using System; using System.Collections.Generic; using UnityEngine; public class DescResulteBase : MonoBehaviour { public virtual void Init(ResultWorkMgr resultWorkMgr, ResultWorkCtrl ctrl, GameObject goPanel) { this.m_resultWorkMgr = resultWorkMgr; this.m_resultWorkCtrl = ctrl; this.m_goPanel = goPanel; this.viewPanel = base.gameObject; this.m_goMaidStatus = UTY.GetChildObject(this.viewPanel, "MaidStatus", false); this.m_goMaidParameterParent = UTY.GetChildObject(this.m_goMaidStatus, "ParameterParent", false); this.m_spBGOfMaidParameterViewer = UTY.GetChildObject(this.m_goMaidStatus, "BG", false).GetComponent(); this.m_heightOfMaidParameterTitle = UTY.GetChildObject(this.m_goMaidStatus, "Title", false).GetComponent().height; this.m_lStudyRate = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "StudyRate"); this.m_lReception = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Reception"); this.m_lCare = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Care"); this.m_lLovely = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Lovely"); this.m_lElegance = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Elegance"); this.m_lCharm = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Charm"); this.m_lTeachRate = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "TeachRate"); this.m_lCooking = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Cooking"); this.m_lVocal = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Vocal"); this.m_lDance = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "Dance"); this.m_lAppealPoint = new DescResulteBase.ParamSet(this.m_goMaidParameterParent, "AP"); this.m_listMaidItem = new List(); this.m_listMaidItem.Add(this.m_lStudyRate.GetVariableItem()); this.m_listMaidItem.Add(this.m_lReception.GetVariableItem()); this.m_listMaidItem.Add(this.m_lCare.GetVariableItem()); this.m_listMaidItem.Add(this.m_lLovely.GetVariableItem()); this.m_listMaidItem.Add(this.m_lElegance.GetVariableItem()); this.m_listMaidItem.Add(this.m_lCharm.GetVariableItem()); this.m_listMaidItem.Add(this.m_lTeachRate.GetVariableItem()); this.m_listMaidItem.Add(this.m_lCooking.GetVariableItem()); this.m_listMaidItem.Add(this.m_lVocal.GetVariableItem()); this.m_listMaidItem.Add(this.m_lDance.GetVariableItem()); this.m_listMaidItem.Add(this.m_lAppealPoint.GetVariableItem()); this.m_listAnimationTarget = new List(); this.m_listAnimationTarget.Add(this.m_lStudyRate.ValueObj); this.m_listAnimationTarget.Add(this.m_lReception.ValueObj); this.m_listAnimationTarget.Add(this.m_lCare.ValueObj); this.m_listAnimationTarget.Add(this.m_lLovely.ValueObj); this.m_listAnimationTarget.Add(this.m_lElegance.ValueObj); this.m_listAnimationTarget.Add(this.m_lCharm.ValueObj); this.m_listAnimationTarget.Add(this.m_lTeachRate.ValueObj); this.m_listAnimationTarget.Add(this.m_lCooking.ValueObj); this.m_listAnimationTarget.Add(this.m_lVocal.ValueObj); this.m_listAnimationTarget.Add(this.m_lDance.ValueObj); this.m_listAnimationTarget.Add(this.m_lAppealPoint.ValueObj); } public virtual void UpdateView(string buttonName) { } protected virtual void UpdateAddValue(ResultWorkCtrl.UpperMaidStatus maidStatus) { this.m_lStudyRate.AddValueText = this.Sign(maidStatus.studyRate); this.m_lReception.AddValueText = this.Sign(maidStatus.reception); this.m_lCare.AddValueText = this.Sign(maidStatus.care); this.m_lLovely.AddValueText = this.Sign(maidStatus.lovely); this.m_lElegance.AddValueText = this.Sign(maidStatus.elegance); this.m_lCharm.AddValueText = this.Sign(maidStatus.charm); this.m_lTeachRate.AddValueText = this.Sign(maidStatus.teach); this.m_lCooking.AddValueText = this.Sign(maidStatus.cooking); this.m_lVocal.AddValueText = this.Sign(maidStatus.vocal); this.m_lDance.AddValueText = this.Sign(maidStatus.dance); this.m_lAppealPoint.AddValueText = this.Sign(maidStatus.appealPoint); } public void ActivePanel(bool active) { base.gameObject.SetActive(active); } public void SetResultWorkDic(Dictionary dicResultWork) { this.m_dicResultWork = dicResultWork; } protected ResultWorkCtrl.UpperMaidStatus GetMaidStatusBySlotNo(int slotNo) { ResultWorkCtrl.ResultWork resultWorkBySlotNo = this.m_resultWorkCtrl.GetResultWorkBySlotNo(slotNo); if (resultWorkBySlotNo.upperMaidStatus != null) { return resultWorkBySlotNo.upperMaidStatus; } return null; } protected string Sign(int input) { if (input > 0) { return "+" + input.ToString(); } return input.ToString(); } protected string Sign(long input, string format) { if (input > 0L) { return "+" + input.ToString(format); } return input.ToString(format); } protected void TweenAnimation(bool play) { foreach (GameObject gameObject in this.m_listAnimationTarget) { if (!(gameObject == null)) { GameObject gameObject2 = gameObject.transform.parent.gameObject; if (gameObject2.activeSelf) { TweenScale tweenScale = gameObject.GetComponent(); if (tweenScale) { UnityEngine.Object.Destroy(tweenScale); } tweenScale = gameObject.AddComponent(); TweenColor tweenColor = gameObject.GetComponent(); if (tweenColor) { UnityEngine.Object.Destroy(tweenColor); } tweenColor = gameObject.AddComponent(); if (play) { tweenScale.from = Vector2.one; tweenScale.to = Vector2.one * this.scaleSizeCommuBonus; tweenScale.duration = this.scaleDurationCommuBonus; EventDelegate.Set(tweenScale.onFinished, new EventDelegate.Callback(tweenScale.PlayReverse)); tweenScale.PlayForward(); tweenColor.from = Color.white; tweenColor.to = Color.yellow; tweenColor.duration = this.colorDurationCommuBonus; EventDelegate.Set(tweenColor.onFinished, new EventDelegate.Callback(tweenColor.PlayReverse)); tweenColor.PlayForward(); } else { tweenScale.ResetToBeginning(); tweenColor.ResetToBeginning(); } } } } } [SerializeField] protected float scaleSizeCommuBonus = 1.3f; [SerializeField] protected float scaleDurationCommuBonus = 0.5f; [SerializeField] protected float colorDurationCommuBonus = 0.5f; public bool m_playedAnimation; protected ResultWorkMgr m_resultWorkMgr; protected ResultWorkCtrl m_resultWorkCtrl; protected GameObject m_goPanel; protected GameObject viewPanel; protected GameObject m_goMaidStatus; protected GameObject m_goMaidParameterParent; protected UISprite m_spBGOfMaidParameterViewer; protected List m_listMaidItem; protected List m_listAnimationTarget; protected int m_heightOfMaidParameterTitle; protected bool m_bInit; protected Dictionary m_dicResultWork; protected DescResulteBase.ParamSet m_lCare; protected DescResulteBase.ParamSet m_lReception; protected DescResulteBase.ParamSet m_lStudyRate; protected DescResulteBase.ParamSet m_lTeachRate; protected DescResulteBase.ParamSet m_lLovely; protected DescResulteBase.ParamSet m_lElegance; protected DescResulteBase.ParamSet m_lCharm; protected DescResulteBase.ParamSet m_lCooking; protected DescResulteBase.ParamSet m_lVocal; protected DescResulteBase.ParamSet m_lDance; protected DescResulteBase.ParamSet m_lAppealPoint; public class ParamSet { public ParamSet(GameObject parent, string childObjName) { this.baseObj = UTY.GetChildObject(parent, childObjName, true); if (this.baseObj == null) { return; } this.valueObj = UTY.GetChildObject(this.baseObj, "Value", true); if (this.valueObj != null) { this.addValue = this.valueObj.GetComponent(); } } public GameObject ValueObj { get { return this.valueObj; } } public string AddValueText { set { if (this.addValue != null) { this.addValue.text = value; } } } public ScheduleCtrl.VariableItem GetVariableItem() { return new ScheduleCtrl.VariableItem(this.baseObj, this.addValue); } private GameObject baseObj; private GameObject valueObj; private UILabel addValue; } }