvariant); first_dest.y = tjsvariant.AsReal(); this.tjs_.EvalScript(this.kTjsGlobalVarName + "[2]", tjsvariant); first_dest.z = tjsvariant.AsReal(); this.tjs_.EvalScript(this.kTjsGlobalVarName + "[3]", tjsvariant); second_dest.x = tjsvariant.AsReal(); this.tjs_.EvalScript(this.kTjsGlobalVarName + "[4]", tjsvariant); second_dest.y = tjsvariant.AsReal(); this.tjs_.EvalScript(this.kTjsGlobalVarName + "[5]", tjsvariant); second_dest.z = tjsvariant.AsReal(); } } public int vecotr_element_count { get { return (this.array_count_ != 3) ? 2 : 1; } } public int count { get { return this.array_count_; } } public bool valid { get { return this.is_valid_; } } private string kTjsGlobalVarName = "global.__tmp_array"; private static BaseKagManager.PerthOffsetPosTagData.TagArrayData instans_data_; private TJSScript tjs_; private bool is_valid_; private int array_count_; } } protected class ExecWaitData { public virtual bool Check() { return !this.use || this.wait_time <= GameMain.tick_count - this.start_tick_count; } public virtual void Clear() { this.start_tick_count = (this.wait_time = 0); this.use = false; this.skip_possible = true; } public int start_tick_count; public int wait_time; public bool skip_possible; public bool use; } protected class MaidPropSeqWaitData : BaseKagManager.ExecWaitData { public override bool Check() { return !this.use || this.maid == null || !this.maid.IsBusy; } public override void Clear() { base.Clear(); this.maid = null; } public Maid maid; } protected class MaidVoiceWaitData : BaseKagManager.ExecWaitData { public override bool Check() { if (!this.use || this.maid == null) { return true; } AudioSourceMgr audioMan = this.maid.AudioMan; return audioMan == null || !audioMan.isPlay(); } public override void Clear() { base.Clear(); this.maid = null; } public Maid maid; } protected class DummyVoiceWaitData : BaseKagManager.ExecWaitData { public override bool Check() { return !this.use || !GameMain.Instance.SoundMgr.IsPlayDummyVoice(); } public override void Clear() { base.Clear(); } } protected class SubtitleData { public SubtitleData() { this.Clear(); } public void Clear() { this.text = string.Empty; this.displayTime = -1; this.addDisplayTime = 0; this.casinoType = false; } public string text; public int displayTime; public int addDisplayTime; public bool casinoType; } }