using System; using System.Collections.Generic; using UnityEngine; namespace I2.Loc { public class ToggleLanguage : MonoBehaviour { private void Start() { base.Invoke("test", 3f); } private void test() { List allLanguages = LocalizationManager.GetAllLanguages(true); int num = allLanguages.IndexOf(LocalizationManager.CurrentLanguage); if (num >= 0) { num = (num + 1) % allLanguages.Count; } base.Invoke("test", 3f); } } }