using System; using UnityEngine; namespace kt.ik { public class InsertIKParam : IKAttachParam { public InsertIKParam(Maid src_chara, Maid target_chara) : base(src_chara, target_chara) { } public Vector3 insertBefore = Vector3.back; public Vector3 insertAfter = Vector3.forward; public AutoKupaCtrl kupaCtrl; } }