using System; using UnityEngine; namespace I2.Loc { public class CallbackNotification : MonoBehaviour { public void OnModifyLocalization() { if (string.IsNullOrEmpty(Localize.MainTranslation)) { return; } string translation = LocalizationManager.GetTranslation("Color/Red", true, 0, true, false, null, null); Localize.MainTranslation = Localize.MainTranslation.Replace("{PLAYER_COLOR}", translation); } } }