using System; using System.Collections.Generic; using System.Text; using MaidStatus; using UnityEngine; using UnityEngine.EventSystems; public class KaraokeDataManager : MonoBehaviour { public static bool IsExistKaraokeData(bool isFileSystemOld) { string format = "karaoke_music_enable_list_{0:000}.nei"; if (!isFileSystemOld) { for (int i = 1; i < 101; i++) { if (GameUty.FileSystem.IsExistentFile(string.Format(format, i))) { return true; } } } else { for (int j = 1; j < 101; j++) { if (GameUty.FileSystemOld.IsExistentFile(string.Format(format, j))) { return true; } } } return false; } private static bool IsExistKaraokeCSV(int number) { string format = "karaoke_music_enable_list_{0:000}.nei"; return GameUty.FileSystem.IsExistentFile(string.Format(format, number)); } private void ReadCSV(string fileName, Action callback) { if (!GameUty.FileSystem.FileOpen(fileName).IsValid()) { return; } using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName)) { using (CsvParser csvParser = new CsvParser()) { bool condition = csvParser.Open(afileBase); NDebug.Assert(condition, fileName + "\nopen failed."); callback(csvParser); } } Debug.Log(string.Format("[KaraokeManager]csvファイル「{0}」読み込み完了", fileName)); } private CsvParser GetCSV(string fileName) { CsvParser csvParser = new CsvParser(); if (!GameUty.FileSystem.FileOpen(fileName).IsValid()) { return null; } using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName)) { using (csvParser) { bool condition = csvParser.Open(afileBase); NDebug.Assert(condition, fileName + "\nopen failed."); } } return csvParser; } private void LoadFoodData() { Dictionary enableIDList = new Dictionary(); for (int i = 0; i < 100; i++) { this.ReadCSV(string.Format("karaoke_food_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv) { for (int j = 1; j < csv.max_cell_y; j++) { if (csv.IsCellToExistData(0, j)) { int cellAsInteger = csv.GetCellAsInteger(0, j); string cellAsString = csv.GetCellAsString(1, j); if (!enableIDList.ContainsKey(cellAsInteger)) { enableIDList.Add(cellAsInteger, cellAsString); } else { enableIDList[cellAsInteger] = cellAsString; } } } }); } this.ReadCSV("karaoke_food.nei", delegate(CsvParser csv) { for (int j = 3; j < csv.max_cell_y; j++) { if (csv.IsCellToExistData(0, j)) { KaraokeDataManager.FoodData foodData = new KaraokeDataManager.FoodData(csv, enableIDList, j); this.m_FoodDataArray.Add(foodData.ID, foodData); if (!string.IsNullOrEmpty(foodData.strTempFlagName1) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName1)) { this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName1); } if (!string.IsNullOrEmpty(foodData.strTempFlagName2) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName2)) { this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName2); } if (!string.IsNullOrEmpty(foodData.strTempFlagName3) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName3)) { this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName3); } } } }); } private void LoadMusicData() { Dictionary enableIDList = new Dictionary(); for (int i = 0; i < 100; i++) { this.ReadCSV(string.Format("karaoke_music_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv) { for (int j = 1; j < csv.max_cell_y; j++) { if (csv.IsCellToExistData(0, j)) { int cellAsInteger = csv.GetCellAsInteger(0, j); string cellAsString = csv.GetCellAsString(1, j); if (!enableIDList.ContainsKey(cellAsInteger)) { enableIDList.Add(cellAsInteger, cellAsString); } else { enableIDList[cellAsInteger] = cellAsString; } } } }); } this.ReadCSV("karaoke_music.nei", delegate(CsvParser csv) { for (int j = 1; j < csv.max_cell_y; j++) { if (csv.IsCellToExistData(0, j)) { KaraokeDataManager.MusicData musicData = new KaraokeDataManager.MusicData(csv, enableIDList, j); this.m_MusicDataArray.Add(musicData.ID, musicData); } } }); } private void LoadBackgroundData() { Dictionary enableIDList = new Dictionary(); for (int i = 0; i < 100; i++) { this.ReadCSV(string.Format("karaoke_back_ground_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv) { for (int j = 1; j < csv.max_cell_y; j++) { if (csv.IsCellToExistData(0, j)) { int cellAsInteger = csv.GetCellAsInteger(0, j); string cellAsString = csv.GetCellAsString(1, j); if (!enableIDList.ContainsKey(cellAsInteger)) { enableIDList.Add(cellAsInteger, cellAsString); } else { enableIDList[cellAsInteger] = cellAsString; } } } }); } this.ReadCSV("karaoke_back_ground.nei", delegate(CsvParser csv) { for (int j = 1; j < csv.max_cell_y; j++) { if (csv.IsCellToExistData(0, j)) { KaraokeDataManager.BackgroundData backgroundData = new KaraokeDataManager.BackgroundData(csv, enableIDList, j); this.m_BackgroundDataArray.Add(backgroundData.ID, backgroundData); } } }); } public static bool IsEnablePersonalKaraoke003(Maid maid) { return KaraokeDataManager.IsEnablePersonalKaraoke003(maid.status.personal.uniqueName); } public static bool IsEnablePersonalKaraoke003(string personalUniqueName) { List list = new List { "Muku", "Majime", "Rindere", "Pure", "Cool", "Pride" }; return list.Contains(personalUniqueName); } public static void GetMaidListAdditional(List draw_list) { List list = new List(); List list2 = new List(); CharacterSelectManager.DefaultMaidList(list2); for (int i = 0; i < list2.Count; i++) { Maid maid = list2[i]; if (maid.status.heroineType != HeroineType.Sub) { if (maid.ActiveSlotNo == -1) { if (KaraokeDataManager.IsEnablePersonalKaraoke003(maid)) { list.Add(maid); } } } } draw_list.Clear(); draw_list.AddRange(list); } public static void GetMaidListKaraoke(List draw_list) { List list = new List(); List list2 = new List(); CharacterSelectManager.DefaultMaidList(list2); for (int i = 0; i < list2.Count; i++) { Maid maid = list2[i]; if (maid.status.heroineType != HeroineType.Sub) { list.Add(maid); } } draw_list.Clear(); draw_list.AddRange(list); } private void Awake() { this.LoadMusicData(); this.LoadFoodData(); this.LoadBackgroundData(); if (SceneVRCommunication.Instance && !SceneVRCommunication.Instance.KaraokeMode) { this.m_NowBGIndex = 1; this.m_NowSelectingBGIndex = 1; } } private void Start() { Action action = delegate(GameObject targetCanvasObj, Camera targetCamera) { Canvas component2 = targetCanvasObj.GetComponent(); if (component2 == null) { return; } component2.worldCamera = targetCamera; }; Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren(); action(this.m_CanvasVRConfig.gameObject, componentInChildren); action(this.m_CanvasKaraokeMainMenu.gameObject, componentInChildren); if (VRDialogMenu.CreateDialog()) { action(VRDialogMenu.CreateDialog().gameObject, componentInChildren); } if (VRSelectorMenu.CreateSelector()) { action(VRSelectorMenu.CreateSelector().gameObject, componentInChildren); } action(this.m_CanvasDialogMenu.gameObject, componentInChildren); action(this.m_CanvasSelectorMenu.gameObject, componentInChildren); VRCanvasManagerMini component = VRCanvasManager.Instance.GetComponent(); if (component) { component.AddCanvas(this.m_CanvasKaraokeMainMenu.GetComponent()); component.AddCanvas(this.m_CanvasVRConfig.GetComponent()); } } public KaraokeDataManager.FoodData[] GetFoodDataArray(bool enableDataOnly = true) { List list = new List(this.m_FoodDataArray.Values); if (!enableDataOnly) { return list.ToArray(); } List list2 = new List(); for (int i = 0; i < list.Count; i++) { if (list[i].IsEnable) { list2.Add(list[i]); } } return list2.ToArray(); } public KaraokeDataManager.MusicData[] GetMusicDataArray(bool enableDataOnly = true) { List list = new List(this.m_MusicDataArray.Values); if (!enableDataOnly) { return list.ToArray(); } List list2 = new List(); for (int i = 0; i < list.Count; i++) { if (list[i].IsEnable) { list2.Add(list[i]); } } return list2.ToArray(); } public KaraokeDataManager.BackgroundData[] GetBackgroundDataArray(bool enableDataOnly = true) { List list = new List(this.m_BackgroundDataArray.Values); if (!enableDataOnly) { return list.ToArray(); } List list2 = new List(); for (int i = 0; i < list.Count; i++) { if (list[i].IsEnable) { list2.Add(list[i]); } } return list2.ToArray(); } public KaraokeDataManager.MusicData GetMusicData(int id) { if (!this.m_MusicDataArray.ContainsKey(id)) { return null; } return this.m_MusicDataArray[id]; } public bool IsExistMusicData(int musicID) { return this.m_MusicDataArray.ContainsKey(musicID); } public void StartKaraoke(int musicID) { if (this.IsExistMusicData(musicID)) { KaraokeDataManager.MusicData musicData = this.m_MusicDataArray[musicID]; Debug.Log(string.Format("[KaraokeManager]選択された楽曲の情報\r\n楽曲サムネイル:{0}\r\n楽曲シーン名:{1}\r\n音声ファイル名:{2}\r\n", musicData.strThumbnailName, musicData.strSceneName, musicData.strFileNameOgg)); GameMain.Instance.MainCamera.FadeOut(0.5f, false, delegate { ScriptManager scriptMgr = GameMain.Instance.ScriptMgr; KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowSelectingBGIndex]; if (backgroundData != null) { string bgname = GameMain.Instance.BgMgr.GetBGName(); string text = GameMain.Instance.BgMgr.GetBGName(); if (SceneVRCommunication.Instance.GetNowTime() == SceneVRCommunication.VR_TIME.NIGHT) { text = backgroundData.strFileNameNight; } else { text = backgroundData.strFileName; } if (bgname != text) { GameMain.Instance.BgMgr.ChangeBg(text); } this.m_NowBGIndex = this.m_NowSelectingBGIndex; this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue); } KaraokeDataManager.FoodData foodData = null; if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex)) { foodData = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex]; } if (foodData != null) { this.SetTempFlag(foodData.strTempFlagName4, foodData.tempFlagValue4); this.SetTempFlag(foodData.strTempFlagName5, foodData.tempFlagValue5); this.SetTempFlag(foodData.strTempFlagName6, foodData.tempFlagValue6); } this.SetTempFlag("VRカラオケ曲番号", musicData.ID); scriptMgr.EvalScript("global.__karaoke_music_file_name = '" + musicData.strFileNameOgg + "';"); scriptMgr.EvalScript("global.__karaoke_scene_file_name = '" + musicData.strSceneName + "';"); scriptMgr.LoadAdvScenarioScript("karaoke_start_9999.ks", "*karaoke_start"); scriptMgr.adv_kag.Exec(); }, true, default(Color)); } else { Debug.Log(string.Format("[KaraokeDataManager]カラオケのデータが見つからない\n楽曲データのインデックス:{0}", musicID)); } } public void SetBGIndex(int index) { this.m_NowSelectingBGIndex = index; } public int GetNowBGIndex() { return this.m_NowBGIndex; } public int GetNowSelectingBGIndex() { return this.m_NowSelectingBGIndex; } public void SetFoodData(int index) { KaraokeDataManager.FoodData foodData = this.m_FoodDataArray[index]; this.AddTempFlag(foodData.strTempFlagName1); this.AddTempFlag(foodData.strTempFlagName2); this.AddTempFlag(foodData.strTempFlagName3); this.ResetTempFlag(new string[] { foodData.strTempFlagName1, foodData.strTempFlagName2, foodData.strTempFlagName3 }); KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowBGIndex]; if (backgroundData != null) { this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue); } else { this.SetTempFlag("カラオケ_背景", 0); Debug.LogWarning("[KaraokeDatamanager]背景が「KaraokeRoom」「Villa」のどちらでもなかったので、「KaraokeRoom」の値に設定します"); } KaraokeDataManager.FoodData foodData2 = null; if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex)) { foodData2 = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex]; } if (foodData2 != null) { this.SetTempFlag(foodData2.strTempFlagName4, foodData2.tempFlagValue4); this.SetTempFlag(foodData2.strTempFlagName5, foodData2.tempFlagValue5); this.SetTempFlag(foodData2.strTempFlagName6, foodData2.tempFlagValue6); } this.m_BeforeSelectedFoodIndex = index; string str = this.ReplacePersonal(foodData.strScenarioFile); if (string.IsNullOrEmpty(foodData.strScenarioLabel)) { GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty); } else { GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", "*" + foodData.strScenarioLabel); } GameMain.Instance.ScriptMgr.adv_kag.Exec(); StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append("[KaraokeDataManager]現在のフラグ\n"); for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++) { string text = this.m_FoodDataTempFlagArray[i]; int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(text); stringBuilder.Append(string.Format("{0}, {1}\n", text, tmpGenericFlag)); } stringBuilder.Append(string.Format("前回の料理, {0}\n", GameMain.Instance.CMSystem.GetTmpGenericFlag("前回の料理"))); Debug.Log(stringBuilder.ToString()); } public void ButtonExit() { UICanvasFade mainMenu = this.m_CanvasKaraokeMainMenu; mainMenu.FadeOut(mainMenu.fadeTime, mainMenu.isTimeScaling, delegate { VRDialogMenu dialog = VRDialogMenu.CreateDialog(); if (dialog) { dialog.GetComponent().FadeIn(); dialog.OpenDialog("カラオケモードを終了しますか?", (VRDialogMenu.TYPE_STYLE)3, delegate(VRDialogMenu.TYPE_STYLE type) { dialog.CloseDialog(); if (type != VRDialogMenu.TYPE_STYLE.YES) { mainMenu.FadeIn(); return; } VRCanvasManager instance = VRCanvasManager.Instance; if (!instance) { Debug.LogWarning("[KaraokeDataManager]VRCanvasManagerが見つからなかった"); return; } instance.EndKaraokeMode(); GameMain.Instance.CMSystem.SetTmpGenericFlag("カラオケメイド追加", 0); }); } }); } private void AddTempFlag(string tempFlagName) { if (string.IsNullOrEmpty(tempFlagName)) { return; } int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(tempFlagName); GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, tmpGenericFlag + 1); } private void SetTempFlag(string tempFlagName, int value) { if (string.IsNullOrEmpty(tempFlagName)) { return; } GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, value); } private void ResetTempFlag(params string[] exclusionTempFlagName) { for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++) { string text = this.m_FoodDataTempFlagArray[i]; bool flag = false; for (int j = 0; j < exclusionTempFlagName.Length; j++) { if (!(text != exclusionTempFlagName[j])) { flag = true; break; } } if (!flag) { GameMain.Instance.CMSystem.SetTmpGenericFlag(text, 0); } } } private void Update() { CanvasGroup component = base.GetComponent(); CanvasGroup parentCanvas = this.m_ParentCanvas; if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow) { parentCanvas.interactable = false; parentCanvas.blocksRaycasts = false; parentCanvas.alpha = 0f; component.interactable = false; component.blocksRaycasts = false; component.alpha = 0f; return; } parentCanvas.alpha = 1f; component.alpha = 1f; bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough; if (isFallThrough) { parentCanvas.interactable = true; parentCanvas.blocksRaycasts = true; component.interactable = true; component.blocksRaycasts = true; } else { parentCanvas.interactable = false; parentCanvas.blocksRaycasts = false; component.interactable = false; component.blocksRaycasts = false; } bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown; bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack; Vector3 zero = Vector3.zero; zero.z = ((!isRotDown) ? 0f : 180f); zero.y = ((!isSideBack) ? 0f : 180f); zero.x = ((!isSideBack) ? 90f : -90f); base.transform.localEulerAngles = zero; } private void LateUpdate() { bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow; bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode; bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode; bool flag = GameMain.Instance.MainCamera.IsFadeProc(); bool flag2 = GameMain.Instance.MainCamera.IsFadeOut(); bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip; CanvasGroup parentCanvas = this.m_ParentCanvas; if (isUIShow) { if (uiNoHomeMode) { parentCanvas.blocksRaycasts = false; parentCanvas.alpha = 0f; } else { parentCanvas.alpha = 1f; } } if (!isFreeMode || !isUIShow) { parentCanvas.interactable = false; parentCanvas.blocksRaycasts = false; parentCanvas.alpha = 0f; } else { parentCanvas.interactable = true; parentCanvas.blocksRaycasts = true; parentCanvas.alpha = 1f; } if (flag || flag2) { parentCanvas.blocksRaycasts = false; } } public void ButtonEventOpenVRConfig() { UICanvasFade canvasKaraokeMainMenu = this.m_CanvasKaraokeMainMenu; canvasKaraokeMainMenu.FadeOut(canvasKaraokeMainMenu.fadeTime, canvasKaraokeMainMenu.isTimeScaling, delegate { this.m_CanvasVRConfig.FadeIn(); }); } public void ButtonEventOpenKaraokeMainMenu() { UICanvasFade canvasVRConfig = this.m_CanvasVRConfig; canvasVRConfig.FadeOut(canvasVRConfig.fadeTime, canvasVRConfig.isTimeScaling, delegate { this.m_CanvasKaraokeMainMenu.FadeIn(); }); } private string ReplacePersonal(string fileName) { Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0); fileName = ((!(maid == null)) ? ScriptManager.ReplacePersonal(maid, fileName) : fileName); return fileName; } public const string STR_MAID_ADD_CALL_FLAG = "カラオケメイド追加"; private Dictionary m_MusicDataArray = new Dictionary(); private Dictionary m_BackgroundDataArray = new Dictionary(); private Dictionary m_FoodDataArray = new Dictionary(); private List m_FoodDataTempFlagArray = new List(); private int m_BeforeSelectedFoodIndex = -1; private int m_NowSelectingBGIndex; private int m_NowBGIndex; [SerializeField] private CanvasGroup m_ParentCanvas; [SerializeField] private UICanvasFade m_CanvasVRConfig; [SerializeField] private UICanvasFade m_CanvasKaraokeMainMenu; [SerializeField] private VRDialogMenu m_CanvasDialogMenu; [SerializeField] private VRSelectorMenu m_CanvasSelectorMenu; public class FoodData { public FoodData(CsvParser csv, Dictionary enable_list, int y) { int num = 0; this.ID = csv.GetCellAsInteger(num++, y); num++; this.strThumbnailName = csv.GetCellAsString(num++, y); this.strScenarioFile = csv.GetCellAsString(num++, y); this.strScenarioLabel = csv.GetCellAsString(num++, y); this.strTempFlagName1 = csv.GetCellAsString(num++, y); this.strTempFlagName2 = csv.GetCellAsString(num++, y); this.strTempFlagName3 = csv.GetCellAsString(num++, y); this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName4, ref this.tempFlagValue4); this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName5, ref this.tempFlagValue5); this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName6, ref this.tempFlagValue6); this.isEnableID = enable_list.ContainsKey(this.ID); string text = string.Empty; if (this.isEnableID) { text = enable_list[this.ID]; } if (!string.IsNullOrEmpty(text)) { this.pluginType = text.ToLower(); } } private void GetFlagAndValue(string strCellData, ref string strFlag, ref int value) { if (string.IsNullOrEmpty(strCellData)) { return; } string[] array = strCellData.Split(new char[] { ',' }); strFlag = array[0]; value = int.Parse(array[1]); } public bool IsEnable { get { bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType); if (this.pluginType == "karaoke002" && this.isEnableID && !flag) { flag = KaraokeDataManager.IsExistKaraokeCSV(2); Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag); } return this.isEnableID && flag; } } public int ID; public string strThumbnailName = string.Empty; public string strScenarioFile = string.Empty; public string strScenarioLabel = string.Empty; public string strTempFlagName1 = string.Empty; public string strTempFlagName2 = string.Empty; public string strTempFlagName3 = string.Empty; public string strTempFlagName4 = string.Empty; public string strTempFlagName5 = string.Empty; public string strTempFlagName6 = string.Empty; public int tempFlagValue4; public int tempFlagValue5; public int tempFlagValue6; public string pluginType = string.Empty; private bool isEnableID; public static readonly int ID_BUTTON_MAID_ADDITIONAL = 140; } public class MusicData { public MusicData(CsvParser csv_default, Dictionary enable_list, int y) { int num = 0; this.ID = csv_default.GetCellAsInteger(num++, y); num++; this.strThumbnailName = csv_default.GetCellAsString(num++, y); num++; this.strSceneName = csv_default.GetCellAsString(num++, y); this.strFileNameOgg = csv_default.GetCellAsString(num++, y); this.isEnableID = enable_list.ContainsKey(this.ID); string text = string.Empty; if (this.isEnableID) { text = enable_list[this.ID]; } if (!string.IsNullOrEmpty(text)) { this.pluginType = text.ToLower(); } } public bool IsEnable { get { bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType); if (this.pluginType == "karaoke002" && this.isEnableID && !flag) { flag = KaraokeDataManager.IsExistKaraokeCSV(2); Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag); } return this.isEnableID && flag; } } public int ID; public string strThumbnailName = string.Empty; public string strSceneName = string.Empty; public string strFileNameOgg = string.Empty; public string pluginType = string.Empty; private bool isEnableID; } public class BackgroundData { public BackgroundData(CsvParser csv, Dictionary enable_list, int y) { int num = 0; this.ID = csv.GetCellAsInteger(num++, y); this.strThumbnailName = csv.GetCellAsString(num++, y); this.strFileName = csv.GetCellAsString(num++, y); this.strFileNameNight = csv.GetCellAsString(num++, y); this.strFlagName = csv.GetCellAsString(num++, y); this.flagValue = csv.GetCellAsInteger(num++, y); this.isEnableID = enable_list.ContainsKey(this.ID); string text = string.Empty; if (this.isEnableID) { text = enable_list[this.ID]; } if (!string.IsNullOrEmpty(text)) { this.pluginType = text.ToLower(); } } public bool IsEnable { get { bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType); if (this.pluginType == "karaoke002" && this.isEnableID && !flag) { flag = KaraokeDataManager.IsExistKaraokeCSV(2); Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag); } return this.isEnableID && flag; } } public int ID; public string strThumbnailName = string.Empty; public string strFileName = string.Empty; public string strFileNameNight = string.Empty; public string strFlagName = string.Empty; public int flagValue = -1; public string pluginType = string.Empty; private bool isEnableID; } }