using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; using System.Xml; using UnityEngine; public class ModCompile : MonoBehaviour { private void Start() { } public static bool CompileMenuScript(string f_strInMenuTextPathFileName) { string text = Path.GetDirectoryName(f_strInMenuTextPathFileName) + "\\_compiled"; if (!Directory.Exists(text)) { Directory.CreateDirectory(text); } string path = text + "\\" + Path.GetFileNameWithoutExtension(f_strInMenuTextPathFileName); for (int i = 0; i < 114; i++) { string[] aryDefCategoryName = ModCompile.m_aryDefCategoryName; int num = i; MPN mpn = (MPN)i; aryDefCategoryName[num] = mpn.ToString().ToLower(); } ModCompile.m_aryDefSlotName = new string[(TBody.m_strDefSlotName.Length - 1) / 3]; for (int j = 0; j < TBody.m_strDefSlotName.Length - 1; j++) { try { if (j % 3 == 0) { ModCompile.m_aryDefSlotName[j / 3] = TBody.m_strDefSlotName[j].ToLower(); } } catch (Exception ex) { NDebug.MessageBox("MOD Compile", ex.Message); } } string a = string.Empty; string text2 = string.Empty; string value = string.Empty; string value2 = string.Empty; Dictionary dictionary = new Dictionary(); StreamReader streamReader = new StreamReader(f_strInMenuTextPathFileName, Encoding.UTF8); string text3; while ((text3 = streamReader.ReadLine()) != null) { if (!(text3 == string.Empty)) { if (text3.IndexOf("/") != 0) { string a2 = UTY.GetStringCom(text3).ToLower(); string[] stringList = UTY.GetStringList(text3); if (a2 == "name") { value = stringList[1]; } else if (a2 == "setumei") { value2 = stringList[1]; } else if (a2 == "メニューフォルダ") { a = stringList[1].ToLower(); } else if (a2 == "additem") { if (stringList.Length != 3 && stringList.Length != 5 && stringList.Length != 6) { NDebug.MessageBox("MOD Compile", "AddItemは引数が3or5or6つ必要です。 <モデルファイル名.model> [[<アタッチ/ボーンにアタッチ>] <アタッチMPN> <アタッチ先位置名>]"); return false; } string text4 = stringList[2].ToLower(); string value3 = string.Empty; foreach (string text5 in ModCompile.m_aryDefSlotName) { if (text4 == text5) { value3 = text5; break; } } if (string.IsNullOrEmpty(value3)) { NDebug.MessageBox("MOD Compile", "additem の " + text4 + " スロットはありません。" + f_strInMenuTextPathFileName); } } else if (a2 == "delitem") { if (stringList.Length >= 2) { string chk = stringList[1].ToLower(); string value4 = Array.Find(ModCompile.m_aryDefSlotName, (string s) => s == chk); if (string.IsNullOrEmpty(value4)) { NDebug.MessageBox("MOD Compile", "delitem の " + chk + " カテゴリはありません。" + f_strInMenuTextPathFileName); } } } else if (a2 == "category") { text2 = stringList[1].ToLower(); string chk = text2.ToLower(); string text6 = Array.Find(ModCompile.m_aryDefCategoryName, (string s) => s == chk); if (!string.IsNullOrEmpty(text6)) { if (text2 != string.Empty && text6 != text2) { NDebug.MessageBox("MOD Compile", "category SaveItemName不明です。カテゴリ " + chk + " はありません。 " + f_strInMenuTextPathFileName); } text2 = text6; } } else if (a2 == "tex" || a2 == "テクスチャ変更") { int key = int.Parse(stringList[2]); string text7 = stringList[4]; if (stringList.Length == 6) { string text8 = stringList[5]; if (dictionary.ContainsKey(key)) { if (dictionary[key] != text8) { NDebug.MessageBox("MOD Compile", string.Concat(new string[] { f_strInMenuTextPathFileName, "\n同じマテリアル番号が登場しましたが、過去のマテリアル番号と無限色タイプ名が違います。", text7, " にも ", dictionary[key], " を指定して下さい。" })); return false; } } else { dictionary.Add(key, text8); } } else if (dictionary.ContainsKey(key)) { NDebug.MessageBox("MOD Compile", string.Concat(new string[] { f_strInMenuTextPathFileName, "\n同じマテリアル番号が登場しましたが、過去のマテリアル番号と無限色タイプ名が違います。", text7, " にも ", dictionary[key], " を指定して下さい。" })); } } else if (a2 == "アイテムパラメータ" && stringList.Length != 4) { NDebug.MessageBox("MOD Compile", "アイテムパラメータ 命令の引数が不正です。SlotNameを明示的に指定しする必要があります。アイテムパラメータ <スロット名> <変数名> <値> の順です。" + text3); } } } } if (a == string.Empty) { NDebug.MessageBox("MOD Compile", "メニューフォルダの指定がありません " + f_strInMenuTextPathFileName); a = Path.GetFileName(Path.GetDirectoryName(Path.GetDirectoryName(f_strInMenuTextPathFileName))).ToLower(); } if (string.IsNullOrEmpty(text2)) { NDebug.MessageBox("MOD Compile", "SaveItemNameが空です。 " + f_strInMenuTextPathFileName); } MemoryStream memoryStream = new MemoryStream(); BinaryWriter binaryWriter = new BinaryWriter(memoryStream); StreamReader streamReader2 = new StreamReader(f_strInMenuTextPathFileName, Encoding.UTF8); short num2 = 0; while ((text3 = streamReader2.ReadLine()) != null) { num2 += 1; if (!(text3 == string.Empty)) { if (text3.IndexOf("/") != 0) { string[] stringList2 = UTY.GetStringList(text3); byte b = (byte)stringList2.Length; if (b != 0) { binaryWriter.Write(b); for (int l = 0; l < (int)b; l++) { string text9 = stringList2[l]; if (l == 0) { text9 = text9.ToLower(); } if (text9.Contains("\\")) { NDebug.MessageBox("MOD Compile", string.Concat(new string[] { "致命的エラー)¥ではなくスラッシュを使用してください [", text9, "] @", f_strInMenuTextPathFileName, " LineNo=", num2.ToString() })); } binaryWriter.Write(text9); } } } } } binaryWriter.Write(0); streamReader2.Close(); streamReader2.Dispose(); MemoryStream memoryStream2 = new MemoryStream(); BinaryWriter binaryWriter2 = new BinaryWriter(memoryStream2); binaryWriter2.Write("CM3D2_MENU"); binaryWriter2.Write(ModCompile.FILE_FORMAT_VERSION); binaryWriter2.Write(f_strInMenuTextPathFileName.ToLower()); binaryWriter2.Write(value); binaryWriter2.Write(text2); binaryWriter2.Write(value2); binaryWriter2.Write((int)memoryStream.Length); binaryWriter2.Write(memoryStream.ToArray()); File.WriteAllBytes(path, memoryStream2.ToArray()); memoryStream2.Close(); memoryStream2.Dispose(); return true; } public static void ConvMqoToModel(string f_strMqoFile) { ModCompile.c__AnonStorey8 c__AnonStorey = new ModCompile.c__AnonStorey8(); string text = Path.GetDirectoryName(f_strMqoFile) + "\\_compiled"; if (!Directory.Exists(text)) { Directory.CreateDirectory(text); } string path = text + "\\" + Path.GetFileNameWithoutExtension(f_strMqoFile) + ".model"; StreamReader streamReader = new StreamReader(f_strMqoFile, Encoding.UTF8, false); short num = 0; SortedDictionary sortedDictionary = new SortedDictionary(); int num2 = 0; float num3 = 1f; string text2 = string.Empty; List list = new List(); c__AnonStorey.listExObj = new List(); ModCompile.ExObjIn exObjIn = null; string text3; while ((text3 = streamReader.ReadLine()) != null) { num += 1; if (!(text3 == string.Empty)) { if (text3.IndexOf("/") != 0) { string[] stringList = UTY.GetStringList(text3); if (stringList.Length != 0) { if (stringList[0] == "IncludeXml") { if (Path.GetExtension(stringList[1]) == ".mqx") { text2 = stringList[1]; } } else if (stringList[0] == "Object") { exObjIn = new ModCompile.ExObjIn(stringList[1]); c__AnonStorey.listExObj.Add(exObjIn); } else if (stringList[0] == "uid") { if (exObjIn.nUid == 0) { exObjIn.nUid = int.Parse(stringList[1]); } } else if (stringList[0] == "depth") { exObjIn.nDepth = int.Parse(stringList[1]); } else if (stringList[0] == "rotation") { float x = float.Parse(stringList[1]); float y = float.Parse(stringList[2]); float z = float.Parse(stringList[3]); exObjIn.qRotLocal = Quaternion.Euler(x, y, z); } else if (stringList[0] == "translation") { float x2 = float.Parse(stringList[1]); float y2 = float.Parse(stringList[2]); float z2 = float.Parse(stringList[3]); exObjIn.vPosLocal = new Vector3(x2, y2, z2); } else if (stringList[0] == "vertex") { int num4 = int.Parse(stringList[1]); if (num4 != 0) { Vector3[] array = new Vector3[num4]; for (int i2 = 0; i2 < num4; i2++) { string[] stringList2 = UTY.GetStringList(streamReader.ReadLine()); float num5 = float.Parse(stringList2[0]) * num3; float z3 = float.Parse(stringList2[1]) * num3; float num6 = float.Parse(stringList2[2]) * num3; array[i2] = new Vector3(-num5, -num6, z3); } exObjIn.vVtxs = array; } } else if (stringList[0] == "face") { int num7 = int.Parse(stringList[1]); if (num7 != 0) { int[] array2 = new int[num7 * 3]; int[] array3 = new int[num7]; exObjIn.nFaceCount = num7; for (int j = 0; j < num7; j++) { string text4 = streamReader.ReadLine(); text4 = text4.Replace('(', ' '); text4 = text4.Replace(')', ' '); string[] stringList3 = UTY.GetStringList(text4); if (stringList3[0] != "3") { NDebug.MessageBox("MOD Compile", "err)三角形以外のポリゴンがまざっている可能性があります"); return; } if (stringList3.Length != 16) { NDebug.MessageBox("MOD Compile", "err) " + text4); } else { if (stringList3[1] != "V") { NDebug.MessageBox("MOD Compile", "err) 'V' このフォーマットには対応していません"); return; } if (stringList3[5] != "M") { NDebug.MessageBox("MOD Compile", "err) 'M' このフォーマットには対応していません"); return; } int num8 = int.Parse(stringList3[6]); array3[j] = num8; if (num2 < num8 + 1) { num2 = num8 + 1; } ModCompile.ExFace exFace = new ModCompile.ExFace(); for (int k = 0; k < 3; k++) { exFace.idx[k] = int.Parse(stringList3[2 + k]); } for (int l = 0; l < 3; l++) { Vector2 vector = new Vector2(float.Parse(stringList3[10 + l * 2]), 1f - float.Parse(stringList3[10 + l * 2 + 1])); vector.y -= 1f; exFace.uv[l] = vector; } if (!exObjIn.dicFaces.ContainsKey(num8)) { exObjIn.dicFaces.Add(num8, new List()); } exObjIn.dicFaces[num8].Add(exFace); } } } } else if (stringList[0] == "Material") { int num9 = int.Parse(stringList[1]); if (num9 != 0) { for (int m = 0; m < num9; m++) { string[] stringList4 = UTY.GetStringList(streamReader.ReadLine()); list.Add(stringList4[0]); } } } } } } } if (string.IsNullOrEmpty(text2)) { NDebug.MessageBox("MOD Compile", "MQOにIncludeXmlがありません。"); return; } streamReader.Close(); streamReader.Dispose(); ModCompile.ExObjIn exObjIn2 = c__AnonStorey.listExObj.Find((ModCompile.ExObjIn o) => o.vVtxs != null && o.strName.Contains("[main]")); if (exObjIn2 == null) { NDebug.MessageBox("MOD Compile", "MQOのメインオブジェクトが見つかりません。[main]と名前の付いたオブジェクトが必要です。"); return; } exObjIn2.strName = exObjIn2.strName.Substring(6); List list2 = c__AnonStorey.listExObj.FindAll((ModCompile.ExObjIn o) => o.vVtxs != null && o.strName.Contains("[morph]")); list2.ForEach(delegate(ModCompile.ExObjIn a) { a.strName = a.strName.Substring(7); }); ModCompile.ExObjIn exObjIn3 = c__AnonStorey.listExObj[0]; c__AnonStorey.listExObj.RemoveAt(0); for (int n = 0; n < c__AnonStorey.listExObj.Count; n++) { int nMyDepth = c__AnonStorey.listExObj[n].nDepth; int num10 = c__AnonStorey.listExObj.FindLastIndex(n, (ModCompile.ExObjIn a) => a.nDepth == nMyDepth - 1); if (num10 != -1) { c__AnonStorey.listExObj[n].oParent = c__AnonStorey.listExObj[num10]; } } List list3 = c__AnonStorey.listExObj.FindAll((ModCompile.ExObjIn a) => Array.FindAll(ModCompile.scl_plus, (string b) => a.strName.Contains(b)).Length != 0); foreach (ModCompile.ExObjIn exObjIn4 in list3) { exObjIn4.nSclCount++; } exObjIn2.vSharedUVs = new Vector2[exObjIn2.vVtxs.Length]; foreach (KeyValuePair> keyValuePair in exObjIn2.dicFaces) { foreach (ModCompile.ExFace exFace2 in keyValuePair.Value) { for (int num11 = 0; num11 < 3; num11++) { exObjIn2.vSharedUVs[exFace2.idx[num11]] = exFace2.uv[num11]; } } } List list4 = new List(); string path2 = Path.GetDirectoryName(f_strMqoFile) + "\\" + text2; XmlDocument xmlDocument = new XmlDocument(); xmlDocument.Load(new StreamReader(path2, Encoding.UTF8, false)); XmlNode xmlNode = xmlDocument.SelectSingleNode("/MetasequoiaDocument/Plugin.56A31D20.71F282AB/BoneSet"); XmlNodeList childNodes = xmlNode.ChildNodes; for (int num12 = 0; num12 < childNodes.Count; num12++) { XmlNode xmlNode2 = childNodes[num12]; ModCompile.ExBone exBone = new ModCompile.ExBone(int.Parse(xmlNode2.Attributes["id"].Value), xmlNode2.Attributes["name"].Value); exBone.vPosLocalS.x = float.Parse(xmlNode2.Attributes["rtX"].Value); exBone.vPosLocalS.y = float.Parse(xmlNode2.Attributes["rtY"].Value); exBone.vPosLocalS.z = float.Parse(xmlNode2.Attributes["rtZ"].Value); exBone.bDummy = (xmlNode2.Attributes["isDummy"].Value != "0"); IEnumerator enumerator4 = xmlNode2.ChildNodes.GetEnumerator(); try { while (enumerator4.MoveNext()) { object obj = enumerator4.Current; XmlNode xmlNode3 = (XmlNode)obj; if (xmlNode3.Name == "P") { exBone.nParentId = int.Parse(xmlNode3.Attributes["id"].Value); } else if (xmlNode3.Name == "C") { exBone.listChildId.Add(int.Parse(xmlNode3.Attributes["id"].Value)); } else if (xmlNode3.Name == "W") { ModCompile.ExWeight exWeight = new ModCompile.ExWeight(); exWeight.nObjIdx = int.Parse(xmlNode3.Attributes["oi"].Value); exWeight.nVtxIdx = int.Parse(xmlNode3.Attributes["vi"].Value); exWeight.fWeight = float.Parse(xmlNode3.Attributes["w"].Value); exBone.listWeights.Add(exWeight); } } } finally { IDisposable disposable; if ((disposable = (enumerator4 as IDisposable)) != null) { disposable.Dispose(); } } list4.Add(exBone); } using (List.Enumerator enumerator5 = list4.GetEnumerator()) { while (enumerator5.MoveNext()) { ModCompile.c__AnonStorey4 c__AnonStorey3 = new ModCompile.c__AnonStorey4(); c__AnonStorey3.ebDummy = enumerator5.Current; if (c__AnonStorey3.ebDummy.strName == "dummy") { ModCompile.c__AnonStorey5 c__AnonStorey4 = new ModCompile.c__AnonStorey5(); c__AnonStorey4.<>f__ref$4 = c__AnonStorey3; ModCompile.ExBone exBone2 = list4.Find((ModCompile.ExBone b) => b.nId == c__AnonStorey4.<>f__ref$4.ebDummy.nParentId); List listChildId = exBone2.listChildId; for (int num13 = 0; num13 < listChildId.Count; num13++) { if (listChildId[num13] == c__AnonStorey3.ebDummy.nId) { listChildId[num13] = c__AnonStorey3.ebDummy.listChildId[0]; } } c__AnonStorey4.listChildOfDummy = c__AnonStorey3.ebDummy.listChildId; int nC; for (nC = 0; nC < c__AnonStorey4.listChildOfDummy.Count; nC++) { List list5 = list4.FindAll((ModCompile.ExBone b) => b.nId == c__AnonStorey4.listChildOfDummy[nC]); foreach (ModCompile.ExBone exBone3 in list5) { exBone3.nParentId = c__AnonStorey3.ebDummy.nParentId; } } } } } string path3 = Path.GetDirectoryName(f_strMqoFile) + "\\" + Path.GetFileNameWithoutExtension(f_strMqoFile) + ".binpo.txt"; StreamReader streamReader2 = new StreamReader(path3, Encoding.UTF8, false); if (streamReader2 == null) { NDebug.MessageBox("MOD Compile", "BindPoses[.binpo.txt]がありません。"); return; } while ((text3 = streamReader2.ReadLine()) != null) { if (!(text3 == string.Empty)) { if (text3.IndexOf("/") != 0) { string[] t = UTY.GetStringList(text3); if (t.Length != 0) { ModCompile.ExBone exBone4 = list4.Find((ModCompile.ExBone b) => b.strName == t[0]); if (exBone4 == null) { NDebug.MessageBox("MOD Compile", "BindPosesの中にボーン" + t[0] + "がみつかりません。"); return; } exBone4.bUseBindPose = true; for (int num14 = 0; num14 < 16; num14++) { exBone4.matBindPose[num14] = float.Parse(t[1 + num14]); } } } } } streamReader2.Close(); streamReader2.Dispose(); list4.RemoveAll((ModCompile.ExBone b) => (b.bDummy || b.listWeights.Count == 0) && !b.bUseBindPose); exObjIn2.bwSharedBonwWeight = new BoneWeight[exObjIn2.vVtxs.Length]; for (int num15 = 0; num15 < list4.Count; num15++) { ModCompile.ExBone exBone5 = list4[num15]; for (int num16 = 0; num16 < exBone5.listWeights.Count; num16++) { ModCompile.ExWeight exWeight2 = exBone5.listWeights[num16]; if (exWeight2.nObjIdx == exObjIn2.nUid) { try { BoneWeight boneWeight = exObjIn2.bwSharedBonwWeight[exWeight2.nVtxIdx - 1]; if (boneWeight.weight0 < 0.001f) { boneWeight.boneIndex0 = num15; boneWeight.weight0 = exWeight2.fWeight / 100f; } else if (boneWeight.weight1 < 0.001f) { boneWeight.boneIndex1 = num15; boneWeight.weight1 = exWeight2.fWeight / 100f; } else if (boneWeight.weight2 < 0.001f) { boneWeight.boneIndex2 = num15; boneWeight.weight2 = exWeight2.fWeight / 100f; } else if (boneWeight.weight3 < 0.001f) { boneWeight.boneIndex3 = num15; boneWeight.weight3 = exWeight2.fWeight / 100f; } else { NDebug.MessageBox("MOD Compile", "頂点に対するボーンの数が4つを超えました。" + exBone5.strName); } exObjIn2.bwSharedBonwWeight[exWeight2.nVtxIdx - 1] = boneWeight; } catch (Exception ex) { NDebug.MessageBox("MOD Compile", ex.Message); } } } } Hashtable hashtable = new Hashtable(); MemoryStream memoryStream = new MemoryStream(); BinaryWriter binaryWriter = new BinaryWriter(memoryStream); binaryWriter.Write("CM3D2_MESH"); binaryWriter.Write(1230); string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(f_strMqoFile); binaryWriter.Write(fileNameWithoutExtension); binaryWriter.Write(exObjIn2.strName); binaryWriter.Write(c__AnonStorey.listExObj.Count); for (int num17 = 0; num17 < c__AnonStorey.listExObj.Count; num17++) { ModCompile.ExObjIn exObjIn5 = c__AnonStorey.listExObj[num17]; if (hashtable.ContainsKey(exObjIn5.strName)) { binaryWriter.Close(); NDebug.MessageBox("MOD Compile", "Compile ERROR!重複ネームあり " + exObjIn5.strName + "\n" + f_strMqoFile); return; } hashtable[exObjIn5.strName] = num17; binaryWriter.Write(exObjIn5.strName); binaryWriter.Write((byte)exObjIn5.nSclCount); } int i; for (i = 0; i < c__AnonStorey.listExObj.Count; i++) { int value = c__AnonStorey.listExObj.FindIndex((ModCompile.ExObjIn o) => o == c__AnonStorey.listExObj[i].oParent); binaryWriter.Write(value); } for (int num18 = 0; num18 < c__AnonStorey.listExObj.Count; num18++) { ModCompile.ExObjIn exObjIn6 = c__AnonStorey.listExObj[num18]; binaryWriter.Write(exObjIn6.vPosLocal.x); binaryWriter.Write(exObjIn6.vPosLocal.y); binaryWriter.Write(exObjIn6.vPosLocal.z); binaryWriter.Write(exObjIn6.qRotLocal.x); binaryWriter.Write(exObjIn6.qRotLocal.y); binaryWriter.Write(exObjIn6.qRotLocal.z); binaryWriter.Write(exObjIn6.qRotLocal.w); } int num19 = exObjIn2.vVtxs.Length; binaryWriter.Write(num19); binaryWriter.Write(num2); int count = list4.Count; binaryWriter.Write(count); for (int num20 = 0; num20 < count; num20++) { binaryWriter.Write(list4[num20].strName); } for (int num21 = 0; num21 < count; num21++) { Matrix4x4 matBindPose = list4[num21].matBindPose; for (int num22 = 0; num22 < 16; num22++) { binaryWriter.Write(matBindPose[num22]); } } Mesh mesh = new Mesh(); mesh.vertices = exObjIn2.vVtxs; mesh.subMeshCount = num2; List list6 = new List(); foreach (KeyValuePair> keyValuePair2 in exObjIn2.dicFaces) { List list7 = new List(); for (int num23 = 0; num23 < keyValuePair2.Value.Count; num23++) { for (int num24 = 0; num24 < 3; num24++) { list7.Add(keyValuePair2.Value[num23].idx[num24]); } } mesh.SetTriangles(list7.ToArray(), keyValuePair2.Key); } mesh.RecalculateNormals(); Vector3[] vVtxs = exObjIn2.vVtxs; Vector3[] normals = mesh.normals; Vector2[] vSharedUVs = exObjIn2.vSharedUVs; BoneWeight[] bwSharedBonwWeight = exObjIn2.bwSharedBonwWeight; for (int num25 = 0; num25 < num19; num25++) { binaryWriter.Write(vVtxs[num25].x); binaryWriter.Write(vVtxs[num25].y); binaryWriter.Write(vVtxs[num25].z); binaryWriter.Write(normals[num25].x); binaryWriter.Write(normals[num25].y); binaryWriter.Write(normals[num25].z); binaryWriter.Write(vSharedUVs[num25].x); binaryWriter.Write(vSharedUVs[num25].y); } binaryWriter.Write(0); for (int num26 = 0; num26 < num19; num26++) { binaryWriter.Write((ushort)bwSharedBonwWeight[num26].boneIndex0); binaryWriter.Write((ushort)bwSharedBonwWeight[num26].boneIndex1); binaryWriter.Write((ushort)bwSharedBonwWeight[num26].boneIndex2); binaryWriter.Write((ushort)bwSharedBonwWeight[num26].boneIndex3); binaryWriter.Write(bwSharedBonwWeight[num26].weight0); binaryWriter.Write(bwSharedBonwWeight[num26].weight1); binaryWriter.Write(bwSharedBonwWeight[num26].weight2); binaryWriter.Write(bwSharedBonwWeight[num26].weight3); } for (int num27 = 0; num27 < num2; num27++) { List list8 = exObjIn2.dicFaces[num27]; binaryWriter.Write(list8.Count * 3); for (int num28 = 0; num28 < list8.Count; num28++) { for (int num29 = 0; num29 < 3; num29++) { binaryWriter.Write((ushort)list8[num28].idx[num29]); } } } int count2 = exObjIn2.dicFaces.Count; binaryWriter.Write(count2); if (count2 != list.Count) { NDebug.MessageBox("MOD Compile", "マテリアル数が不正です。"); return; } for (int num30 = 0; num30 < count2; num30++) { string text5 = Path.GetDirectoryName(f_strMqoFile) + "\\" + list[num30] + ".mate.txt"; if (!File.Exists(text5)) { NDebug.MessageBox("MOD Compile", "マテリアルが見つかりません。\n" + text5); return; } try { ModCompile.WriteMaterial(text5, binaryWriter); } catch (Exception ex2) { NDebug.MessageBox("MOD Compile", "マテリアルが不正です。" + text5 + "\n" + ex2.Message); return; } } foreach (ModCompile.ExObjIn exObjIn7 in list2) { Mesh mesh2 = new Mesh(); mesh2.vertices = exObjIn7.vVtxs; mesh2.triangles = mesh.triangles; mesh2.RecalculateNormals(); Vector3[] vVtxs2 = exObjIn7.vVtxs; Vector3[] normals2 = mesh2.normals; if (exObjIn7.vVtxs.Length != exObjIn2.vVtxs.Length) { NDebug.MessageBox("MOD Compile", "モーフターゲットと頂点数が異なります。" + exObjIn7.strName); return; } bool[] array4 = new bool[num19]; binaryWriter.Write("morph"); binaryWriter.Write(exObjIn7.strName.ToLower()); int num31 = 0; for (int num32 = 0; num32 < num19; num32++) { float magnitude = (vVtxs2[num32] - vVtxs[num32]).magnitude; float magnitude2 = (normals2[num32] - normals[num32]).magnitude; if (magnitude > 0.0001f || magnitude2 > 0.01f) { num31++; array4[num32] = true; } else { array4[num32] = false; } } binaryWriter.Write(num31); for (int num33 = 0; num33 < num19; num33++) { if (array4[num33]) { binaryWriter.Write((ushort)num33); binaryWriter.Write(vVtxs2[num33].x - vVtxs[num33].x); binaryWriter.Write(vVtxs2[num33].y - vVtxs[num33].y); binaryWriter.Write(vVtxs2[num33].z - vVtxs[num33].z); binaryWriter.Write(normals2[num33].x - normals[num33].x); binaryWriter.Write(normals2[num33].y - normals[num33].y); binaryWriter.Write(normals2[num33].z - normals[num33].z); } } } binaryWriter.Write("end"); binaryWriter.Close(); File.WriteAllBytes(path, memoryStream.ToArray()); memoryStream.Close(); memoryStream.Dispose(); } private static void WriteMaterial(string f_strInMateTextFile, BinaryWriter w) { string value = string.Empty; string text = string.Empty; string text2 = string.Empty; List list = new List(); List list2 = new List(); List list3 = new List(); List list4 = new List(); StreamReader streamReader = new StreamReader(f_strInMateTextFile, Encoding.UTF8, false); string text3; while ((text3 = streamReader.ReadLine()) != null) { if (!(text3 == string.Empty)) { if (text3.IndexOf("/") != 0) { string[] stringList = UTY.GetStringList(text3); if (stringList.Length != 0) { if (stringList[0] == "MaterialName") { value = stringList[1]; } else if (stringList[0] == "ShaderName") { text = stringList[1]; } else if (stringList[0] == "Shader") { text2 = stringList[1]; } else if (stringList[0] == "tex2d") { list.Add(new ModCompile.MateTex2d(stringList[1], stringList[2], new Vector2(float.Parse(stringList[3]), float.Parse(stringList[4])), new Vector2(float.Parse(stringList[5]), float.Parse(stringList[6])))); } else if (stringList[0] == "col") { list2.Add(new ModCompile.MateCol(stringList[1], new Color(float.Parse(stringList[2]), float.Parse(stringList[3]), float.Parse(stringList[4])))); } else if (stringList[0] == "vec") { list3.Add(new ModCompile.MateVec4(stringList[1], new Vector4(float.Parse(stringList[2]), float.Parse(stringList[3]), float.Parse(stringList[4]), float.Parse(stringList[4])))); } else if (stringList[0] == "float") { list4.Add(new ModCompile.MateFloat(stringList[1], float.Parse(stringList[2]))); } } } } } streamReader.Close(); streamReader.Dispose(); w.Write(value); w.Write(text); string text4 = string.Empty; int length = text.Length; for (int i = 0; i < length; i++) { if (text[i] != '/') { text4 += text[i].ToString(); } else { text4 += "__"; } } w.Write(text4); foreach (ModCompile.MateTex2d mateTex2d in list) { w.Write("tex"); w.Write(mateTex2d.strPropName); w.Write("tex2d"); w.Write(mateTex2d.strTexName); w.Write(mateTex2d.strTexName); w.Write(mateTex2d.vOffset.x); w.Write(mateTex2d.vOffset.y); w.Write(mateTex2d.vScale.x); w.Write(mateTex2d.vScale.y); } foreach (ModCompile.MateCol mateCol in list2) { w.Write("col"); w.Write(mateCol.strPropName); Color col = mateCol.col; w.Write(col.r); w.Write(col.g); w.Write(col.b); w.Write(col.a); } foreach (ModCompile.MateVec4 mateVec in list3) { w.Write("vec"); w.Write(mateVec.strPropName); Vector4 vVec = mateVec.vVec4; w.Write(vVec.x); w.Write(vVec.y); w.Write(vVec.z); w.Write(vVec.w); } foreach (ModCompile.MateFloat mateFloat in list4) { w.Write("f"); w.Write(mateFloat.strPropName); w.Write(mateFloat.fValue); } w.Write("end"); } public static void ExportTexture(string f_strInTexPathFileName) { string str = Path.GetDirectoryName(f_strInTexPathFileName) + "\\_compiled"; string path = str + "\\" + Path.GetFileNameWithoutExtension(f_strInTexPathFileName) + ".tex"; MemoryStream memoryStream = new MemoryStream(); BinaryWriter binaryWriter = new BinaryWriter(memoryStream); byte[] array = File.ReadAllBytes(f_strInTexPathFileName); binaryWriter.Write("CM3D2_TEX"); binaryWriter.Write(ModCompile.FILE_FORMAT_VERSION); binaryWriter.Write(f_strInTexPathFileName); binaryWriter.Write(array.Length); binaryWriter.Write(array); binaryWriter.Close(); File.WriteAllBytes(path, memoryStream.ToArray()); memoryStream.Close(); memoryStream.Dispose(); } public static bool ExportMaterial(string f_strInMatePathFileName) { string text = Path.GetDirectoryName(f_strInMatePathFileName) + "\\_compiled"; if (!Directory.Exists(text)) { Directory.CreateDirectory(text); } string path = text + "\\" + Path.GetFileNameWithoutExtension(f_strInMatePathFileName); MemoryStream memoryStream = new MemoryStream(); BinaryWriter binaryWriter = new BinaryWriter(memoryStream); binaryWriter.Write("CM3D2_MATERIAL"); binaryWriter.Write(ModCompile.FILE_FORMAT_VERSION); string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(f_strInMatePathFileName); binaryWriter.Write(fileNameWithoutExtension); try { ModCompile.WriteMaterial(f_strInMatePathFileName, binaryWriter); } catch (Exception ex) { NDebug.MessageBox("MOD Compile", "マテリアルが不正です。" + Path.GetFileName(f_strInMatePathFileName) + "\n" + ex.Message); return false; } File.WriteAllBytes(path, memoryStream.ToArray()); memoryStream.Close(); memoryStream.Dispose(); return true; } private static string[] m_aryDefCategoryName = new string[114]; private static string[] m_aryDefSlotName; private static int FILE_FORMAT_VERSION = 1000; private static string[] scl_plus = new string[] { "Pelvis", "Spine", "Thigh", "Calf", "Clavicle", "Neck" }; private class ExWeight { public int nObjIdx; public int nVtxIdx; public float fWeight; } private class ExBone { public ExBone(int id, string name) { this.nId = id; this.strName = name; } public int nId; public string strName; public int nParentId; public List listChildId = new List(); public ModCompile.ExBone bnParent; public ModCompile.ExBone[] aryChild; public Vector3 vPosLocalS; public Vector3 vPosLocalE; public Vector3 vPosWorldS; public bool bDummy; public Quaternion qRotLocal; public Vector3 vScale; public Matrix4x4 matBindPose = default(Matrix4x4); public bool bUseBindPose; public List listWeights = new List(); } private class ExFace { public int[] idx = new int[3]; public Vector2[] uv = new Vector2[3]; } private class ExObjIn { public ExObjIn(string name) { this.strName = name; } public string strName; public ModCompile.ExObjIn oParent; public List listChild = new List(); public Vector3 vPosLocal; public Quaternion qRotLocal; public Vector3[] vVtxs; public int nFaceCount; public int nUid; public int nDepth; public Dictionary> dicFaces = new Dictionary>(); public int nSclCount; public Vector3[] vSharedNormals; public Vector2[] vSharedUVs; public BoneWeight[] bwSharedBonwWeight; } private class MateTex2d { public MateTex2d(string f_strPropName, string f_strTexName, Vector2 f_vOffset, Vector2 f_vScale) { this.strPropName = f_strPropName; this.strTexName = f_strTexName; this.vOffset = f_vOffset; this.vScale = f_vScale; } public string strPropName; public string strTexName; public Vector2 vOffset; public Vector2 vScale = new Vector2(1f, 1f); } private class MateCol { public MateCol(string f_strPropName, Color f_col) { this.strPropName = f_strPropName; this.col = f_col; } public string strPropName; public Color col; } private class MateVec4 { public MateVec4(string f_strPropName, Vector4 f_v) { this.strPropName = f_strPropName; this.vVec4 = f_v; } public string strPropName; public Vector4 vVec4; } private class MateFloat { public MateFloat(string f_strPropName, float f_value) { this.strPropName = f_strPropName; this.fValue = f_value; } public string strPropName; public float fValue; } }