using System; using System.Collections.Generic; using System.IO; using UnityEngine; using wf; public class CreateBGObjectSubWindow : BasePhotoSubWindow { public void Awake() { PhotoBGObjectData.Create(); if (this.addButtonList.popup_value_list != null) { return; } Dictionary> dictionary = new Dictionary>(); Dictionary>> dictionary2 = new Dictionary>>(); foreach (KeyValuePair> keyValuePair in PhotoBGObjectData.category_list) { if (!dictionary2.ContainsKey(keyValuePair.Key)) { dictionary2.Add(keyValuePair.Key, new List>()); dictionary.Add(keyValuePair.Key, new List()); } for (int i = 0; i < keyValuePair.Value.Count; i++) { dictionary2[keyValuePair.Key].Add(new KeyValuePair(keyValuePair.Value[i].name, keyValuePair.Value[i])); dictionary[keyValuePair.Key].Add(keyValuePair.Value[i].termName); } } this.addButtonList.SetData(dictionary2, dictionary, false); this.addButtonList.onClickEventList.Add(new Action(this.OnClickItem)); this.addButtonList.PopUpList.PopupList.isLocalized = GameUty.supportMultiLanguage; this.addButtonList.PopUpList.PopupList.itemTerms = ((!GameUty.supportMultiLanguage) ? null : PhotoBGObjectData.popup_category_term_list); this.addButtonList.popup_value_list = PhotoBGObjectData.popup_category_list; } public override void Initizalize(BasePhotoWindow parentWindow) { this.Awake(); base.Initizalize(parentWindow); parentWindow.UpdateChildren(); this.addButtonList.SetPopupValue(PhotoBGObjectData.popup_category_list[0].Key); } public void OnDestroy() { if (GameMain.Instance == null || GameMain.Instance.BgMgr == null || GameMain.Instance.BgMgr.bg_parent_object == null) { return; } foreach (CreateBGObjectSubWindow.BgObject bgObject in this.create_obj_list_) { if (this.mgr != null && this.mgr.GetWindow(PhotoWindowManager.WindowType.ObjectManager) != null) { ObjectManagerWindow objectManagerWindow = this.mgr.GetWindow(PhotoWindowManager.WindowType.ObjectManager) as ObjectManagerWindow; objectManagerWindow.RemoveTransTargetObject(bgObject.game_object); } UnityEngine.Object.DestroyImmediate(bgObject.game_object); } this.create_obj_list_.Clear(); } private void OnClickItem(object select_data_obj) { if (select_data_obj == null) { return; } PhotoBGObjectData add_bg_data = select_data_obj as PhotoBGObjectData; this.AddObject(add_bg_data, string.Empty); } public void AddMyObject(string filePath) { PhotoBGObjectData photoBGObjectData = PhotoBGObjectData.AddMyObject(filePath); this.addButtonList.AddData("マイオブジェクト", new KeyValuePair(photoBGObjectData.name, photoBGObjectData)); } public void UpdateMyObject(string filePath) { foreach (CreateBGObjectSubWindow.BgObject bgObject in this.create_obj_list_) { if (!string.IsNullOrEmpty(bgObject.data.direct_file)) { if (filePath == bgObject.data.direct_file) { PhotoCustomObjectPlane component = bgObject.game_object.GetComponent(); component.Desilialize(File.ReadAllBytes(filePath)); } } } } private CreateBGObjectSubWindow.BgObject AddObject(PhotoBGObjectData add_bg_data, string create_time = "") { if (add_bg_data == null) { return null; } CreateBGObjectSubWindow.BgObject bgObject = new CreateBGObjectSubWindow.BgObject(); bgObject.data = add_bg_data; if (!string.IsNullOrEmpty(create_time)) { bgObject.create_time = create_time; } for (int i = 0; i < this.create_obj_list_.Count; i++) { if (this.create_obj_list_[i].create_time == bgObject.create_time) { return null; } } bgObject.game_object = bgObject.data.Instantiate(bgObject.create_time); if (bgObject.game_object == null) { return null; } this.create_obj_list_.Add(bgObject); this.create_obj_list_.Sort(); ObjectManagerWindow objectManagerWindow = this.mgr.GetWindow(PhotoWindowManager.WindowType.ObjectManager) as ObjectManagerWindow; objectManagerWindow.AddTransTargetObject(bgObject.game_object, bgObject.data.name, bgObject.data.termName, PhotoTransTargetObject.Type.Prefab); return bgObject; } public void RemoveObject(GameObject removeObject) { if (removeObject == null) { return; } CreateBGObjectSubWindow.BgObject bgObject = null; foreach (CreateBGObjectSubWindow.BgObject bgObject2 in this.create_obj_list_) { if (bgObject2.game_object == removeObject) { bgObject = bgObject2; break; } } if (bgObject != null) { this.RemoveObject(bgObject); } } private void RemoveObject(CreateBGObjectSubWindow.BgObject removeObject) { if (removeObject == null) { return; } ObjectManagerWindow objectManagerWindow = this.mgr.GetWindow(PhotoWindowManager.WindowType.ObjectManager) as ObjectManagerWindow; objectManagerWindow.RemoveTransTargetObject(removeObject.game_object); UnityEngine.Object.DestroyImmediate(removeObject.game_object); this.create_obj_list_.Remove(removeObject); } public void OnSerializeEvent(ref Dictionary> storeData) { for (int i = 0; i < this.create_obj_list_.Count; i++) { Dictionary dictionary = new Dictionary(); CreateBGObjectSubWindow.BgObject bgObject = this.create_obj_list_[i]; Transform transform = bgObject.game_object.transform; dictionary["id"] = bgObject.data.id.ToString(); dictionary["position"] = transform.position.ToString("G9"); dictionary["rotation"] = transform.rotation.ToString("G9"); dictionary["scale"] = transform.localScale.ToString("G9"); dictionary["visible"] = transform.gameObject.activeSelf.ToString(); storeData.Add(bgObject.create_time, dictionary); } } public void OnDeserializeEvent(ref Dictionary> storeData) { this.OnDestroy(); List list = new List(); foreach (KeyValuePair> keyValuePair in storeData) { Dictionary value = keyValuePair.Value; long id = long.Parse(value["id"]); string key = keyValuePair.Key; CreateBGObjectSubWindow.BgObject bgObject = this.AddObject(PhotoBGObjectData.Get(id), key); if (bgObject != null && bgObject.game_object != null) { Transform transform = bgObject.game_object.transform; transform.position = Parse.Vector3(value["position"]); transform.rotation = Parse.Quaternion(value["rotation"]); transform.localScale = Parse.Vector3(value["scale"]); bgObject.game_object.SetActive(bool.Parse(value["visible"])); } else { list.Add(keyValuePair.Key); } } for (int i = 0; i < list.Count; i++) { storeData.Remove(list[i]); } Utility.ResetNGUI(this.addButtonList.ScrollView); } public new PhotoWindowManager mgr { get { return base.mgr as PhotoWindowManager; } } public PopupAndButtonList addButtonList; private List create_obj_list_ = new List(); private class BgObject : IComparable { public BgObject() { this.create_time = DateTime.Now.ToString("yyyyMMddHHmmssfff"); } public int CompareTo(CreateBGObjectSubWindow.BgObject obj) { if (obj == null) { return 1; } return long.Parse(this.create_time).CompareTo(long.Parse(obj.create_time)); } public string create_time; public GameObject game_object; public PhotoBGObjectData data; } }