using System; using System.Collections.Generic; using System.IO; using UnityEngine; public class MotionWindow : BaseMaidPhotoWindow { public override void Awake() { base.Awake(); PhotoMotionData.Create(); this.noCharaActive = base.GetComponentInChildren(); Dictionary> dictionary = new Dictionary>(); Dictionary>> dictionary2 = new Dictionary>>(); foreach (KeyValuePair> keyValuePair in PhotoMotionData.category_list) { if (!dictionary2.ContainsKey(keyValuePair.Key)) { dictionary2.Add(keyValuePair.Key, new List>()); dictionary.Add(keyValuePair.Key, new List()); } for (int i = 0; i < keyValuePair.Value.Count; i++) { dictionary2[keyValuePair.Key].Add(new KeyValuePair(keyValuePair.Value[i].name, keyValuePair.Value[i])); dictionary[keyValuePair.Key].Add(keyValuePair.Value[i].nameTerm); } } if (!GameUty.supportMultiLanguage) { dictionary = null; } this.PopupAndTabList.SetData(dictionary2, dictionary, true); this.PopupAndTabList.onChangePopUpListValue.Add(new Action>(this.OnChangePopUpList)); this.PopupAndTabList.onSelect.Add(new Action(this.OnSelectItem)); UTY.GetChildObject(this.content_game_object, "ListParent/DragMat", false).GetComponent().enabled = false; } public override void Start() { base.Start(); this.noCharaActive.ChangeMode(true, true); this.pose_edit_window_ = (base.mgr.GetWindow(PhotoWindowManager.WindowType.PoseEdit) as PoseEditWindow); this.UpdateChildren(); this.Slider.onChangeValue.Add(new Action(this.OnChangeMotionSlider)); this.CheckbtnStop.onClick.Add(new Action(this.OnClickStopCheck)); this.UpdateAnimationData(null); this.CopyAndPasteBtn.onCopyEvent.Add(delegate(StringWriter writer) { if (this.anime_state_ == null) { return; } writer.WriteLine(this.CheckbtnStop.check); writer.WriteLine(this.anime_state_.time); }); this.CopyAndPasteBtn.onPasteEvent.Add(delegate(StringReader reader) { if (this.anime_state_ == null) { return; } this.CheckbtnStop.check = bool.Parse(reader.ReadLine()); float num = float.Parse(reader.ReadLine()); this.OnClickStopCheck(this.CheckbtnStop); if (this.CheckbtnStop.check) { if (this.Slider.MaxNum < num) { num = this.Slider.MaxNum; } this.Slider.value = num; this.anime_state_.enabled = true; this.animation_.Sample(); this.anime_state_.enabled = false; } }); } public override void OnMaidAddEvent(Maid maid, bool is_deserialize_load) { base.OnMaidAddEvent(maid, is_deserialize_load); PhotoMotionData photoMotionData = maid.boMAN ? PhotoMotionData.init_data_for_man : PhotoMotionData.init_data; Dictionary maidStoreData = base.GetMaidStoreData(maid); if (!is_deserialize_load) { maidStoreData.Clear(); maidStoreData.Add("id", photoMotionData.id.ToString()); } if (!maidStoreData.ContainsKey("is_stop")) { maidStoreData.Add("is_stop", false.ToString()); } if (!maidStoreData.ContainsKey("time")) { maidStoreData.Add("time", 0f.ToString()); } photoMotionData = PhotoMotionData.Get(long.Parse(maidStoreData["id"])); this.Apply(photoMotionData, maid); } public new void Update() { if (this.anime_state_ == null || this.animation_ == null) { return; } float value = this.anime_state_.time; if (this.anime_state_.length < this.anime_state_.time) { if (this.anime_state_.wrapMode == WrapMode.ClampForever) { value = this.anime_state_.length; } else { value = this.anime_state_.time - this.anime_state_.length * (float)((int)(this.anime_state_.time / this.anime_state_.length)); } } this.is_update_ = true; this.Slider.value = value; this.is_update_ = false; } public void OnChangeMotionSlider(float val) { if (this.is_update_ || this.anime_state_ == null) { return; } float time = this.anime_state_.time; this.anime_state_.time = val; this.anime_state_.enabled = true; if (base.mgr.select_maid != null) { Dictionary maidStoreData = base.GetMaidStoreData(base.mgr.select_maid); maidStoreData["time"] = val.ToString("G9"); } this.animation_.Sample(); if (this.CheckbtnStop.check) { this.anime_state_.enabled = false; } if (time != val) { this.pose_edit_window_.OnMotionUpdate(base.mgr.select_maid); } } public void OnClickStopCheck(WFCheckBox check_box) { if (base.mgr.select_maid == null || this.anime_state_ == null) { return; } if (!check_box.check && this.pose_edit_window_.CheckbtnUse.check) { GameMain.Instance.SysDlg.ShowFromLanguageTerm("ScenePhotoMode/ポーズ/ポーズエディットのセーブしていないデータは失われます。OFFにしますか?", null, SystemDialog.TYPE.YES_NO, delegate { this.pose_edit_window_.CheckbtnUse.check = false; this.pose_edit_window_.OnClickUseCheckRun(false); GameMain.Instance.SysDlg.Close(); check_box.check = false; this.OnClickStopCheckRun(check_box.check); }, null); check_box.check = true; } else { this.OnClickStopCheckRun(check_box.check); } } public void OnClickStopCheckRun(bool check) { if (!check) { this.anime_state_.enabled = true; } else { this.anime_state_.enabled = false; } if (base.mgr.select_maid != null) { Dictionary maidStoreData = base.GetMaidStoreData(base.mgr.select_maid); maidStoreData["is_stop"] = check.ToString(); float num = this.anime_state_.time; if (this.anime_state_.length < this.anime_state_.time) { if (this.anime_state_.wrapMode == WrapMode.ClampForever) { num = this.anime_state_.length; } else { num = this.anime_state_.time - this.anime_state_.length * (float)((int)(this.anime_state_.time / this.anime_state_.length)); } } maidStoreData["time"] = num.ToString("G9"); } } public override void OnMaidChangeEvent(Maid maid) { base.OnMaidChangeEvent(maid); this.PopupAndTabList.ResetSelect(); this.noCharaActive.ChangeMode(maid == null, true); if (maid == null) { UTY.GetChildObject(this.content_game_object, "ListParent/DragMat", false).GetComponent().enabled = false; this.PopupAndTabList.popup_term_list = null; this.PopupAndTabList.popup_value_list = null; this.PopupAndTabList.SetPopupValue(this.PopupAndTabList.popup_value_list[0].Key); } else { UTY.GetChildObject(this.content_game_object, "ListParent/DragMat", false).GetComponent().enabled = true; Dictionary maidStoreData = base.GetMaidStoreData(maid); PhotoMotionData photoMotionData = PhotoMotionData.Get(long.Parse(maidStoreData["id"])); this.PopupAndTabList.popup_term_list = ((!GameUty.supportMultiLanguage) ? null : (maid.boMAN ? PhotoMotionData.popup_category_term_list_for_man : PhotoMotionData.popup_category_term_list)); this.PopupAndTabList.popup_value_list = (maid.boMAN ? PhotoMotionData.popup_category_list_for_man : PhotoMotionData.popup_category_list); this.PopupAndTabList.SetPopupValue(photoMotionData.category); this.PopupAndTabList.SetSelectButton(photoMotionData, false); } this.UpdateAnimationData(maid); } protected void OnChangePopUpList(KeyValuePair popup_val) { } public override void OnDeserializeEvent() { CharacterMgr characterMgr = GameMain.Instance.CharacterMgr; List maidStoreGuidList = base.mgr.GetMaidStoreGuidList(); for (int i = 0; i < maidStoreGuidList.Count; i++) { Dictionary maidStoreData = base.GetMaidStoreData(maidStoreGuidList[i]); if (maidStoreData.Count != 0) { bool flag = false; int num = 0; while (num < characterMgr.GetManCount() && !flag) { if (characterMgr.GetMan(num) != null && characterMgr.GetMan(num).status.guid == maidStoreGuidList[i]) { flag = true; } num++; } PhotoMotionData photoMotionData = PhotoMotionData.Get(long.Parse(maidStoreData["id"])); if (photoMotionData == null) { photoMotionData = (flag ? PhotoMotionData.init_data_for_man : PhotoMotionData.init_data); } maidStoreData["id"] = photoMotionData.id.ToString(); } } } private void OnSelectItem(object select_data_obj) { if (base.mgr.select_maid == null || select_data_obj == null) { return; } PhotoMotionData photoMotionData = select_data_obj as PhotoMotionData; Dictionary maidStoreData = base.GetMaidStoreData(base.mgr.select_maid); maidStoreData["id"] = photoMotionData.id.ToString(); maidStoreData["time"] = 0f.ToString(); this.Apply(photoMotionData, base.mgr.select_maid); } public void Apply(PhotoMotionData motion_data, Maid target_maid) { motion_data.Apply(target_maid); this.UpdateAnimationData(target_maid); this.pose_edit_window_.OnMotionUpdate(target_maid); } public bool AddMyPose(string full_path) { PhotoMotionData photoMotionData = PhotoMotionData.AddMyPose(full_path); if (photoMotionData != null) { this.PopupAndTabList.AddData("マイポーズ", new KeyValuePair(photoMotionData.name, photoMotionData)); } return photoMotionData != null; } public void OnUpdateMyPose(string full_path) { List list = PhotoMotionData.category_list["マイポーズ"]; PhotoMotionData photoMotionData = null; for (int i = 0; i < list.Count; i++) { if (list[i].direct_file == full_path) { photoMotionData = list[i]; break; } } if (photoMotionData == null) { Debug.LogError("モーションデータがnullです"); return; } Dictionary dictionary = new Dictionary(); List maidStoreGuidList = base.mgr.GetMaidStoreGuidList(); for (int j = 0; j < maidStoreGuidList.Count; j++) { Dictionary maidStoreData = base.mgr.GetMaidStoreData(maidStoreGuidList[j], this); Dictionary maidStoreData2 = base.mgr.GetMaidStoreData(maidStoreGuidList[j], base.mgr.GetWindow(PhotoWindowManager.WindowType.PoseEdit)); if (maidStoreData.Count > 0 && maidStoreData2.Count > 0) { if (!bool.Parse(maidStoreData2["use"]) && long.Parse(maidStoreData["id"]) == photoMotionData.id) { photoMotionData.Apply(GameMain.Instance.CharacterMgr.GetMaid(maidStoreGuidList[j])); } } } } public void UpdateAnimationData(Maid target_maid) { if (target_maid != null && target_maid.body0 != null && target_maid.body0 != null && target_maid.body0.m_Bones.GetComponent() != null) { this.animation_ = target_maid.body0.m_Bones.GetComponent(); this.anime_state_ = this.animation_[target_maid.body0.LastAnimeFN.ToLower()]; if (this.anime_state_.length == 0f) { this.CopyAndPasteBtn.enabled = false; WFCheckBox checkbtnStop = this.CheckbtnStop; bool flag = false; this.CheckbtnStop.check = flag; checkbtnStop.enabled = flag; this.Slider.enabled = false; this.animation_ = null; this.anime_state_ = null; this.Slider.MaxNum = 1f; this.Slider.value = 0f; } else { Dictionary maidStoreData = base.GetMaidStoreData(target_maid); this.Slider.enabled = true; this.Slider.MaxNum = this.anime_state_.length; if (this.anime_state_.wrapMode == WrapMode.Once) { this.anime_state_.wrapMode = WrapMode.ClampForever; } this.CopyAndPasteBtn.enabled = true; this.CheckbtnStop.enabled = true; this.CheckbtnStop.check = bool.Parse(maidStoreData["is_stop"]); if (this.CheckbtnStop.check) { this.OnClickStopCheck(this.CheckbtnStop); this.Slider.value = float.Parse(maidStoreData["time"]); this.anime_state_.enabled = true; this.animation_.Sample(); this.anime_state_.enabled = false; } } } else { this.CopyAndPasteBtn.enabled = false; WFCheckBox checkbtnStop2 = this.CheckbtnStop; bool flag = false; this.CheckbtnStop.check = flag; checkbtnStop2.enabled = flag; this.Slider.enabled = false; this.animation_ = null; this.anime_state_ = null; this.Slider.MaxNum = 1f; this.Slider.value = 0f; } } public PopupAndTabList PopupAndTabList; public WFCheckBox CheckbtnStop; public PhotoSliderAndInput Slider; public WindowPartsInputSliderSet CopyAndPasteBtn; private PhotoNoCharaActive noCharaActive; private PoseEditWindow pose_edit_window_; private Animation animation_; private AnimationState anime_state_; private bool is_update_; }