using System; using System.Collections.Generic; using System.IO; using System.Text; using UnityEngine; public class EditMod : MonoBehaviour { private void Awake() { } private void OnGUI() { if (this.m_eModMode == EditMod.MOD_MODE.MOD_TEX) { GUI.TextField(new Rect(10f, 10f, 100f, 20f), this.m_mpn.ToString(), 255); if (GUI.Button(new Rect(120f, 10f, 100f, 20f), "ExportBase")) { this.ModExportBase(); } this.strModPath = GUI.TextField(new Rect(240f, 10f, 400f, 20f), this.strModPath, 255); if (GUI.Button(new Rect(650f, 10f, 100f, 20f), "Compile")) { this.ModCompileDir(this.strModPath); } } else if (this.m_eModMode == EditMod.MOD_MODE.MOD_MQO) { this.strModPath = GUI.TextField(new Rect(390f, 10f, 400f, 20f), this.strModPath, 255); if (GUI.Button(new Rect(800f, 10f, 100f, 20f), "Compile")) { this.ModCompileDirMqo(this.strModPath); } } } private void ModExportBase() { Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0); maid.ExportModBaseMenu(this.m_mpn); } private void ModExportMqo(string f_strOutFileName) { Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0); maid.ExportModBaseMqo(this.m_mpn, f_strOutFileName); NDebug.MessageBox("MOD Export Complete", "MODの元ファイルを出力しました。"); } private void ModCompileDir(string f_strModPath) { if (!Directory.Exists(f_strModPath)) { NUty.WinMessageBox(NUty.GetWindowHandle(), "コンパイル対象のパスが見つかりません。", "MOD Compile Error", 0); return; } string[] files = Directory.GetFiles(f_strModPath, "mod_*.txt", SearchOption.TopDirectoryOnly); foreach (string f_strModMenu in files) { this.ModCompileMenu(f_strModMenu); } } private void ModCompileDirMqo(string f_strModPath) { if (!Directory.Exists(f_strModPath)) { NUty.WinMessageBox(NUty.GetWindowHandle(), "コンパイル対象のパスが見つかりません。", "MQO Compile Error", 0); return; } string[] files = Directory.GetFiles(f_strModPath, "*.*", SearchOption.TopDirectoryOnly); foreach (string text in files) { if (text.Contains(".menu.txt")) { ModCompile.CompileMenuScript(text); } else if (text.Contains(".mqo")) { ModCompile.ConvMqoToModel(text); } else if (text.Contains(".png")) { ModCompile.ExportTexture(text); } else if (text.Contains(".mate.txt")) { ModCompile.ExportMaterial(text); } } NDebug.MessageBox("MOD Compile Complete", "MODファイルのコンパイルが終了しました。"); } private bool ModCompileMenu(string f_strModMenu) { byte[] array = null; try { using (FileStream fileStream = new FileStream(f_strModMenu, FileMode.Open)) { if (fileStream == null) { NUty.WinMessageBox(NUty.GetWindowHandle(), "コンパイル対象のメニューがありません。\n" + f_strModMenu, "MOD Compile Error", 0); return false; } array = new byte[fileStream.Length]; fileStream.Read(array, 0, (int)fileStream.Length); } } catch (Exception ex) { NUty.WinMessageBox(NUty.GetWindowHandle(), "ModCompileMenu MODアイテムメニューファイルが読み込めませんでした。\n " + f_strModMenu + "\n" + ex.Message, "MOD Compile Error", 0); return false; } string text = string.Empty; string value = string.Empty; string text2 = string.Empty; string value2 = string.Empty; string value3 = string.Empty; string value4 = string.Empty; string value5 = string.Empty; string text3 = string.Empty; Dictionary dictionary = new Dictionary(); string @string = Encoding.UTF8.GetString(array); using (StringReader stringReader = new StringReader(@string)) { string text4; while ((text4 = stringReader.ReadLine()) != null) { string[] array2 = text4.Split(new char[] { '\t', ' ' }, StringSplitOptions.RemoveEmptyEntries); if (array2.Length != 0) { if (array2[0].IndexOf("/") != 0) { if (array2[0] == "基本アイテム") { text2 = array2[1]; } else if (array2[0] == "アイテム名") { value2 = array2[1]; } else if (array2[0] == "カテゴリ名") { value4 = array2[1]; } else if (array2[0] == "説明") { value3 = array2[1]; } else if (array2[0] == "アイコン") { array2[1] = array2[1].ToLower(); value = array2[1]; string text5 = Path.GetDirectoryName(f_strModMenu) + "\\"; text5 += array2[1]; FileStream fileStream2 = new FileStream(text5, FileMode.Open); if (fileStream2 == null) { NUty.WinMessageBox(NUty.GetWindowHandle(), "アイコンファイルが開けません。\n" + text5, "MOD Compile Error", 0); return false; } byte[] array3 = new byte[fileStream2.Length]; fileStream2.Read(array3, 0, (int)fileStream2.Length); if (!dictionary.ContainsKey(array2[1].ToLower())) { dictionary.Add(array2[1].ToLower(), new EditMod.TexSet { nSize = (int)fileStream2.Length, byData = array3 }); } fileStream2.Close(); fileStream2.Dispose(); } else if (array2[0] == "色セット") { value5 = array2[1]; if (array2.Length >= 3) { text3 = array2[2]; } } else if (array2[0] == "テクスチャ設定") { array2[2] = array2[2].ToLower(); string text6 = Path.GetDirectoryName(f_strModMenu) + "\\"; text6 += array2[2]; FileStream fileStream3 = new FileStream(text6, FileMode.Open); if (fileStream3 == null) { NUty.WinMessageBox(NUty.GetWindowHandle(), "テクスチャが開けません。\n" + text6, "MOD Compile Error", 0); return false; } byte[] array4 = new byte[fileStream3.Length]; fileStream3.Read(array4, 0, (int)fileStream3.Length); if (!dictionary.ContainsKey(array2[2].ToLower())) { dictionary.Add(array2[2].ToLower(), new EditMod.TexSet { nSize = (int)fileStream3.Length, byData = array4 }); } fileStream3.Close(); fileStream3.Dispose(); } else if (array2[0] == "テクスチャ変更") { string text7 = array2[4].ToLower(); string text8 = Path.GetDirectoryName(f_strModMenu) + "\\"; string[] array5; if (text7.Contains("*")) { array5 = Directory.GetFiles(text8, text7, SearchOption.AllDirectories); } else { array5 = new string[] { text8 + text7 }; } foreach (string text9 in array5) { if (!File.Exists(text9)) { NUty.WinMessageBox(NUty.GetWindowHandle(), "テクスチャが見つかりません。\n" + text9, "MOD Compile Error", 0); return false; } FileStream fileStream4 = new FileStream(text9, FileMode.Open); if (fileStream4 == null) { NUty.WinMessageBox(NUty.GetWindowHandle(), "テクスチャが開けません。\n" + text9, "MOD Compile Error", 0); return false; } byte[] array7 = new byte[fileStream4.Length]; fileStream4.Read(array7, 0, (int)fileStream4.Length); if (!dictionary.ContainsKey(Path.GetFileName(text9).ToLower())) { dictionary.Add(Path.GetFileName(text9).ToLower(), new EditMod.TexSet { nSize = (int)fileStream4.Length, byData = array7 }); } fileStream4.Close(); fileStream4.Dispose(); } } foreach (string str in array2) { text = text + str + "\t"; } text += "\n"; } } } } MemoryStream memoryStream = new MemoryStream(); BinaryWriter binaryWriter = new BinaryWriter(memoryStream); binaryWriter.Write("CM3D2_MOD"); binaryWriter.Write(1240); binaryWriter.Write(value); binaryWriter.Write(text2.ToLower()); binaryWriter.Write(value2); binaryWriter.Write(value4); binaryWriter.Write(value3); if (string.IsNullOrEmpty(value5)) { binaryWriter.Write(MPN.null_mpn.ToString()); } else { binaryWriter.Write(value5); binaryWriter.Write(text3.ToLower()); } binaryWriter.Write(text); binaryWriter.Write(dictionary.Count); foreach (KeyValuePair keyValuePair in dictionary) { binaryWriter.Write(keyValuePair.Key); binaryWriter.Write(keyValuePair.Value.byData.Length); binaryWriter.Write(keyValuePair.Value.byData); } string text10 = Path.GetDirectoryName(f_strModMenu) + "\\_compiled\\"; Directory.CreateDirectory(text10); text10 += Path.GetFileNameWithoutExtension(f_strModMenu); text10 += ".mod"; File.WriteAllBytes(text10, memoryStream.ToArray()); memoryStream.Close(); memoryStream.Dispose(); memoryStream = null; NUty.WinMessageBox(NUty.GetWindowHandle(), "MODコンパイル完了\n" + text10, "MOD Compile Completed", 0); return true; } private void Update() { if (!this.bPush && Input.GetKey(KeyCode.M) && Input.GetKey(KeyCode.O) && Input.GetKey(KeyCode.D) && !Input.GetKey(KeyCode.Q)) { if (this.m_eModMode != EditMod.MOD_MODE.MOD_TEX) { this.m_eModMode = EditMod.MOD_MODE.MOD_TEX; } else { this.m_eModMode = EditMod.MOD_MODE.MOD_NON; } this.bPush = true; } else if (!this.bPush && Input.GetKey(KeyCode.M) && Input.GetKey(KeyCode.O) && Input.GetKey(KeyCode.D) && Input.GetKey(KeyCode.Q)) { if (this.m_eModMode != EditMod.MOD_MODE.MOD_MQO) { this.m_eModMode = EditMod.MOD_MODE.MOD_MQO; } else { this.m_eModMode = EditMod.MOD_MODE.MOD_NON; } this.bPush = true; } else if (!Input.GetKey(KeyCode.M) && !Input.GetKey(KeyCode.O) && !Input.GetKey(KeyCode.D) && !Input.GetKey(KeyCode.Q)) { this.bPush = false; } } private string strModPath = string.Empty; private EditMod.MOD_MODE m_eModMode; public MPN m_mpn; private string m_strOutFileName = string.Empty; private bool bPush; private enum MOD_MODE { MOD_NON, MOD_TEX, MOD_MQO } private class TexSet { public int nSize; public byte[] byData; } }