using System; using UnityEngine; namespace RenderHeads.Media.AVProVideo.Demos { public class ChangeVideoExample : MonoBehaviour { public void NewVideo(string filePath) { this.mp.m_AutoStart = true; this.mp.OpenVideoFromFile(MediaPlayer.FileLocation.RelativeToStreamingAssetsFolder, filePath, false); } private void OnGUI() { if (GUILayout.Button("video1", new GUILayoutOption[0])) { this.NewVideo("video1.mp4"); } if (GUILayout.Button("video2", new GUILayoutOption[0])) { this.NewVideo("video2.mp4"); } } public MediaPlayer mp; } }