using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Events; public class SceneVRCommunication : MonoBehaviour { public static SceneVRCommunication Instance { get { return SceneVRCommunication.m_this; } } public bool IsFreeMode { get { return this.m_bFreeMode; } } public bool IsEnableSkip { get { return this.m_bEnableSkip; } } public bool UiNoMoveMode { get { return this.m_bUiNoMove; } set { this.m_bUiNoMove = value; } } public bool UiNoTimeMode { get { return this.m_bUiNoTime; } set { this.m_bUiNoTime = value; } } public bool UiNoHomeMode { get { return this.m_bUiNoHome; } set { this.m_bUiNoHome = value; } } public bool MouseOnlyMode { get { return this.m_bMouseOnlyMode; } } public VRChoices Choices { get { return this.m_VRChoices; } } public VRMiniGameManager MiniGameMgr { get { return this.m_VRMinigameMgr; } } public VRTouchComm TouchComm { get { return this.m_VRTouchComm; } } public bool KaraokeMode { get { return this.m_bKaraokeMode; } } private void Awake() { if (!GameMain.Instance.VRMode || GameMain.Instance.VRFamily == GameMain.VRFamilyType.NON) { GameMain.Instance.VRDummyMode = true; GameMain.Instance.OvrInit(); GameMain.Instance.MainCamera.SetPos(new Vector3(0f, 1.6f, 0f)); GameMain.Instance.MainCamera.FadeOut(0f, false, null, true, default(Color)); } UICamera.isDisableRightClick = true; GameMain.Instance.OvrMgr.OvrCamera.ChangeControllerNew(true); GameMain.Instance.OvrMgr.OvrCamera.IsForceRightClickUiToggle = true; this.m_VRMinigameMgr = base.GetComponent(); if (this.m_VRMinigameMgr == null) { this.m_VRMinigameMgr = base.gameObject.AddComponent(); } NDebug.Assert(this.m_VRMinigameMgr != null, "MiniGameManagerがみつかりません。"); this.m_VRTouchComm = base.GetComponent(); if (this.m_VRTouchComm == null) { this.m_VRTouchComm = base.gameObject.AddComponent(); } NDebug.Assert(this.m_VRTouchComm != null, "VRTouchCommがみつかりません。"); } private void Start() { SceneVRCommunication.m_this = this; this.m_goUiRoot = GameObject.Find("UI Root"); NDebug.Assert(this.m_goUiRoot != null, "UI Rootが見つかりません。"); this.m_VRChoices = base.GetComponent(); if (this.m_VRChoices == null) { this.m_VRChoices = base.gameObject.AddComponent(); } GameMain.Instance.MsgWnd.CloseMessageWindowPanel(); GameMain.Instance.MsgWnd.ForceDisableWindow(true); GameMain.Instance.ScriptMgr.adv_kag.vr_commu_mode = true; if (GameMain.Instance.VRFamily == GameMain.VRFamilyType.NON) { this.m_bManShow = GameMain.Instance.CMSystem.VRManShow; } Maid man = GameMain.Instance.CharacterMgr.GetMan(0); if (man != null) { man.body0.SetManHide(!this.m_bManShow); } this.m_dicTagBackup = GameMain.Instance.ScriptMgr.adv_kag.tag_backup; Dictionary dicTagBackup = this.m_dicTagBackup; string text; if (dicTagBackup != null && dicTagBackup.TryGetValue("name", out text) && text.Contains("SceneVRCommunication")) { string text2; if (dicTagBackup.TryGetValue("start_jump_file", out text2)) { this.m_strStartScriptFile = text2 + ".ks"; } if (dicTagBackup.TryGetValue("start_jump_label", out text2)) { this.m_strStartScriptLabel = text2; } if (dicTagBackup.TryGetValue("karaoke", out text)) { this.m_bKaraokeMode = true; } } base.StartCoroutine(this.CoScriptStart()); } private IEnumerator CoScriptStart() { yield return null; Debug.Log("Canvas Manager attach start."); if (!this.m_bKaraokeMode) { this.m_goCanvas = UnityEngine.Object.Instantiate(Resources.Load("SceneVRCommunication/Tablet/Canvas Manager")); } else { this.m_goCanvas = UnityEngine.Object.Instantiate(Resources.Load("SceneVRCommunication/Tablet/Karaoke/Prefab/Canvas Manager Mini")); } NDebug.Assert(this.m_goCanvas != null, "Canvas Managerが見つかりません。"); VRCanvasManager.Instance.SetSkipButtonEvent(new UnityAction(this.OnSkipScenario)); this.m_goCanvas.transform.SetParent(GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.transform, false); this.m_goCanvas.transform.localPosition = Vector3.zero; this.m_goCanvas.transform.localRotation = Quaternion.Euler(90f, 0f, 0f); Debug.Log("Canvas Manager attach finish."); yield return null; Debug.Log("Canvas Manager attach wait1."); yield return null; Debug.Log("Canvas Manager attach wait2."); bool bStart = false; if (!string.IsNullOrEmpty(this.m_strStartScriptFile)) { GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(this.m_strStartScriptFile, string.Empty); bStart = true; } if (!string.IsNullOrEmpty(this.m_strStartScriptLabel)) { GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(this.m_strStartScriptLabel); bStart = true; } if (bStart) { GameMain.Instance.ScriptMgr.adv_kag.Exec(); } yield break; } private void OnDestroy() { this.Uninit(); } private void Uninit() { if (!this.m_bFinished) { GameMain instance = GameMain.Instance; if (instance != null) { if (this.TouchComm != null) { this.TouchComm.Touch_End(); this.TouchComm.enabled = false; } if (this.Choices != null) { this.Choices.Clear(); this.Choices.enabled = false; } UnityEngine.Object.DestroyImmediate(this.m_goCanvas); if (instance.SoundMgr != null) { instance.SoundMgr.VoiceStopAll(); instance.SoundMgr.StopBGM(0.5f); } CharacterMgr characterMgr = instance.CharacterMgr; if (characterMgr != null) { for (int i = 0; i < characterMgr.GetStockMaidCount(); i++) { Maid stockMaid = characterMgr.GetStockMaid(i); if (stockMaid != null && stockMaid.body0 != null && stockMaid.body0.isLoadedBody) { stockMaid.body0.MuneYureL(1f); stockMaid.body0.MuneYureR(1f); stockMaid.fullBodyIK.AllIKDetach(0f); stockMaid.transform.localScale = Vector3.one; stockMaid.StopKuchipakuPattern(); stockMaid.EyeToCamera(Maid.EyeMoveType.目と顔を向ける, 0f); stockMaid.DelPrefabAll(); } } for (int j = 0; j < characterMgr.GetStockManCount(); j++) { Maid stockMan = characterMgr.GetStockMan(j); if (stockMan != null && stockMan.body0 != null && stockMan.body0.isLoadedBody) { stockMan.fullBodyIK.AllIKDetach(0f); stockMan.DelPrefabAll(); } } string[] array = new string[] { "handitem", "kousoku_upper", "kousoku_lower", "skirt", "panz", "mizugi", "onepiece", "accanl", "accvag", "KubiScl", "UdeScl", "DouPer", "sintyou", "kata" }; for (int k = 0; k < characterMgr.GetMaidCount(); k++) { Maid maid = characterMgr.GetMaid(k); if (maid != null && maid.Visible) { maid.OpenMouth(false); maid.DelPrefabAll(); for (int l = 0; l < array.Length; l++) { maid.ResetProp(array[l], true); } maid.AllProcPropSeqStart(); } } for (int m = 0; m < characterMgr.GetManCount(); m++) { Maid man = characterMgr.GetMan(m); if (man != null && man.Visible) { man.DelPrefabAll(); for (int n = 0; n < array.Length; n++) { man.ResetProp(array[n], false); } man.AllProcPropSeqStart(); } } } if (VRTestInputModule.Instance != null) { VRTestInputModule.Instance.enabled = false; } if (instance.OvrMgr.OvrCamera != null) { VRTestInputModule[] componentsInChildren = instance.OvrMgr.OvrCamera.GetComponentsInChildren(true); foreach (VRTestInputModule vrtestInputModule in componentsInChildren) { vrtestInputModule.enabled = false; UnityEngine.Object.DestroyImmediate(vrtestInputModule.gameObject); } VRControllerLaserCast[] componentsInChildren2 = instance.OvrMgr.OvrCamera.GetComponentsInChildren(true); foreach (VRControllerLaserCast vrcontrollerLaserCast in componentsInChildren2) { vrcontrollerLaserCast.enabled = false; UnityEngine.Object.DestroyImmediate(vrcontrollerLaserCast.gameObject); } instance.OvrMgr.OvrCamera.ForceHideUI(false); instance.OvrMgr.OvrCamera.HandLimitMode = AVRControllerBehavior.LIMIT_MODE.NORMAL; instance.OvrMgr.OvrCamera.ChangeControllerNew(GameMain.Instance.CMSystem.OvrUseNewControllerType); instance.OvrMgr.OvrCamera.IsForceRightClickUiToggle = false; } UICamera.isDisableRightClick = false; instance.MsgWnd.ForceDisableWindow(false); ScriptManager scriptMgr = instance.ScriptMgr; if (scriptMgr != null && scriptMgr.adv_kag != null) { scriptMgr.adv_kag.vr_commu_mode = false; if (scriptMgr.adv_kag.kag != null) { scriptMgr.adv_kag.kag.TextClear(); } } Maid man2 = instance.CharacterMgr.GetMan(0); if (man2 != null) { man2.body0.SetManHide(false); } instance.CMSystem.SetTmpGenericFlag("VR夜伽中", 0); instance.CMSystem.SetTmpGenericFlag("VRエディット中", 0); if (instance.VRDeviceTypeID == GameMain.VRDeviceType.NON) { instance.OvrUninit(); } else if (instance.VRDeviceTypeID == GameMain.VRDeviceType.RIFT || instance.VRDeviceTypeID == GameMain.VRDeviceType.RIFT_TOUCH) { instance.OvrMgr.OvrCamera.ChangeTouchUse(true); } } this.m_bFinished = true; } } public void kagFreeSceneSwitch(bool f_bFreeMode, bool f_bEnableSkip = true, bool f_bNoStartText = false) { this.m_bEnableSkip = false; if (!f_bFreeMode) { this.TouchComm.Touch_End(); if (this.m_coFreeSceneStartText != null) { base.StopCoroutine(this.m_coFreeSceneStartText); } ScriptManager scriptMgr = GameMain.Instance.ScriptMgr; this.m_strFreeSceneEndScriptName = scriptMgr.adv_kag.kag.GetCurrentFileName(); this.m_bEnableSkip = f_bEnableSkip; } else { if (!this.m_bKaraokeMode && !f_bNoStartText) { this.StartFreeSceneText(); } this.m_strFreeSceneEndScriptName = string.Empty; this.UiNoHomeMode = false; } GameMain.Instance.OvrMgr.OvrCamera.HandLimitMode = ((!f_bFreeMode) ? AVRControllerBehavior.LIMIT_MODE.NO_WARP : AVRControllerBehavior.LIMIT_MODE.NORMAL); if (!this.m_bFreeMode || !f_bFreeMode) { } this.m_bFreeMode = f_bFreeMode; this.KagTabletUIUpdate(); } public void StartDay() { Farm_Mng.Instance.Day_Start(); this.KagTabletUIUpdate(); } public void KagTabletUIUpdate() { VRCanvasManager instance = VRCanvasManager.Instance; instance.UpdateCanvas(); } private void DupCheck(GameObject[] value) { } public void KagBGChangeInit(Dictionary f_tag_backup) { try { GameObject[] array = GameObject.FindGameObjectsWithTag("OvrEventObj"); this.DupCheck(array); this.m_dicEventObj = array.ToDictionary((GameObject n) => n.name, (GameObject n) => n); GameObject[] array2 = GameObject.FindGameObjectsWithTag("OvrEventGroup"); this.DupCheck(array2); this.m_dicEventGroup = array2.ToDictionary((GameObject n) => n.name, (GameObject n) => new SceneVRCommunication.EventGroup(n, this.FindChild(n.transform, null))); } catch (Exception ex) { NDebug.Assert("同じ名前のオブジェクトが入ったプレハブをロードしようとしませんでしたか?\n" + ex.Message, false); } if (f_tag_backup != null && f_tag_backup.ContainsKey("farm")) { Farm_Mng.Instance.Farm_Start(); } } public void KagEventObj(string f_strName, int f_nVisible, int f_nTrigger, int f_nGrab, string f_strAnimation) { GameObject gameObject; if (this.m_dicEventObj.TryGetValue(f_strName, out gameObject)) { if (f_nVisible != 0) { gameObject.SetActive(f_nVisible == 1); } if (f_nTrigger != 0) { VREventTrigger component = gameObject.GetComponent(); if (component != null) { component.SetEnableEvent(f_nTrigger == 1); } } if (f_nGrab != 0) { VREventTrigger component2 = gameObject.GetComponent(); if (component2 != null) { component2.SetEnableCollider(f_nGrab == 1); } } if (!string.IsNullOrEmpty(f_strAnimation)) { Animator component3 = gameObject.GetComponent(); if (component3 != null) { component3.SetTrigger(f_strAnimation); } } } else { NDebug.Assert("指定名のオブジェクトがありません。" + f_strName, false); } } public void KagEventObjGroup(string f_strName, int f_nVisible, int f_nTrigger, int f_nGrab) { SceneVRCommunication.EventGroup eventGroup; if (this.m_dicEventGroup.TryGetValue(f_strName, out eventGroup)) { if (f_nVisible != 0 || f_nTrigger != 0 || f_nGrab != 0) { for (int i = 0; i < eventGroup.listChild.Count; i++) { if (f_nVisible != 0) { eventGroup.listChild[i].SetActive(f_nVisible == 1); } VREventTrigger component = eventGroup.listChild[i].GetComponent(); if (component != null) { if (f_nTrigger != 0) { component.SetEnableEvent(f_nTrigger == 1); } if (f_nGrab != 0) { component.SetEnableCollider(f_nGrab == 1); } } } } } else { NDebug.Assert("指定名のオブジェクトグループがありません。" + f_strName, false); } } public void KagDoNextTime() { string str = "VRmainOP_0001"; string label_name = string.Empty; SceneVRCommunication.VR_TIME nowTime = this.GetNowTime(); if (nowTime == SceneVRCommunication.VR_TIME.MONING) { GameMain.Instance.CharacterMgr.status.SetFlag("時間帯", 2); label_name = "*昼_ループ"; } else if (nowTime == SceneVRCommunication.VR_TIME.DAY) { GameMain.Instance.CharacterMgr.status.SetFlag("時間帯", 3); label_name = "*夜_ループ"; } else if (nowTime == SceneVRCommunication.VR_TIME.NIGHT) { GameMain.Instance.CharacterMgr.status.SetFlag("時間帯", 1); label_name = "*朝_ループ"; this.StartDay(); } this.KagTabletUIUpdate(); GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty); GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(label_name); GameMain.Instance.ScriptMgr.adv_kag.Exec(); } private List FindChild(Transform f_trParent, List f_list = null) { if (f_list == null) { f_list = new List(); } for (int i = 0; i < f_trParent.childCount; i++) { this.FindChild(f_trParent.GetChild(i), f_list); } if (f_trParent.tag == "OvrEventObj") { f_list.Add(f_trParent.gameObject); } return f_list; } public void YotogiStart(Action f_actDecide, Action f_actCancel) { this.m_actDecide = f_actDecide; this.m_actCancel = f_actCancel; } public void MaidEditStart() { if (GameMain.Instance.CharacterMgr.GetMaid(0) == null) { Debug.LogError("エディット対象メイドが居ません。"); return; } ScriptManager scriptMgr = GameMain.Instance.ScriptMgr; string currentFileName = scriptMgr.adv_kag.kag.GetCurrentFileName(); GameMain.Instance.ScriptMgr.EvalScript("tf['back_edit_script_name'] = '" + currentFileName + "';"); scriptMgr.LoadAdvScenarioScript(Path.ChangeExtension("vr_edit_call", ".ks"), "*start_vr"); scriptMgr.adv_kag.Exec(); } public SceneVRCommunication.VR_TIME GetNowTime() { SceneVRCommunication.VR_TIME result = SceneVRCommunication.VR_TIME.DAY; int flag = GameMain.Instance.CharacterMgr.status.GetFlag("時間帯"); if (flag == 0 || flag == 1) { result = SceneVRCommunication.VR_TIME.MONING; } else if (flag == 2) { result = SceneVRCommunication.VR_TIME.DAY; } else if (flag == 3) { result = SceneVRCommunication.VR_TIME.NIGHT; } else { NDebug.Assert("現在の時間帯が不正です", false); } return result; } public void KagStartDayTimeShow(string f_strReturnFile, string f_strReturnLabel) { this.m_strRetrunFile = f_strReturnFile; this.m_strRetrunLabel = f_strReturnLabel; Day_UI.Day_UI_Start(new Action(this.OnEndDayTimeShow)); } private void OnEndDayTimeShow() { ScriptManager scriptMgr = GameMain.Instance.ScriptMgr; if (!string.IsNullOrEmpty(this.m_strRetrunFile)) { scriptMgr.LoadAdvScenarioScript(this.m_strRetrunFile + ".ks", string.Empty); } if (!string.IsNullOrEmpty(this.m_strRetrunLabel)) { scriptMgr.adv_kag.JumpLabel(this.m_strRetrunLabel); } scriptMgr.adv_kag.Exec(); } public void KagDialog(string f_strText, string f_strLabelOk, string f_strLabelCancel, string f_strLabelYes, string strLabelNo) { this.m_DialogMenu = VRDialogMenu.CreateDialog(); VRDialogMenu.TYPE_STYLE type_STYLE = (VRDialogMenu.TYPE_STYLE)0; this.m_strLabelOk = f_strLabelOk; this.m_strLabelCancel = f_strLabelCancel; this.m_strLabelYes = f_strLabelYes; this.m_strLabelNo = strLabelNo; if (!string.IsNullOrEmpty(this.m_strLabelOk)) { type_STYLE |= VRDialogMenu.TYPE_STYLE.OK; } if (!string.IsNullOrEmpty(this.m_strLabelCancel)) { type_STYLE |= VRDialogMenu.TYPE_STYLE.CANCEL; } if (!string.IsNullOrEmpty(this.m_strLabelYes)) { type_STYLE |= VRDialogMenu.TYPE_STYLE.YES; } if (!string.IsNullOrEmpty(this.m_strLabelNo)) { type_STYLE |= VRDialogMenu.TYPE_STYLE.NO; } this.m_DialogMenu.OpenDialog(f_strText, type_STYLE, new UnityAction(this.OnEndDialog)); } private void OnEndDialog(VRDialogMenu.TYPE_STYLE style) { string text = string.Empty; if (style == VRDialogMenu.TYPE_STYLE.OK) { text = this.m_strLabelOk; } else if (style == VRDialogMenu.TYPE_STYLE.CANCEL) { text = this.m_strLabelCancel; } if (style == VRDialogMenu.TYPE_STYLE.YES) { text = this.m_strLabelYes; } else if (style == VRDialogMenu.TYPE_STYLE.NO) { text = this.m_strLabelNo; } this.m_DialogMenu.CloseDialog(); NDebug.Assert(!string.IsNullOrEmpty(text), "ダイアログとび先ラベルがありません"); GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(text); GameMain.Instance.ScriptMgr.adv_kag.Exec(); } public void KagStartMovieMusicPlayerTV() { VRExternalFileLoader.Event_OpenSelect(); } public void KagVRMovieTV(bool f_bStart, string f_strFileName = "", bool f_bLoop = false) { if (f_bStart) { VRExternalFileLoader.Event_PlayMovie(f_strFileName); } else { VRExternalFileLoader.Event_CloseMovie(); } } public void KagPlantWindowShow(string strFileName, string strLabelOK, string strLabelCancel) { this.m_strFilePlant = strFileName; this.m_strLabelPlantOk = strLabelOK; this.m_strLabelPlantCancel = strLabelCancel; VRCanvasManager instance = VRCanvasManager.Instance; instance.OpenVRCulture(new UnityAction(this.OnPlantOk), new UnityAction(this.OnPlantCancel)); } private void OnPlantOk() { if (!string.IsNullOrEmpty(this.m_strFilePlant)) { GameMain.Instance.ScriptMgr.adv_kag.LoadScriptFile(this.m_strFilePlant, string.Empty); } GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(this.m_strLabelPlantOk); GameMain.Instance.ScriptMgr.adv_kag.Exec(); } private void OnPlantCancel() { if (!string.IsNullOrEmpty(this.m_strFilePlant)) { GameMain.Instance.ScriptMgr.adv_kag.LoadScriptFile(this.m_strFilePlant, string.Empty); } GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(this.m_strLabelPlantCancel); GameMain.Instance.ScriptMgr.adv_kag.Exec(); } public void KagPlantUpdate() { Farm_Mng.Instance.SyuKaku(); } public void KagTutorialStart(string f_strReturnLabel) { this.m_strRetrunLabel = f_strReturnLabel; VRCanvasManager instance = VRCanvasManager.Instance; instance.OpenVRTutorialMenu(new UnityAction(this.OnEndTutorial)); } private void OnEndTutorial() { if (!string.IsNullOrEmpty(this.m_strRetrunLabel)) { GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(this.m_strRetrunLabel); } GameMain.Instance.ScriptMgr.adv_kag.Exec(); } public void KagVRNoChangeBG(bool f_bStart) { this.m_bUiNoMove = f_bStart; } public void KagVRTrophyGet(string f_strText) { Trophy_UI.Trophy_Start(f_strText); } private void StartFreeSceneText() { if (this.m_coFreeSceneStartText != null) { base.StopCoroutine(this.m_coFreeSceneStartText); } this.m_coFreeSceneStartText = base.StartCoroutine(this.CoFreeSceneText()); } private IEnumerator CoFreeSceneText() { yield return new WaitForSeconds(1f); SceneVRCommunication.VR_TIME time = this.GetNowTime(); string[] aryTimeStr = new string[] { "朝", "昼", "夜" }; string strBGName = string.Empty; if (GameMain.Instance.BgMgr.GetBGName().ToLower() == "Villa".ToLower() || GameMain.Instance.BgMgr.GetBGName().ToLower() == "Villa_Night".ToLower()) { strBGName = "ヴィラ1F"; } else if (GameMain.Instance.BgMgr.GetBGName().ToLower() == "Villa_BedRoom".ToLower() || GameMain.Instance.BgMgr.GetBGName().ToLower() == "Villa_BedRoom_Night".ToLower()) { strBGName = "ヴィラ2F"; } else if (GameMain.Instance.BgMgr.GetBGName().ToLower() == "Villa_Farm".ToLower() || GameMain.Instance.BgMgr.GetBGName().ToLower() == "Villa_Farm_Night".ToLower()) { strBGName = "庭"; } else if (GameMain.Instance.BgMgr.GetBGName().ToLower() == "Sea_VR".ToLower() || GameMain.Instance.BgMgr.GetBGName().ToLower() == "Sea_VR_Night".ToLower()) { strBGName = "海岸"; } else if (GameMain.Instance.BgMgr.GetBGName().ToLower() == "Rotenburo".ToLower() || GameMain.Instance.BgMgr.GetBGName().ToLower() == "Rotenburo_Night".ToLower()) { strBGName = "露天風呂"; } if (!string.IsNullOrEmpty(strBGName)) { FreeScene_UI.FreeScene_Start(strBGName + "\u3000" + aryTimeStr[(int)this.GetNowTime()], null); } this.m_coFreeSceneStartText = null; yield break; } public void KagRentalMaidSelectStart() { VRCanvasManager instance = VRCanvasManager.Instance; instance.OpenVRRentalMaid(); } public void KagTouchUseSelect(string f_strReturnLabel) { this.m_strRetrunLabel = f_strReturnLabel; VRCanvasManager instance = VRCanvasManager.Instance; instance.OpenVRDecideUseTouch(new UnityAction(this.OnTouchUseSelect)); } private void OnTouchUseSelect(bool f_bUseTouch) { GameMain.Instance.OvrMgr.OvrCamera.ChangeTouchUse(f_bUseTouch); if (!string.IsNullOrEmpty(this.m_strRetrunLabel)) { GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(this.m_strRetrunLabel); } GameMain.Instance.ScriptMgr.adv_kag.Exec(); } private void OnSkipScenario() { if (!string.IsNullOrEmpty(this.m_strFreeSceneEndScriptName)) { GameMain.Instance.SoundMgr.VoiceStopAll(); GameMain.Instance.ScriptMgr.adv_kag.LoadScriptFile(this.m_strFreeSceneEndScriptName, string.Empty); GameMain.Instance.ScriptMgr.adv_kag.JumpLabel("*アフターファイル挿入箇所"); GameMain.Instance.ScriptMgr.adv_kag.Exec(); } } public void KagHintShow(string f_strHintMsg) { SelectMessage_UI.Message_Start(f_strHintMsg); } public void KagKaraokeWindowShow(string f_strReturnFile, string f_strReturnLabel) { this.m_strKaraokeRetrunFile = f_strReturnFile; this.m_strKaraokeRetrunLabel = f_strReturnLabel; VRCanvasManager instance = VRCanvasManager.Instance; instance.StartKaraokeMode(new Action(this.OnKaraokeCancel)); } private void OnKaraokeCancel() { if (!string.IsNullOrEmpty(this.m_strKaraokeRetrunFile)) { GameMain.Instance.ScriptMgr.adv_kag.LoadScriptFile(this.m_strKaraokeRetrunFile, string.Empty); } if (!string.IsNullOrEmpty(this.m_strKaraokeRetrunLabel)) { GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(this.m_strKaraokeRetrunLabel); } GameMain.Instance.ScriptMgr.adv_kag.Exec(); } public void OnEnd() { GameMain.Instance.MainCamera.FadeOut(0f, false, null, true, default(Color)); base.StartCoroutine(this.CoEnd()); } private IEnumerator CoEnd() { yield return null; GameMain.Instance.UnloadPopScene(); yield return null; this.Uninit(); yield return null; Debug.Log("vr_end_call"); GameMain.Instance.ScriptMgr.adv_kag.LoadScriptFile("vr_end_call.ks", string.Empty); GameMain.Instance.ScriptMgr.adv_kag.Exec(); yield break; } private void Update() { if (GameMain.Instance.VRFamily == GameMain.VRFamilyType.NON && this.m_bManShow != GameMain.Instance.CMSystem.VRManShow) { this.m_bManShow = GameMain.Instance.CMSystem.VRManShow; Maid man = GameMain.Instance.CharacterMgr.GetMan(0); if (man != null) { man.body0.SetManHide(!this.m_bManShow); } } } private static SceneVRCommunication m_this; private bool m_bFreeMode = true; private bool m_bEnableSkip; private bool m_bUiNoMove; private bool m_bUiNoTime; private bool m_bUiNoHome; private bool m_bMouseOnlyMode; private Dictionary m_dicEventObj; private VRChoices m_VRChoices; private VRMiniGameManager m_VRMinigameMgr; private VRTouchComm m_VRTouchComm; private GameObject m_goUiRoot; private string m_strRetrunFile = string.Empty; private string m_strRetrunLabel = string.Empty; private string m_strKaraokeRetrunFile = string.Empty; private string m_strKaraokeRetrunLabel = string.Empty; private Dictionary m_dicEventGroup; public Dictionary m_dicTagBackup; private Coroutine m_coFreeSceneStartText; private GameObject m_goCanvas; private string m_strFreeSceneEndScriptName; private bool m_bManShow; private bool m_bFinished; private bool m_bKaraokeMode; private string m_strStartScriptFile; private string m_strStartScriptLabel; private Action m_actDecide; private Action m_actCancel; private VRDialogMenu m_DialogMenu; private string m_strLabelOk = string.Empty; private string m_strLabelCancel = string.Empty; private string m_strLabelYes = string.Empty; private string m_strLabelNo = string.Empty; private string m_strFilePlant = string.Empty; private string m_strLabelPlantOk = string.Empty; private string m_strLabelPlantCancel = string.Empty; public enum VR_TIME { MONING, DAY, NIGHT, MAX } private class EventGroup { public EventGroup(GameObject go, List lst) { this.goParent = go; this.listChild = lst; } public GameObject goParent; public List listChild = new List(); } }